1354 lines
44 KiB
C
1354 lines
44 KiB
C
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//----------------------------------------------------------------------------
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// Anti-Grain Geometry - Version 2.4
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// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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//----------------------------------------------------------------------------
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//
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// Adaptation for high precision colors has been sponsored by
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// Liberty Technology Systems, Inc., visit http://lib-sys.com
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//
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// Liberty Technology Systems, Inc. is the provider of
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// PostScript and PDF technology for software developers.
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//
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//----------------------------------------------------------------------------
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// Contact: mcseem@antigrain.com
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// mcseemagg@yahoo.com
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// http://www.antigrain.com
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//----------------------------------------------------------------------------
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#ifndef AGG_COLOR_RGBA_INCLUDED
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#define AGG_COLOR_RGBA_INCLUDED
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#include <cmath>
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#include "agg_basics.h"
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#include "agg_gamma_lut.h"
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namespace agg
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{
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// Supported component orders for RGB and RGBA pixel formats
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//=======================================================================
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struct order_rgb { enum rgb_e { R=0, G=1, B=2, N=3 }; };
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struct order_bgr { enum bgr_e { B=0, G=1, R=2, N=3 }; };
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struct order_rgba { enum rgba_e { R=0, G=1, B=2, A=3, N=4 }; };
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struct order_argb { enum argb_e { A=0, R=1, G=2, B=3, N=4 }; };
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struct order_abgr { enum abgr_e { A=0, B=1, G=2, R=3, N=4 }; };
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struct order_bgra { enum bgra_e { B=0, G=1, R=2, A=3, N=4 }; };
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// Colorspace tag types.
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struct linear {};
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struct sRGB {};
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//====================================================================rgba
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struct rgba
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{
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typedef double value_type;
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double r;
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double g;
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double b;
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double a;
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//--------------------------------------------------------------------
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rgba() {}
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//--------------------------------------------------------------------
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rgba(double r_, double g_, double b_, double a_=1.0) :
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r(r_), g(g_), b(b_), a(a_) {}
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//--------------------------------------------------------------------
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rgba(const rgba& c, double a_) : r(c.r), g(c.g), b(c.b), a(a_) {}
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//--------------------------------------------------------------------
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rgba& clear()
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{
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r = g = b = a = 0;
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return *this;
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}
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//--------------------------------------------------------------------
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rgba& transparent()
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{
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a = 0;
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return *this;
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}
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//--------------------------------------------------------------------
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rgba& opacity(double a_)
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{
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if (a_ < 0) a = 0;
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else if (a_ > 1) a = 1;
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else a = a_;
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return *this;
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}
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//--------------------------------------------------------------------
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double opacity() const
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{
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return a;
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}
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//--------------------------------------------------------------------
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rgba& premultiply()
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{
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r *= a;
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g *= a;
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b *= a;
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return *this;
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}
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//--------------------------------------------------------------------
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rgba& premultiply(double a_)
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{
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if (a <= 0 || a_ <= 0)
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{
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r = g = b = a = 0;
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}
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else
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{
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a_ /= a;
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r *= a_;
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g *= a_;
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b *= a_;
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a = a_;
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}
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return *this;
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}
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//--------------------------------------------------------------------
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rgba& demultiply()
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{
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if (a == 0)
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{
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r = g = b = 0;
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}
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else
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{
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double a_ = 1.0 / a;
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r *= a_;
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g *= a_;
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b *= a_;
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}
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return *this;
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}
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//--------------------------------------------------------------------
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rgba gradient(rgba c, double k) const
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{
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rgba ret;
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ret.r = r + (c.r - r) * k;
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ret.g = g + (c.g - g) * k;
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ret.b = b + (c.b - b) * k;
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ret.a = a + (c.a - a) * k;
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return ret;
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}
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rgba& operator+=(const rgba& c)
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{
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r += c.r;
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g += c.g;
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b += c.b;
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a += c.a;
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return *this;
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}
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rgba& operator*=(double k)
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{
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r *= k;
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g *= k;
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b *= k;
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a *= k;
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return *this;
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}
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//--------------------------------------------------------------------
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static rgba no_color() { return rgba(0,0,0,0); }
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//--------------------------------------------------------------------
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static rgba from_wavelength(double wl, double gamma = 1.0);
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//--------------------------------------------------------------------
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explicit rgba(double wavelen, double gamma=1.0)
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{
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*this = from_wavelength(wavelen, gamma);
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}
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};
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inline rgba operator+(const rgba& a, const rgba& b)
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{
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return rgba(a) += b;
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}
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inline rgba operator*(const rgba& a, double b)
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{
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return rgba(a) *= b;
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}
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//------------------------------------------------------------------------
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inline rgba rgba::from_wavelength(double wl, double gamma)
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{
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rgba t(0.0, 0.0, 0.0);
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if (wl >= 380.0 && wl <= 440.0)
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{
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t.r = -1.0 * (wl - 440.0) / (440.0 - 380.0);
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t.b = 1.0;
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}
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else if (wl >= 440.0 && wl <= 490.0)
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{
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t.g = (wl - 440.0) / (490.0 - 440.0);
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t.b = 1.0;
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}
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else if (wl >= 490.0 && wl <= 510.0)
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{
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t.g = 1.0;
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t.b = -1.0 * (wl - 510.0) / (510.0 - 490.0);
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}
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else if (wl >= 510.0 && wl <= 580.0)
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{
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t.r = (wl - 510.0) / (580.0 - 510.0);
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t.g = 1.0;
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}
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else if (wl >= 580.0 && wl <= 645.0)
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{
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t.r = 1.0;
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t.g = -1.0 * (wl - 645.0) / (645.0 - 580.0);
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}
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else if (wl >= 645.0 && wl <= 780.0)
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{
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t.r = 1.0;
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}
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double s = 1.0;
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if (wl > 700.0) s = 0.3 + 0.7 * (780.0 - wl) / (780.0 - 700.0);
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else if (wl < 420.0) s = 0.3 + 0.7 * (wl - 380.0) / (420.0 - 380.0);
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t.r = std::pow(t.r * s, gamma);
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t.g = std::pow(t.g * s, gamma);
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t.b = std::pow(t.b * s, gamma);
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return t;
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}
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inline rgba rgba_pre(double r, double g, double b, double a)
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{
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return rgba(r, g, b, a).premultiply();
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}
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//===================================================================rgba8
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template<class Colorspace>
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struct rgba8T
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{
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typedef int8u value_type;
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typedef int32u calc_type;
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typedef int32 long_type;
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enum base_scale_e
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{
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base_shift = 8,
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base_scale = 1 << base_shift,
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base_mask = base_scale - 1,
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base_MSB = 1 << (base_shift - 1)
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};
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typedef rgba8T self_type;
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value_type r;
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value_type g;
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value_type b;
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value_type a;
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static void convert(rgba8T<linear>& dst, const rgba8T<sRGB>& src)
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{
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dst.r = sRGB_conv<value_type>::rgb_from_sRGB(src.r);
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dst.g = sRGB_conv<value_type>::rgb_from_sRGB(src.g);
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dst.b = sRGB_conv<value_type>::rgb_from_sRGB(src.b);
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dst.a = src.a;
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}
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static void convert(rgba8T<sRGB>& dst, const rgba8T<linear>& src)
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{
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dst.r = sRGB_conv<value_type>::rgb_to_sRGB(src.r);
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dst.g = sRGB_conv<value_type>::rgb_to_sRGB(src.g);
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dst.b = sRGB_conv<value_type>::rgb_to_sRGB(src.b);
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dst.a = src.a;
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}
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static void convert(rgba8T<linear>& dst, const rgba& src)
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{
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dst.r = value_type(uround(src.r * base_mask));
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dst.g = value_type(uround(src.g * base_mask));
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dst.b = value_type(uround(src.b * base_mask));
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dst.a = value_type(uround(src.a * base_mask));
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}
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static void convert(rgba8T<sRGB>& dst, const rgba& src)
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{
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// Use the "float" table.
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dst.r = sRGB_conv<float>::rgb_to_sRGB(float(src.r));
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dst.g = sRGB_conv<float>::rgb_to_sRGB(float(src.g));
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dst.b = sRGB_conv<float>::rgb_to_sRGB(float(src.b));
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dst.a = sRGB_conv<float>::alpha_to_sRGB(float(src.a));
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}
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static void convert(rgba& dst, const rgba8T<linear>& src)
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{
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dst.r = src.r / 255.0;
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dst.g = src.g / 255.0;
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dst.b = src.b / 255.0;
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dst.a = src.a / 255.0;
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}
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static void convert(rgba& dst, const rgba8T<sRGB>& src)
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{
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// Use the "float" table.
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dst.r = sRGB_conv<float>::rgb_from_sRGB(src.r);
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dst.g = sRGB_conv<float>::rgb_from_sRGB(src.g);
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dst.b = sRGB_conv<float>::rgb_from_sRGB(src.b);
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dst.a = sRGB_conv<float>::alpha_from_sRGB(src.a);
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}
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//--------------------------------------------------------------------
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rgba8T() {}
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//--------------------------------------------------------------------
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rgba8T(unsigned r_, unsigned g_, unsigned b_, unsigned a_ = base_mask) :
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r(value_type(r_)),
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g(value_type(g_)),
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b(value_type(b_)),
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a(value_type(a_)) {}
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//--------------------------------------------------------------------
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rgba8T(const rgba& c)
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{
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convert(*this, c);
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}
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//--------------------------------------------------------------------
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rgba8T(const self_type& c, unsigned a_) :
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r(c.r), g(c.g), b(c.b), a(value_type(a_)) {}
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//--------------------------------------------------------------------
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template<class T>
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rgba8T(const rgba8T<T>& c)
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{
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convert(*this, c);
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}
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//--------------------------------------------------------------------
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operator rgba() const
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{
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rgba c;
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convert(c, *this);
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return c;
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}
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//--------------------------------------------------------------------
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static AGG_INLINE double to_double(value_type a)
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{
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return double(a) / base_mask;
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}
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//--------------------------------------------------------------------
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static AGG_INLINE value_type from_double(double a)
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{
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return value_type(uround(a * base_mask));
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}
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//--------------------------------------------------------------------
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static AGG_INLINE value_type empty_value()
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{
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return 0;
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}
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//--------------------------------------------------------------------
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static AGG_INLINE value_type full_value()
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{
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return base_mask;
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}
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//--------------------------------------------------------------------
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AGG_INLINE bool is_transparent() const
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{
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return a == 0;
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}
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//--------------------------------------------------------------------
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AGG_INLINE bool is_opaque() const
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{
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return a == base_mask;
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}
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//--------------------------------------------------------------------
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static AGG_INLINE value_type invert(value_type x)
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{
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return base_mask - x;
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}
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//--------------------------------------------------------------------
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// Fixed-point multiply, exact over int8u.
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static AGG_INLINE value_type multiply(value_type a, value_type b)
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{
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calc_type t = a * b + base_MSB;
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return value_type(((t >> base_shift) + t) >> base_shift);
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}
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//--------------------------------------------------------------------
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static AGG_INLINE value_type demultiply(value_type a, value_type b)
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{
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if (a * b == 0)
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{
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return 0;
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}
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else if (a >= b)
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{
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return base_mask;
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|
}
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else return value_type((a * base_mask + (b >> 1)) / b);
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}
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//--------------------------------------------------------------------
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template<typename T>
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static AGG_INLINE T downscale(T a)
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{
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|
return a >> base_shift;
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}
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//--------------------------------------------------------------------
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||
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template<typename T>
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static AGG_INLINE T downshift(T a, unsigned n)
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{
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return a >> n;
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|
}
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||
|
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||
|
//--------------------------------------------------------------------
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||
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// Fixed-point multiply, exact over int8u.
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||
|
// Specifically for multiplying a color component by a cover.
|
||
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static AGG_INLINE value_type mult_cover(value_type a, cover_type b)
|
||
|
{
|
||
|
return multiply(a, b);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE cover_type scale_cover(cover_type a, value_type b)
|
||
|
{
|
||
|
return multiply(b, a);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
// Interpolate p to q by a, assuming q is premultiplied by a.
|
||
|
static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a)
|
||
|
{
|
||
|
return p + q - multiply(p, a);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
// Interpolate p to q by a.
|
||
|
static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a)
|
||
|
{
|
||
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int t = (q - p) * a + base_MSB - (p > q);
|
||
|
return value_type(p + (((t >> base_shift) + t) >> base_shift));
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
self_type& clear()
|
||
|
{
|
||
|
r = g = b = a = 0;
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
self_type& transparent()
|
||
|
{
|
||
|
a = 0;
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
self_type& opacity(double a_)
|
||
|
{
|
||
|
if (a_ < 0) a = 0;
|
||
|
else if (a_ > 1) a = 1;
|
||
|
else a = (value_type)uround(a_ * double(base_mask));
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
double opacity() const
|
||
|
{
|
||
|
return double(a) / double(base_mask);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE self_type& premultiply()
|
||
|
{
|
||
|
if (a != base_mask)
|
||
|
{
|
||
|
if (a == 0)
|
||
|
{
|
||
|
r = g = b = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
r = multiply(r, a);
|
||
|
g = multiply(g, a);
|
||
|
b = multiply(b, a);
|
||
|
}
|
||
|
}
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE self_type& premultiply(unsigned a_)
|
||
|
{
|
||
|
if (a != base_mask || a_ < base_mask)
|
||
|
{
|
||
|
if (a == 0 || a_ == 0)
|
||
|
{
|
||
|
r = g = b = a = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
calc_type r_ = (calc_type(r) * a_) / a;
|
||
|
calc_type g_ = (calc_type(g) * a_) / a;
|
||
|
calc_type b_ = (calc_type(b) * a_) / a;
|
||
|
r = value_type((r_ > a_) ? a_ : r_);
|
||
|
g = value_type((g_ > a_) ? a_ : g_);
|
||
|
b = value_type((b_ > a_) ? a_ : b_);
|
||
|
a = value_type(a_);
|
||
|
}
|
||
|
}
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE self_type& demultiply()
|
||
|
{
|
||
|
if (a < base_mask)
|
||
|
{
|
||
|
if (a == 0)
|
||
|
{
|
||
|
r = g = b = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
calc_type r_ = (calc_type(r) * base_mask) / a;
|
||
|
calc_type g_ = (calc_type(g) * base_mask) / a;
|
||
|
calc_type b_ = (calc_type(b) * base_mask) / a;
|
||
|
r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_);
|
||
|
g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_);
|
||
|
b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_);
|
||
|
}
|
||
|
}
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE self_type gradient(const self_type& c, double k) const
|
||
|
{
|
||
|
self_type ret;
|
||
|
calc_type ik = uround(k * base_mask);
|
||
|
ret.r = lerp(r, c.r, ik);
|
||
|
ret.g = lerp(g, c.g, ik);
|
||
|
ret.b = lerp(b, c.b, ik);
|
||
|
ret.a = lerp(a, c.a, ik);
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE void add(const self_type& c, unsigned cover)
|
||
|
{
|
||
|
calc_type cr, cg, cb, ca;
|
||
|
if (cover == cover_mask)
|
||
|
{
|
||
|
if (c.a == base_mask)
|
||
|
{
|
||
|
*this = c;
|
||
|
return;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
cr = r + c.r;
|
||
|
cg = g + c.g;
|
||
|
cb = b + c.b;
|
||
|
ca = a + c.a;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
cr = r + mult_cover(c.r, cover);
|
||
|
cg = g + mult_cover(c.g, cover);
|
||
|
cb = b + mult_cover(c.b, cover);
|
||
|
ca = a + mult_cover(c.a, cover);
|
||
|
}
|
||
|
r = (value_type)((cr > calc_type(base_mask)) ? calc_type(base_mask) : cr);
|
||
|
g = (value_type)((cg > calc_type(base_mask)) ? calc_type(base_mask) : cg);
|
||
|
b = (value_type)((cb > calc_type(base_mask)) ? calc_type(base_mask) : cb);
|
||
|
a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
template<class GammaLUT>
|
||
|
AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma)
|
||
|
{
|
||
|
r = gamma.dir(r);
|
||
|
g = gamma.dir(g);
|
||
|
b = gamma.dir(b);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
template<class GammaLUT>
|
||
|
AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma)
|
||
|
{
|
||
|
r = gamma.inv(r);
|
||
|
g = gamma.inv(g);
|
||
|
b = gamma.inv(b);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static self_type no_color() { return self_type(0,0,0,0); }
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static self_type from_wavelength(double wl, double gamma = 1.0)
|
||
|
{
|
||
|
return self_type(rgba::from_wavelength(wl, gamma));
|
||
|
}
|
||
|
};
|
||
|
|
||
|
typedef rgba8T<linear> rgba8;
|
||
|
typedef rgba8T<sRGB> srgba8;
|
||
|
|
||
|
|
||
|
//-------------------------------------------------------------rgb8_packed
|
||
|
inline rgba8 rgb8_packed(unsigned v)
|
||
|
{
|
||
|
return rgba8((v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF);
|
||
|
}
|
||
|
|
||
|
//-------------------------------------------------------------bgr8_packed
|
||
|
inline rgba8 bgr8_packed(unsigned v)
|
||
|
{
|
||
|
return rgba8(v & 0xFF, (v >> 8) & 0xFF, (v >> 16) & 0xFF);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------argb8_packed
|
||
|
inline rgba8 argb8_packed(unsigned v)
|
||
|
{
|
||
|
return rgba8((v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF, v >> 24);
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------rgba8_gamma_dir
|
||
|
template<class GammaLUT>
|
||
|
rgba8 rgba8_gamma_dir(rgba8 c, const GammaLUT& gamma)
|
||
|
{
|
||
|
return rgba8(gamma.dir(c.r), gamma.dir(c.g), gamma.dir(c.b), c.a);
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------rgba8_gamma_inv
|
||
|
template<class GammaLUT>
|
||
|
rgba8 rgba8_gamma_inv(rgba8 c, const GammaLUT& gamma)
|
||
|
{
|
||
|
return rgba8(gamma.inv(c.r), gamma.inv(c.g), gamma.inv(c.b), c.a);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//==================================================================rgba16
|
||
|
struct rgba16
|
||
|
{
|
||
|
typedef int16u value_type;
|
||
|
typedef int32u calc_type;
|
||
|
typedef int64 long_type;
|
||
|
enum base_scale_e
|
||
|
{
|
||
|
base_shift = 16,
|
||
|
base_scale = 1 << base_shift,
|
||
|
base_mask = base_scale - 1,
|
||
|
base_MSB = 1 << (base_shift - 1)
|
||
|
};
|
||
|
typedef rgba16 self_type;
|
||
|
|
||
|
value_type r;
|
||
|
value_type g;
|
||
|
value_type b;
|
||
|
value_type a;
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
rgba16() {}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
rgba16(unsigned r_, unsigned g_, unsigned b_, unsigned a_=base_mask) :
|
||
|
r(value_type(r_)),
|
||
|
g(value_type(g_)),
|
||
|
b(value_type(b_)),
|
||
|
a(value_type(a_)) {}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
rgba16(const self_type& c, unsigned a_) :
|
||
|
r(c.r), g(c.g), b(c.b), a(value_type(a_)) {}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
rgba16(const rgba& c) :
|
||
|
r((value_type)uround(c.r * double(base_mask))),
|
||
|
g((value_type)uround(c.g * double(base_mask))),
|
||
|
b((value_type)uround(c.b * double(base_mask))),
|
||
|
a((value_type)uround(c.a * double(base_mask))) {}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
rgba16(const rgba8& c) :
|
||
|
r(value_type((value_type(c.r) << 8) | c.r)),
|
||
|
g(value_type((value_type(c.g) << 8) | c.g)),
|
||
|
b(value_type((value_type(c.b) << 8) | c.b)),
|
||
|
a(value_type((value_type(c.a) << 8) | c.a)) {}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
rgba16(const srgba8& c) :
|
||
|
r(sRGB_conv<value_type>::rgb_from_sRGB(c.r)),
|
||
|
g(sRGB_conv<value_type>::rgb_from_sRGB(c.g)),
|
||
|
b(sRGB_conv<value_type>::rgb_from_sRGB(c.b)),
|
||
|
a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
operator rgba() const
|
||
|
{
|
||
|
return rgba(
|
||
|
r / 65535.0,
|
||
|
g / 65535.0,
|
||
|
b / 65535.0,
|
||
|
a / 65535.0);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
operator rgba8() const
|
||
|
{
|
||
|
return rgba8(r >> 8, g >> 8, b >> 8, a >> 8);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
operator srgba8() const
|
||
|
{
|
||
|
// Return (non-premultiplied) sRGB values.
|
||
|
return srgba8(
|
||
|
sRGB_conv<value_type>::rgb_to_sRGB(r),
|
||
|
sRGB_conv<value_type>::rgb_to_sRGB(g),
|
||
|
sRGB_conv<value_type>::rgb_to_sRGB(b),
|
||
|
sRGB_conv<value_type>::alpha_to_sRGB(a));
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE double to_double(value_type a)
|
||
|
{
|
||
|
return double(a) / base_mask;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE value_type from_double(double a)
|
||
|
{
|
||
|
return value_type(uround(a * base_mask));
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE value_type empty_value()
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE value_type full_value()
|
||
|
{
|
||
|
return base_mask;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE bool is_transparent() const
|
||
|
{
|
||
|
return a == 0;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE bool is_opaque() const
|
||
|
{
|
||
|
return a == base_mask;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE value_type invert(value_type x)
|
||
|
{
|
||
|
return base_mask - x;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
// Fixed-point multiply, exact over int16u.
|
||
|
static AGG_INLINE value_type multiply(value_type a, value_type b)
|
||
|
{
|
||
|
calc_type t = a * b + base_MSB;
|
||
|
return value_type(((t >> base_shift) + t) >> base_shift);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE value_type demultiply(value_type a, value_type b)
|
||
|
{
|
||
|
if (a * b == 0)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
else if (a >= b)
|
||
|
{
|
||
|
return base_mask;
|
||
|
}
|
||
|
else return value_type((a * base_mask + (b >> 1)) / b);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
template<typename T>
|
||
|
static AGG_INLINE T downscale(T a)
|
||
|
{
|
||
|
return a >> base_shift;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
template<typename T>
|
||
|
static AGG_INLINE T downshift(T a, unsigned n)
|
||
|
{
|
||
|
return a >> n;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
// Fixed-point multiply, almost exact over int16u.
|
||
|
// Specifically for multiplying a color component by a cover.
|
||
|
static AGG_INLINE value_type mult_cover(value_type a, cover_type b)
|
||
|
{
|
||
|
return multiply(a, (b << 8) | b);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE cover_type scale_cover(cover_type a, value_type b)
|
||
|
{
|
||
|
return multiply((a << 8) | a, b) >> 8;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
// Interpolate p to q by a, assuming q is premultiplied by a.
|
||
|
static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a)
|
||
|
{
|
||
|
return p + q - multiply(p, a);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
// Interpolate p to q by a.
|
||
|
static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a)
|
||
|
{
|
||
|
int t = (q - p) * a + base_MSB - (p > q);
|
||
|
return value_type(p + (((t >> base_shift) + t) >> base_shift));
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
self_type& clear()
|
||
|
{
|
||
|
r = g = b = a = 0;
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
self_type& transparent()
|
||
|
{
|
||
|
a = 0;
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE self_type& opacity(double a_)
|
||
|
{
|
||
|
if (a_ < 0) a = 0;
|
||
|
if (a_ > 1) a = 1;
|
||
|
a = value_type(uround(a_ * double(base_mask)));
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
double opacity() const
|
||
|
{
|
||
|
return double(a) / double(base_mask);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE self_type& premultiply()
|
||
|
{
|
||
|
if (a != base_mask)
|
||
|
{
|
||
|
if (a == 0)
|
||
|
{
|
||
|
r = g = b = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
r = multiply(r, a);
|
||
|
g = multiply(g, a);
|
||
|
b = multiply(b, a);
|
||
|
}
|
||
|
}
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE self_type& premultiply(unsigned a_)
|
||
|
{
|
||
|
if (a < base_mask || a_ < base_mask)
|
||
|
{
|
||
|
if (a == 0 || a_ == 0)
|
||
|
{
|
||
|
r = g = b = a = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
calc_type r_ = (calc_type(r) * a_) / a;
|
||
|
calc_type g_ = (calc_type(g) * a_) / a;
|
||
|
calc_type b_ = (calc_type(b) * a_) / a;
|
||
|
r = value_type((r_ > a_) ? a_ : r_);
|
||
|
g = value_type((g_ > a_) ? a_ : g_);
|
||
|
b = value_type((b_ > a_) ? a_ : b_);
|
||
|
a = value_type(a_);
|
||
|
}
|
||
|
}
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE self_type& demultiply()
|
||
|
{
|
||
|
if (a < base_mask)
|
||
|
{
|
||
|
if (a == 0)
|
||
|
{
|
||
|
r = g = b = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
calc_type r_ = (calc_type(r) * base_mask) / a;
|
||
|
calc_type g_ = (calc_type(g) * base_mask) / a;
|
||
|
calc_type b_ = (calc_type(b) * base_mask) / a;
|
||
|
r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_);
|
||
|
g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_);
|
||
|
b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_);
|
||
|
}
|
||
|
}
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE self_type gradient(const self_type& c, double k) const
|
||
|
{
|
||
|
self_type ret;
|
||
|
calc_type ik = uround(k * base_mask);
|
||
|
ret.r = lerp(r, c.r, ik);
|
||
|
ret.g = lerp(g, c.g, ik);
|
||
|
ret.b = lerp(b, c.b, ik);
|
||
|
ret.a = lerp(a, c.a, ik);
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE void add(const self_type& c, unsigned cover)
|
||
|
{
|
||
|
calc_type cr, cg, cb, ca;
|
||
|
if (cover == cover_mask)
|
||
|
{
|
||
|
if (c.a == base_mask)
|
||
|
{
|
||
|
*this = c;
|
||
|
return;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
cr = r + c.r;
|
||
|
cg = g + c.g;
|
||
|
cb = b + c.b;
|
||
|
ca = a + c.a;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
cr = r + mult_cover(c.r, cover);
|
||
|
cg = g + mult_cover(c.g, cover);
|
||
|
cb = b + mult_cover(c.b, cover);
|
||
|
ca = a + mult_cover(c.a, cover);
|
||
|
}
|
||
|
r = (value_type)((cr > calc_type(base_mask)) ? calc_type(base_mask) : cr);
|
||
|
g = (value_type)((cg > calc_type(base_mask)) ? calc_type(base_mask) : cg);
|
||
|
b = (value_type)((cb > calc_type(base_mask)) ? calc_type(base_mask) : cb);
|
||
|
a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
template<class GammaLUT>
|
||
|
AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma)
|
||
|
{
|
||
|
r = gamma.dir(r);
|
||
|
g = gamma.dir(g);
|
||
|
b = gamma.dir(b);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
template<class GammaLUT>
|
||
|
AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma)
|
||
|
{
|
||
|
r = gamma.inv(r);
|
||
|
g = gamma.inv(g);
|
||
|
b = gamma.inv(b);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static self_type no_color() { return self_type(0,0,0,0); }
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static self_type from_wavelength(double wl, double gamma = 1.0)
|
||
|
{
|
||
|
return self_type(rgba::from_wavelength(wl, gamma));
|
||
|
}
|
||
|
};
|
||
|
|
||
|
|
||
|
//------------------------------------------------------rgba16_gamma_dir
|
||
|
template<class GammaLUT>
|
||
|
rgba16 rgba16_gamma_dir(rgba16 c, const GammaLUT& gamma)
|
||
|
{
|
||
|
return rgba16(gamma.dir(c.r), gamma.dir(c.g), gamma.dir(c.b), c.a);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------rgba16_gamma_inv
|
||
|
template<class GammaLUT>
|
||
|
rgba16 rgba16_gamma_inv(rgba16 c, const GammaLUT& gamma)
|
||
|
{
|
||
|
return rgba16(gamma.inv(c.r), gamma.inv(c.g), gamma.inv(c.b), c.a);
|
||
|
}
|
||
|
|
||
|
//====================================================================rgba32
|
||
|
struct rgba32
|
||
|
{
|
||
|
typedef float value_type;
|
||
|
typedef double calc_type;
|
||
|
typedef double long_type;
|
||
|
typedef rgba32 self_type;
|
||
|
|
||
|
value_type r;
|
||
|
value_type g;
|
||
|
value_type b;
|
||
|
value_type a;
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
rgba32() {}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
rgba32(value_type r_, value_type g_, value_type b_, value_type a_= 1) :
|
||
|
r(r_), g(g_), b(b_), a(a_) {}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
rgba32(const self_type& c, float a_) :
|
||
|
r(c.r), g(c.g), b(c.b), a(a_) {}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
rgba32(const rgba& c) :
|
||
|
r(value_type(c.r)), g(value_type(c.g)), b(value_type(c.b)), a(value_type(c.a)) {}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
rgba32(const rgba8& c) :
|
||
|
r(value_type(c.r / 255.0)),
|
||
|
g(value_type(c.g / 255.0)),
|
||
|
b(value_type(c.b / 255.0)),
|
||
|
a(value_type(c.a / 255.0)) {}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
rgba32(const srgba8& c) :
|
||
|
r(sRGB_conv<value_type>::rgb_from_sRGB(c.r)),
|
||
|
g(sRGB_conv<value_type>::rgb_from_sRGB(c.g)),
|
||
|
b(sRGB_conv<value_type>::rgb_from_sRGB(c.b)),
|
||
|
a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
rgba32(const rgba16& c) :
|
||
|
r(value_type(c.r / 65535.0)),
|
||
|
g(value_type(c.g / 65535.0)),
|
||
|
b(value_type(c.b / 65535.0)),
|
||
|
a(value_type(c.a / 65535.0)) {}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
operator rgba() const
|
||
|
{
|
||
|
return rgba(r, g, b, a);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
operator rgba8() const
|
||
|
{
|
||
|
return rgba8(
|
||
|
uround(r * 255.0),
|
||
|
uround(g * 255.0),
|
||
|
uround(b * 255.0),
|
||
|
uround(a * 255.0));
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
operator srgba8() const
|
||
|
{
|
||
|
return srgba8(
|
||
|
sRGB_conv<value_type>::rgb_to_sRGB(r),
|
||
|
sRGB_conv<value_type>::rgb_to_sRGB(g),
|
||
|
sRGB_conv<value_type>::rgb_to_sRGB(b),
|
||
|
sRGB_conv<value_type>::alpha_to_sRGB(a));
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
operator rgba16() const
|
||
|
{
|
||
|
return rgba8(
|
||
|
uround(r * 65535.0),
|
||
|
uround(g * 65535.0),
|
||
|
uround(b * 65535.0),
|
||
|
uround(a * 65535.0));
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE double to_double(value_type a)
|
||
|
{
|
||
|
return a;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE value_type from_double(double a)
|
||
|
{
|
||
|
return value_type(a);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE value_type empty_value()
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE value_type full_value()
|
||
|
{
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE bool is_transparent() const
|
||
|
{
|
||
|
return a <= 0;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE bool is_opaque() const
|
||
|
{
|
||
|
return a >= 1;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE value_type invert(value_type x)
|
||
|
{
|
||
|
return 1 - x;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE value_type multiply(value_type a, value_type b)
|
||
|
{
|
||
|
return value_type(a * b);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE value_type demultiply(value_type a, value_type b)
|
||
|
{
|
||
|
return (b == 0) ? 0 : value_type(a / b);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
template<typename T>
|
||
|
static AGG_INLINE T downscale(T a)
|
||
|
{
|
||
|
return a;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
template<typename T>
|
||
|
static AGG_INLINE T downshift(T a, unsigned n)
|
||
|
{
|
||
|
return n > 0 ? a / (1 << n) : a;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE value_type mult_cover(value_type a, cover_type b)
|
||
|
{
|
||
|
return value_type(a * b / cover_mask);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static AGG_INLINE cover_type scale_cover(cover_type a, value_type b)
|
||
|
{
|
||
|
return cover_type(uround(a * b));
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
// Interpolate p to q by a, assuming q is premultiplied by a.
|
||
|
static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a)
|
||
|
{
|
||
|
return (1 - a) * p + q; // more accurate than "p + q - p * a"
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
// Interpolate p to q by a.
|
||
|
static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a)
|
||
|
{
|
||
|
// The form "p + a * (q - p)" avoids a multiplication, but may produce an
|
||
|
// inaccurate result. For example, "p + (q - p)" may not be exactly equal
|
||
|
// to q. Therefore, stick to the basic expression, which at least produces
|
||
|
// the correct result at either extreme.
|
||
|
return (1 - a) * p + a * q;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
self_type& clear()
|
||
|
{
|
||
|
r = g = b = a = 0;
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
self_type& transparent()
|
||
|
{
|
||
|
a = 0;
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE self_type& opacity(double a_)
|
||
|
{
|
||
|
if (a_ < 0) a = 0;
|
||
|
else if (a_ > 1) a = 1;
|
||
|
else a = value_type(a_);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
double opacity() const
|
||
|
{
|
||
|
return a;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE self_type& premultiply()
|
||
|
{
|
||
|
if (a < 1)
|
||
|
{
|
||
|
if (a <= 0)
|
||
|
{
|
||
|
r = g = b = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
r *= a;
|
||
|
g *= a;
|
||
|
b *= a;
|
||
|
}
|
||
|
}
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE self_type& demultiply()
|
||
|
{
|
||
|
if (a < 1)
|
||
|
{
|
||
|
if (a <= 0)
|
||
|
{
|
||
|
r = g = b = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
r /= a;
|
||
|
g /= a;
|
||
|
b /= a;
|
||
|
}
|
||
|
}
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE self_type gradient(const self_type& c, double k) const
|
||
|
{
|
||
|
self_type ret;
|
||
|
ret.r = value_type(r + (c.r - r) * k);
|
||
|
ret.g = value_type(g + (c.g - g) * k);
|
||
|
ret.b = value_type(b + (c.b - b) * k);
|
||
|
ret.a = value_type(a + (c.a - a) * k);
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
AGG_INLINE void add(const self_type& c, unsigned cover)
|
||
|
{
|
||
|
if (cover == cover_mask)
|
||
|
{
|
||
|
if (c.is_opaque())
|
||
|
{
|
||
|
*this = c;
|
||
|
return;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
r += c.r;
|
||
|
g += c.g;
|
||
|
b += c.b;
|
||
|
a += c.a;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
r += mult_cover(c.r, cover);
|
||
|
g += mult_cover(c.g, cover);
|
||
|
b += mult_cover(c.b, cover);
|
||
|
a += mult_cover(c.a, cover);
|
||
|
}
|
||
|
if (a > 1) a = 1;
|
||
|
if (r > a) r = a;
|
||
|
if (g > a) g = a;
|
||
|
if (b > a) b = a;
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
template<class GammaLUT>
|
||
|
AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma)
|
||
|
{
|
||
|
r = gamma.dir(r);
|
||
|
g = gamma.dir(g);
|
||
|
b = gamma.dir(b);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
template<class GammaLUT>
|
||
|
AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma)
|
||
|
{
|
||
|
r = gamma.inv(r);
|
||
|
g = gamma.inv(g);
|
||
|
b = gamma.inv(b);
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static self_type no_color() { return self_type(0,0,0,0); }
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
static self_type from_wavelength(double wl, double gamma = 1)
|
||
|
{
|
||
|
return self_type(rgba::from_wavelength(wl, gamma));
|
||
|
}
|
||
|
};
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
#endif
|