/* * REminiscence - Flashback interpreter * Copyright (C) 2005-2019 Gregory Montoir (cyx@users.sourceforge.net) */ #include #include "cutscene.h" #include "resource.h" #include "systemstub.h" #include "util.h" #include "video.h" static void scalePoints(Point *pt, int count, int scale) { if (scale != 1) { while (count-- > 0) { pt->x *= scale; pt->y *= scale; ++pt; } } } Cutscene::Cutscene(Resource *res, SystemStub *stub, Video *vid) : _res(res), _stub(stub), _vid(vid) { _patchedOffsetsTable = 0; memset(_palBuf, 0, sizeof(_palBuf)); } const uint8_t *Cutscene::getCommandData() const { return _res->_cmd; } const uint8_t *Cutscene::getPolygonData() const { return _res->_pol; } void Cutscene::sync(int frameDelay) { if (_stub->_pi.quit) { return; } if (_stub->_pi.dbgMask & PlayerInput::DF_FASTMODE) { return; } static const int frameHz = 60; const int32_t delay = _stub->getTimeStamp() - _tstamp; const int32_t pause = frameDelay * (1000 / frameHz) - delay; if (pause > 0) { _stub->sleep(pause); } _tstamp = _stub->getTimeStamp(); } void Cutscene::copyPalette(const uint8_t *pal, uint16_t num) { uint8_t *dst = _palBuf; if (num != 0) { dst += 0x20; } memcpy(dst, pal, 0x20); _newPal = true; } void Cutscene::updatePalette() { if (_newPal) { const uint8_t *p = _palBuf; for (int i = 0; i < 32; ++i) { const uint16_t color = READ_BE_UINT16(p); p += 2; Color c = Video::AMIGA_convertColor(color); _stub->setPaletteEntry(0xC0 + i, &c); } _newPal = false; } } void Cutscene::updateScreen() { sync(_frameDelay - 1); updatePalette(); SWAP(_frontPage, _backPage); _stub->copyRect(0, 0, _vid->_w, _vid->_h, _frontPage, _vid->_w); _stub->updateScreen(0); } #if 0 #define SIN(a) (int16_t)(sin(a * M_PI / 180) * 256) #define COS(a) (int16_t)(cos(a * M_PI / 180) * 256) #else #define SIN(a) _sinTable[a] #define COS(a) _cosTable[a] #endif /* cos(60) table: 128, math: 127 cos(120) table:-127, math:-128 cos(240) table:-128, math:-127 sin(330) table: 221, math:-127 */ /* a = rotation angle b = scale/distort vertically (180) c = scale/distort horizontally (90) | x | cos_a sin_a | cos_b | cos_c * sin_b | | y | sin_a -cos_a | sin_c | 1 | */ void Cutscene::setRotationTransform(uint16_t a, uint16_t b, uint16_t c) { // identity a:0 b:180 c:90 const int16_t sin_a = SIN(a); const int16_t cos_a = COS(a); const int16_t sin_c = SIN(c); const int16_t cos_c = COS(c); const int16_t sin_b = SIN(b); const int16_t cos_b = COS(b); _rotMat[0] = ((cos_a * cos_b) >> 8) - ((((cos_c * sin_a) >> 8) * sin_b) >> 8); _rotMat[1] = ((sin_a * cos_b) >> 8) + ((((cos_c * cos_a) >> 8) * sin_b) >> 8); _rotMat[2] = ( sin_c * sin_a) >> 8; _rotMat[3] = (-sin_c * cos_a) >> 8; } static bool isNewLineChar(uint8_t chr, Resource *res) { const uint8_t nl = (res->_lang == LANG_JP) ? 0xD1 : 0x7C; return chr == nl; } uint16_t Cutscene::findTextSeparators(const uint8_t *p, int len) { uint8_t *q = _textSep; uint16_t ret = 0; uint16_t pos = 0; for (int i = 0; i < len && p[i] != 0xA; ++i) { if (isNewLineChar(p[i], _res)) { *q++ = pos; if (pos > ret) { ret = pos; } pos = 0; } else { ++pos; } } *q++ = pos; if (pos > ret) { ret = pos; } *q++ = 0; return ret; } void Cutscene::drawText(int16_t x, int16_t y, const uint8_t *p, uint16_t color, uint8_t *page, int textJustify) { debug(DBG_CUT, "Cutscene::drawText(x=%d, y=%d, c=%d, justify=%d)", x, y, color, textJustify); int len = 0; if (p != _textBuf && _res->isMac()) { len = *p++; } else { while (p[len] != 0xA && p[len]) { ++len; } } Video::drawCharFunc dcf = _vid->_drawChar; const uint8_t *fnt = (_res->_lang == LANG_JP) ? Video::_font8Jp : _res->_fnt; uint16_t lastSep = 0; if (textJustify != kTextJustifyLeft) { lastSep = findTextSeparators(p, len); if (textJustify != kTextJustifyCenter) { lastSep = (_res->_lang == LANG_JP) ? 20 : 30; } } const uint8_t *sep = _textSep; y += 50; x += (_res->_lang == LANG_JP) ? 0 : 8; int16_t yPos = y; int16_t xPos = x; if (textJustify != kTextJustifyLeft) { xPos += ((lastSep - *sep++) / 2) * Video::CHAR_W; } for (int i = 0; i < len && p[i] != 0xA; ++i) { if (isNewLineChar(p[i], _res)) { yPos += Video::CHAR_H; xPos = x; if (textJustify != kTextJustifyLeft) { xPos += ((lastSep - *sep++) / 2) * Video::CHAR_W; } } else if (p[i] == 0x20) { xPos += Video::CHAR_W; } else if (p[i] == 0x9) { // ignore tab } else { (_vid->*dcf)(page, _vid->_w, xPos, yPos, fnt, color, p[i]); xPos += Video::CHAR_W; } } } void Cutscene::clearBackPage() { if (_clearScreen == 0) { memcpy(_backPage, _auxPage, _vid->_layerSize); } else { memset(_backPage, 0xC0, _vid->_layerSize); } } void Cutscene::drawCreditsText() { if (_creditsKeepText) { if (_creditsSlowText) { return; } _creditsKeepText = false; } if (_creditsTextCounter <= 0) { uint8_t code; const bool isMac = _res->isMac(); if (isMac && _creditsTextLen <= 0) { const uint8_t *p = _res->getCreditsString(_creditsTextIndex++); if (!p) { return; } _creditsTextCounter = 60; _creditsTextPosX = p[0]; _creditsTextPosY = p[1]; _creditsTextLen = p[2]; _textCurPtr = p + 2; code = 0; } else { code = *_textCurPtr; } if (code == 0x7D && isMac) { ++_textCurPtr; code = *_textCurPtr++; _creditsTextLen -= 2; assert(code > 0x30); for (int i = 0; i < (code - 0x30); ++i) { *_textCurBuf++ = ' '; } *_textCurBuf = 0xA; } else if (code == 0xFF) { _textBuf[0] = 0xA; } else if (code == 0xFE) { ++_textCurPtr; _creditsTextCounter = *_textCurPtr++; } else if (code == 1) { ++_textCurPtr; _creditsTextPosX = *_textCurPtr++; _creditsTextPosY = *_textCurPtr++; } else if (code == 0) { _textCurBuf = _textBuf; _textBuf[0] = 0xA; ++_textCurPtr; if (_creditsSlowText) { _creditsKeepText = true; } } else { *_textCurBuf++ = code; *_textCurBuf = 0xA; ++_textCurPtr; if (isMac) { --_creditsTextLen; if (_creditsTextLen == 0) { _creditsTextCounter = 600; } } } } else { _creditsTextCounter -= 10; } drawText((_creditsTextPosX - 1) * 8, _creditsTextPosY * 8, _textBuf, 0xEF, _backPage, kTextJustifyLeft); } void Cutscene::drawProtectionShape(uint8_t shapeNum, int16_t zoom) { debug(DBG_CUT, "Cutscene::drawProtectionShape() shapeNum = %d", shapeNum); _shape_ix = 64; _shape_iy = 64; _shape_count = 0; int16_t x = 0; int16_t y = 0; zoom += 512; const uint8_t *shapeOffsetTable = _protectionShapeData + READ_BE_UINT16(_protectionShapeData + 0x02); const uint8_t *shapeDataTable = _protectionShapeData + READ_BE_UINT16(_protectionShapeData + 0x0E); const uint8_t *verticesOffsetTable = _protectionShapeData + READ_BE_UINT16(_protectionShapeData + 0x0A); const uint8_t *verticesDataTable = _protectionShapeData + READ_BE_UINT16(_protectionShapeData + 0x12); ++shapeNum; const uint8_t *shapeData = shapeDataTable + READ_BE_UINT16(shapeOffsetTable + (shapeNum & 0x7FF) * 2); uint16_t primitiveCount = READ_BE_UINT16(shapeData); shapeData += 2; while (primitiveCount--) { uint16_t verticesOffset = READ_BE_UINT16(shapeData); shapeData += 2; const uint8_t *p = verticesDataTable + READ_BE_UINT16(verticesOffsetTable + (verticesOffset & 0x3FFF) * 2); int16_t dx = 0; int16_t dy = 0; if (verticesOffset & 0x8000) { dx = READ_BE_UINT16(shapeData); shapeData += 2; dy = READ_BE_UINT16(shapeData); shapeData += 2; } _hasAlphaColor = (verticesOffset & 0x4000) != 0; _primitiveColor = 0xC0 + *shapeData++; drawShapeScale(p, zoom, dx, dy, x, y, 0, 0); ++_shape_count; } } void Cutscene::op_markCurPos() { debug(DBG_CUT, "Cutscene::op_markCurPos()"); _cmdPtrBak = _cmdPtr; _frameDelay = 5; if (!_creditsSequence) { if (_id == kCineDebut) { _frameDelay = 7; } else if (_id == kCineChute) { _frameDelay = 6; } } else { drawCreditsText(); } updateScreen(); clearBackPage(); _creditsSlowText = false; } void Cutscene::op_refreshScreen() { debug(DBG_CUT, "Cutscene::op_refreshScreen()"); _clearScreen = fetchNextCmdByte(); if (_clearScreen != 0) { clearBackPage(); _creditsSlowText = false; } } void Cutscene::op_waitForSync() { debug(DBG_CUT, "Cutscene::op_waitForSync()"); if (_creditsSequence) { uint16_t n = fetchNextCmdByte() * 2; do { _creditsSlowText = true; _frameDelay = 3; if (_textBuf == _textCurBuf) { _creditsTextCounter = _res->isDOS() ? 20 : 60; } memcpy(_backPage, _frontPage, _vid->_layerSize); drawCreditsText(); updateScreen(); } while (--n); clearBackPage(); _creditsSlowText = false; } else { _frameDelay = fetchNextCmdByte() * 4; sync(_frameDelay); } } void Cutscene::drawShape(const uint8_t *data, int16_t x, int16_t y) { debug(DBG_CUT, "Cutscene::drawShape()"); _gfx.setLayer(_backPage, _vid->_w); uint8_t numVertices = *data++; if (numVertices & 0x80) { Point pt; pt.x = READ_BE_UINT16(data) + x; data += 2; pt.y = READ_BE_UINT16(data) + y; data += 2; uint16_t rx = READ_BE_UINT16(data); data += 2; uint16_t ry = READ_BE_UINT16(data); data += 2; scalePoints(&pt, 1, _vid->_layerScale); _gfx.drawEllipse(_primitiveColor, _hasAlphaColor, &pt, rx, ry); } else if (numVertices == 0) { Point pt; pt.x = READ_BE_UINT16(data) + x; data += 2; pt.y = READ_BE_UINT16(data) + y; data += 2; scalePoints(&pt, 1, _vid->_layerScale); _gfx.drawPoint(_primitiveColor, &pt); } else { Point *pt = _vertices; int16_t ix = READ_BE_UINT16(data); data += 2; int16_t iy = READ_BE_UINT16(data); data += 2; pt->x = ix + x; pt->y = iy + y; ++pt; int16_t n = numVertices - 1; ++numVertices; for (; n >= 0; --n) { int16_t dx = (int8_t)*data++; int16_t dy = (int8_t)*data++; if (dy == 0 && n != 0 && *(data + 1) == 0) { ix += dx; --numVertices; } else { ix += dx; iy += dy; pt->x = ix + x; pt->y = iy + y; ++pt; } } scalePoints(_vertices, numVertices, _vid->_layerScale); _gfx.drawPolygon(_primitiveColor, _hasAlphaColor, _vertices, numVertices); } } void Cutscene::op_drawShape() { debug(DBG_CUT, "Cutscene::op_drawShape()"); int16_t x = 0; int16_t y = 0; uint16_t shapeOffset = fetchNextCmdWord(); if (shapeOffset & 0x8000) { x = fetchNextCmdWord(); y = fetchNextCmdWord(); } const uint8_t *shapeOffsetTable = _polPtr + READ_BE_UINT16(_polPtr + 0x02); const uint8_t *shapeDataTable = _polPtr + READ_BE_UINT16(_polPtr + 0x0E); const uint8_t *verticesOffsetTable = _polPtr + READ_BE_UINT16(_polPtr + 0x0A); const uint8_t *verticesDataTable = _polPtr + READ_BE_UINT16(_polPtr + 0x12); const uint8_t *shapeData = shapeDataTable + READ_BE_UINT16(shapeOffsetTable + (shapeOffset & 0x7FF) * 2); uint16_t primitiveCount = READ_BE_UINT16(shapeData); shapeData += 2; while (primitiveCount--) { uint16_t verticesOffset = READ_BE_UINT16(shapeData); shapeData += 2; const uint8_t *primitiveVertices = verticesDataTable + READ_BE_UINT16(verticesOffsetTable + (verticesOffset & 0x3FFF) * 2); int16_t dx = 0; int16_t dy = 0; if (verticesOffset & 0x8000) { dx = READ_BE_UINT16(shapeData); shapeData += 2; dy = READ_BE_UINT16(shapeData); shapeData += 2; } _hasAlphaColor = (verticesOffset & 0x4000) != 0; uint8_t color = *shapeData++; if (_clearScreen == 0) { color += 0x10; } _primitiveColor = 0xC0 + color; drawShape(primitiveVertices, x + dx, y + dy); } if (_clearScreen != 0) { memcpy(_auxPage, _backPage, _vid->_layerSize); } } static int _paletteNum = -1; void Cutscene::op_setPalette() { debug(DBG_CUT, "Cutscene::op_setPalette()"); uint8_t num = fetchNextCmdByte(); uint8_t palNum = fetchNextCmdByte(); uint16_t off = READ_BE_UINT16(_polPtr + 6); const uint8_t *p = _polPtr + off + num * 32; copyPalette(p, palNum ^ 1); if (_creditsSequence) { _palBuf[0x20] = 0x0F; _palBuf[0x21] = 0xFF; } _paletteNum = num; } void Cutscene::op_drawCaptionText() { debug(DBG_CUT, "Cutscene::op_drawCaptionText()"); uint16_t strId = fetchNextCmdWord(); if (!_creditsSequence) { const int h = 45 * _vid->_layerScale; const int y = Video::GAMESCREEN_H * _vid->_layerScale - h; memset(_auxPage + y * _vid->_w, 0xC0, h * _vid->_w); memset(_backPage + y * _vid->_w, 0xC0, h * _vid->_w); memset(_frontPage + y * _vid->_w, 0xC0, h * _vid->_w); if (strId != 0xFFFF) { const uint8_t *str = _res->getCineString(strId); if (str) { drawText(0, 129, str, 0xEF, _backPage, kTextJustifyAlign); drawText(0, 129, str, 0xEF, _auxPage, kTextJustifyAlign); } } else if (_id == kCineEspions) { // cutscene relies on drawCaptionText opcodes for timing _frameDelay = 100; sync(_frameDelay); } } } void Cutscene::op_nop() { debug(DBG_CUT, "Cutscene::op_nop()"); } void Cutscene::op_skip3() { debug(DBG_CUT, "Cutscene::op_skip3()"); _cmdPtr += 3; } void Cutscene::op_refreshAll() { debug(DBG_CUT, "Cutscene::op_refreshAll()"); _frameDelay = 5; updateScreen(); clearBackPage(); _creditsSlowText = true; op_handleKeys(); } void Cutscene::drawShapeScale(const uint8_t *data, int16_t zoom, int16_t b, int16_t c, int16_t d, int16_t e, int16_t f, int16_t g) { debug(DBG_CUT, "Cutscene::drawShapeScale(%d, %d, %d, %d, %d, %d, %d)", zoom, b, c, d, e, f, g); _gfx.setLayer(_backPage, _vid->_w); uint8_t numVertices = *data++; if (numVertices & 0x80) { int16_t x, y; Point *pt = _vertices; Point pr[2]; _shape_cur_x = b + READ_BE_UINT16(data); data += 2; _shape_cur_y = c + READ_BE_UINT16(data); data += 2; x = READ_BE_UINT16(data); data += 2; y = READ_BE_UINT16(data); data += 2; _shape_cur_x16 = 0; _shape_cur_y16 = 0; pr[0].x = 0; pr[0].y = -y; pr[1].x = -x; pr[1].y = y; if (_shape_count == 0) { f -= ((((_shape_ix - _shape_ox) * zoom) * 128) + 0x8000) >> 16; g -= ((((_shape_iy - _shape_oy) * zoom) * 128) + 0x8000) >> 16; pt->x = f; pt->y = g; ++pt; _shape_cur_x16 = f << 16; _shape_cur_y16 = g << 16; } else { _shape_cur_x16 = _shape_prev_x16 + ((_shape_cur_x - _shape_prev_x) * zoom) * 128; pt->x = (_shape_cur_x16 + 0x8000) >> 16; _shape_cur_y16 = _shape_prev_y16 + ((_shape_cur_y - _shape_prev_y) * zoom) * 128; pt->y = (_shape_cur_y16 + 0x8000) >> 16; ++pt; } for (int i = 0; i < 2; ++i) { _shape_cur_x += pr[i].x; _shape_cur_x16 += pr[i].x * zoom * 128; pt->x = (_shape_cur_x16 + 0x8000) >> 16; _shape_cur_y += pr[i].y; _shape_cur_y16 += pr[i].y * zoom * 128; pt->y = (_shape_cur_y16 + 0x8000) >> 16; ++pt; } _shape_prev_x = _shape_cur_x; _shape_prev_y = _shape_cur_y; _shape_prev_x16 = _shape_cur_x16; _shape_prev_y16 = _shape_cur_y16; Point po; po.x = _vertices[0].x + d + _shape_ix; po.y = _vertices[0].y + e + _shape_iy; int16_t rx = _vertices[0].x - _vertices[2].x; int16_t ry = _vertices[0].y - _vertices[1].y; scalePoints(&po, 1, _vid->_layerScale); _gfx.drawEllipse(_primitiveColor, _hasAlphaColor, &po, rx, ry); } else if (numVertices == 0) { Point pt; pt.x = _shape_cur_x = b + READ_BE_UINT16(data); data += 2; pt.y = _shape_cur_y = c + READ_BE_UINT16(data); data += 2; if (_shape_count == 0) { f -= ((((_shape_ix - pt.x) * zoom) * 128) + 0x8000) >> 16; g -= ((((_shape_iy - pt.y) * zoom) * 128) + 0x8000) >> 16; pt.x = f + _shape_ix + d; pt.y = g + _shape_iy + e; _shape_cur_x16 = f << 16; _shape_cur_y16 = g << 16; } else { _shape_cur_x16 = _shape_prev_x16 + ((pt.x - _shape_prev_x) * zoom) * 128; _shape_cur_y16 = _shape_prev_y16 + ((pt.y - _shape_prev_y) * zoom) * 128; pt.x = ((_shape_cur_x16 + 0x8000) >> 16) + _shape_ix + d; pt.y = ((_shape_cur_y16 + 0x8000) >> 16) + _shape_iy + e; } _shape_prev_x = _shape_cur_x; _shape_prev_y = _shape_cur_y; _shape_prev_x16 = _shape_cur_x16; _shape_prev_y16 = _shape_cur_y16; scalePoints(&pt, 1, _vid->_layerScale); _gfx.drawPoint(_primitiveColor, &pt); } else { Point *pt = _vertices; int16_t ix, iy; _shape_cur_x = ix = READ_BE_UINT16(data) + b; data += 2; _shape_cur_y = iy = READ_BE_UINT16(data) + c; data += 2; if (_shape_count == 0) { f -= ((((_shape_ix - _shape_ox) * zoom) * 128) + 0x8000) >> 16; g -= ((((_shape_iy - _shape_oy) * zoom) * 128) + 0x8000) >> 16; pt->x = f + _shape_ix + d; pt->y = g + _shape_iy + e; ++pt; _shape_cur_x16 = f << 16; _shape_cur_y16 = g << 16; } else { _shape_cur_x16 = _shape_prev_x16 + ((_shape_cur_x - _shape_prev_x) * zoom) * 128; _shape_cur_y16 = _shape_prev_y16 + ((_shape_cur_y - _shape_prev_y) * zoom) * 128; pt->x = ix = ((_shape_cur_x16 + 0x8000) >> 16) + _shape_ix + d; pt->y = iy = ((_shape_cur_y16 + 0x8000) >> 16) + _shape_iy + e; ++pt; } int16_t n = numVertices - 1; ++numVertices; int16_t sx = 0; for (; n >= 0; --n) { ix = (int8_t)(*data++) + sx; iy = (int8_t)(*data++); if (iy == 0 && n != 0 && *(data + 1) == 0) { sx = ix; --numVertices; } else { sx = 0; _shape_cur_x += ix; _shape_cur_y += iy; _shape_cur_x16 += ix * zoom * 128; _shape_cur_y16 += iy * zoom * 128; pt->x = ((_shape_cur_x16 + 0x8000) >> 16) + _shape_ix + d; pt->y = ((_shape_cur_y16 + 0x8000) >> 16) + _shape_iy + e; ++pt; } } _shape_prev_x = _shape_cur_x; _shape_prev_y = _shape_cur_y; _shape_prev_x16 = _shape_cur_x16; _shape_prev_y16 = _shape_cur_y16; scalePoints(_vertices, numVertices, _vid->_layerScale); _gfx.drawPolygon(_primitiveColor, _hasAlphaColor, _vertices, numVertices); } } void Cutscene::op_drawShapeScale() { debug(DBG_CUT, "Cutscene::op_drawShapeScale()"); _shape_count = 0; int16_t x = 0; int16_t y = 0; uint16_t shapeOffset = fetchNextCmdWord(); if (shapeOffset & 0x8000) { x = fetchNextCmdWord(); y = fetchNextCmdWord(); } uint16_t zoom = fetchNextCmdWord() + 512; _shape_ix = fetchNextCmdByte(); _shape_iy = fetchNextCmdByte(); const uint8_t *shapeOffsetTable = _polPtr + READ_BE_UINT16(_polPtr + 0x02); const uint8_t *shapeDataTable = _polPtr + READ_BE_UINT16(_polPtr + 0x0E); const uint8_t *verticesOffsetTable = _polPtr + READ_BE_UINT16(_polPtr + 0x0A); const uint8_t *verticesDataTable = _polPtr + READ_BE_UINT16(_polPtr + 0x12); const uint8_t *shapeData = shapeDataTable + READ_BE_UINT16(shapeOffsetTable + (shapeOffset & 0x7FF) * 2); uint16_t primitiveCount = READ_BE_UINT16(shapeData); shapeData += 2; if (primitiveCount != 0) { uint16_t verticesOffset = READ_BE_UINT16(shapeData); int16_t dx = 0; int16_t dy = 0; if (verticesOffset & 0x8000) { dx = READ_BE_UINT16(shapeData + 2); dy = READ_BE_UINT16(shapeData + 4); } const uint8_t *p = verticesDataTable + READ_BE_UINT16(verticesOffsetTable + (verticesOffset & 0x3FFF) * 2) + 1; _shape_ox = READ_BE_UINT16(p) + dx; p += 2; _shape_oy = READ_BE_UINT16(p) + dy; p += 2; while (primitiveCount--) { verticesOffset = READ_BE_UINT16(shapeData); shapeData += 2; p = verticesDataTable + READ_BE_UINT16(verticesOffsetTable + (verticesOffset & 0x3FFF) * 2); dx = 0; dy = 0; if (verticesOffset & 0x8000) { dx = READ_BE_UINT16(shapeData); shapeData += 2; dy = READ_BE_UINT16(shapeData); shapeData += 2; } _hasAlphaColor = (verticesOffset & 0x4000) != 0; uint8_t color = *shapeData++; if (_clearScreen == 0) { color += 0x10; // 2nd palette buffer } _primitiveColor = 0xC0 + color; drawShapeScale(p, zoom, dx, dy, x, y, 0, 0); ++_shape_count; } } } void Cutscene::drawShapeScaleRotate(const uint8_t *data, int16_t zoom, int16_t b, int16_t c, int16_t d, int16_t e, int16_t f, int16_t g) { debug(DBG_CUT, "Cutscene::drawShapeScaleRotate(%d, %d, %d, %d, %d, %d, %d)", zoom, b, c, d, e, f, g); _gfx.setLayer(_backPage, _vid->_w); uint8_t numVertices = *data++; if (numVertices & 0x80) { int16_t x, y, ix, iy; Point pr[2]; Point *pt = _vertices; _shape_cur_x = ix = b + READ_BE_UINT16(data); data += 2; _shape_cur_y = iy = c + READ_BE_UINT16(data); data += 2; x = READ_BE_UINT16(data); data += 2; y = READ_BE_UINT16(data); data += 2; _shape_cur_x16 = _shape_ix - ix; _shape_cur_y16 = _shape_iy - iy; _shape_ox = _shape_cur_x = _shape_ix + ((_shape_cur_x16 * _rotMat[0] + _shape_cur_y16 * _rotMat[1]) >> 8); _shape_oy = _shape_cur_y = _shape_iy + ((_shape_cur_x16 * _rotMat[2] + _shape_cur_y16 * _rotMat[3]) >> 8); pr[0].x = 0; pr[0].y = -y; pr[1].x = -x; pr[1].y = y; if (_shape_count == 0) { f -= ((_shape_ix - _shape_cur_x) * zoom * 128 + 0x8000) >> 16; g -= ((_shape_iy - _shape_cur_y) * zoom * 128 + 0x8000) >> 16; pt->x = f; pt->y = g; ++pt; _shape_cur_x16 = f << 16; _shape_cur_y16 = g << 16; } else { _shape_cur_x16 = _shape_prev_x16 + (_shape_cur_x - _shape_prev_x) * zoom * 128; _shape_cur_y16 = _shape_prev_y16 + (_shape_cur_y - _shape_prev_y) * zoom * 128; pt->x = (_shape_cur_x16 + 0x8000) >> 16; pt->y = (_shape_cur_y16 + 0x8000) >> 16; ++pt; } for (int i = 0; i < 2; ++i) { _shape_cur_x += pr[i].x; _shape_cur_x16 += pr[i].x * zoom * 128; pt->x = (_shape_cur_x16 + 0x8000) >> 16; _shape_cur_y += pr[i].y; _shape_cur_y16 += pr[i].y * zoom * 128; pt->y = (_shape_cur_y16 + 0x8000) >> 16; ++pt; } _shape_prev_x = _shape_cur_x; _shape_prev_y = _shape_cur_y; _shape_prev_x16 = _shape_cur_x16; _shape_prev_y16 = _shape_cur_y16; Point po; po.x = _vertices[0].x + d + _shape_ix; po.y = _vertices[0].y + e + _shape_iy; int16_t rx = _vertices[0].x - _vertices[2].x; int16_t ry = _vertices[0].y - _vertices[1].y; scalePoints(&po, 1, _vid->_layerScale); _gfx.drawEllipse(_primitiveColor, _hasAlphaColor, &po, rx, ry); } else if (numVertices == 0) { Point pt; pt.x = b + READ_BE_UINT16(data); data += 2; pt.y = c + READ_BE_UINT16(data); data += 2; _shape_cur_x16 = _shape_ix - pt.x; _shape_cur_y16 = _shape_iy - pt.y; _shape_cur_x = _shape_ix + ((_rotMat[0] * _shape_cur_x16 + _rotMat[1] * _shape_cur_y16) >> 8); _shape_cur_y = _shape_iy + ((_rotMat[2] * _shape_cur_x16 + _rotMat[3] * _shape_cur_y16) >> 8); if (_shape_count != 0) { _shape_cur_x16 = _shape_prev_x16 + (_shape_cur_x - _shape_prev_x) * zoom * 128; pt.x = ((_shape_cur_x16 + 0x8000) >> 16) + _shape_ix + d; _shape_cur_y16 = _shape_prev_y16 + (_shape_cur_y - _shape_prev_y) * zoom * 128; pt.y = ((_shape_cur_y16 + 0x8000) >> 16) + _shape_iy + e; } else { f -= (((_shape_ix - _shape_cur_x) * zoom * 128) + 0x8000) >> 16; g -= (((_shape_iy - _shape_cur_y) * zoom * 128) + 0x8000) >> 16; _shape_cur_x16 = f << 16; _shape_cur_y16 = g << 16; pt.x = f + _shape_ix + d; pt.y = g + _shape_iy + e; } _shape_prev_x = _shape_cur_x; _shape_prev_y = _shape_cur_y; _shape_prev_x16 = _shape_cur_x16; _shape_prev_y16 = _shape_cur_y16; scalePoints(&pt, 1, _vid->_layerScale); _gfx.drawPoint(_primitiveColor, &pt); } else { int16_t x, y, a, shape_last_x, shape_last_y; Point tempVertices[MAX_VERTICES]; _shape_cur_x = b + READ_BE_UINT16(data); data += 2; x = _shape_cur_x; _shape_cur_y = c + READ_BE_UINT16(data); data += 2; y = _shape_cur_y; _shape_cur_x16 = _shape_ix - x; _shape_cur_y16 = _shape_iy - y; a = _shape_ix + ((_rotMat[0] * _shape_cur_x16 + _rotMat[1] * _shape_cur_y16) >> 8); if (_shape_count == 0) { _shape_ox = a; } _shape_cur_x = shape_last_x = a; a = _shape_iy + ((_rotMat[2] * _shape_cur_x16 + _rotMat[3] * _shape_cur_y16) >> 8); if (_shape_count == 0) { _shape_oy = a; } _shape_cur_y = shape_last_y = a; int16_t ix = x; int16_t iy = y; Point *pt2 = tempVertices; int16_t sx = 0; for (int16_t n = numVertices - 1; n >= 0; --n) { x = (int8_t)(*data++) + sx; y = (int8_t)(*data++); if (y == 0 && n != 0 && *(data + 1) == 0) { sx = x; --numVertices; } else { ix += x; iy += y; sx = 0; _shape_cur_x16 = _shape_ix - ix; _shape_cur_y16 = _shape_iy - iy; a = _shape_ix + ((_rotMat[0] * _shape_cur_x16 + _rotMat[1] * _shape_cur_y16) >> 8); pt2->x = a - shape_last_x; shape_last_x = a; a = _shape_iy + ((_rotMat[2] * _shape_cur_x16 + _rotMat[3] * _shape_cur_y16) >> 8); pt2->y = a - shape_last_y; shape_last_y = a; ++pt2; } } Point *pt = _vertices; if (_shape_count == 0) { ix = _shape_ox; iy = _shape_oy; f -= (((_shape_ix - ix) * zoom * 128) + 0x8000) >> 16; g -= (((_shape_iy - iy) * zoom * 128) + 0x8000) >> 16; pt->x = f + _shape_ix + d; pt->y = g + _shape_iy + e; ++pt; _shape_cur_x16 = f << 16; _shape_cur_y16 = g << 16; } else { _shape_cur_x16 = _shape_prev_x16 + ((_shape_cur_x - _shape_prev_x) * zoom * 128); pt->x = _shape_ix + d + ((_shape_cur_x16 + 0x8000) >> 16); _shape_cur_y16 = _shape_prev_y16 + ((_shape_cur_y - _shape_prev_y) * zoom * 128); pt->y = _shape_iy + e + ((_shape_cur_y16 + 0x8000) >> 16); ++pt; } for (int i = 0; i < numVertices; ++i) { _shape_cur_x += tempVertices[i].x; _shape_cur_x16 += tempVertices[i].x * zoom * 128; pt->x = d + _shape_ix + ((_shape_cur_x16 + 0x8000) >> 16); _shape_cur_y += tempVertices[i].y; _shape_cur_y16 += tempVertices[i].y * zoom * 128; pt->y = e + _shape_iy + ((_shape_cur_y16 + 0x8000) >> 16); ++pt; } _shape_prev_x = _shape_cur_x; _shape_prev_y = _shape_cur_y; _shape_prev_x16 = _shape_cur_x16; _shape_prev_y16 = _shape_cur_y16; scalePoints(_vertices, numVertices + 1, _vid->_layerScale); _gfx.drawPolygon(_primitiveColor, _hasAlphaColor, _vertices, numVertices + 1); } } void Cutscene::op_drawShapeScaleRotate() { debug(DBG_CUT, "Cutscene::op_drawShapeScaleRotate()"); _shape_count = 0; int16_t x = 0; int16_t y = 0; uint16_t shapeOffset = fetchNextCmdWord(); if (shapeOffset & 0x8000) { x = fetchNextCmdWord(); y = fetchNextCmdWord(); } uint16_t zoom = 512; if (shapeOffset & 0x4000) { zoom += fetchNextCmdWord(); } _shape_ix = fetchNextCmdByte(); _shape_iy = fetchNextCmdByte(); uint16_t r1, r2, r3; r1 = fetchNextCmdWord(); r2 = 180; if (shapeOffset & 0x2000) { r2 = fetchNextCmdWord(); } r3 = 90; if (shapeOffset & 0x1000) { r3 = fetchNextCmdWord(); } setRotationTransform(r1, r2, r3); const uint8_t *shapeOffsetTable = _polPtr + READ_BE_UINT16(_polPtr + 0x02); const uint8_t *shapeDataTable = _polPtr + READ_BE_UINT16(_polPtr + 0x0E); const uint8_t *verticesOffsetTable = _polPtr + READ_BE_UINT16(_polPtr + 0x0A); const uint8_t *verticesDataTable = _polPtr + READ_BE_UINT16(_polPtr + 0x12); const uint8_t *shapeData = shapeDataTable + READ_BE_UINT16(shapeOffsetTable + (shapeOffset & 0x7FF) * 2); uint16_t primitiveCount = READ_BE_UINT16(shapeData); shapeData += 2; while (primitiveCount--) { uint16_t verticesOffset = READ_BE_UINT16(shapeData); shapeData += 2; const uint8_t *p = verticesDataTable + READ_BE_UINT16(verticesOffsetTable + (verticesOffset & 0x3FFF) * 2); int16_t dx = 0; int16_t dy = 0; if (verticesOffset & 0x8000) { dx = READ_BE_UINT16(shapeData); shapeData += 2; dy = READ_BE_UINT16(shapeData); shapeData += 2; } _hasAlphaColor = (verticesOffset & 0x4000) != 0; uint8_t color = *shapeData++; if (_clearScreen == 0) { color += 0x10; // 2nd palette buffer } _primitiveColor = 0xC0 + color; drawShapeScaleRotate(p, zoom, dx, dy, x, y, 0, 0); ++_shape_count; } } static const uint16_t memoSetPos[] = { 2, 0xffca, 0x0010, 2, 0xffcb, 0x000f, 2, 0xffcd, 0x000e, 2, 0xffd0, 0x000d, 2, 0xffd3, 0x000c, 2, 0xffd7, 0x000b, 2, 0xffd9, 0x000a, 2, 0xffdb, 0x0009, 2, 0xffdd, 0x0008, 2, 0xffdd, 0x0008, 2, 0xffdd, 0x0008, 2, 0xffdd, 0x0008, 2, 0xffdd, 0x0008, 2, 0xffdd, 0x0008, 2, 0xffdd, 0x0008, 2, 0xffdd, 0x0008, 4, 0xffe2, 0xfffe, 2, 0xffdd, 0x0008, 4, 0xffe2, 0xfffe, 2, 0xffdd, 0x0008, 4, 0xffe2, 0xfffe, 2, 0xffdd, 0x0008, 4, 0xffe2, 0xfffe, 2, 0xffdd, 0x0008, 2, 0xffdd, 0x0008, 2, 0xffdd, 0x0008, 2, 0xffdd, 0x0008, 2, 0xffdd, 0x0008, 2, 0xffdd, 0x0008, 2, 0xffdd, 0x0008, 2, 0xffdc, 0x0008, 2, 0xffda, 0x0008, 2, 0xffd6, 0x0009, 2, 0xffd2, 0x000b, 2, 0xffce, 0x000e, 2, 0xffc9, 0x0010, 2, 0xffc7, 0x0012, 2, 0xffc8, 0x0013, 2, 0xffca, 0x0015, 2, 0xffce, 0x0014, 2, 0xffd1, 0x0013, 2, 0xffd4, 0x0012, 2, 0xffd6, 0x0011, 2, 0xffd8, 0x0011, 2, 0xffd8, 0x0011, 2, 0xffd8, 0x0011, 2, 0xffd8, 0x0011, 2, 0xffd8, 0x0011, 2, 0xffd8, 0x0011, 2, 0xffd8, 0x0011, 4, 0xffdc, 0x0009, 2, 0xffd8, 0x0011, 4, 0xffdc, 0x0009, 2, 0xffd8, 0x0011, 4, 0xffdc, 0x0009, 2, 0xffd8, 0x0011, 2, 0xffd8, 0x0011, 2, 0xffd8, 0x0011, 2, 0xffd8, 0x0011, 2, 0xffd8, 0x0011, 2, 0xffd8, 0x0011, 2, 0xffd7, 0x0011, 2, 0xffd6, 0x0011, 2, 0xffd3, 0x0011, 2, 0xffcd, 0x0012, 2, 0xffc7, 0x0014, 2, 0xffc1, 0x0016 }; static bool _drawMemoSetShapes; static uint32_t _memoSetOffset; static void readSetPalette(const uint8_t *p, uint16_t offset, uint16_t *palette); static int findSetPaletteColor(const uint16_t color, const uint16_t *paletteBuffer) { int index = -1; int currentSum = 0; for (int l = 0; l < 32; ++l) { if (color == paletteBuffer[l]) { return l; } const int dr = ((color >> 8) & 15) - ((paletteBuffer[l] >> 8) & 15); const int dg = ((color >> 4) & 15) - ((paletteBuffer[l] >> 4) & 15); const int db = (color & 15) - (paletteBuffer[l] & 15); const int sum = dr * dr + dg * dg + db * db; if (index < 0 || sum < currentSum) { currentSum = sum; index = l; } } return index; } void Cutscene::op_copyScreen() { debug(DBG_CUT, "Cutscene::op_copyScreen()"); _creditsSlowText = true; if (_textCurBuf == _textBuf) { ++_creditsTextCounter; } memcpy(_backPage, _frontPage, _vid->_layerSize); _frameDelay = 10; const bool drawMemoShapes = _drawMemoSetShapes && (_paletteNum == 19 || _paletteNum == 23) && (_memoSetOffset + 3) <= sizeof(memoSetPos); if (drawMemoShapes) { uint16_t paletteBuffer[32]; for (int i = 0; i < 32; ++i) { paletteBuffer[i] = READ_BE_UINT16(_palBuf + i * 2); } uint16_t tempPalette[16]; readSetPalette(_memoSetShape2Data, 0x462, tempPalette); uint8_t paletteLut[32]; for (int k = 0; k < 16; ++k) { const int index = findSetPaletteColor(tempPalette[k], paletteBuffer); paletteLut[k] = 0xC0 + index; } _gfx.setLayer(_backPage, _vid->_w); drawSetShape(_memoSetShape2Data, 0, (int16_t)memoSetPos[_memoSetOffset + 1], (int16_t)memoSetPos[_memoSetOffset + 2], paletteLut); _memoSetOffset += 3; if (memoSetPos[_memoSetOffset] == 4) { drawSetShape(_memoSetShape4Data, 0, (int16_t)memoSetPos[_memoSetOffset + 1], (int16_t)memoSetPos[_memoSetOffset + 2], paletteLut); _memoSetOffset += 3; } } updateScreen(); if (drawMemoShapes) { SWAP(_frontPage, _backPage); } } void Cutscene::op_drawTextAtPos() { debug(DBG_CUT, "Cutscene::op_drawTextAtPos()"); uint16_t strId = fetchNextCmdWord(); if (strId != 0xFFFF) { int16_t x = (int8_t)fetchNextCmdByte() * 8; int16_t y = (int8_t)fetchNextCmdByte() * 8; if (!_creditsSequence) { const uint8_t *str = _res->getCineString(strId & 0xFFF); if (str) { const uint8_t color = 0xD0 + (strId >> 0xC); drawText(x, y, str, color, _backPage, kTextJustifyCenter); } // 'voyage' - cutscene script redraws the string to refresh the screen if (_id == kCineVoyage && (strId & 0xFFF) == 0x45) { if ((_cmdPtr - _cmdPtrBak) == 0xA) { _stub->copyRect(0, 0, _vid->_w, _vid->_h, _backPage, _vid->_w); _stub->updateScreen(0); } else { _stub->sleep(15); } } } } } void Cutscene::op_handleKeys() { debug(DBG_CUT, "Cutscene::op_handleKeys()"); while (1) { uint8_t key_mask = fetchNextCmdByte(); if (key_mask == 0xFF) { return; } bool b = true; switch (key_mask) { case 1: b = (_stub->_pi.dirMask & PlayerInput::DIR_UP) != 0; break; case 2: b = (_stub->_pi.dirMask & PlayerInput::DIR_DOWN) != 0; break; case 4: b = (_stub->_pi.dirMask & PlayerInput::DIR_LEFT) != 0; break; case 8: b = (_stub->_pi.dirMask & PlayerInput::DIR_RIGHT) != 0; break; case 0x80: b = _stub->_pi.space || _stub->_pi.enter || _stub->_pi.shift; break; } if (b) { break; } _cmdPtr += 2; } _stub->_pi.dirMask = 0; _stub->_pi.enter = false; _stub->_pi.space = false; _stub->_pi.shift = false; int16_t n = fetchNextCmdWord(); if (n < 0) { n = -n - 1; if (_varKey == 0) { _stop = true; return; } if (_varKey != n) { _cmdPtr = _cmdPtrBak; return; } _varKey = 0; --n; _cmdPtr = getCommandData(); n = READ_BE_UINT16(_cmdPtr + n * 2 + 2); } if (_res->isMac()) { _cmdPtr = getCommandData(); _baseOffset = READ_BE_UINT16(_cmdPtr + 2 + n * 2); n = 0; } _cmdPtr = _cmdPtrBak = getCommandData() + n + _baseOffset; } uint8_t Cutscene::fetchNextCmdByte() { return *_cmdPtr++; } uint16_t Cutscene::fetchNextCmdWord() { uint16_t i = READ_BE_UINT16(_cmdPtr); _cmdPtr += 2; return i; } void Cutscene::mainLoop(uint16_t num) { _frameDelay = 5; _tstamp = _stub->getTimeStamp(); Color c; c.r = c.g = c.b = 0; for (int i = 0; i < 0x20; ++i) { _stub->setPaletteEntry(0xC0 + i, &c); } _newPal = false; _hasAlphaColor = false; const uint8_t *p = getCommandData(); int offset = 0; if (_res->isMac()) { // const int count = READ_BE_UINT16(p); _baseOffset = READ_BE_UINT16(p + 2 + num * 2); } else { if (num != 0) { offset = READ_BE_UINT16(p + 2 + num * 2); } _baseOffset = (READ_BE_UINT16(p) + 1) * 2; } _varKey = 0; _cmdPtr = _cmdPtrBak = p + _baseOffset + offset; _polPtr = getPolygonData(); debug(DBG_CUT, "_baseOffset = %d offset = %d", _baseOffset, offset); _paletteNum = -1; _drawMemoSetShapes = (_id == kCineMemo && g_options.restore_memo_cutscene); _memoSetOffset = 0; while (!_stub->_pi.quit && !_interrupted && !_stop) { uint8_t op = fetchNextCmdByte(); debug(DBG_CUT, "Cutscene::play() opcode = 0x%X (%d)", op, (op >> 2)); if (op & 0x80) { break; } op >>= 2; if (op >= NUM_OPCODES) { error("Invalid cutscene opcode = 0x%02X", op); } (this->*_opcodeTable[op])(); _stub->processEvents(); if (_stub->_pi.backspace) { _stub->_pi.backspace = false; _interrupted = true; } } } bool Cutscene::load(uint16_t cutName) { assert(cutName != 0xFFFF); const char *name = _namesTableDOS[cutName & 0xFF]; switch (_res->_type) { case kResourceTypeAmiga: if (cutName == 7) { name = "INTRO"; } else if (cutName == 10) { name = "SERRURE"; } _res->load(name, Resource::OT_CMP); if (_id == kCineEspions) { // // '... the power which we need' caption is missing. // fixed in DOS version, opcodes order is wrong // // opcode 0 pos 0x323 // opcode 6 pos 0x324 // str 0x3a // uint8_t *p = _res->_cmd + 0x322; if (memcmp(p, "\x00\x18\x00\x3a", 4) == 0) { p[0] = 0x06 << 2; // op_drawCaptionText p[1] = 0x00; p[2] = 0x3a; p[3] = 0x00; // op_markCurPos } } break; case kResourceTypeDOS: _res->load(name, Resource::OT_CMD); _res->load(name, Resource::OT_POL); break; case kResourceTypeMac: _res->MAC_loadCutscene(name); break; } _res->load_CINE(); return _res->_cmd && _res->_pol; } void Cutscene::unload() { switch (_res->_type) { case kResourceTypeAmiga: _res->unload(Resource::OT_CMP); break; case kResourceTypeDOS: _res->unload(Resource::OT_CMD); _res->unload(Resource::OT_POL); break; case kResourceTypeMac: _res->MAC_unloadCutscene(); break; } } void Cutscene::prepare() { _frontPage = _vid->_frontLayer; _backPage = _vid->_tempLayer; _auxPage = _vid->_tempLayer2; _stub->_pi.dirMask = 0; _stub->_pi.enter = false; _stub->_pi.space = false; _stub->_pi.shift = false; _interrupted = false; _stop = false; const int w = 240; const int h = 128; const int x = (Video::GAMESCREEN_W - w) / 2; const int y = 50; const int sw = w * _vid->_layerScale; const int sh = h * _vid->_layerScale; const int sx = x * _vid->_layerScale; const int sy = y * _vid->_layerScale; _gfx.setClippingRect(sx, sy, sw, sh); } void Cutscene::playCredits() { if (_res->isMac()) { _res->MAC_loadCreditsText(); _creditsTextIndex = 0; _creditsTextLen = 0; } else { _textCurPtr = _res->isAmiga() ? _creditsDataAmiga : _creditsDataDOS; } _textBuf[0] = 0xA; _textCurBuf = _textBuf; _creditsSequence = true; _creditsSlowText = false; _creditsKeepText = false; _creditsTextCounter = 0; _interrupted = false; const uint16_t *cut_seq = _creditsCutSeq; while (!_stub->_pi.quit && !_interrupted) { uint16_t cut_id = *cut_seq++; if (cut_id == 0xFFFF) { break; } prepare(); const uint16_t *offsets = _res->isAmiga() ? _offsetsTableAmiga : _offsetsTableDOS; uint16_t cutName = offsets[cut_id * 2 + 0]; uint16_t cutOff = offsets[cut_id * 2 + 1]; if (load(cutName)) { mainLoop(cutOff); unload(); } } _creditsSequence = false; } void Cutscene::playText(const char *str) { Color c; // background c.r = c.g = c.b = 0; _stub->setPaletteEntry(0xC0, &c); // text c.r = c.g = c.b = 255; _stub->setPaletteEntry(0xC1, &c); int lines = 0; for (int i = 0; str[i]; ++i) { if (str[i] == '|') { ++lines; } } const int y = (128 - lines * 8) / 2; memset(_backPage, 0xC0, _vid->_layerSize); drawText(0, y, (const uint8_t *)str, 0xC1, _backPage, kTextJustifyAlign); _stub->copyRect(0, 0, _vid->_w, _vid->_h, _backPage, _vid->_w); _stub->updateScreen(0); while (!_stub->_pi.quit) { _stub->processEvents(); if (_stub->_pi.backspace) { _stub->_pi.backspace = false; break; } _stub->sleep(30); } } void Cutscene::play() { if (_id != 0xFFFF) { _textCurBuf = NULL; debug(DBG_CUT, "Cutscene::play() _id=0x%X", _id); _creditsSequence = false; prepare(); const uint16_t *offsets = _res->isAmiga() ? _offsetsTableAmiga : _offsetsTableDOS; uint16_t cutName = offsets[_id * 2 + 0]; uint16_t cutOff = offsets[_id * 2 + 1]; if (cutName == 0xFFFF) { switch (_id) { case 3: // keys if (g_options.play_carte_cutscene) { cutName = 2; // CARTE } break; case 8: // save checkpoints break; case 19: if (g_options.play_serrure_cutscene) { cutName = 31; // SERRURE } break; case 22: // Level 2 fuse repaired case 23: // switches case 24: // Level 2 fuse is blown if (g_options.play_asc_cutscene) { cutName = 12; // ASC } break; case 30: case 31: if (g_options.play_metro_cutscene) { cutName = 14; // METRO } break; case 46: // Level 2 terminal card mission break; default: warning("Unknown cutscene %d", _id); break; } } if (_patchedOffsetsTable) { for (int i = 0; _patchedOffsetsTable[i] != 255; i += 3) { if (_patchedOffsetsTable[i] == _id) { cutName = _patchedOffsetsTable[i + 1]; cutOff = _patchedOffsetsTable[i + 2]; break; } } } if (g_options.use_text_cutscenes) { const Text *textsTable = (_res->_lang == LANG_FR) ? _frTextsTable : _enTextsTable; for (int i = 0; textsTable[i].str; ++i) { if (_id == textsTable[i].num) { playText(textsTable[i].str); break; } } } else if (cutName != 0xFFFF) { if (load(cutName)) { mainLoop(cutOff); unload(); } } else if (_id == 8 && g_options.play_caillou_cutscene) { playSet(_caillouSetData, 0x5E4); } _vid->fullRefresh(); if (_id != 0x3D) { _id = 0xFFFF; } } } static void readSetPalette(const uint8_t *p, uint16_t offset, uint16_t *palette) { offset += 12; for (int i = 0; i < 16; ++i) { const uint16_t color = READ_BE_UINT16(p + offset); offset += 2; palette[i] = color; } } void Cutscene::drawSetShape(const uint8_t *p, uint16_t offset, int x, int y, const uint8_t *paletteLut) { const int count = READ_BE_UINT16(p + offset); offset += 2; for (int i = 0; i < count - 1; ++i) { offset += 5; // shape_marker const int verticesCount = p[offset++]; const int ix = (int16_t)READ_BE_UINT16(p + offset); offset += 2; const int iy = (int16_t)READ_BE_UINT16(p + offset); offset += 2; uint8_t color = paletteLut[p[offset]]; offset += 2; if (verticesCount == 255) { int rx = (int16_t)READ_BE_UINT16(p + offset); offset += 2; int ry = (int16_t)READ_BE_UINT16(p + offset); offset += 2; Point pt; pt.x = x + ix; pt.y = y + iy; scalePoints(&pt, 1, _vid->_layerScale); _gfx.drawEllipse(color, false, &pt, rx, ry); } else { for (int i = 0; i < verticesCount; ++i) { _vertices[i].x = x + (int16_t)READ_BE_UINT16(p + offset); offset += 2; _vertices[i].y = y + (int16_t)READ_BE_UINT16(p + offset); offset += 2; } scalePoints(_vertices, verticesCount, _vid->_layerScale); _gfx.drawPolygon(color, false, _vertices, verticesCount); } } } static uint16_t readSetShapeOffset(const uint8_t *p, int offset) { const int count = READ_BE_UINT16(p + offset); offset += 2; for (int i = 0; i < count - 1; ++i) { offset += 5; // shape_marker const int verticesCount = p[offset++]; offset += 6; if (verticesCount == 255) { offset += 4; // ellipse } else { offset += verticesCount * 4; // polygon } } return offset; } static const int kMaxShapesCount = 16; static const int kMaxPaletteSize = 32; void Cutscene::playSet(const uint8_t *p, int offset) { SetShape backgroundShapes[kMaxShapesCount]; const int bgCount = READ_BE_UINT16(p + offset); offset += 2; assert(bgCount <= kMaxShapesCount); for (int i = 0; i < bgCount; ++i) { uint16_t nextOffset = readSetShapeOffset(p, offset); backgroundShapes[i].offset = offset; backgroundShapes[i].size = nextOffset - offset; offset = nextOffset + 45; } SetShape foregroundShapes[kMaxShapesCount]; const int fgCount = READ_BE_UINT16(p + offset); offset += 2; assert(fgCount <= kMaxShapesCount); for (int i = 0; i < fgCount; ++i) { uint16_t nextOffset = readSetShapeOffset(p, offset); foregroundShapes[i].offset = offset; foregroundShapes[i].size = nextOffset - offset; offset = nextOffset + 45; } prepare(); _gfx.setLayer(_backPage, _vid->_w); offset = 10; const int frames = READ_BE_UINT16(p + offset); offset += 2; for (int i = 0; i < frames && !_stub->_pi.quit && !_interrupted; ++i) { const uint32_t timestamp = _stub->getTimeStamp(); memset(_backPage, 0xC0, _vid->_layerSize); const int shapeBg = READ_BE_UINT16(p + offset); offset += 2; const int count = READ_BE_UINT16(p + offset); offset += 2; uint16_t paletteBuffer[kMaxPaletteSize]; memset(paletteBuffer, 0, sizeof(paletteBuffer)); readSetPalette(p, backgroundShapes[shapeBg].offset + backgroundShapes[shapeBg].size, paletteBuffer); int paletteLutSize = 16; uint8_t paletteLut[kMaxPaletteSize]; for (int j = 0; j < 16; ++j) { paletteLut[j] = 0xC0 + j; } drawSetShape(p, backgroundShapes[shapeBg].offset, 0, 0, paletteLut); for (int j = 0; j < count; ++j) { const int shapeFg = READ_BE_UINT16(p + offset); offset += 2; const int shapeX = (int16_t)READ_BE_UINT16(p + offset); offset += 2; const int shapeY = (int16_t)READ_BE_UINT16(p + offset); offset += 2; uint16_t tempPalette[16]; readSetPalette(p, foregroundShapes[shapeFg].offset + foregroundShapes[shapeFg].size, tempPalette); for (int k = 0; k < 16; ++k) { bool found = false; for (int l = 0; l < paletteLutSize; ++l) { if (tempPalette[k] == paletteBuffer[l]) { found = true; paletteLut[k] = 0xC0 + l; break; } } if (!found) { assert(paletteLutSize < kMaxPaletteSize); paletteLut[k] = 0xC0 + paletteLutSize; paletteBuffer[paletteLutSize++] = tempPalette[k]; } } drawSetShape(p, foregroundShapes[shapeFg].offset, shapeX, shapeY, paletteLut); } for (int j = 0; j < paletteLutSize; ++j) { Color c = Video::AMIGA_convertColor(paletteBuffer[j]); _stub->setPaletteEntry(0xC0 + j, &c); } _stub->copyRect(0, 0, _vid->_w, _vid->_h, _backPage, _vid->_w); _stub->updateScreen(0); const int diff = 90 - (_stub->getTimeStamp() - timestamp); _stub->sleep((diff < 16) ? 16 : diff); _stub->processEvents(); if (_stub->_pi.backspace) { _stub->_pi.backspace = false; _interrupted = true; } } }