902 lines
22 KiB
C++
902 lines
22 KiB
C++
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/*
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* REminiscence - Flashback interpreter
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* Copyright (C) 2005-2015 Gregory Montoir (cyx@users.sourceforge.net)
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*/
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#include "resource.h"
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#include "systemstub.h"
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#include "unpack.h"
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#include "util.h"
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#include "video.h"
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Video::Video(Resource *res, SystemStub *stub)
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: _res(res), _stub(stub) {
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_w = GAMESCREEN_W;
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_h = GAMESCREEN_H;
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_layerSize = _w * _h;
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_frontLayer = (uint8_t *)calloc(1, _layerSize);
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_backLayer = (uint8_t *)calloc(1,_layerSize);
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_tempLayer = (uint8_t *)calloc(1, _layerSize);
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_tempLayer2 = (uint8_t *)calloc(1, _layerSize);
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_screenBlocks = (uint8_t *)calloc(1, (_w / SCREENBLOCK_W) * (_h / SCREENBLOCK_H));
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_fullRefresh = true;
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_shakeOffset = 0;
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_charFrontColor = 0;
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_charTransparentColor = 0;
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_charShadowColor = 0;
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_drawChar = 0;
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switch (_res->_type) {
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case kResourceTypeAmiga:
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_drawChar = &Video::AMIGA_drawStringChar;
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break;
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case kResourceTypeDOS:
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_drawChar = &Video::PC_drawStringChar;
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break;
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}
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}
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Video::~Video() {
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free(_frontLayer);
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free(_backLayer);
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free(_tempLayer);
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free(_tempLayer2);
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free(_screenBlocks);
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}
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void Video::markBlockAsDirty(int16_t x, int16_t y, uint16_t w, uint16_t h) {
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debug(DBG_VIDEO, "Video::markBlockAsDirty(%d, %d, %d, %d)", x, y, w, h);
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assert(x >= 0 && x + w <= _w && y >= 0 && y + h <= _h);
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int bx1 = x / SCREENBLOCK_W;
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int by1 = y / SCREENBLOCK_H;
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int bx2 = (x + w - 1) / SCREENBLOCK_W;
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int by2 = (y + h - 1) / SCREENBLOCK_H;
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assert(bx2 < _w / SCREENBLOCK_W && by2 < _h / SCREENBLOCK_H);
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for (; by1 <= by2; ++by1) {
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for (int i = bx1; i <= bx2; ++i) {
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_screenBlocks[by1 * (_w / SCREENBLOCK_W) + i] = 2;
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}
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}
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}
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void Video::updateScreen() {
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debug(DBG_VIDEO, "Video::updateScreen()");
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// _fullRefresh = true;
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if (_fullRefresh) {
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_stub->copyRect(0, 0, _w, _h, _frontLayer, 256);
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_stub->updateScreen(_shakeOffset);
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_fullRefresh = false;
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} else {
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int i, j;
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int count = 0;
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uint8_t *p = _screenBlocks;
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for (j = 0; j < _h / SCREENBLOCK_H; ++j) {
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uint16_t nh = 0;
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for (i = 0; i < _w / SCREENBLOCK_W; ++i) {
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if (p[i] != 0) {
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--p[i];
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++nh;
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} else if (nh != 0) {
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int16_t x = (i - nh) * SCREENBLOCK_W;
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_stub->copyRect(x, j * SCREENBLOCK_H, nh * SCREENBLOCK_W, SCREENBLOCK_H, _frontLayer, 256);
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nh = 0;
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++count;
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}
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}
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if (nh != 0) {
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int16_t x = (i - nh) * SCREENBLOCK_W;
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_stub->copyRect(x, j * SCREENBLOCK_H, nh * SCREENBLOCK_W, SCREENBLOCK_H, _frontLayer, 256);
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++count;
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}
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p += _w / SCREENBLOCK_W;
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}
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if (count != 0) {
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_stub->updateScreen(_shakeOffset);
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}
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}
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if (_shakeOffset != 0) {
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_shakeOffset = 0;
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_fullRefresh = true;
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}
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}
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void Video::fullRefresh() {
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debug(DBG_VIDEO, "Video::fullRefresh()");
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_fullRefresh = true;
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memset(_screenBlocks, 0, (_w / SCREENBLOCK_W) * (_h / SCREENBLOCK_H));
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}
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void Video::fadeOut() {
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debug(DBG_VIDEO, "Video::fadeOut()");
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if (g_options.fade_out_palette) {
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fadeOutPalette();
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} else {
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_stub->fadeScreen();
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}
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}
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void Video::fadeOutPalette() {
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for (int step = 16; step >= 0; --step) {
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for (int c = 0; c < 256; ++c) {
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Color col;
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_stub->getPaletteEntry(c, &col);
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col.r = col.r * step >> 4;
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col.g = col.g * step >> 4;
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col.b = col.b * step >> 4;
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_stub->setPaletteEntry(c, &col);
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}
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fullRefresh();
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updateScreen();
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_stub->sleep(50);
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}
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}
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void Video::setPaletteColorBE(int num, int offset) {
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const int color = READ_BE_UINT16(_res->_pal + offset * 2);
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Color c = AMIGA_convertColor(color, true);
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_stub->setPaletteEntry(num, &c);
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}
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void Video::setPaletteSlotBE(int palSlot, int palNum) {
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debug(DBG_VIDEO, "Video::setPaletteSlotBE()");
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const uint8_t *p = _res->_pal + palNum * 0x20;
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for (int i = 0; i < 16; ++i) {
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const int color = READ_BE_UINT16(p); p += 2;
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Color c = AMIGA_convertColor(color, true);
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_stub->setPaletteEntry(palSlot * 0x10 + i, &c);
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}
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}
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void Video::setPaletteSlotLE(int palSlot, const uint8_t *palData) {
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debug(DBG_VIDEO, "Video::setPaletteSlotLE()");
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for (int i = 0; i < 16; ++i) {
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uint16_t color = READ_LE_UINT16(palData); palData += 2;
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Color c = AMIGA_convertColor(color);
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_stub->setPaletteEntry(palSlot * 0x10 + i, &c);
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}
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}
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void Video::setTextPalette() {
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debug(DBG_VIDEO, "Video::setTextPalette()");
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setPaletteSlotLE(0xE, _textPal);
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if (_res->isAmiga()) {
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Color c;
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c.r = c.g = 0xEE;
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c.b = 0;
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_stub->setPaletteEntry(0xE7, &c);
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}
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}
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void Video::setPalette0xF() {
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debug(DBG_VIDEO, "Video::setPalette0xF()");
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const uint8_t *p = _palSlot0xF;
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for (int i = 0; i < 16; ++i) {
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Color c;
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c.r = *p++;
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c.g = *p++;
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c.b = *p++;
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_stub->setPaletteEntry(0xF0 + i, &c);
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}
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}
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void Video::PC_decodeLev(int level, int room) {
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uint8_t *tmp = _res->_mbk;
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_res->_mbk = _res->_bnq;
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_res->clearBankData();
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AMIGA_decodeLev(level, room);
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_res->_mbk = tmp;
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_res->clearBankData();
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}
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static void PC_decodeMapHelper(int sz, const uint8_t *src, uint8_t *dst) {
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const uint8_t *end = src + sz;
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while (src < end) {
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int16_t code = (int8_t)*src++;
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if (code < 0) {
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const int len = 1 - code;
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memset(dst, *src++, len);
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dst += len;
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} else {
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++code;
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memcpy(dst, src, code);
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src += code;
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dst += code;
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}
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}
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}
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void Video::PC_decodeMap(int level, int room) {
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debug(DBG_VIDEO, "Video::PC_decodeMap(%d)", room);
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assert(room < 0x40);
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int32_t off = READ_LE_UINT32(_res->_map + room * 6);
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if (off == 0) {
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error("Invalid room %d", room);
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}
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bool packed = true;
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if (off < 0) {
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off = -off;
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packed = false;
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}
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const uint8_t *p = _res->_map + off;
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_mapPalSlot1 = *p++;
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_mapPalSlot2 = *p++;
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_mapPalSlot3 = *p++;
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_mapPalSlot4 = *p++;
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if (level == 4 && room == 60) {
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// workaround for wrong palette colors (fire)
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_mapPalSlot4 = 5;
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}
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if (packed) {
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uint8_t *vid = _frontLayer;
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for (int i = 0; i < 4; ++i) {
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const int sz = READ_LE_UINT16(p); p += 2;
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PC_decodeMapHelper(sz, p, _res->_memBuf); p += sz;
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memcpy(vid, _res->_memBuf, 256 * 56);
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vid += 256 * 56;
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}
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} else {
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for (int i = 0; i < 4; ++i) {
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for (int y = 0; y < 224; ++y) {
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for (int x = 0; x < 64; ++x) {
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_frontLayer[i + x * 4 + 256 * y] = p[256 * 56 * i + x + 64 * y];
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}
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}
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}
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}
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memcpy(_backLayer, _frontLayer, _layerSize);
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}
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void Video::PC_setLevelPalettes() {
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debug(DBG_VIDEO, "Video::PC_setLevelPalettes()");
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if (_unkPalSlot2 == 0) {
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_unkPalSlot2 = _mapPalSlot3;
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}
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if (_unkPalSlot1 == 0) {
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_unkPalSlot1 = _mapPalSlot3;
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}
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setPaletteSlotBE(0x0, _mapPalSlot1);
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setPaletteSlotBE(0x1, _mapPalSlot2);
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setPaletteSlotBE(0x2, _mapPalSlot3);
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setPaletteSlotBE(0x3, _mapPalSlot4);
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if (_unkPalSlot1 == _mapPalSlot3) {
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setPaletteSlotLE(4, _conradPal1);
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} else {
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setPaletteSlotLE(4, _conradPal2);
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}
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// slot 5 is monster palette
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setPaletteSlotBE(0x8, _mapPalSlot1);
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setPaletteSlotBE(0x9, _mapPalSlot2);
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setPaletteSlotBE(0xA, _unkPalSlot2);
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setPaletteSlotBE(0xB, _mapPalSlot4);
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// slots 0xC and 0xD are cutscene palettes
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setTextPalette();
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}
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void Video::PC_decodeIcn(const uint8_t *src, int num, uint8_t *dst) {
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const int offset = READ_LE_UINT16(src + num * 2);
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const uint8_t *p = src + offset + 2;
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for (int i = 0; i < 16 * 16 / 2; ++i) {
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*dst++ = p[i] >> 4;
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*dst++ = p[i] & 15;
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}
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}
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void Video::PC_decodeSpc(const uint8_t *src, int w, int h, uint8_t *dst) {
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const int size = w * h / 2;
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for (int i = 0; i < size; ++i) {
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*dst++ = src[i] >> 4;
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*dst++ = src[i] & 15;
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}
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}
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static void AMIGA_planar16(uint8_t *dst, int w, int h, int depth, const uint8_t *src) {
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const int pitch = w * 16;
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const int planarSize = w * 2 * h;
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for (int y = 0; y < h; ++y) {
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for (int x = 0; x < w; ++x) {
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for (int i = 0; i < 16; ++i) {
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int color = 0;
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const int mask = 1 << (15 - i);
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for (int bit = 0; bit < depth; ++bit) {
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if (READ_BE_UINT16(src + bit * planarSize) & mask) {
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color |= 1 << bit;
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}
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}
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dst[x * 16 + i] = color;
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}
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src += 2;
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}
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dst += pitch;
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}
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}
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static void AMIGA_planar8(uint8_t *dst, int w, int h, const uint8_t *src) {
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assert(w == 8);
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for (int y = 0; y < h; ++y) {
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for (int i = 0; i < 8; ++i) {
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int color = 0;
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const int mask = 1 << (7 - i);
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for (int bit = 0; bit < 4; ++bit) {
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if (src[bit] & mask) {
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color |= 1 << bit;
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}
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}
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dst[i] = color;
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}
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src += 4;
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dst += w;
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}
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}
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static void AMIGA_planar24(uint8_t *dst, int w, int h, const uint8_t *src) {
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assert(w == 24);
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for (int y = 0; y < h; ++y) {
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for (int i = 0; i < 16; ++i) {
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int color = 0;
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const int mask = 1 << (15 - i);
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for (int bit = 0; bit < 4; ++bit) {
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if (READ_BE_UINT16(src + bit * 2) & mask) {
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color |= 1 << bit;
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}
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}
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dst[i] = color;
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}
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src += 8;
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for (int i = 0; i < 8; ++i) {
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int color = 0;
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const int mask = 1 << (7 - i);
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for (int bit = 0; bit < 4; ++bit) {
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if (src[bit] & mask) {
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color |= 1 << bit;
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}
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}
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dst[16 + i] = color;
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}
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src += 4;
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dst += w;
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}
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}
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static void AMIGA_planar_mask(uint8_t *dst, int x0, int y0, int w, int h, uint8_t *src, uint8_t *mask, int size) {
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dst += y0 * 256 + x0;
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for (int y = 0; y < h; ++y) {
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for (int x = 0; x < w * 2; ++x) {
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for (int i = 0; i < 8; ++i) {
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const int c_mask = 1 << (7 - i);
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int color = 0;
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for (int j = 0; j < 4; ++j) {
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if (mask[j * size] & c_mask) {
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color |= 1 << j;
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}
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}
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if (*src & c_mask) {
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const int px = x0 + 8 * x + i;
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const int py = y0 + y;
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if (px >= 0 && px < 256 && py >= 0 && py < 224) {
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dst[8 * x + i] = color;
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}
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}
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}
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++src;
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++mask;
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}
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dst += 256;
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}
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}
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static void AMIGA_decodeRle(uint8_t *dst, const uint8_t *src) {
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const int size = READ_BE_UINT16(src) & 0x7FFF; src += 2;
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for (int i = 0; i < size; ) {
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int code = src[i++];
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if ((code & 0x80) == 0) {
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++code;
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if (i + code > size) {
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code = size - i;
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}
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memcpy(dst, &src[i], code);
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i += code;
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} else {
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code = 1 - ((int8_t)code);
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memset(dst, src[i], code);
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++i;
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}
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dst += code;
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}
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}
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static void PC_drawTileMask(uint8_t *dst, int x0, int y0, int w, int h, uint8_t *m, uint8_t *p, int size) {
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assert(size == (w * 2 * h));
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for (int y = 0; y < h; ++y) {
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for (int x = 0; x < w; ++x) {
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const int bits = READ_BE_UINT16(m); m += 2;
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for (int bit = 0; bit < 8; ++bit) {
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const int j = y0 + y;
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const int i = x0 + 2 * (x * 8 + bit);
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if (i >= 0 && i < Video::GAMESCREEN_W && j >= 0 && j < Video::GAMESCREEN_H) {
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const uint8_t color = *p;
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if (bits & (1 << (15 - (bit * 2)))) {
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dst[j * Video::GAMESCREEN_W + i] = color >> 4;
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}
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if (bits & (1 << (15 - (bit * 2 + 1)))) {
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dst[j * Video::GAMESCREEN_W + i + 1] = color & 15;
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}
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}
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++p;
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}
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}
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}
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}
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static void decodeSgd(uint8_t *dst, const uint8_t *src, const uint8_t *data, const bool isAmiga) {
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int num = -1;
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uint8_t buf[256 * 32];
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int count = READ_BE_UINT16(src) - 1; src += 2;
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do {
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int d2 = READ_BE_UINT16(src); src += 2;
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int d0 = READ_BE_UINT16(src); src += 2;
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int d1 = READ_BE_UINT16(src); src += 2;
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if (d2 != 0xFFFF) {
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d2 &= ~(1 << 15);
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const int32_t offset = READ_BE_UINT32(data + d2 * 4);
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if (offset < 0) {
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const uint8_t *ptr = data - offset;
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const int size = READ_BE_UINT16(ptr); ptr += 2;
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if (num != d2) {
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num = d2;
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assert(size <= (int)sizeof(buf));
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memcpy(buf, ptr, size);
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}
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} else {
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if (num != d2) {
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num = d2;
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const int size = READ_BE_UINT16(data + offset) & 0x7FFF;
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assert(size <= (int)sizeof(buf));
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AMIGA_decodeRle(buf, data + offset);
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}
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}
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}
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const int w = (buf[0] + 1) >> 1;
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const int h = buf[1] + 1;
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const int planarSize = READ_BE_UINT16(buf + 2);
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if (isAmiga) {
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AMIGA_planar_mask(dst, (int16_t)d0, (int16_t)d1, w, h, buf + 4, buf + 4 + planarSize, planarSize);
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} else {
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PC_drawTileMask(dst, (int16_t)d0, (int16_t)d1, w, h, buf + 4, buf + 4 + planarSize, planarSize);
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}
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} while (--count >= 0);
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}
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static const uint8_t *AMIGA_mirrorTileY(const uint8_t *a2) {
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static uint8_t buf[32];
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a2 += 24;
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for (int j = 0; j < 4; ++j) {
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for (int i = 0; i < 8; ++i) {
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buf[31 - j * 8 - i] = *a2++;
|
|
}
|
|
a2 -= 16;
|
|
}
|
|
return buf;
|
|
}
|
|
|
|
static const uint8_t *AMIGA_mirrorTileX(const uint8_t *a2) {
|
|
static uint8_t buf[32];
|
|
|
|
for (int i = 0; i < 32; ++i) {
|
|
uint8_t mask = 0;
|
|
for (int bit = 0; bit < 8; ++bit) {
|
|
if (a2[i] & (1 << bit)) {
|
|
mask |= 1 << (7 - bit);
|
|
}
|
|
}
|
|
buf[i] = mask;
|
|
}
|
|
return buf;
|
|
}
|
|
|
|
static void AMIGA_drawTile(uint8_t *dst, int pitch, const uint8_t *src, int pal, const bool xflip, const bool yflip, int colorKey) {
|
|
if (yflip) {
|
|
src = AMIGA_mirrorTileY(src);
|
|
}
|
|
if (xflip) {
|
|
src = AMIGA_mirrorTileX(src);
|
|
}
|
|
for (int y = 0; y < 8; ++y) {
|
|
for (int i = 0; i < 8; ++i) {
|
|
const int mask = 1 << (7 - i);
|
|
int color = 0;
|
|
for (int bit = 0; bit < 4; ++bit) {
|
|
if (src[8 * bit] & mask) {
|
|
color |= 1 << bit;
|
|
}
|
|
}
|
|
if (color != colorKey) {
|
|
dst[i] = pal + color;
|
|
}
|
|
}
|
|
++src;
|
|
dst += pitch;
|
|
}
|
|
}
|
|
|
|
static void PC_drawTile(uint8_t *dst, const uint8_t *src, int mask, const bool xflip, const bool yflip, int colorKey) {
|
|
int pitch = Video::GAMESCREEN_W;
|
|
if (yflip) {
|
|
dst += 7 * pitch;
|
|
pitch = -pitch;
|
|
}
|
|
int inc = 1;
|
|
if (xflip) {
|
|
dst += 7;
|
|
inc = -inc;
|
|
}
|
|
for (int y = 0; y < 8; ++y) {
|
|
for (int i = 0; i < 8; i += 2) {
|
|
int color = *src >> 4;
|
|
if (color != colorKey) {
|
|
dst[inc * i] = mask | color;
|
|
}
|
|
color = *src & 15;
|
|
if (color != colorKey) {
|
|
dst[inc * (i + 1)] = mask | color;
|
|
}
|
|
++src;
|
|
}
|
|
dst += pitch;
|
|
}
|
|
}
|
|
|
|
static void decodeLevHelper(uint8_t *dst, const uint8_t *src, int offset10, int offset12, const uint8_t *a5, bool sgdBuf, bool isPC) {
|
|
if (offset10 != 0) {
|
|
const uint8_t *a0 = src + offset10;
|
|
for (int y = 0; y < 224; y += 8) {
|
|
for (int x = 0; x < 256; x += 8) {
|
|
const int d3 = isPC ? READ_LE_UINT16(a0) : READ_BE_UINT16(a0); a0 += 2;
|
|
const int d0 = d3 & 0x7FF;
|
|
if (d0 != 0) {
|
|
const uint8_t *a2 = a5 + d0 * 32;
|
|
const bool yflip = (d3 & (1 << 12)) != 0;
|
|
const bool xflip = (d3 & (1 << 11)) != 0;
|
|
int mask = 0;
|
|
if ((d3 & 0x8000) != 0) {
|
|
mask = 0x80 + ((d3 >> 6) & 0x10);
|
|
}
|
|
if (isPC) {
|
|
PC_drawTile(dst + y * 256 + x, a2, mask, xflip, yflip, -1);
|
|
} else {
|
|
AMIGA_drawTile(dst + y * 256 + x, 256, a2, mask, xflip, yflip, -1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (offset12 != 0) {
|
|
const uint8_t *a0 = src + offset12;
|
|
for (int y = 0; y < 224; y += 8) {
|
|
for (int x = 0; x < 256; x += 8) {
|
|
const int d3 = isPC ? READ_LE_UINT16(a0) : READ_BE_UINT16(a0); a0 += 2;
|
|
int d0 = d3 & 0x7FF;
|
|
if (d0 != 0 && sgdBuf) {
|
|
d0 -= 896;
|
|
}
|
|
if (d0 != 0) {
|
|
const uint8_t *a2 = a5 + d0 * 32;
|
|
const bool yflip = (d3 & (1 << 12)) != 0;
|
|
const bool xflip = (d3 & (1 << 11)) != 0;
|
|
int mask = 0;
|
|
if ((d3 & 0x6000) != 0 && sgdBuf) {
|
|
mask = 0x10;
|
|
} else if ((d3 & 0x8000) != 0) {
|
|
mask = 0x80 + ((d3 >> 6) & 0x10);
|
|
}
|
|
if (isPC) {
|
|
PC_drawTile(dst + y * 256 + x, a2, mask, xflip, yflip, 0);
|
|
} else {
|
|
AMIGA_drawTile(dst + y * 256 + x, 256, a2, mask, xflip, yflip, 0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Video::AMIGA_decodeLev(int level, int room) {
|
|
uint8_t *tmp = _res->_memBuf;
|
|
const int offset = READ_BE_UINT32(_res->_lev + room * 4);
|
|
if (!delphine_unpack(tmp, _res->_lev, offset)) {
|
|
error("Bad CRC for level %d room %d", level, room);
|
|
}
|
|
uint16_t offset10 = READ_BE_UINT16(tmp + 10);
|
|
const uint16_t offset12 = READ_BE_UINT16(tmp + 12);
|
|
const uint16_t offset14 = READ_BE_UINT16(tmp + 14);
|
|
static const int kTempMbkSize = 1024;
|
|
uint8_t *buf = (uint8_t *)malloc(kTempMbkSize * 32);
|
|
if (!buf) {
|
|
error("Unable to allocate mbk temporary buffer");
|
|
}
|
|
int sz = 0;
|
|
memset(buf, 0, 32);
|
|
sz += 32;
|
|
const uint8_t *a1 = tmp + offset14;
|
|
for (bool loop = true; loop;) {
|
|
int d0 = READ_BE_UINT16(a1); a1 += 2;
|
|
if (d0 & 0x8000) {
|
|
d0 &= ~0x8000;
|
|
loop = false;
|
|
}
|
|
const int d1 = _res->getBankDataSize(d0);
|
|
const uint8_t *a6 = _res->findBankData(d0);
|
|
if (!a6) {
|
|
a6 = _res->loadBankData(d0);
|
|
}
|
|
const int d3 = *a1++;
|
|
if (d3 == 255) {
|
|
assert(sz + d1 <= kTempMbkSize * 32);
|
|
memcpy(buf + sz, a6, d1);
|
|
sz += d1;
|
|
} else {
|
|
for (int i = 0; i < d3 + 1; ++i) {
|
|
const int d4 = *a1++;
|
|
assert(sz + 32 <= kTempMbkSize * 32);
|
|
memcpy(buf + sz, a6 + d4 * 32, 32);
|
|
sz += 32;
|
|
}
|
|
}
|
|
}
|
|
memset(_frontLayer, 0, _layerSize);
|
|
if (tmp[1] != 0) {
|
|
assert(_res->_sgd);
|
|
decodeSgd(_frontLayer, tmp + offset10, _res->_sgd, _res->isAmiga());
|
|
offset10 = 0;
|
|
}
|
|
decodeLevHelper(_frontLayer, tmp, offset10, offset12, buf, tmp[1] != 0, _res->isDOS());
|
|
free(buf);
|
|
memcpy(_backLayer, _frontLayer, _layerSize);
|
|
_mapPalSlot1 = READ_BE_UINT16(tmp + 2);
|
|
_mapPalSlot2 = READ_BE_UINT16(tmp + 4);
|
|
_mapPalSlot3 = READ_BE_UINT16(tmp + 6);
|
|
_mapPalSlot4 = READ_BE_UINT16(tmp + 8);
|
|
if (_res->isDOS()) {
|
|
// done in ::PC_setLevelPalettes
|
|
return;
|
|
}
|
|
// background
|
|
setPaletteSlotBE(0x0, _mapPalSlot1);
|
|
// objects
|
|
setPaletteSlotBE(0x1, (level == 0) ? _mapPalSlot3 : _mapPalSlot2);
|
|
setPaletteSlotBE(0x2, _mapPalSlot3);
|
|
setPaletteSlotBE(0x3, _mapPalSlot3);
|
|
// conrad
|
|
setPaletteSlotBE(0x4, _mapPalSlot3);
|
|
// foreground
|
|
setPaletteSlotBE(0x8, _mapPalSlot1);
|
|
setPaletteSlotBE(0x9, (level == 0) ? _mapPalSlot1 : _mapPalSlot3);
|
|
// inventory
|
|
setPaletteSlotBE(0xA, _mapPalSlot3);
|
|
}
|
|
|
|
void Video::AMIGA_decodeSpm(const uint8_t *src, uint8_t *dst) {
|
|
uint8_t buf[256 * 32];
|
|
const int size = READ_BE_UINT16(src + 3) & 0x7FFF;
|
|
assert(size <= (int)sizeof(buf));
|
|
AMIGA_decodeRle(buf, src + 3);
|
|
const int w = (src[2] >> 7) + 1;
|
|
const int h = src[2] & 0x7F;
|
|
AMIGA_planar16(dst, w, h, 3, buf);
|
|
}
|
|
|
|
void Video::AMIGA_decodeIcn(const uint8_t *src, int num, uint8_t *dst) {
|
|
for (int i = 0; i < num; ++i) {
|
|
const int h = 1 + *src++;
|
|
const int w = 1 + *src++;
|
|
const int size = w * h * 8;
|
|
src += 4 + size;
|
|
}
|
|
const int h = 1 + *src++;
|
|
const int w = 1 + *src++;
|
|
AMIGA_planar16(dst, w, h, 4, src + 4);
|
|
}
|
|
|
|
void Video::AMIGA_decodeSpc(const uint8_t *src, int w, int h, uint8_t *dst) {
|
|
switch (w) {
|
|
case 8:
|
|
AMIGA_planar8(dst, w, h, src);
|
|
break;
|
|
case 16:
|
|
case 32:
|
|
AMIGA_planar16(dst, w / 16, h, 4, src);
|
|
break;
|
|
case 24:
|
|
AMIGA_planar24(dst, w, h, src);
|
|
break;
|
|
default:
|
|
warning("AMIGA_decodeSpc w=%d unimplemented", w);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Video::AMIGA_decodeCmp(const uint8_t *src, uint8_t *dst) {
|
|
AMIGA_planar16(dst, 20, 224, 5, src);
|
|
}
|
|
|
|
void Video::drawSpriteSub1(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask) {
|
|
debug(DBG_VIDEO, "Video::drawSpriteSub1(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
|
|
while (h--) {
|
|
for (int i = 0; i < w; ++i) {
|
|
if (src[i] != 0) {
|
|
dst[i] = src[i] | colMask;
|
|
}
|
|
}
|
|
src += pitch;
|
|
dst += 256;
|
|
}
|
|
}
|
|
|
|
void Video::drawSpriteSub2(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask) {
|
|
debug(DBG_VIDEO, "Video::drawSpriteSub2(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
|
|
while (h--) {
|
|
for (int i = 0; i < w; ++i) {
|
|
if (src[-i] != 0) {
|
|
dst[i] = src[-i] | colMask;
|
|
}
|
|
}
|
|
src += pitch;
|
|
dst += 256;
|
|
}
|
|
}
|
|
|
|
void Video::drawSpriteSub3(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask) {
|
|
debug(DBG_VIDEO, "Video::drawSpriteSub3(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
|
|
while (h--) {
|
|
for (int i = 0; i < w; ++i) {
|
|
if (src[i] != 0 && !(dst[i] & 0x80)) {
|
|
dst[i] = src[i] | colMask;
|
|
}
|
|
}
|
|
src += pitch;
|
|
dst += 256;
|
|
}
|
|
}
|
|
|
|
void Video::drawSpriteSub4(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask) {
|
|
debug(DBG_VIDEO, "Video::drawSpriteSub4(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
|
|
while (h--) {
|
|
for (int i = 0; i < w; ++i) {
|
|
if (src[-i] != 0 && !(dst[i] & 0x80)) {
|
|
dst[i] = src[-i] | colMask;
|
|
}
|
|
}
|
|
src += pitch;
|
|
dst += 256;
|
|
}
|
|
}
|
|
|
|
void Video::drawSpriteSub5(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask) {
|
|
debug(DBG_VIDEO, "Video::drawSpriteSub5(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
|
|
while (h--) {
|
|
for (int i = 0; i < w; ++i) {
|
|
if (src[i * pitch] != 0 && !(dst[i] & 0x80)) {
|
|
dst[i] = src[i * pitch] | colMask;
|
|
}
|
|
}
|
|
++src;
|
|
dst += 256;
|
|
}
|
|
}
|
|
|
|
void Video::drawSpriteSub6(const uint8_t *src, uint8_t *dst, int pitch, int h, int w, uint8_t colMask) {
|
|
debug(DBG_VIDEO, "Video::drawSpriteSub6(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
|
|
while (h--) {
|
|
for (int i = 0; i < w; ++i) {
|
|
if (src[-i * pitch] != 0 && !(dst[i] & 0x80)) {
|
|
dst[i] = src[-i * pitch] | colMask;
|
|
}
|
|
}
|
|
++src;
|
|
dst += 256;
|
|
}
|
|
}
|
|
|
|
void Video::PC_drawChar(uint8_t c, int16_t y, int16_t x) {
|
|
debug(DBG_VIDEO, "Video::PC_drawChar(0x%X, %d, %d)", c, y, x);
|
|
y *= 8;
|
|
x *= 8;
|
|
const uint8_t *src = _res->_fnt + (c - 32) * 32;
|
|
uint8_t *dst = _frontLayer + x + 256 * y;
|
|
for (int h = 0; h < 8; ++h) {
|
|
for (int i = 0; i < 4; ++i, ++src) {
|
|
const uint8_t c1 = *src >> 4;
|
|
if (c1 != 0) {
|
|
if (c1 != 2) {
|
|
*dst = _charFrontColor;
|
|
} else {
|
|
*dst = _charShadowColor;
|
|
}
|
|
} else if (_charTransparentColor != 0xFF) {
|
|
*dst = _charTransparentColor;
|
|
}
|
|
++dst;
|
|
const uint8_t c2 = *src & 15;
|
|
if (c2 != 0) {
|
|
if (c2 != 2) {
|
|
*dst = _charFrontColor;
|
|
} else {
|
|
*dst = _charShadowColor;
|
|
}
|
|
} else if (_charTransparentColor != 0xFF) {
|
|
*dst = _charTransparentColor;
|
|
}
|
|
++dst;
|
|
}
|
|
dst += 256 - 8;
|
|
}
|
|
}
|
|
|
|
void Video::AMIGA_drawStringChar(uint8_t *dst, int pitch, const uint8_t *src, uint8_t color, uint8_t chr) {
|
|
assert(chr >= 32);
|
|
AMIGA_decodeIcn(src, chr - 32, _res->_memBuf);
|
|
src = _res->_memBuf;
|
|
for (int y = 0; y < 8; ++y) {
|
|
for (int x = 0; x < 8; ++x) {
|
|
if (src[x] != 0) {
|
|
dst[x] = color;
|
|
}
|
|
}
|
|
src += 16;
|
|
dst += pitch;
|
|
}
|
|
}
|
|
|
|
void Video::PC_drawStringChar(uint8_t *dst, int pitch, const uint8_t *src, uint8_t color, uint8_t chr) {
|
|
assert(chr >= 32);
|
|
src += (chr - 32) * 8 * 4;
|
|
for (int y = 0; y < 8; ++y) {
|
|
for (int x = 0; x < 4; ++x) {
|
|
const uint8_t c1 = src[x] >> 4;
|
|
if (c1 != 0) {
|
|
*dst = (c1 == 15) ? color : (0xE0 + c1);
|
|
}
|
|
++dst;
|
|
const uint8_t c2 = src[x] & 15;
|
|
if (c2 != 0) {
|
|
*dst = (c2 == 15) ? color : (0xE0 + c2);
|
|
}
|
|
++dst;
|
|
}
|
|
src += 4;
|
|
dst += pitch - CHAR_W;
|
|
}
|
|
}
|
|
|
|
const char *Video::drawString(const char *str, int16_t x, int16_t y, uint8_t col) {
|
|
debug(DBG_VIDEO, "Video::drawString('%s', %d, %d, 0x%X)", str, x, y, col);
|
|
drawCharFunc dcf = _drawChar;
|
|
int len = 0;
|
|
uint8_t *dst = _frontLayer + y * 256 + x;
|
|
while (1) {
|
|
const uint8_t c = *str++;
|
|
if (c == 0 || c == 0xB || c == 0xA) {
|
|
break;
|
|
}
|
|
(this->*dcf)(dst, 256, _res->_fnt, col, c);
|
|
dst += CHAR_W;
|
|
++len;
|
|
}
|
|
markBlockAsDirty(x, y, len * 8, 8);
|
|
return str - 1;
|
|
}
|
|
|
|
Color Video::AMIGA_convertColor(const uint16_t color, bool bgr) { // 4bits to 8bits
|
|
int r = (color & 0xF00) >> 8;
|
|
int g = (color & 0xF0) >> 4;
|
|
int b = color & 0xF;
|
|
if (bgr) {
|
|
SWAP(r, b);
|
|
}
|
|
Color c;
|
|
c.r = (r << 4) | r;
|
|
c.g = (g << 4) | g;
|
|
c.b = (b << 4) | b;
|
|
return c;
|
|
}
|