REminiscence/video.h

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C
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/*
* REminiscence - Flashback interpreter
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* Copyright (C) 2005-2019 Gregory Montoir (cyx@users.sourceforge.net)
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*/
#ifndef VIDEO_H__
#define VIDEO_H__
#include "intern.h"
struct Resource;
struct SystemStub;
struct Video {
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typedef void (Video::*drawCharFunc)(uint8_t *, int, int, int, const uint8_t *, uint8_t, uint8_t);
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enum {
GAMESCREEN_W = 256,
GAMESCREEN_H = 224,
SCREENBLOCK_W = 8,
SCREENBLOCK_H = 8,
CHAR_W = 8,
CHAR_H = 8
};
static const uint8_t _conradPal1[];
static const uint8_t _conradPal2[];
static const uint8_t _textPal[];
static const uint8_t _palSlot0xF[];
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static const uint8_t _font8Jp[];
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Resource *_res;
SystemStub *_stub;
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WidescreenMode _widescreenMode;
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int _w, _h;
int _layerSize;
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int _layerScale; // 1 for Amiga/PC, 2 for Macintosh
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uint8_t *_frontLayer;
uint8_t *_backLayer;
uint8_t *_tempLayer;
uint8_t *_tempLayer2;
uint8_t _unkPalSlot1, _unkPalSlot2;
uint8_t _mapPalSlot1, _mapPalSlot2, _mapPalSlot3, _mapPalSlot4;
uint8_t _charFrontColor;
uint8_t _charTransparentColor;
uint8_t _charShadowColor;
uint8_t *_screenBlocks;
bool _fullRefresh;
uint8_t _shakeOffset;
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drawCharFunc _drawChar;
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Video(Resource *res, SystemStub *stub, WidescreenMode widescreenMode);
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~Video();
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void markBlockAsDirty(int16_t x, int16_t y, uint16_t w, uint16_t h, int scale);
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void updateScreen();
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void updateWidescreen();
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void fullRefresh();
void fadeOut();
void fadeOutPalette();
void setPaletteColorBE(int num, int offset);
void setPaletteSlotBE(int palSlot, int palNum);
void setPaletteSlotLE(int palSlot, const uint8_t *palData);
void setTextPalette();
void setPalette0xF();
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void PC_decodeLev(int level, int room);
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void PC_decodeMap(int level, int room);
void PC_setLevelPalettes();
void PC_decodeIcn(const uint8_t *src, int num, uint8_t *dst);
void PC_decodeSpc(const uint8_t *src, int w, int h, uint8_t *dst);
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void PC_decodeSpm(const uint8_t *dataPtr, uint8_t *dstPtr);
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void AMIGA_decodeLev(int level, int room);
void AMIGA_decodeSpm(const uint8_t *src, uint8_t *dst);
void AMIGA_decodeIcn(const uint8_t *src, int num, uint8_t *dst);
void AMIGA_decodeSpc(const uint8_t *src, int w, int h, uint8_t *dst);
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void AMIGA_decodeCmp(const uint8_t *src, uint8_t *dst);
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void drawSpriteSub1(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask);
void drawSpriteSub2(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask);
void drawSpriteSub3(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask);
void drawSpriteSub4(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask);
void drawSpriteSub5(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask);
void drawSpriteSub6(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask);
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void PC_drawChar(uint8_t c, int16_t y, int16_t x, bool forceDefaultFont = false);
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void PC_drawStringChar(uint8_t *dst, int pitch, int x, int y, const uint8_t *src, uint8_t color, uint8_t chr);
void AMIGA_drawStringChar(uint8_t *dst, int pitch, int x, int y, const uint8_t *src, uint8_t color, uint8_t chr);
void MAC_drawStringChar(uint8_t *dst, int pitch, int x, int y, const uint8_t *src, uint8_t color, uint8_t chr);
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const char *drawString(const char *str, int16_t x, int16_t y, uint8_t col);
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void drawStringLen(const char *str, int len, int x, int y, uint8_t color);
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static Color AMIGA_convertColor(const uint16_t color, bool bgr = false);
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void MAC_decodeMap(int level, int room);
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static void MAC_setPixel(DecodeBuffer *buf, int x, int y, uint8_t color);
static void MAC_setPixelMask(DecodeBuffer *buf, int x, int y, uint8_t color);
static void MAC_setPixelFont(DecodeBuffer *buf, int x, int y, uint8_t color);
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void fillRect(int x, int y, int w, int h, uint8_t color);
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void MAC_drawSprite(int x, int y, const uint8_t *data, int frame, bool xflip, bool eraseBackground);
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};
#endif // VIDEO_H__