REminiscence/seq_player.h

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/*
* REminiscence - Flashback interpreter
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* Copyright (C) 2005-2019 Gregory Montoir (cyx@users.sourceforge.net)
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*/
#ifndef SEQ_PLAYER_H__
#define SEQ_PLAYER_H__
#include "intern.h"
struct File;
struct SystemStub;
struct Mixer;
struct SeqDemuxer {
enum {
kFrameSize = 6144,
kAudioBufferSize = 882,
kBuffersCount = 30
};
bool open(File *f);
void close();
bool readHeader();
bool readFrameData();
void fillBuffer(int num, int offset, int size);
void clearBuffer(int num);
void readPalette(uint8_t *dst);
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void readAudio(int16_t *dst);
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int _frameOffset;
int _audioDataOffset;
int _paletteDataOffset;
int _videoData;
struct {
int size;
int avail;
uint8_t *data;
} _buffers[kBuffersCount];
int _fileSize;
File *_f;
};
struct SeqPlayer {
enum {
kVideoWidth = 256,
kVideoHeight = 128,
kSoundPreloadSize = 4
};
static const char *_namesTable[];
struct SoundBufferQueue {
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int16_t *data;
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int size;
int read;
SoundBufferQueue *next;
};
SeqPlayer(SystemStub *stub, Mixer *mixer);
~SeqPlayer();
void setBackBuffer(uint8_t *buf) { _buf = buf; }
void play(File *f);
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bool mix(int16_t *buf, int len);
static bool mixCallback(void *param, int16_t *buf, int len);
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SystemStub *_stub;
uint8_t *_buf;
Mixer *_mix;
SeqDemuxer _demux;
int _soundQueuePreloadSize;
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SoundBufferQueue *_soundQueue, *_soundQueueTail;
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};
#endif // SEQ_PLAYER_H__