/* * REminiscence - Flashback interpreter * Copyright (C) 2005-2018 Gregory Montoir (cyx@users.sourceforge.net) */ #ifndef VIDEO_H__ #define VIDEO_H__ #include "intern.h" struct Resource; struct SystemStub; struct Video { typedef void (Video::*drawCharFunc)(uint8_t *, int, int, int, const uint8_t *, uint8_t, uint8_t); enum { GAMESCREEN_W = 256, GAMESCREEN_H = 224, SCREENBLOCK_W = 8, SCREENBLOCK_H = 8, CHAR_W = 8, CHAR_H = 8 }; static const uint8_t _conradPal1[]; static const uint8_t _conradPal2[]; static const uint8_t _textPal[]; static const uint8_t _palSlot0xF[]; static const uint8_t _font8Jp[]; Resource *_res; SystemStub *_stub; int _w, _h; int _layerSize; int _layerScale; // 1 for Amiga/PC, 2 for Macintosh uint8_t *_frontLayer; uint8_t *_backLayer; uint8_t *_tempLayer; uint8_t *_tempLayer2; uint8_t _unkPalSlot1, _unkPalSlot2; uint8_t _mapPalSlot1, _mapPalSlot2, _mapPalSlot3, _mapPalSlot4; uint8_t _charFrontColor; uint8_t _charTransparentColor; uint8_t _charShadowColor; uint8_t *_screenBlocks; bool _fullRefresh; uint8_t _shakeOffset; drawCharFunc _drawChar; Video(Resource *res, SystemStub *stub); ~Video(); void markBlockAsDirty(int16_t x, int16_t y, uint16_t w, uint16_t h); void updateScreen(); void fullRefresh(); void fadeOut(); void fadeOutPalette(); void setPaletteColorBE(int num, int offset); void setPaletteSlotBE(int palSlot, int palNum); void setPaletteSlotLE(int palSlot, const uint8_t *palData); void setTextPalette(); void setPalette0xF(); void PC_decodeLev(int level, int room); void PC_decodeMap(int level, int room); void PC_setLevelPalettes(); void PC_decodeIcn(const uint8_t *src, int num, uint8_t *dst); void PC_decodeSpc(const uint8_t *src, int w, int h, uint8_t *dst); void AMIGA_decodeLev(int level, int room); void AMIGA_decodeSpm(const uint8_t *src, uint8_t *dst); void AMIGA_decodeIcn(const uint8_t *src, int num, uint8_t *dst); void AMIGA_decodeSpc(const uint8_t *src, int w, int h, uint8_t *dst); void AMIGA_decodeCmp(const uint8_t *src, uint8_t *dst); void drawSpriteSub1(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask); void drawSpriteSub2(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask); void drawSpriteSub3(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask); void drawSpriteSub4(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask); void drawSpriteSub5(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask); void drawSpriteSub6(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask); void PC_drawChar(uint8_t c, int16_t y, int16_t x, bool forceDefaultFont = false); void PC_drawStringChar(uint8_t *dst, int pitch, int x, int y, const uint8_t *src, uint8_t color, uint8_t chr); void AMIGA_drawStringChar(uint8_t *dst, int pitch, int x, int y, const uint8_t *src, uint8_t color, uint8_t chr); void MAC_drawStringChar(uint8_t *dst, int pitch, int x, int y, const uint8_t *src, uint8_t color, uint8_t chr); const char *drawString(const char *str, int16_t x, int16_t y, uint8_t col); void drawStringLen(const char *str, int len, int x, int y, uint8_t color); static Color AMIGA_convertColor(const uint16_t color, bool bgr = false); void MAC_decodeMap(int level, int room); static void MAC_drawBuffer(DecodeBuffer *buf, int src_x, int src_y, int src_w, int src_h, uint8_t color); static void MAC_drawBufferMask(DecodeBuffer *buf, int src_x, int src_y, int src_w, int src_h, uint8_t color); static void MAC_drawBufferFont(DecodeBuffer *buf, int src_x, int src_y, int src_w, int src_h, uint8_t color); void fillRect(int x, int y, int w, int h, uint8_t color); void MAC_drawSprite(int x, int y, const uint8_t *data, int frame, bool xflip, bool eraseBackground); }; #endif // VIDEO_H__