* release 0.5.1 - added looping for DOS .prf music - changed audio mixer to stereo - updated timings for cutscenes * release 0.5.0 - added CD-i widescreen mode (flashp*bob) - added support for DOS .prf music (Adlib, MT32) * release 0.4.9 - added option to match original inventory items order - added zoom from DOS version - added Sega CD tracks playback based on stb_vorbis (OGG 22khz) - fixed piege opcode 0x57 - fixed volume of repeating sounds * release 0.4.8 - added detection for DOS version with .ABA files - added Macintosh credits - fixed ESPIONS cutscene timing with Amiga music * release 0.4.7 - added detection for Macintosh CD version - restored some content from MEMO cutscene * release 0.4.6 - added rewind to automatic saves - fixed passwords and protection codes input * release 0.4.5 - added low-pass filtering for in-game music - added support for 3DO background music (tunes/*.Cpc) - added protection screen for DOS SSI version - fixed ASC and CARTE cutscenes enablement - fixed loudness of sound effects and in-game music * release 0.4.4 - added auto-save - fixed graphical glitches with Macintosh data files * release 0.4.3 - added title and logo screens for Macintosh - fixed cutscene offsets with Macintosh data files * release 0.4.2 - added graphic borders (16:9 displays) - added detection for Macintosh AppleDouble - added language selection in title screen - added story texts for Macintosh * release 0.4.1 - added support for Macintosh sounds playback - improved graphics scalers performance - fixed palette glitches with .BNQ DOS data files * release 0.4.0 - added initial support for Macintosh data files (512x448 resolution) - added configuration file entries for disabled cutscenes - fixed screen shaking offset (level 2) * release 0.3.7 - added 'caillou-f.set' cutscene - added detection for 'fbdemofr.zip' DOS demo data files - fixed cutscene text offsets with Japanese language * release 0.3.6 - added cutscene music looping - added 'DEMO' to title menu - fixed potential crash with the 'walk through walls' glitch * release 0.3.5 - added Japanese in-game texts - added support for localized .TBN (PC-CD) * release 0.3.4 - added screenshot for SDL2 - added support for external graphics scalers (xbrz, scale2x) - fixed keypress detection for fullscreen/windowed * release 0.3.3 - added configuration for disabling .SEQ playback - fixed some Amiga palette glitches - fixed protection screen for Amiga * release 0.3.2 - added support for DOS demo*.bin files - added detection for DOS SSI version - added compilation with SDL2 * release 0.3.1 - added workarounds for cutscene glitches present in the game (espions, voyage) - fixed DOS credits sequence - fixed Amiga cutscene captions display - fixed Amiga 24px sprites * release 0.3.0 - added configuration file - added optional playback for disabled cutscenes (asc, metro, serrure) - added support for DOS demo data file (DEMO_UK.ABA) - set frame rate to 30Hz * release 0.2.2 - added support for level background music - added Italian texts - fixed PC-CD SEQ cutscenes numbering - fixed several issues with Amiga data files * release 0.2.1 (2011/03/15) - added music playback to PC-CD SEQ cutscenes - fixed some palette and sprite issues with Amiga data * release 0.2.0 (2011/03/11) - added support for PC-CD SEQ cutscenes - added support for Amiga data files (experimental) - fixed minor sound glitches * release 0.1.9 (2007/03/16) - fixed minor glitches in cutscenes - fixed several Conrad moves - fixed fast mode - made game version autodetection defaulting to English - added support for SegaCD speech files * release 0.1.8 (2005/08/31) - fixed crash in MOD player - fixed minor glitch with in-game save switches * release 0.1.7 (2005/08/24) - improved in-game menu - added autodetection for language of the game - added support for Amiga music files - added support for the protection screen (disabled by default) * release 0.1.6 (2005/06/05) - added in-game menu - fixed remaining graphical glitches * release 0.1.5 (2005/04/05) - added spanish and german versions support - added input keys recording - reduced memory usage * release 0.1.4 (2005/04/02) - added screen shaking (level 2) - added support for Amiga music (experimental) - fixed screen refresh after teleportation - fixed bug in savestate restore * release 0.1.3 (2005/02/15) - added dirty blocks rendering - added save/load states - fixed issues with level 2 cutscenes (subway maps, mission screens) - fixed glitch in continue/abort screen * release 0.1.2 (2005/02/07) - added sound effects playback - added support for polygonal cutscenes - added support for final credits sequence - fixed instructions screen display in English version * release 0.1.1 (2005/01/29) - added missing opcodes, game should now be completable - added scale2x and scale3x filters - enabled level switching - fixed several engine bugs * release 0.1.0 (2005/01/23) - first public release