/* * REminiscence - Flashback interpreter * Copyright (C) 2005-2015 Gregory Montoir (cyx@users.sourceforge.net) */ #include #include #include #include #include "file.h" #include "fs.h" #include "game.h" #include "scaler.h" #include "systemstub.h" #include "util.h" static const char *USAGE = "REminiscence - Flashback Interpreter\n" "Usage: %s [OPTIONS]...\n" " --datapath=PATH Path to data files (default 'DATA')\n" " --savepath=PATH Path to save files (default '.')\n" " --levelnum=NUM Start to level, bypass introduction\n" " --fullscreen Fullscreen display\n" " --scaler=INDEX Graphics scaler\n" " --language=LANG Language (fr,en,de,sp,it)\n" ; static int detectVersion(FileSystem *fs) { static const struct { const char *filename; int type; const char *name; } table[] = { { "DEMO_UK.ABA", kResourceTypeDOS, "DOS (Demo)" }, { "INTRO.SEQ", kResourceTypeDOS, "DOS CD" }, { "LEVEL1.MAP", kResourceTypeDOS, "DOS" }, { "LEVEL1.LEV", kResourceTypeAmiga, "Amiga" }, { "DEMO.LEV", kResourceTypeAmiga, "Amiga (Demo)" }, { 0, -1, 0 } }; for (int i = 0; table[i].filename; ++i) { File f; if (f.open(table[i].filename, "rb", fs)) { debug(DBG_INFO, "Detected %s version", table[i].name); return table[i].type; } } return -1; } static Language detectLanguage(FileSystem *fs) { static const struct { const char *filename; Language language; } table[] = { // PC { "ENGCINE.TXT", LANG_EN }, { "FR_CINE.TXT", LANG_FR }, { "GERCINE.TXT", LANG_DE }, { "SPACINE.TXT", LANG_SP }, { "ITACINE.TXT", LANG_IT }, // Amiga { "FRCINE.TXT", LANG_FR }, { 0, LANG_EN } }; for (int i = 0; table[i].filename; ++i) { File f; if (f.open(table[i].filename, "rb", fs)) { return table[i].language; } } return LANG_EN; } Options g_options; const char *g_caption = "REminiscence"; static void initOptions() { // defaults g_options.bypass_protection = true; g_options.play_disabled_cutscenes = false; g_options.enable_password_menu = false; g_options.fade_out_palette = true; g_options.use_text_cutscenes = false; g_options.use_seq_cutscenes = true; // read configuration file struct { const char *name; bool *value; } opts[] = { { "bypass_protection", &g_options.bypass_protection }, { "play_disabled_cutscenes", &g_options.play_disabled_cutscenes }, { "enable_password_menu", &g_options.enable_password_menu }, { "fade_out_palette", &g_options.fade_out_palette }, { "use_tiledata", &g_options.use_tiledata }, { "use_text_cutscenes", &g_options.use_text_cutscenes }, { "use_seq_cutscenes", &g_options.use_seq_cutscenes }, { 0, 0 } }; static const char *filename = "rs.cfg"; FILE *fp = fopen(filename, "rb"); if (fp) { char buf[256]; while (fgets(buf, sizeof(buf), fp)) { if (buf[0] == '#') { continue; } const char *p = strchr(buf, '='); if (p) { ++p; while (*p && isspace(*p)) { ++p; } if (*p) { const bool value = (*p == 't' || *p == 'T' || *p == '1'); for (int i = 0; opts[i].name; ++i) { if (strncmp(buf, opts[i].name, strlen(opts[i].name)) == 0) { *opts[i].value = value; break; } } } } } fclose(fp); } } static const int DEFAULT_SCALER = SCALER_SCALE_3X; int main(int argc, char *argv[]) { const char *dataPath = "DATA"; const char *savePath = "."; int levelNum = 0; int scaler = DEFAULT_SCALER; bool fullscreen = false; int forcedLanguage = -1; int demoNum = -1; if (argc == 2) { // data path as the only command line argument struct stat st; if (stat(argv[1], &st) == 0 && S_ISDIR(st.st_mode)) { dataPath = strdup(argv[1]); } } while (1) { static struct option options[] = { { "datapath", required_argument, 0, 1 }, { "savepath", required_argument, 0, 2 }, { "levelnum", required_argument, 0, 3 }, { "fullscreen", no_argument, 0, 4 }, { "scaler", required_argument, 0, 5 }, { "language", required_argument, 0, 6 }, { "playdemo", required_argument, 0, 7 }, { 0, 0, 0, 0 } }; int index; const int c = getopt_long(argc, argv, "", options, &index); if (c == -1) { break; } switch (c) { case 1: dataPath = strdup(optarg); break; case 2: savePath = strdup(optarg); break; case 3: levelNum = atoi(optarg); break; case 4: fullscreen = true; break; case 5: scaler = atoi(optarg); if (scaler < 0 || scaler >= NUM_SCALERS) { scaler = DEFAULT_SCALER; } break; case 6: { static const struct { int lang; const char *str; } languages[] = { { LANG_FR, "FR" }, { LANG_EN, "EN" }, { LANG_DE, "DE" }, { LANG_SP, "SP" }, { LANG_IT, "IT" }, { -1, 0 } }; for (int i = 0; languages[i].str; ++i) { if (strcasecmp(languages[i].str, optarg) == 0) { forcedLanguage = languages[i].lang; break; } } } break; case 7: demoNum = atoi(optarg); break; default: printf(USAGE, argv[0]); return 0; } } initOptions(); g_debugMask = DBG_INFO; // DBG_CUT | DBG_VIDEO | DBG_RES | DBG_MENU | DBG_PGE | DBG_GAME | DBG_UNPACK | DBG_COL | DBG_MOD | DBG_SFX | DBG_FILE; FileSystem fs(dataPath); const int version = detectVersion(&fs); if (version == -1) { error("Unable to find data files, check that all required files are present"); return -1; } const Language language = (forcedLanguage == -1) ? detectLanguage(&fs) : (Language)forcedLanguage; SystemStub *stub = SystemStub_SDL_create(); Game *g = new Game(stub, &fs, savePath, levelNum, demoNum, (ResourceType)version, language); stub->init(g_caption, Video::GAMESCREEN_W, Video::GAMESCREEN_H, scaler, fullscreen); g->run(); delete g; stub->destroy(); delete stub; return 0; }