332 lines
6.1 KiB
CMake
332 lines
6.1 KiB
CMake
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ADD_EXECUTABLE( aa_demo ${WIN32GUI}
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aa_demo.cpp
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)
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ADD_EXECUTABLE( aa_test ${WIN32GUI}
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aa_test.cpp
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)
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ADD_EXECUTABLE( alpha_gradient ${WIN32GUI}
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alpha_gradient.cpp
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)
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ADD_EXECUTABLE( alpha_mask ${WIN32GUI}
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alpha_mask.cpp
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parse_lion.cpp
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)
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ADD_EXECUTABLE( alpha_mask2 ${WIN32GUI}
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alpha_mask.cpp
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parse_lion.cpp
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)
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ADD_EXECUTABLE( alpha_mask3 ${WIN32GUI}
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alpha_mask.cpp
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make_arrows.cpp
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make_gb_poly.cpp
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parse_lion.cpp
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)
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ADD_EXECUTABLE( bezier_div ${WIN32GUI}
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bezier_div.cpp
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interactive_polygon.cpp
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)
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ADD_EXECUTABLE( blend_color ${WIN32GUI}
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blend_color.cpp
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)
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ADD_EXECUTABLE( blur ${WIN32GUI}
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blur.cpp
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)
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ADD_EXECUTABLE( bspline ${WIN32GUI}
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bspline.cpp
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interactive_polygon.cpp
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)
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ADD_EXECUTABLE( circles ${WIN32GUI}
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circles.cpp
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)
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ADD_EXECUTABLE( component_rendering ${WIN32GUI}
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component_rendering.cpp
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)
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ADD_EXECUTABLE( compositing ${WIN32GUI}
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compositing.cpp
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)
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ADD_EXECUTABLE( compositing2 ${WIN32GUI}
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compositing2.cpp
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)
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ADD_EXECUTABLE( conv_contour ${WIN32GUI}
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conv_contour.cpp
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)
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ADD_EXECUTABLE( conv_dash_marker ${WIN32GUI}
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conv_dash_marker.cpp
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)
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ADD_EXECUTABLE( conv_stroke ${WIN32GUI}
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conv_stroke.cpp
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)
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ADD_EXECUTABLE( distortions ${WIN32GUI}
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distortions.cpp
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)
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ADD_EXECUTABLE( flash_rasterizer ${WIN32GUI}
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flash_rasterizer.cpp
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)
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ADD_EXECUTABLE( flash_rasterizer2 ${WIN32GUI}
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flash_rasterizer2.cpp
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)
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IF ( agg_USE_FREETYPE )
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ADD_EXECUTABLE( freetype_test ${WIN32GUI}
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freetype_test.cpp
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make_arrows.cpp
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make_gb_poly.cpp
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)
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ENDIF ( agg_USE_FREETYPE )
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ADD_EXECUTABLE( gamma_correction ${WIN32GUI}
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gamma_correction.cpp
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)
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ADD_EXECUTABLE( gamma_ctrl ${WIN32GUI}
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gamma_ctrl.cpp
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)
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ADD_EXECUTABLE( gamma_tuner ${WIN32GUI}
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gamma_tuner.cpp
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)
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ADD_EXECUTABLE( gouraud ${WIN32GUI}
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gouraud.cpp
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)
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ADD_EXECUTABLE( gouraud_mesh ${WIN32GUI}
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gouraud_mesh.cpp
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)
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IF ( agg_USE_GPC )
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ADD_EXECUTABLE( gpc_test ${WIN32GUI}
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gpc_test.cpp
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make_arrows.cpp
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make_gb_poly.cpp
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)
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ENDIF ( agg_USE_GPC )
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ADD_EXECUTABLE( gradients ${WIN32GUI}
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gradients.cpp
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)
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ADD_EXECUTABLE( gradient_focal ${WIN32GUI}
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gradient_focal.cpp
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)
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ADD_EXECUTABLE( gradients_contour ${WIN32GUI}
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gradients_contour.cpp
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make_arrows.cpp
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make_gb_poly.cpp
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parse_lion.cpp
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)
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ADD_EXECUTABLE( graph_test ${WIN32GUI}
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graph_test.cpp
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)
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ADD_EXECUTABLE( idea ${WIN32GUI}
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idea.cpp
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)
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ADD_EXECUTABLE( image1 ${WIN32GUI}
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image1.cpp
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)
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ADD_EXECUTABLE( image_alpha ${WIN32GUI}
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image_alpha.cpp
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)
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ADD_EXECUTABLE( image_filters ${WIN32GUI}
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image_filters.cpp
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)
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ADD_EXECUTABLE( image_filters2 ${WIN32GUI}
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image_filters2.cpp
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)
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ADD_EXECUTABLE( image_fltr_graph ${WIN32GUI}
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image_fltr_graph.cpp
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)
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ADD_EXECUTABLE( image_perspective ${WIN32GUI}
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image_perspective.cpp
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interactive_polygon.cpp
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)
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ADD_EXECUTABLE( image_resample ${WIN32GUI}
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image_resample.cpp
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interactive_polygon.cpp
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)
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ADD_EXECUTABLE( image_transforms ${WIN32GUI}
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image_transforms.cpp
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)
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ADD_EXECUTABLE( line_patterns ${WIN32GUI}
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line_patterns.cpp
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)
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ADD_EXECUTABLE( line_patterns_clip ${WIN32GUI}
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line_patterns_clip.cpp
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)
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ADD_EXECUTABLE( lion ${WIN32GUI}
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lion.cpp
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parse_lion.cpp
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)
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ADD_EXECUTABLE( lion_lens ${WIN32GUI}
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lion_lens.cpp
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parse_lion.cpp
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)
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ADD_EXECUTABLE( lion_outline ${WIN32GUI}
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lion_outline.cpp
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parse_lion.cpp
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)
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ADD_EXECUTABLE( mol_view ${WIN32GUI}
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mol_view.cpp
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)
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ADD_EXECUTABLE( multi_clip ${WIN32GUI}
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multi_clip.cpp
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parse_lion.cpp
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)
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ADD_EXECUTABLE( pattern_fill ${WIN32GUI}
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pattern_fill.cpp
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)
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ADD_EXECUTABLE( pattern_perspective ${WIN32GUI}
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pattern_perspective.cpp
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interactive_polygon.cpp
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)
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ADD_EXECUTABLE( pattern_resample ${WIN32GUI}
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pattern_resample.cpp
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interactive_polygon.cpp
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)
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ADD_EXECUTABLE( perspective ${WIN32GUI}
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perspective.cpp
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interactive_polygon.cpp
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parse_lion.cpp
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)
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ADD_EXECUTABLE( polymorphic_renderer ${WIN32GUI}
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polymorphic_renderer.cpp
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)
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ADD_EXECUTABLE( rasterizers ${WIN32GUI}
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rasterizers.cpp
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)
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ADD_EXECUTABLE( rasterizers2 ${WIN32GUI}
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rasterizers2.cpp
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)
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ADD_EXECUTABLE( rasterizer_compound ${WIN32GUI}
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rasterizer_compound.cpp
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)
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ADD_EXECUTABLE( raster_text ${WIN32GUI}
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raster_text.cpp
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)
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ADD_EXECUTABLE( rounded_rect ${WIN32GUI}
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rounded_rect.cpp
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)
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ADD_EXECUTABLE( scanline_boolean ${WIN32GUI}
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scanline_boolean.cpp
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interactive_polygon.cpp
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)
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ADD_EXECUTABLE( scanline_boolean2 ${WIN32GUI}
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scanline_boolean2.cpp
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make_arrows.cpp
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make_gb_poly.cpp
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)
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ADD_EXECUTABLE( simple_blur ${WIN32GUI}
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simple_blur.cpp
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parse_lion.cpp
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)
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IF(WIN32)
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ADD_EXECUTABLE( trans_curve1 ${WIN32GUI}
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trans_curve1.cpp
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interactive_polygon.cpp
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)
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ADD_EXECUTABLE( trans_curve2 ${WIN32GUI}
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trans_curve2.cpp
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interactive_polygon.cpp
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)
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ADD_EXECUTABLE( truetype_test ${WIN32GUI}
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truetype_test.cpp
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)
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ENDIF(WIN32)
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ADD_EXECUTABLE( trans_polar ${WIN32GUI}
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trans_polar.cpp
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)
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IF ( agg_USE_EXPAT )
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ADD_EXECUTABLE( svg_test ${WIN32GUI}
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./svg_viewer/svg_test.cpp
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./svg_viewer/agg_svg_exception.h
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./svg_viewer/agg_svg_parser.cpp
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./svg_viewer/agg_svg_parser.h
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./svg_viewer/agg_svg_path_renderer.cpp
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./svg_viewer/agg_svg_path_renderer.h
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./svg_viewer/agg_svg_path_tokenizer.cpp
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./svg_viewer/agg_svg_path_tokenizer.h
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)
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ENDIF ( agg_USE_EXPAT )
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IF(WIN32)
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ADD_EXECUTABLE( pure_api ${WIN32GUI}
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./win32_api/pure_api/pure_api.h
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./win32_api/pure_api/pure_api.cpp
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./win32_api/pure_api/resource.h
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./win32_api/pure_api/StdAfx.h
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./win32_api/pure_api/StdAfx.cpp
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./win32_api/pure_api/pure_api.rc
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parse_lion.cpp
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)
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ENDIF(WIN32)
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IF( agg_USE_AGG2D )
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ADD_EXECUTABLE( agg2_demo ${WIN32GUI}
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agg2d_demo.cpp
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)
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ENDIF( agg_USE_AGG2D )
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