REminiscence/README.txt

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REminiscence README
Release version: 0.3.5
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About:
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REminiscence is a re-implementation of the engine used in the game Flashback
made by Delphine Software and released in 1992. More informations about the
game can be found at [1], [2] and [3].
Compiling:
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Update the defines in the Makefile if needed. The SDL, zlib and modplug
libraries are required.
Data Files:
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You will need the original files of the PC (DOS or CD) or Amiga release.
To have background music during polygonal cutscenes with the PC version,
you need to copy the music/ directory of the Amiga version or use the .mod
fileset from unexotica.
To hear voice during in-game dialogues, you'll need to copy the 'VOICE.VCE'
file from the SegaCD version to the DATA directory.
Running:
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By default, the engine will try to load the game data files from the 'DATA'
directory (as the original game did). The savestates are saved in the current
directory. These paths can be changed using command line switches :
Usage: rs [OPTIONS]...
--datapath=PATH Path to data files (default 'DATA')
--savepath=PATH Path to save files (default '.')
--levelnum=NUM Level to start from (default '0')
--fullscreen Fullscreen display
--scaler=NAME@X Graphics scaler (default 'scale@3')
--language=LANG Language (fr,en,de,sp,it,jp)
The scaler option specifies the algorithm used to smoothen the image in
addition to a scaling factor. External scalers are also supported, the
suffix shall be used as the name. Eg. If you have scaler_xbrz.dll, you can
pass '--scaler xbrz@2' to use that algorithm with a window size 512x448.
In-game hotkeys :
Arrow Keys move Conrad
Enter use the current inventory object
Shift talk / use / run / shoot
Escape display the options
Backspace display the inventory
Alt Enter toggle windowed/fullscreen mode
Alt + and - change video scaler
Alt S write screenshot as .tga
Ctrl S save game state
Ctrl L load game state
Ctrl + and - change game state slot
Debug hotkeys :
Ctrl F toggle fast mode
Ctrl I Conrad 'infinite' life
Ctrl B toggle display of updated dirty blocks
Credits:
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Delphine Software, obviously, for making another great game.
Yaz0r, Pixel and gawd for sharing information they gathered on the game.
Nicolas Bondoux for sound fixes.
Contact:
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Gregory Montoir, cyx@users.sourceforge.net
URLs:
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[1] http://www.mobygames.com/game/flashback-the-quest-for-identity
[2] http://en.wikipedia.org/wiki/Flashback:_The_Quest_for_Identity
[3] http://ramal.free.fr/fb_en.htm