REminiscence/video.cpp

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2015-08-02 18:00:00 +02:00
/* REminiscence - Flashback interpreter
* Copyright (C) 2005-2015 Gregory Montoir
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resource.h"
#include "systemstub.h"
#include "unpack.h"
#include "video.h"
Video::Video(Resource *res, SystemStub *stub)
: _res(res), _stub(stub) {
_frontLayer = (uint8_t *)malloc(GAMESCREEN_W * GAMESCREEN_H);
memset(_frontLayer, 0, GAMESCREEN_W * GAMESCREEN_H);
_backLayer = (uint8_t *)malloc(GAMESCREEN_W * GAMESCREEN_H);
memset(_backLayer, 0, GAMESCREEN_W * GAMESCREEN_H);
_tempLayer = (uint8_t *)malloc(GAMESCREEN_W * GAMESCREEN_H);
memset(_tempLayer, 0, GAMESCREEN_W * GAMESCREEN_H);
_tempLayer2 = (uint8_t *)malloc(GAMESCREEN_W * GAMESCREEN_H);
memset(_tempLayer2, 0, GAMESCREEN_W * GAMESCREEN_H);
_screenBlocks = (uint8_t *)malloc((GAMESCREEN_W / SCREENBLOCK_W) * (GAMESCREEN_H / SCREENBLOCK_H));
memset(_screenBlocks, 0, (GAMESCREEN_W / SCREENBLOCK_W) * (GAMESCREEN_H / SCREENBLOCK_H));
_fullRefresh = true;
_shakeOffset = 0;
_charFrontColor = 0;
_charTransparentColor = 0;
_charShadowColor = 0;
}
Video::~Video() {
free(_frontLayer);
free(_backLayer);
free(_tempLayer);
free(_tempLayer2);
free(_screenBlocks);
}
void Video::markBlockAsDirty(int16_t x, int16_t y, uint16_t w, uint16_t h) {
debug(DBG_VIDEO, "Video::markBlockAsDirty(%d, %d, %d, %d)", x, y, w, h);
assert(x >= 0 && x + w <= GAMESCREEN_W && y >= 0 && y + h <= GAMESCREEN_H);
int bx1 = x / SCREENBLOCK_W;
int by1 = y / SCREENBLOCK_H;
int bx2 = (x + w - 1) / SCREENBLOCK_W;
int by2 = (y + h - 1) / SCREENBLOCK_H;
assert(bx2 < GAMESCREEN_W / SCREENBLOCK_W && by2 < GAMESCREEN_H / SCREENBLOCK_H);
for (; by1 <= by2; ++by1) {
for (int i = bx1; i <= bx2; ++i) {
_screenBlocks[by1 * (GAMESCREEN_W / SCREENBLOCK_W) + i] = 2;
}
}
}
void Video::updateScreen() {
debug(DBG_VIDEO, "Video::updateScreen()");
// _fullRefresh = true;
if (_fullRefresh) {
_stub->copyRect(0, 0, Video::GAMESCREEN_W, Video::GAMESCREEN_H, _frontLayer, 256);
_stub->updateScreen(_shakeOffset);
_fullRefresh = false;
} else {
int i, j;
int count = 0;
uint8_t *p = _screenBlocks;
for (j = 0; j < GAMESCREEN_H / SCREENBLOCK_H; ++j) {
uint16_t nh = 0;
for (i = 0; i < GAMESCREEN_W / SCREENBLOCK_W; ++i) {
if (p[i] != 0) {
--p[i];
++nh;
} else if (nh != 0) {
int16_t x = (i - nh) * SCREENBLOCK_W;
_stub->copyRect(x, j * SCREENBLOCK_H, nh * SCREENBLOCK_W, SCREENBLOCK_H, _frontLayer, 256);
nh = 0;
++count;
}
}
if (nh != 0) {
int16_t x = (i - nh) * SCREENBLOCK_W;
_stub->copyRect(x, j * SCREENBLOCK_H, nh * SCREENBLOCK_W, SCREENBLOCK_H, _frontLayer, 256);
++count;
}
p += GAMESCREEN_W / SCREENBLOCK_W;
}
if (count != 0) {
_stub->updateScreen(_shakeOffset);
}
}
if (_shakeOffset != 0) {
_shakeOffset = 0;
_fullRefresh = true;
}
}
void Video::fullRefresh() {
debug(DBG_VIDEO, "Video::fullRefresh()");
_fullRefresh = true;
memset(_screenBlocks, 0, (GAMESCREEN_W / SCREENBLOCK_W) * (GAMESCREEN_H / SCREENBLOCK_H));
}
void Video::fadeOut() {
debug(DBG_VIDEO, "Video::fadeOut()");
_stub->fadeScreen();
// fadeOutPalette();
}
void Video::fadeOutPalette() {
for (int step = 16; step >= 0; --step) {
for (int c = 0; c < 256; ++c) {
Color col;
_stub->getPaletteEntry(c, &col);
col.r = col.r * step >> 4;
col.g = col.g * step >> 4;
col.b = col.b * step >> 4;
_stub->setPaletteEntry(c, &col);
}
fullRefresh();
updateScreen();
_stub->sleep(50);
}
}
void Video::setPaletteColorBE(int num, int offset) {
const int color = READ_BE_UINT16(_res->_pal + offset * 2);
Color c;
c.r = (color & 0x00F) << 2;
c.g = (color & 0x0F0) >> 2;
c.b = (color & 0xF00) >> 6;
if (color != 0) {
c.r |= 3;
c.g |= 3;
c.b |= 3;
}
_stub->setPaletteEntry(num, &c);
}
void Video::setPaletteSlotBE(int palSlot, int palNum) {
debug(DBG_VIDEO, "Video::setPaletteSlotBE()");
const uint8_t *p = _res->_pal + palNum * 0x20;
for (int i = 0; i < 16; ++i) {
const int color = READ_BE_UINT16(p); p += 2;
Color c;
c.r = (color & 0x00F) << 2;
c.g = (color & 0x0F0) >> 2;
c.b = (color & 0xF00) >> 6;
if (color != 0) {
c.r |= 3;
c.g |= 3;
c.b |= 3;
}
_stub->setPaletteEntry(palSlot * 0x10 + i, &c);
}
}
void Video::setPaletteSlotLE(int palSlot, const uint8_t *palData) {
debug(DBG_VIDEO, "Video::setPaletteSlotLE()");
for (int i = 0; i < 16; ++i) {
uint16_t color = READ_LE_UINT16(palData); palData += 2;
Color c;
c.b = (color & 0x00F) << 2;
c.g = (color & 0x0F0) >> 2;
c.r = (color & 0xF00) >> 6;
_stub->setPaletteEntry(palSlot * 0x10 + i, &c);
}
}
void Video::setTextPalette() {
debug(DBG_VIDEO, "Video::setTextPalette()");
setPaletteSlotLE(0xE, _textPal);
}
void Video::setPalette0xF() {
debug(DBG_VIDEO, "Video::setPalette0xF()");
const uint8_t *p = _palSlot0xF;
for (int i = 0; i < 16; ++i) {
Color c;
c.r = *p++ >> 2;
c.g = *p++ >> 2;
c.b = *p++ >> 2;
_stub->setPaletteEntry(0xF0 + i, &c);
}
}
static void PC_decodeMapHelper(int sz, const uint8_t *src, uint8_t *dst) {
const uint8_t *end = src + sz;
while (src < end) {
int16_t code = (int8_t)*src++;
if (code < 0) {
const int len = 1 - code;
memset(dst, *src++, len);
dst += len;
} else {
++code;
memcpy(dst, src, code);
src += code;
dst += code;
}
}
}
void Video::PC_decodeMap(int level, int room) {
debug(DBG_VIDEO, "Video::PC_decodeMap(%d)", room);
assert(room < 0x40);
int32_t off = READ_LE_UINT32(_res->_map + room * 6);
if (off == 0) {
error("Invalid room %d", room);
}
bool packed = true;
if (off < 0) {
off = -off;
packed = false;
}
const uint8_t *p = _res->_map + off;
_mapPalSlot1 = *p++;
_mapPalSlot2 = *p++;
_mapPalSlot3 = *p++;
_mapPalSlot4 = *p++;
if (level == 4 && room == 60) {
// workaround for wrong palette colors (fire)
_mapPalSlot4 = 5;
}
if (packed) {
uint8_t *vid = _frontLayer;
for (int i = 0; i < 4; ++i) {
const int sz = READ_LE_UINT16(p); p += 2;
PC_decodeMapHelper(sz, p, _res->_memBuf); p += sz;
memcpy(vid, _res->_memBuf, 256 * 56);
vid += 256 * 56;
}
} else {
for (int i = 0; i < 4; ++i) {
for (int y = 0; y < 224; ++y) {
for (int x = 0; x < 64; ++x) {
_frontLayer[i + x * 4 + 256 * y] = p[256 * 56 * i + x + 64 * y];
}
}
}
}
memcpy(_backLayer, _frontLayer, Video::GAMESCREEN_W * Video::GAMESCREEN_H);
}
void Video::PC_setLevelPalettes() {
debug(DBG_VIDEO, "Video::PC_setLevelPalettes()");
if (_unkPalSlot2 == 0) {
_unkPalSlot2 = _mapPalSlot3;
}
if (_unkPalSlot1 == 0) {
_unkPalSlot1 = _mapPalSlot3;
}
setPaletteSlotBE(0x0, _mapPalSlot1);
setPaletteSlotBE(0x1, _mapPalSlot2);
setPaletteSlotBE(0x2, _mapPalSlot3);
setPaletteSlotBE(0x3, _mapPalSlot4);
if (_unkPalSlot1 == _mapPalSlot3) {
setPaletteSlotLE(4, _conradPal1);
} else {
setPaletteSlotLE(4, _conradPal2);
}
// slot 5 is monster palette
setPaletteSlotBE(0x8, _mapPalSlot1);
setPaletteSlotBE(0x9, _mapPalSlot2);
setPaletteSlotBE(0xA, _unkPalSlot2);
setPaletteSlotBE(0xB, _mapPalSlot4);
// slots 0xC and 0xD are cutscene palettes
setTextPalette();
}
void Video::PC_decodeIcn(const uint8_t *src, int num, uint8_t *dst) {
const int offset = READ_LE_UINT16(src + num * 2);
const uint8_t *p = src + offset + 2;
for (int i = 0; i < 16 * 16 / 2; ++i) {
*dst++ = p[i] >> 4;
*dst++ = p[i] & 15;
}
}
void Video::PC_decodeSpc(const uint8_t *src, int w, int h, uint8_t *dst) {
const int size = w * h / 2;
for (int i = 0; i < size; ++i) {
*dst++ = src[i] >> 4;
*dst++ = src[i] & 15;
}
}
static void AMIGA_blit3pNxN(uint8_t *dst, int pitch, int w, int h, const uint8_t *src) {
const int planarSize = w * 2 * h;
for (int y = 0; y < h; ++y) {
for (int x = 0; x < w; ++x) {
for (int i = 0; i < 16; ++i) {
int color = 0;
const int mask = 1 << (15 - i);
for (int bit = 0; bit < 3; ++bit) {
if (READ_BE_UINT16(src + bit * planarSize) & mask) {
color |= 1 << bit;
}
}
dst[x * 16 + i] = color;
}
src += 2;
}
dst += pitch;
}
}
static void AMIGA_blit4p16xN(uint8_t *dst, int w, int h, const uint8_t *src) {
const int planarSize = w * 2 * h;
assert(w == 1);
for (int y = 0; y < h; ++y) {
for (int i = 0; i < 16; ++i) {
int color = 0;
const int mask = 1 << (15 - i);
for (int bit = 0; bit < 4; ++bit) {
if (READ_BE_UINT16(src + bit * planarSize) & mask) {
color |= 1 << bit;
}
}
dst[i] = color;
}
src += 2;
dst += 16;
}
}
static void AMIGA_blit4p8xN(uint8_t *dst, int w, int h, const uint8_t *src) {
assert(w == 8);
for (int y = 0; y < h; ++y) {
for (int i = 0; i < 8; ++i) {
int color = 0;
const int mask = 1 << (7 - i);
for (int bit = 0; bit < 4; ++bit) {
if (src[bit] & mask) {
color |= 1 << bit;
}
}
dst[i] = color;
}
src += 4;
dst += w;
}
}
static void AMIGA_blit4pNxN(uint8_t *dst, int w, int h, const uint8_t *src) {
const int planarSize = w / 8 * h;
for (int y = 0; y < h; ++y) {
for (int x = 0; x < w / 8; ++x) {
for (int i = 0; i < 8; ++i) {
int color = 0;
const int mask = 1 << (7 - i);
for (int bit = 0; bit < 4; ++bit) {
if (src[bit * planarSize] & mask) {
color |= 1 << bit;
}
}
dst[x * 8 + i] = color;
}
++src;
}
dst += w;
}
}
static void AMIGA_blit4pNxN_mask(uint8_t *dst, int x0, int y0, int w, int h, uint8_t *src, uint8_t *mask, int size) {
dst += y0 * 256 + x0;
for (int y = 0; y < h; ++y) {
for (int x = 0; x < w * 2; ++x) {
for (int i = 0; i < 8; ++i) {
const int c_mask = 1 << (7 - i);
int color = 0;
for (int j = 0; j < 4; ++j) {
if (mask[j * size] & c_mask) {
color |= 1 << j;
}
}
if (*src & c_mask) {
const int px = x0 + 8 * x + i;
const int py = y0 + y;
if (px >= 0 && px < 256 && py >= 0 && py < 224) {
dst[8 * x + i] = color;
}
}
}
++src;
++mask;
}
dst += 256;
}
}
static void AMIGA_decodeRLE(uint8_t *dst, const uint8_t *src) {
int code = READ_BE_UINT16(src) & 0x7FFF; src += 2;
const uint8_t *end = src + code;
do {
code = *src++;
if ((code & 0x80) == 0) {
++code;
memcpy(dst, src, code);
src += code;
} else {
code = 1 - ((int8_t)code);
memset(dst, *src, code);
++src;
}
dst += code;
} while (src < end);
assert(src == end);
}
static void AMIGA_decodeSgd(uint8_t *dst, const uint8_t *src, const uint8_t *data) {
int num = -1;
uint8_t buf[256 * 32];
int count = READ_BE_UINT16(src) - 1; src += 2;
do {
int d2 = READ_BE_UINT16(src); src += 2;
int d0 = READ_BE_UINT16(src); src += 2;
int d1 = READ_BE_UINT16(src); src += 2;
if (d2 != 0xFFFF) {
d2 &= ~(1 << 15);
const int offset = READ_BE_UINT32(data + d2 * 4);
if (offset < 0) {
const uint8_t *ptr = data - offset;
const int size = READ_BE_UINT16(ptr); ptr += 2;
if (num != d2) {
num = d2;
assert(size <= (int)sizeof(buf));
memcpy(buf, ptr, size);
}
} else {
if (num != d2) {
num = d2;
const int size = READ_BE_UINT16(data + offset) & 0x7FFF;
assert(size <= (int)sizeof(buf));
AMIGA_decodeRLE(buf, data + offset);
}
}
}
const int w = (buf[0] + 1) >> 1;
const int h = buf[1] + 1;
const int planarSize = READ_BE_UINT16(buf + 2);
AMIGA_blit4pNxN_mask(dst, (int16_t)d0, (int16_t)d1, w, h, buf + 4, buf + 4 + planarSize, planarSize);
} while (--count >= 0);
}
static const uint8_t *AMIGA_mirrorY(const uint8_t *a2) {
static uint8_t buf[32];
a2 += 24;
for (int j = 0; j < 4; ++j) {
for (int i = 0; i < 8; ++i) {
buf[31 - j * 8 - i] = *a2++;
}
a2 -= 16;
}
return buf;
}
static const uint8_t *AMIGA_mirrorX(const uint8_t *a2) {
static uint8_t buf[32];
for (int i = 0; i < 32; ++i) {
uint8_t mask = 0;
for (int bit = 0; bit < 8; ++bit) {
if (a2[i] & (1 << bit)) {
mask |= 1 << (7 - bit);
}
}
buf[i] = mask;
}
return buf;
}
static void AMIGA_blit4p8x8(uint8_t *dst, int pitch, const uint8_t *src, int pal, int colorKey = -1) {
for (int y = 0; y < 8; ++y) {
for (int i = 0; i < 8; ++i) {
const int mask = 1 << (7 - i);
int color = 0;
for (int bit = 0; bit < 4; ++bit) {
if (src[8 * bit] & mask) {
color |= 1 << bit;
}
}
if (color != colorKey) {
dst[i] = pal + color;
}
}
++src;
dst += pitch;
}
}
static void AMIGA_decodeLevHelper(uint8_t *dst, const uint8_t *src, int offset10, int offset12, const uint8_t *a5, bool sgdBuf) {
if (offset10 != 0) {
const uint8_t *a0 = src + offset10;
for (int y = 0; y < 224; y += 8) {
for (int x = 0; x < 256; x += 8) {
const int d3 = READ_BE_UINT16(a0); a0 += 2;
const int d0 = d3 & 0x7FF;
if (d0 != 0) {
const uint8_t *a2 = a5 + d0 * 32;
if ((d3 & (1 << 12)) != 0) {
a2 = AMIGA_mirrorY(a2);
}
if ((d3 & (1 << 11)) != 0) {
a2 = AMIGA_mirrorX(a2);
}
int mask = 0;
if ((d3 < (1 << 15)) == 0) {
mask = 0x80;
}
AMIGA_blit4p8x8(dst + y * 256 + x, 256, a2, mask);
}
}
}
}
if (offset12 != 0) {
const uint8_t *a0 = src + offset12;
for (int y = 0; y < 224; y += 8) {
for (int x = 0; x < 256; x += 8) {
int d3 = READ_BE_UINT16(a0); a0 += 2;
int d0 = d3 & 0x7FF;
if (d0 != 0 && sgdBuf) {
d0 -= 896;
}
if (d0 != 0) {
const uint8_t *a2 = a5 + d0 * 32;
if ((d3 & (1 << 12)) != 0) {
a2 = AMIGA_mirrorY(a2);
}
if ((d3 & (1 << 11)) != 0) {
a2 = AMIGA_mirrorX(a2);
}
int mask = 0;
if ((d3 & 0x6000) != 0 && sgdBuf) {
mask = 0x10;
} else if ((d3 < (1 << 15)) == 0) {
mask = 0x80;
}
AMIGA_blit4p8x8(dst + y * 256 + x, 256, a2, mask, 0);
}
}
}
}
}
void Video::AMIGA_decodeLev(int level, int room) {
uint8_t *tmp = _res->_memBuf;
const int offset = READ_BE_UINT32(_res->_lev + room * 4);
if (!delphine_unpack(tmp, _res->_lev, offset)) {
error("Bad CRC for level %d room %d", level, room);
}
uint16_t offset10 = READ_BE_UINT16(tmp + 10);
const uint16_t offset12 = READ_BE_UINT16(tmp + 12);
const uint16_t offset14 = READ_BE_UINT16(tmp + 14);
static const int kTempMbkSize = 1024;
uint8_t *buf = (uint8_t *)malloc(kTempMbkSize * 32);
if (!buf) {
error("Unable to allocate mbk temporary buffer");
}
int sz = 0;
memset(buf, 0, 32);
sz += 32;
const uint8_t *a1 = tmp + offset14;
for (bool loop = true; loop;) {
int d0 = READ_BE_UINT16(a1); a1 += 2;
if (d0 & 0x8000) {
d0 &= ~0x8000;
loop = false;
}
const int d1 = _res->getBankDataSize(d0);
const uint8_t *a6 = _res->findBankData(d0);
if (!a6) {
a6 = _res->loadBankData(d0);
}
const int d3 = *a1++;
if (d3 == 255) {
assert(sz + d1 < kTempMbkSize * 32);
memcpy(buf + sz, a6, d1);
sz += d1;
} else {
for (int i = 0; i < d3 + 1; ++i) {
const int d4 = *a1++;
assert(sz + 32 < kTempMbkSize * 32);
memcpy(buf + sz, a6 + d4 * 32, 32);
sz += 32;
}
}
}
memset(_frontLayer, 0, Video::GAMESCREEN_W * Video::GAMESCREEN_H);
if (tmp[1] != 0) {
assert(_res->_sgd);
AMIGA_decodeSgd(_frontLayer, tmp + offset10, _res->_sgd);
offset10 = 0;
}
AMIGA_decodeLevHelper(_frontLayer, tmp, offset10, offset12, buf, tmp[1] != 0);
memcpy(_backLayer, _frontLayer, Video::GAMESCREEN_W * Video::GAMESCREEN_H);
uint16_t num[4];
for (int i = 0; i < 4; ++i) {
num[i] = READ_BE_UINT16(tmp + 2 + i * 2);
}
_mapPalSlot1 = num[1];
_mapPalSlot2 = num[2];
setPaletteSlotBE(0x0, num[0]);
for (int i = 1; i < 5; ++i) {
setPaletteSlotBE(i, _mapPalSlot2);
}
setPaletteSlotBE(0x6, _mapPalSlot2);
setPaletteSlotBE(0x8, num[0]);
setPaletteSlotBE(0xA, _mapPalSlot2);
}
void Video::AMIGA_decodeSpm(const uint8_t *src, uint8_t *dst) {
uint8_t buf[256 * 32];
const int size = READ_BE_UINT16(src + 3) & 0x7FFF;
assert(size <= (int)sizeof(buf));
AMIGA_decodeRLE(buf, src + 3);
const int w = (src[2] >> 7) + 1;
const int h = src[2] & 0x7F;
AMIGA_blit3pNxN(dst, w * 16, w, h, buf);
}
void Video::AMIGA_decodeIcn(const uint8_t *src, int num, uint8_t *dst) {
for (int i = 0; i < num; ++i) {
const int h = 1 + *src++;
const int w = 1 + *src++;
const int size = w * h * 8;
src += 4 + size;
}
const int h = 1 + *src++;
const int w = 1 + *src++;
AMIGA_blit4p16xN(dst, w, h, src + 4);
}
void Video::AMIGA_decodeSpc(const uint8_t *src, int w, int h, uint8_t *dst) {
switch (w) {
case 8:
AMIGA_blit4p8xN(dst, w, h, src);
break;
default:
AMIGA_blit4pNxN(dst, w, h, src);
break;
}
}
void Video::drawSpriteSub1(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask) {
debug(DBG_VIDEO, "Video::drawSpriteSub1(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
while (h--) {
for (int i = 0; i < w; ++i) {
if (src[i] != 0) {
dst[i] = src[i] | colMask;
}
}
src += pitch;
dst += 256;
}
}
void Video::drawSpriteSub2(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask) {
debug(DBG_VIDEO, "Video::drawSpriteSub2(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
while (h--) {
for (int i = 0; i < w; ++i) {
if (src[-i] != 0) {
dst[i] = src[-i] | colMask;
}
}
src += pitch;
dst += 256;
}
}
void Video::drawSpriteSub3(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask) {
debug(DBG_VIDEO, "Video::drawSpriteSub3(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
while (h--) {
for (int i = 0; i < w; ++i) {
if (src[i] != 0 && !(dst[i] & 0x80)) {
dst[i] = src[i] | colMask;
}
}
src += pitch;
dst += 256;
}
}
void Video::drawSpriteSub4(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask) {
debug(DBG_VIDEO, "Video::drawSpriteSub4(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
while (h--) {
for (int i = 0; i < w; ++i) {
if (src[-i] != 0 && !(dst[i] & 0x80)) {
dst[i] = src[-i] | colMask;
}
}
src += pitch;
dst += 256;
}
}
void Video::drawSpriteSub5(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask) {
debug(DBG_VIDEO, "Video::drawSpriteSub5(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
while (h--) {
for (int i = 0; i < w; ++i) {
if (src[i * pitch] != 0 && !(dst[i] & 0x80)) {
dst[i] = src[i * pitch] | colMask;
}
}
++src;
dst += 256;
}
}
void Video::drawSpriteSub6(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask) {
debug(DBG_VIDEO, "Video::drawSpriteSub6(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
while (h--) {
for (int i = 0; i < w; ++i) {
if (src[-i * pitch] != 0 && !(dst[i] & 0x80)) {
dst[i] = src[-i * pitch] | colMask;
}
}
++src;
dst += 256;
}
}
void Video::PC_drawChar(uint8_t c, int16_t y, int16_t x) {
debug(DBG_VIDEO, "Video::PC_drawChar(0x%X, %d, %d)", c, y, x);
y *= 8;
x *= 8;
const uint8_t *src = _res->_fnt + (c - 32) * 32;
uint8_t *dst = _frontLayer + x + 256 * y;
for (int h = 0; h < 8; ++h) {
for (int i = 0; i < 4; ++i) {
uint8_t c1 = (*src & 0xF0) >> 4;
uint8_t c2 = (*src & 0x0F) >> 0;
++src;
if (c1 != 0) {
if (c1 != 2) {
*dst = _charFrontColor;
} else {
*dst = _charShadowColor;
}
} else if (_charTransparentColor != 0xFF) {
*dst = _charTransparentColor;
}
++dst;
if (c2 != 0) {
if (c2 != 2) {
*dst = _charFrontColor;
} else {
*dst = _charShadowColor;
}
} else if (_charTransparentColor != 0xFF) {
*dst = _charTransparentColor;
}
++dst;
}
dst += 256 - 8;
}
}
void Video::AMIGA_drawStringChar(uint8_t *dst, int pitch, const uint8_t *src, uint8_t color, uint8_t chr) {
assert(chr >= 32);
AMIGA_decodeIcn(src, chr - 32, _res->_memBuf);
src = _res->_memBuf;
for (int y = 0; y < 8; ++y) {
for (int x = 0; x < 8; ++x) {
if (src[x] != 0) {
dst[x] = 0x1D;
}
}
src += 16;
dst += pitch;
}
}
void Video::PC_drawStringChar(uint8_t *dst, int pitch, const uint8_t *src, uint8_t color, uint8_t chr) {
assert(chr >= 32);
src += (chr - 32) * 8 * 4;
for (int y = 0; y < 8; ++y) {
for (int x = 0; x < 4; ++x) {
const uint8_t c1 = src[x] >> 4;
if (c1 != 0) {
*dst = (c1 == 15) ? color : (0xE0 + c1);
}
++dst;
const uint8_t c2 = src[x] & 15;
if (c2 != 0) {
*dst = (c2 == 15) ? color : (0xE0 + c2);
}
++dst;
}
src += 4;
dst += pitch - CHAR_W;
}
}
const char *Video::drawString(const char *str, int16_t x, int16_t y, uint8_t col) {
debug(DBG_VIDEO, "Video::drawString('%s', %d, %d, 0x%X)", str, x, y, col);
void (Video::*drawCharFunc)(uint8_t *, int, const uint8_t *, uint8_t, uint8_t) = 0;
switch (_res->_type) {
case kResourceTypeAmiga:
drawCharFunc = &Video::AMIGA_drawStringChar;
break;
case kResourceTypePC:
drawCharFunc = &Video::PC_drawStringChar;
break;
}
int len = 0;
uint8_t *dst = _frontLayer + y * 256 + x;
while (1) {
const uint8_t c = *str++;
if (c == 0 || c == 0xB || c == 0xA) {
break;
}
(this->*drawCharFunc)(dst, 256, _res->_fnt, col, c);
dst += CHAR_W;
++len;
}
markBlockAsDirty(x, y, len * 8, 8);
return str - 1;
}