/* * REminiscence - Flashback interpreter * Copyright (C) 2005-2018 Gregory Montoir (cyx@users.sourceforge.net) */ #ifndef SYSTEMSTUB_H__ #define SYSTEMSTUB_H__ #include "intern.h" #include "scaler.h" struct PlayerInput { enum { DIR_UP = 1 << 0, DIR_DOWN = 1 << 1, DIR_LEFT = 1 << 2, DIR_RIGHT = 1 << 3 }; enum { DF_FASTMODE = 1 << 0, DF_DBLOCKS = 1 << 1, DF_SETLIFE = 1 << 2 }; uint8_t dirMask; bool enter; bool space; bool shift; bool backspace; bool escape; char lastChar; bool save; bool load; int stateSlot; uint8_t dbgMask; bool quit; }; struct ScalerParameters { ScalerType type; const Scaler *scaler; int factor; static ScalerParameters defaults(); }; struct SystemStub { typedef void (*AudioCallback)(void *param, int16_t *stream, int len); PlayerInput _pi; virtual ~SystemStub() {} virtual void init(const char *title, int w, int h, bool fullscreen, bool widescreen, ScalerParameters *scalerParameters) = 0; virtual void destroy() = 0; virtual bool hasWidescreen() const = 0; virtual void setScreenSize(int w, int h) = 0; virtual void setPalette(const uint8_t *pal, int n) = 0; virtual void setPaletteEntry(int i, const Color *c) = 0; virtual void getPaletteEntry(int i, Color *c) = 0; virtual void setOverscanColor(int i) = 0; virtual void copyRect(int x, int y, int w, int h, const uint8_t *buf, int pitch) = 0; virtual void copyRectRgb24(int x, int y, int w, int h, const uint8_t *rgb) = 0; virtual void copyRectLeftBorder(int w, int h, const uint8_t *buf) = 0; virtual void copyRectRightBorder(int w, int h, const uint8_t *buf) = 0; virtual void copyRectMirrorBorders(int w, int h, const uint8_t *buf) = 0; virtual void fadeScreen() = 0; virtual void updateScreen(int shakeOffset) = 0; virtual void processEvents() = 0; virtual void sleep(int duration) = 0; virtual uint32_t getTimeStamp() = 0; virtual void startAudio(AudioCallback callback, void *param) = 0; virtual void stopAudio() = 0; virtual uint32_t getOutputSampleRate() = 0; virtual void lockAudio() = 0; virtual void unlockAudio() = 0; }; struct LockAudioStack { LockAudioStack(SystemStub *stub) : _stub(stub) { _stub->lockAudio(); } ~LockAudioStack() { _stub->unlockAudio(); } SystemStub *_stub; }; extern SystemStub *SystemStub_SDL_create(); #endif // SYSTEMSTUB_H__