REminiscence/mod_player.cpp

700 lines
18 KiB
C++

/*
* REminiscence - Flashback interpreter
* Copyright (C) 2005-2019 Gregory Montoir (cyx@users.sourceforge.net)
*/
#include "file.h"
#include "mixer.h"
#include "mod_player.h"
#include "util.h"
#ifdef USE_MODPLUG
#include <libmodplug/modplug.h>
struct ModPlayer_impl {
ModPlugFile *_mf;
ModPlug_Settings _settings;
int _songTempo;
bool _repeatIntro;
ModPlayer_impl()
: _mf(0) {
}
void init(const int rate) {
memset(&_settings, 0, sizeof(_settings));
ModPlug_GetSettings(&_settings);
_settings.mFlags = MODPLUG_ENABLE_OVERSAMPLING | MODPLUG_ENABLE_NOISE_REDUCTION;
_settings.mChannels = 2;
_settings.mBits = 16;
_settings.mFrequency = rate;
_settings.mResamplingMode = MODPLUG_RESAMPLE_FIR;
_settings.mLoopCount = -1;
ModPlug_SetSettings(&_settings);
}
bool load(File *f) {
const uint32_t size = f->size();
uint8_t *data = (uint8_t *)malloc(size);
if (data) {
f->read(data, size);
_mf = ModPlug_Load(data, size);
free(data);
}
return _mf != 0;
}
void unload() {
if (_mf) {
ModPlug_Unload(_mf);
_mf = 0;
}
}
bool mix(int16_t *buf, int len) {
if (_mf) {
const int order = ModPlug_GetCurrentOrder(_mf);
if (order == 3 && _repeatIntro) {
ModPlug_SeekOrder(_mf, 1);
_repeatIntro = false;
}
const int count = ModPlug_Read(_mf, buf, len * sizeof(int16_t) * 2);
// setting mLoopCount to non-zero does not trigger any looping in
// my test and ModPlug_Read returns 0.
// looking at the libmodplug-0.8.8 tarball, it seems the variable
// m_nRepeatCount is commented in sndmix.cpp. Not sure how if this
// is a known bug, we workaround it here.
if (count == 0) {
ModPlug_SeekOrder(_mf, 0);
}
return true;
}
return false;
}
};
#else
struct ModPlayer_impl {
enum {
NUM_SAMPLES = 31,
NUM_TRACKS = 4,
NUM_PATTERNS = 128,
FRAC_BITS = 12,
BASE_TEMPO = 125,
PAULA_FREQ = 3546897
};
struct SampleInfo {
char name[23];
uint16_t len;
uint8_t fineTune;
uint8_t volume;
uint16_t repeatPos;
uint16_t repeatLen;
int8_t *data;
int8_t getPCM(int offset) const {
if (offset < 0) {
offset = 0;
} else if (offset >= (int)len) {
offset = len - 1;
}
return data[offset];
}
};
struct ModuleInfo {
char songName[21];
SampleInfo samples[NUM_SAMPLES];
uint8_t numPatterns;
uint8_t patternOrderTable[NUM_PATTERNS];
uint8_t *patternsTable;
};
struct Track {
SampleInfo *sample;
uint8_t volume;
int pos;
int freq;
uint16_t period;
uint16_t periodIndex;
uint16_t effectData;
int vibratoSpeed;
int vibratoAmp;
int vibratoPos;
int portamento;
int portamentoSpeed;
int retriggerCounter;
int delayCounter;
int cutCounter;
};
bool _playing;
int _mixingRate;
ModuleInfo _modInfo;
uint8_t _currentPatternOrder;
uint8_t _currentPatternPos;
uint8_t _currentTick;
uint8_t _songSpeed;
uint8_t _songTempo;
int _patternDelay;
int _patternLoopPos;
int _patternLoopCount;
int _samplesLeft;
bool _repeatIntro;
Track _tracks[NUM_TRACKS];
ModPlayer_impl();
void init(const int rate);
uint16_t findPeriod(uint16_t period, uint8_t fineTune) const;
bool load(File *f);
void unload();
void handleNote(int trackNum, uint32_t noteData);
void handleTick();
void applyVolumeSlide(int trackNum, int amount);
void applyVibrato(int trackNum);
void applyPortamento(int trackNum);
void handleEffect(int trackNum, bool tick);
void mixSamples(int16_t *buf, int len);
bool mix(int16_t *buf, int len);
};
ModPlayer_impl::ModPlayer_impl()
: _playing(false) {
memset(&_modInfo, 0, sizeof(_modInfo));
}
uint16_t ModPlayer_impl::findPeriod(uint16_t period, uint8_t fineTune) const {
for (int p = 0; p < 36; ++p) {
if (ModPlayer::_periodTable[p] == period) {
return fineTune * 36 + p;
}
}
error("Invalid period=%d", period);
return 0;
}
void ModPlayer_impl::init(const int rate) {
_mixingRate = rate;
}
bool ModPlayer_impl::load(File *f) {
f->read(_modInfo.songName, 20);
_modInfo.songName[20] = 0;
debug(DBG_MOD, "songName = '%s'", _modInfo.songName);
for (int s = 0; s < NUM_SAMPLES; ++s) {
SampleInfo *si = &_modInfo.samples[s];
f->read(si->name, 22);
si->name[22] = 0;
si->len = f->readUint16BE() * 2;
si->fineTune = f->readByte();
si->volume = f->readByte();
si->repeatPos = f->readUint16BE() * 2;
si->repeatLen = f->readUint16BE() * 2;
si->data = 0;
assert(si->len == 0 || si->repeatPos + si->repeatLen <= si->len);
debug(DBG_MOD, "sample=%d name='%s' len=%d vol=%d", s, si->name, si->len, si->volume);
}
_modInfo.numPatterns = f->readByte();
assert(_modInfo.numPatterns < NUM_PATTERNS);
f->readByte(); // 0x7F
f->read(_modInfo.patternOrderTable, NUM_PATTERNS);
f->readUint32BE(); // 'M.K.', Protracker, 4 channels
uint8_t n = 0;
for (int i = 0; i < NUM_PATTERNS; ++i) {
if (_modInfo.patternOrderTable[i] != 0) {
n = MAX(n, _modInfo.patternOrderTable[i]);
}
}
debug(DBG_MOD, "numPatterns=%d",n + 1);
const int patternsSize = (n + 1) * 64 * 4 * 4; // 64 lines of 4 notes per channel
_modInfo.patternsTable = (uint8_t *)malloc(patternsSize);
if (!_modInfo.patternsTable) {
warning("Unable to allocate %d bytes for .MOD patterns table", patternsSize);
return false;
}
f->read(_modInfo.patternsTable, patternsSize);
for (int s = 0; s < NUM_SAMPLES; ++s) {
SampleInfo *si = &_modInfo.samples[s];
if (si->len != 0) {
si->data = (int8_t *)malloc(si->len);
if (si->data) {
f->read(si->data, si->len);
}
}
}
_currentPatternOrder = 0;
_currentPatternPos = 0;
_currentTick = 0;
_patternDelay = 0;
_songSpeed = 6;
_songTempo = BASE_TEMPO;
_patternLoopPos = 0;
_patternLoopCount = -1;
_samplesLeft = 0;
_repeatIntro = false;
memset(_tracks, 0, sizeof(_tracks));
_playing = true;
return true;
}
void ModPlayer_impl::unload() {
if (_modInfo.songName[0]) {
free(_modInfo.patternsTable);
for (int s = 0; s < NUM_SAMPLES; ++s) {
free(_modInfo.samples[s].data);
}
memset(&_modInfo, 0, sizeof(_modInfo));
}
_playing = false;
}
void ModPlayer_impl::handleNote(int trackNum, uint32_t noteData) {
Track *tk = &_tracks[trackNum];
uint16_t sampleNum = ((noteData >> 24) & 0xF0) | ((noteData >> 12) & 0xF);
uint16_t samplePeriod = (noteData >> 16) & 0xFFF;
uint16_t effectData = noteData & 0xFFF;
debug(DBG_MOD, "ModPlayer::handleNote(%d) p=%d/%d sampleNumber=0x%X samplePeriod=0x%X effectData=0x%X tk->period=%d", trackNum, _currentPatternPos, _currentPatternOrder, sampleNum, samplePeriod, effectData, tk->period);
if (sampleNum != 0) {
tk->sample = &_modInfo.samples[sampleNum - 1];
tk->volume = tk->sample->volume;
tk->pos = 0;
}
if (samplePeriod != 0) {
tk->periodIndex = findPeriod(samplePeriod, tk->sample->fineTune);
if ((effectData >> 8) != 0x3 && (effectData >> 8) != 0x5) {
tk->period = ModPlayer::_periodTable[tk->periodIndex];
tk->freq = PAULA_FREQ / tk->period;
} else {
tk->portamento = ModPlayer::_periodTable[tk->periodIndex];
}
tk->vibratoAmp = 0;
tk->vibratoSpeed = 0;
tk->vibratoPos = 0;
}
tk->effectData = effectData;
}
void ModPlayer_impl::applyVolumeSlide(int trackNum, int amount) {
debug(DBG_MOD, "ModPlayer::applyVolumeSlide(%d, %d)", trackNum, amount);
Track *tk = &_tracks[trackNum];
int vol = tk->volume + amount;
if (vol < 0) {
vol = 0;
} else if (vol > 64) {
vol = 64;
}
tk->volume = vol;
}
void ModPlayer_impl::applyVibrato(int trackNum) {
static const int8_t sineWaveTable[] = {
0, 24, 49, 74, 97, 120, -115, -95, -76, -59, -44, -32, -21, -12, -6, -3,
-1, -3, -6, -12, -21, -32, -44, -59, -76, -95, -115, 120, 97, 74, 49, 24,
0, -24, -49, -74, -97, -120, 115, 95, 76, 59, 44, 32, 21, 12, 6, 3,
1, 3, 6, 12, 21, 32, 44, 59, 76, 95, 115, -120, -97, -74, -49, -24
};
debug(DBG_MOD, "ModPlayer::applyVibrato(%d)", trackNum);
Track *tk = &_tracks[trackNum];
int vib = tk->vibratoAmp * sineWaveTable[tk->vibratoPos] / 128;
if (tk->period + vib != 0) {
tk->freq = PAULA_FREQ / (tk->period + vib);
}
tk->vibratoPos += tk->vibratoSpeed;
if (tk->vibratoPos >= 64) {
tk->vibratoPos = 0;
}
}
void ModPlayer_impl::applyPortamento(int trackNum) {
debug(DBG_MOD, "ModPlayer::applyPortamento(%d)", trackNum);
Track *tk = &_tracks[trackNum];
if (tk->period < tk->portamento) {
tk->period = MIN(tk->period + tk->portamentoSpeed, tk->portamento);
} else if (tk->period > tk->portamento) {
tk->period = MAX(tk->period - tk->portamentoSpeed, tk->portamento);
}
if (tk->period != 0) {
tk->freq = PAULA_FREQ / tk->period;
}
}
void ModPlayer_impl::handleEffect(int trackNum, bool tick) {
Track *tk = &_tracks[trackNum];
uint8_t effectNum = tk->effectData >> 8;
uint8_t effectXY = tk->effectData & 0xFF;
uint8_t effectX = effectXY >> 4;
uint8_t effectY = effectXY & 0xF;
debug(DBG_MOD, "ModPlayer::handleEffect(%d) effectNum=0x%X effectXY=0x%X", trackNum, effectNum, effectXY);
switch (effectNum) {
case 0x0: // arpeggio
if (tick && effectXY != 0) {
uint16_t period = tk->period;
switch (_currentTick & 3) {
case 1:
period = ModPlayer::_periodTable[tk->periodIndex + effectX];
break;
case 2:
period = ModPlayer::_periodTable[tk->periodIndex + effectY];
break;
}
tk->freq = PAULA_FREQ / period;
}
break;
case 0x1: // portamento up
if (tick) {
tk->period -= effectXY;
if (tk->period < 113) { // note B-3
tk->period = 113;
}
tk->freq = PAULA_FREQ / tk->period;
}
break;
case 0x2: // portamento down
if (tick) {
tk->period += effectXY;
if (tk->period > 856) { // note C-1
tk->period = 856;
}
tk->freq = PAULA_FREQ / tk->period;
}
break;
case 0x3: // tone portamento
if (!tick) {
if (effectXY != 0) {
tk->portamentoSpeed = effectXY;
}
} else {
applyPortamento(trackNum);
}
break;
case 0x4: // vibrato
if (!tick) {
if (effectX != 0) {
tk->vibratoSpeed = effectX;
}
if (effectY != 0) {
tk->vibratoAmp = effectY;
}
} else {
applyVibrato(trackNum);
}
break;
case 0x5: // tone portamento + volume slide
if (tick) {
applyPortamento(trackNum);
applyVolumeSlide(trackNum, effectX - effectY);
}
break;
case 0x6: // vibrato + volume slide
if (tick) {
applyVibrato(trackNum);
applyVolumeSlide(trackNum, effectX - effectY);
}
break;
case 0x9: // set sample offset
if (!tick) {
tk->pos = effectXY << (8 + FRAC_BITS);
}
break;
case 0xA: // volume slide
if (tick) {
applyVolumeSlide(trackNum, effectX - effectY);
}
break;
case 0xB: // position jump
if (!tick) {
_currentPatternOrder = effectXY;
_currentPatternPos = 0;
assert(_currentPatternOrder < _modInfo.numPatterns);
}
break;
case 0xC: // set volume
if (!tick) {
assert(effectXY <= 64);
tk->volume = effectXY;
}
break;
case 0xD: // pattern break
if (!tick) {
_currentPatternPos = effectX * 10 + effectY;
assert(_currentPatternPos < 64);
++_currentPatternOrder;
debug(DBG_MOD, "_currentPatternPos = %d _currentPatternOrder = %d", _currentPatternPos, _currentPatternOrder);
}
break;
case 0xE: // extended effects
switch (effectX) {
case 0x0: // set filter, ignored
break;
case 0x1: // fineslide up
if (!tick) {
tk->period -= effectY;
if (tk->period < 113) { // B-3 note
tk->period = 113;
}
tk->freq = PAULA_FREQ / tk->period;
}
break;
case 0x2: // fineslide down
if (!tick) {
tk->period += effectY;
if (tk->period > 856) { // C-1 note
tk->period = 856;
}
tk->freq = PAULA_FREQ / tk->period;
}
break;
case 0x6: // loop pattern
if (!tick) {
if (effectY == 0) {
_patternLoopPos = _currentPatternPos | (_currentPatternOrder << 8);
debug(DBG_MOD, "_patternLoopPos=%d/%d", _currentPatternPos, _currentPatternOrder);
} else {
if (_patternLoopCount == -1) {
_patternLoopCount = effectY;
_currentPatternPos = _patternLoopPos & 0xFF;
_currentPatternOrder = _patternLoopPos >> 8;
} else {
--_patternLoopCount;
if (_patternLoopCount != 0) {
_currentPatternPos = _patternLoopPos & 0xFF;
_currentPatternOrder = _patternLoopPos >> 8;
} else {
_patternLoopCount = -1;
}
}
debug(DBG_MOD, "_patternLoopCount=%d", _patternLoopCount);
}
}
break;
case 0x9: // retrigger sample
if (tick) {
tk->retriggerCounter = effectY;
} else {
if (tk->retriggerCounter == 0) {
tk->pos = 0;
tk->retriggerCounter = effectY;
debug(DBG_MOD, "retrigger sample=%d _songSpeed=%d", effectY, _songSpeed);
}
--tk->retriggerCounter;
}
break;
case 0xA: // fine volume slide up
if (!tick) {
applyVolumeSlide(trackNum, effectY);
}
break;
case 0xB: // fine volume slide down
if (!tick) {
applyVolumeSlide(trackNum, -effectY);
}
break;
case 0xC: // cut sample
if (!tick) {
tk->cutCounter = effectY;
} else {
--tk->cutCounter;
if (tk->cutCounter == 0) {
tk->volume = 0;
}
}
break;
case 0xD: // delay sample
if (!tick) {
tk->delayCounter = effectY;
} else {
if (tk->delayCounter != 0) {
--tk->delayCounter;
}
}
break;
case 0xE: // delay pattern
if (!tick) {
debug(DBG_MOD, "ModPlayer::handleEffect() _currentTick=%d delay pattern=%d", _currentTick, effectY);
_patternDelay = effectY;
}
break;
default:
warning("Unhandled extended effect 0x%X params=0x%X", effectX, effectY);
break;
}
break;
case 0xF: // set speed
if (!tick) {
if (effectXY < 0x20) {
_songSpeed = effectXY;
} else {
_songTempo = effectXY;
}
}
break;
default:
warning("Unhandled effect 0x%X params=0x%X", effectNum, effectXY);
break;
}
}
void ModPlayer_impl::handleTick() {
if (!_playing) {
return;
}
// if (_patternDelay != 0) {
// --_patternDelay;
// return;
// }
if (_currentTick == 0) {
debug(DBG_MOD, "_currentPatternOrder=%d _currentPatternPos=%d", _currentPatternOrder, _currentPatternPos);
uint8_t currentPattern = _modInfo.patternOrderTable[_currentPatternOrder];
const uint8_t *p = _modInfo.patternsTable + (currentPattern * 64 + _currentPatternPos) * 16;
for (int i = 0; i < NUM_TRACKS; ++i) {
uint32_t noteData = READ_BE_UINT32(p);
handleNote(i, noteData);
p += 4;
}
++_currentPatternPos;
if (_currentPatternPos == 64) {
++_currentPatternOrder;
_currentPatternPos = 0;
debug(DBG_MOD, "ModPlayer::handleTick() _currentPatternOrder = %d/%d", _currentPatternOrder, _modInfo.numPatterns);
// On the amiga version, the introduction cutscene is shorter than the PC version ;
// so the music module doesn't synchronize at all with the PC datafiles, here we
// add a hack to let the music play longer
if (_currentPatternOrder == 3 && _repeatIntro) {
_currentPatternOrder = 1;
_repeatIntro = false;
// warning("Introduction module synchronization hack");
}
}
}
for (int i = 0; i < NUM_TRACKS; ++i) {
handleEffect(i, (_currentTick != 0));
}
++_currentTick;
if (_currentTick == _songSpeed) {
_currentTick = 0;
}
if (_currentPatternOrder == _modInfo.numPatterns) {
debug(DBG_MOD, "ModPlayer::handleEffect() _currentPatternOrder == _modInfo.numPatterns");
// _playing = false;
_currentPatternOrder = 0;
}
}
void ModPlayer_impl::mixSamples(int16_t *buf, int samplesLen) {
for (int i = 0; i < NUM_TRACKS; ++i) {
Track *tk = &_tracks[i];
if (tk->sample != 0 && tk->delayCounter == 0) {
int16_t *mixbuf = buf;
SampleInfo *si = tk->sample;
int len = si->len << FRAC_BITS;
int loopLen = si->repeatLen << FRAC_BITS;
int loopPos = si->repeatPos << FRAC_BITS;
int deltaPos = (tk->freq << FRAC_BITS) / _mixingRate;
int curLen = samplesLen;
int pos = tk->pos;
while (curLen != 0) {
int count;
if (loopLen > (2 << FRAC_BITS)) {
if (pos >= loopPos + loopLen) {
pos -= loopLen;
}
count = MIN(curLen, (loopPos + loopLen - pos - 1) / deltaPos + 1);
curLen -= count;
} else {
if (pos >= len) {
count = 0;
} else {
count = MIN(curLen, (len - pos - 1) / deltaPos + 1);
}
curLen = 0;
}
while (count--) {
const int sample8 = si->getPCM(pos >> FRAC_BITS) * tk->volume / 64;
const int sample16 = S8_to_S16(sample8);
*mixbuf = ADDC_S16(*mixbuf, sample16);
++mixbuf;
*mixbuf = ADDC_S16(*mixbuf, sample16);
++mixbuf;
pos += deltaPos;
}
}
tk->pos = pos;
}
}
}
bool ModPlayer_impl::mix(int16_t *buf, int len) {
memset(buf, 0, sizeof(int16_t) * len * 2); // stereo
if (_playing) {
const int samplesPerTick = _mixingRate / (50 * _songTempo / BASE_TEMPO);
while (len != 0) {
if (_samplesLeft == 0) {
handleTick();
_samplesLeft = samplesPerTick;
}
int count = _samplesLeft;
if (count > len) {
count = len;
}
_samplesLeft -= count;
len -= count;
mixSamples(buf, count);
buf += count * 2; // stereo
}
}
return _playing;
}
#endif
ModPlayer::ModPlayer(Mixer *mixer, FileSystem *fs)
: _playing(false), _mix(mixer), _fs(fs) {
_impl = new ModPlayer_impl;
}
ModPlayer::~ModPlayer() {
delete _impl;
}
void ModPlayer::play(int num, int tempo) {
if (num * 2 < _namesCount) {
File f;
if (!f.open(_names[num * 2], "rb", _fs)) {
const char *p = _names[num * 2 + 1];
char name[32];
snprintf(name, sizeof(name), "mod.flashback-%s", p ? p : _names[num * 2]);
if (!f.open(name, "rb", _fs)) {
return;
}
}
_impl->init(_mix->getSampleRate());
if (_impl->load(&f)) {
_impl->_songTempo = tempo;
_impl->_repeatIntro = (num == 0) && !_isAmiga;
_mix->setPremixHook(mixCallback, _impl);
_playing = true;
}
}
}
void ModPlayer::stop() {
if (_playing) {
_mix->setPremixHook(0, 0);
_impl->unload();
_playing = false;
}
}
bool ModPlayer::mixCallback(void *param, int16_t *buf, int len) {
return ((ModPlayer_impl *)param)->mix(buf, len);
}