/* * REminiscence - Flashback interpreter * Copyright (C) 2005-2015 Gregory Montoir (cyx@users.sourceforge.net) */ #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #include #else #include #include #include #endif #include "fs.h" #include "util.h" struct FileName { char *name; int dir; }; struct FileSystem_impl { char **_dirsList; int _dirsCount; FileName *_filesList; int _filesCount; FileSystem_impl() : _dirsList(0), _dirsCount(0), _filesList(0), _filesCount(0) { } ~FileSystem_impl() { for (int i = 0; i < _dirsCount; ++i) { free(_dirsList[i]); } free(_dirsList); for (int i = 0; i < _filesCount; ++i) { free(_filesList[i].name); } free(_filesList); } void setRootDirectory(const char *dir) { getPathListFromDirectory(dir); debug(DBG_FILE, "Found %d files and %d directories", _filesCount, _dirsCount); } char *findPath(const char *name) const { for (int i = 0; i < _filesCount; ++i) { if (strcasecmp(_filesList[i].name, name) == 0) { const char *dir = _dirsList[_filesList[i].dir]; const int len = strlen(dir) + 1 + strlen(_filesList[i].name) + 1; char *p = (char *)malloc(len); if (p) { snprintf(p, len, "%s/%s", dir, _filesList[i].name); } return p; } } return 0; } void addPath(const char *dir, const char *name) { int index = -1; for (int i = 0; i < _dirsCount; ++i) { if (strcmp(_dirsList[i], dir) == 0) { index = i; break; } } if (index == -1) { _dirsList = (char **)realloc(_dirsList, (_dirsCount + 1) * sizeof(char *)); if (_dirsList) { _dirsList[_dirsCount] = strdup(dir); index = _dirsCount; ++_dirsCount; } } _filesList = (FileName *)realloc(_filesList, (_filesCount + 1) * sizeof(FileName)); if (_filesList) { _filesList[_filesCount].name = strdup(name); _filesList[_filesCount].dir = index; ++_filesCount; } } void getPathListFromDirectory(const char *dir); }; #ifdef _WIN32 void FileSystem_impl::getPathListFromDirectory(const char *dir) { WIN32_FIND_DATA findData; char searchPath[MAX_PATH]; snprintf(searchPath, sizeof(searchPath), "%s/*", dir); HANDLE h = FindFirstFile(searchPath, &findData); if (h) { do { if (findData.cFileName[0] == '.') { continue; } char filePath[MAX_PATH]; snprintf(filePath, sizeof(filePath), "%s/%s", dir, findData.cFileName); if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { getPathListFromDirectory(filePath); } else { addPath(dir, findData.cFileName); } } while (FindNextFile(h, &findData)); FindClose(h); } } #else void FileSystem_impl::getPathListFromDirectory(const char *dir) { DIR *d = opendir(dir); if (d) { dirent *de; while ((de = readdir(d)) != NULL) { if (de->d_name[0] == '.') { continue; } char filePath[MAXPATHLEN]; snprintf(filePath, sizeof(filePath), "%s/%s", dir, de->d_name); struct stat st; if (stat(filePath, &st) == 0) { if (S_ISDIR(st.st_mode)) { getPathListFromDirectory(filePath); } else { addPath(dir, de->d_name); } } } closedir(d); } } #endif FileSystem::FileSystem(const char *dataPath) { _impl = new FileSystem_impl; _impl->setRootDirectory(dataPath); } FileSystem::~FileSystem() { delete _impl; } char *FileSystem::findPath(const char *filename) const { return _impl->findPath(filename); } bool FileSystem::exists(const char *filename) const { char *path = findPath(filename); if (path) { free(path); } return path != 0; }