31 lines
986 B
Makefile
31 lines
986 B
Makefile
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SDL_CFLAGS := `sdl2-config --cflags`
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SDL_LIBS := `sdl2-config --libs`
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DL_LIBS := -ldl
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MODPLUG_LIBS := -lmodplug
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TREMOR_LIBS := -lvorbisidec -logg
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ZLIB_LIBS := -lz
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CXXFLAGS += -O2 -Wall -MMD $(SDL_CFLAGS) -DUSE_MODPLUG -DUSE_STATIC_SCALER -DUSE_TREMOR -DUSE_ZLIB
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SRCS = collision.cpp cutscene.cpp decode_mac.cpp dynlib.cpp file.cpp fs.cpp game.cpp graphics.cpp main.cpp \
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menu.cpp mixer.cpp mod_player.cpp ogg_player.cpp piege.cpp resource.cpp resource_aba.cpp \
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resource_mac.cpp scaler.cpp screenshot.cpp seq_player.cpp \
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sfx_player.cpp staticres.cpp systemstub_sdl.cpp unpack.cpp util.cpp video.cpp
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SCALERS := scalers/scaler_nearest.cpp scalers/scaler_tv2x.cpp scalers/scaler_xbrz.cpp scalers/xbrz/xbrz.cpp
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OBJS = $(SRCS:.cpp=.o) $(SCALERS:.cpp=.o)
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DEPS = $(SRCS:.cpp=.d) $(SCALERS:.cpp=.d)
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LIBS = $(SDL_LIBS) $(DL_LIBS) $(MODPLUG_LIBS) $(TREMOR_LIBS) $(ZLIB_LIBS)
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rs: $(OBJS)
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$(CXX) $(LDFLAGS) -o $@ $(OBJS) $(LIBS)
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clean:
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rm -f *.o *.d
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-include $(DEPS)
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