REminiscence/video.h

98 lines
3.7 KiB
C

/*
* REminiscence - Flashback interpreter
* Copyright (C) 2005-2018 Gregory Montoir (cyx@users.sourceforge.net)
*/
#ifndef VIDEO_H__
#define VIDEO_H__
#include "intern.h"
struct Resource;
struct SystemStub;
struct Video {
typedef void (Video::*drawCharFunc)(uint8_t *, int, int, int, const uint8_t *, uint8_t, uint8_t);
enum {
GAMESCREEN_W = 256,
GAMESCREEN_H = 224,
SCREENBLOCK_W = 8,
SCREENBLOCK_H = 8,
CHAR_W = 8,
CHAR_H = 8
};
static const uint8_t _conradPal1[];
static const uint8_t _conradPal2[];
static const uint8_t _textPal[];
static const uint8_t _palSlot0xF[];
static const uint8_t _font8Jp[];
Resource *_res;
SystemStub *_stub;
int _w, _h;
int _layerSize;
int _layerScale; // 1 for Amiga/PC, 2 for Macintosh
uint8_t *_frontLayer;
uint8_t *_backLayer;
uint8_t *_tempLayer;
uint8_t *_tempLayer2;
uint8_t _unkPalSlot1, _unkPalSlot2;
uint8_t _mapPalSlot1, _mapPalSlot2, _mapPalSlot3, _mapPalSlot4;
uint8_t _charFrontColor;
uint8_t _charTransparentColor;
uint8_t _charShadowColor;
uint8_t *_screenBlocks;
bool _fullRefresh;
uint8_t _shakeOffset;
drawCharFunc _drawChar;
Video(Resource *res, SystemStub *stub);
~Video();
void markBlockAsDirty(int16_t x, int16_t y, uint16_t w, uint16_t h);
void updateScreen();
void fullRefresh();
void fadeOut();
void fadeOutPalette();
void setPaletteColorBE(int num, int offset);
void setPaletteSlotBE(int palSlot, int palNum);
void setPaletteSlotLE(int palSlot, const uint8_t *palData);
void setTextPalette();
void setPalette0xF();
void PC_decodeLev(int level, int room);
void PC_decodeMap(int level, int room);
void PC_setLevelPalettes();
void PC_decodeIcn(const uint8_t *src, int num, uint8_t *dst);
void PC_decodeSpc(const uint8_t *src, int w, int h, uint8_t *dst);
void AMIGA_decodeLev(int level, int room);
void AMIGA_decodeSpm(const uint8_t *src, uint8_t *dst);
void AMIGA_decodeIcn(const uint8_t *src, int num, uint8_t *dst);
void AMIGA_decodeSpc(const uint8_t *src, int w, int h, uint8_t *dst);
void AMIGA_decodeCmp(const uint8_t *src, uint8_t *dst);
void drawSpriteSub1(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask);
void drawSpriteSub2(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask);
void drawSpriteSub3(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask);
void drawSpriteSub4(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask);
void drawSpriteSub5(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask);
void drawSpriteSub6(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask);
void PC_drawChar(uint8_t c, int16_t y, int16_t x, bool forceDefaultFont = false);
void PC_drawStringChar(uint8_t *dst, int pitch, int x, int y, const uint8_t *src, uint8_t color, uint8_t chr);
void AMIGA_drawStringChar(uint8_t *dst, int pitch, int x, int y, const uint8_t *src, uint8_t color, uint8_t chr);
void MAC_drawStringChar(uint8_t *dst, int pitch, int x, int y, const uint8_t *src, uint8_t color, uint8_t chr);
const char *drawString(const char *str, int16_t x, int16_t y, uint8_t col);
void drawStringLen(const char *str, int len, int x, int y, uint8_t color);
static Color AMIGA_convertColor(const uint16_t color, bool bgr = false);
void MAC_decodeMap(int level, int room);
void MAC_markBlockAsDirty(int x, int y, int w, int h);
static void MAC_drawBuffer(DecodeBuffer *buf, int src_x, int src_y, int src_w, int src_h, uint8_t color);
static void MAC_drawBufferMask(DecodeBuffer *buf, int src_x, int src_y, int src_w, int src_h, uint8_t color);
static void MAC_drawBufferFont(DecodeBuffer *buf, int src_x, int src_y, int src_w, int src_h, uint8_t color);
void MAC_fillRect(int x, int y, int w, int h, uint8_t color);
};
#endif // VIDEO_H__