1838 lines
59 KiB
C++
1838 lines
59 KiB
C++
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//----------------------------------------------------------------------------
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// Agg2D - Version 1.0
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// Based on Anti-Grain Geometry
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// Copyright (C) 2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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//----------------------------------------------------------------------------
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// Contact: mcseem@antigrain.com
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// mcseemagg@yahoo.com
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// http://www.antigrain.com
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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//
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// 2007-01-25 Jerry Evans (jerry@novadsp.com)
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// Ported to AGG 2.4
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//
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// 2008-09-25 Jim Barry (jim@mvps.org)
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// Fixed errors in kerning
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//
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//----------------------------------------------------------------------------
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#include "agg2d.h"
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static const double g_approxScale = 2.0;
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Agg2D::~Agg2D()
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{
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#ifndef AGG2D_USE_FREETYPE
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::ReleaseDC(0, m_fontDC);
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#endif
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}
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Agg2D::Agg2D() :
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m_rbuf(),
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m_pixFormat(m_rbuf),
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m_pixFormatComp(m_rbuf),
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m_pixFormatPre(m_rbuf),
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m_pixFormatCompPre(m_rbuf),
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m_renBase(m_pixFormat),
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m_renBaseComp(m_pixFormatComp),
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m_renBasePre(m_pixFormatPre),
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m_renBaseCompPre(m_pixFormatCompPre),
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m_renSolid(m_renBase),
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m_renSolidComp(m_renBaseComp),
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m_allocator(),
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m_clipBox(0,0,0,0),
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m_blendMode(BlendAlpha),
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m_imageBlendMode(BlendDst),
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m_imageBlendColor(0,0,0),
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m_scanline(),
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m_rasterizer(),
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m_masterAlpha(1.0),
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m_antiAliasGamma(1.0),
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m_fillColor(255, 255, 255),
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m_lineColor(0, 0, 0),
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m_fillGradient(),
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m_lineGradient(),
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m_lineCap(CapRound),
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m_lineJoin(JoinRound),
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m_fillGradientFlag(Solid),
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m_lineGradientFlag(Solid),
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m_fillGradientMatrix(),
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m_lineGradientMatrix(),
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m_fillGradientD1(0.0),
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m_lineGradientD1(0.0),
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m_fillGradientD2(100.0),
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m_lineGradientD2(100.0),
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m_textAngle(0.0),
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m_textAlignX(AlignLeft),
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m_textAlignY(AlignBottom),
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m_textHints(true),
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m_fontHeight(0.0),
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m_fontAscent(0.0),
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m_fontDescent(0.0),
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m_fontCacheType(RasterFontCache),
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m_imageFilter(Bilinear),
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m_imageResample(NoResample),
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m_imageFilterLut(agg::image_filter_bilinear(), true),
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m_fillGradientInterpolator(m_fillGradientMatrix),
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m_lineGradientInterpolator(m_lineGradientMatrix),
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m_linearGradientFunction(),
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m_radialGradientFunction(),
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m_lineWidth(1),
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m_evenOddFlag(false),
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m_path(),
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m_transform(),
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m_convCurve(m_path),
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m_convStroke(m_convCurve),
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m_pathTransform(m_convCurve, m_transform),
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m_strokeTransform(m_convStroke, m_transform),
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#ifdef AGG2D_USE_FREETYPE
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m_fontEngine(),
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#else
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m_fontDC(::GetDC(0)),
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m_fontEngine(m_fontDC),
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#endif
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m_fontCacheManager(m_fontEngine)
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{
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lineCap(m_lineCap);
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lineJoin(m_lineJoin);
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}
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//------------------------------------------------------------------------
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void Agg2D::attach(unsigned char* buf, unsigned width, unsigned height, int stride)
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{
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m_rbuf.attach(buf, width, height, stride);
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m_renBase.reset_clipping(true);
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m_renBaseComp.reset_clipping(true);
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m_renBasePre.reset_clipping(true);
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m_renBaseCompPre.reset_clipping(true);
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resetTransformations();
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lineWidth(1.0),
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lineColor(0,0,0);
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fillColor(255,255,255);
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textAlignment(AlignLeft, AlignBottom);
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clipBox(0, 0, width, height);
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lineCap(CapRound);
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lineJoin(JoinRound);
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flipText(false);
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imageFilter(Bilinear);
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imageResample(NoResample);
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m_masterAlpha = 1.0;
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m_antiAliasGamma = 1.0;
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m_rasterizer.gamma(agg::gamma_none());
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m_blendMode = BlendAlpha;
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}
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//------------------------------------------------------------------------
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void Agg2D::attach(Image& img)
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{
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attach(img.renBuf.buf(), img.renBuf.width(), img.renBuf.height(), img.renBuf.stride());
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}
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//------------------------------------------------------------------------
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void Agg2D::clipBox(double x1, double y1, double x2, double y2)
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{
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m_clipBox = RectD(x1, y1, x2, y2);
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int rx1 = int(x1);
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int ry1 = int(y1);
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int rx2 = int(x2);
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int ry2 = int(y2);
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m_renBase.clip_box(rx1, ry1, rx2, ry2);
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m_renBaseComp.clip_box(rx1, ry1, rx2, ry2);
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m_renBasePre.clip_box(rx1, ry1, rx2, ry2);
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m_renBaseCompPre.clip_box(rx1, ry1, rx2, ry2);
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m_rasterizer.clip_box(x1, y1, x2, y2);
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}
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//------------------------------------------------------------------------
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void Agg2D::blendMode(BlendMode m)
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{
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m_blendMode = m;
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m_pixFormatComp.comp_op(m);
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m_pixFormatCompPre.comp_op(m);
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}
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//------------------------------------------------------------------------
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Agg2D::BlendMode Agg2D::blendMode() const
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{
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return m_blendMode;
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}
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//------------------------------------------------------------------------
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void Agg2D::imageBlendMode(BlendMode m)
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{
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m_imageBlendMode = m;
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}
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//------------------------------------------------------------------------
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Agg2D::BlendMode Agg2D::imageBlendMode() const
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{
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return m_imageBlendMode;
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}
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//------------------------------------------------------------------------
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void Agg2D::imageBlendColor(Color c)
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{
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m_imageBlendColor = c;
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}
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//------------------------------------------------------------------------
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void Agg2D::imageBlendColor(unsigned r, unsigned g, unsigned b, unsigned a)
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{
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imageBlendColor(Color(r, g, b, a));
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}
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//------------------------------------------------------------------------
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Agg2D::Color Agg2D::imageBlendColor() const
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{
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return m_imageBlendColor;
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}
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//------------------------------------------------------------------------
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void Agg2D::masterAlpha(double a)
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{
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m_masterAlpha = a;
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updateRasterizerGamma();
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}
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//------------------------------------------------------------------------
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double Agg2D::masterAlpha() const
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{
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return m_masterAlpha;
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}
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//------------------------------------------------------------------------
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void Agg2D::antiAliasGamma(double g)
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{
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m_antiAliasGamma = g;
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updateRasterizerGamma();
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}
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//------------------------------------------------------------------------
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double Agg2D::antiAliasGamma() const
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{
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return m_antiAliasGamma;
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}
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//------------------------------------------------------------------------
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Agg2D::RectD Agg2D::clipBox() const
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{
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return m_clipBox;
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}
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//------------------------------------------------------------------------
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void Agg2D::clearAll(Color c)
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{
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m_renBase.clear(c);
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}
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//------------------------------------------------------------------------
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void Agg2D::clearAll(unsigned r, unsigned g, unsigned b, unsigned a)
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{
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clearAll(Color(r, g, b, a));
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}
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//------------------------------------------------------------------------
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void Agg2D::clearClipBox(Color c)
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{
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m_renBase.copy_bar(0, 0, m_renBase.width(), m_renBase.height(), c);
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}
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//------------------------------------------------------------------------
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void Agg2D::clearClipBox(unsigned r, unsigned g, unsigned b, unsigned a)
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{
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clearClipBox(Color(r, g, b, a));
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}
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//------------------------------------------------------------------------
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void Agg2D::worldToScreen(double& x, double& y) const
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{
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m_transform.transform(&x, &y);
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}
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//------------------------------------------------------------------------
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void Agg2D::screenToWorld(double& x, double& y) const
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{
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m_transform.inverse_transform(&x, &y);
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}
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//------------------------------------------------------------------------
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double Agg2D::worldToScreen(double scalar) const
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{
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double x1 = 0;
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double y1 = 0;
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double x2 = scalar;
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double y2 = scalar;
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worldToScreen(x1, y1);
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worldToScreen(x2, y2);
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return sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)) * 0.7071068;
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}
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//------------------------------------------------------------------------
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double Agg2D::screenToWorld(double scalar) const
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{
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double x1 = 0;
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double y1 = 0;
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double x2 = scalar;
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double y2 = scalar;
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screenToWorld(x1, y1);
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screenToWorld(x2, y2);
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return sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)) * 0.7071068;
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}
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//------------------------------------------------------------------------
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void Agg2D::alignPoint(double& x, double& y) const
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{
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worldToScreen(x, y);
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x = floor(x) + 0.5;
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y = floor(y) + 0.5;
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screenToWorld(x, y);
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}
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//------------------------------------------------------------------------
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bool Agg2D::inBox(double worldX, double worldY) const
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{
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worldToScreen(worldX, worldY);
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return m_renBase.inbox(int(worldX), int(worldY));
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}
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//------------------------------------------------------------------------
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Agg2D::Transformations Agg2D::transformations() const
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{
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Transformations tr;
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m_transform.store_to(tr.affineMatrix);
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return tr;
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}
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//------------------------------------------------------------------------
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void Agg2D::transformations(const Transformations& tr)
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{
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m_transform.load_from(tr.affineMatrix);
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m_convCurve.approximation_scale(worldToScreen(1.0) * g_approxScale);
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m_convStroke.approximation_scale(worldToScreen(1.0) * g_approxScale);
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}
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//------------------------------------------------------------------------
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void Agg2D::resetTransformations()
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{
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m_transform.reset();
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}
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//------------------------------------------------------------------------
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void Agg2D::rotate(double angle) { m_transform *= agg::trans_affine_rotation(angle); }
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void Agg2D::skew(double sx, double sy) { m_transform *= agg::trans_affine_skewing(sx, sy); }
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void Agg2D::translate(double x, double y) { m_transform *= agg::trans_affine_translation(x, y); }
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//------------------------------------------------------------------------
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void Agg2D::affine(const Affine& tr)
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{
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m_transform *= tr;
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m_convCurve.approximation_scale(worldToScreen(1.0) * g_approxScale);
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m_convStroke.approximation_scale(worldToScreen(1.0) * g_approxScale);
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}
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//------------------------------------------------------------------------
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void Agg2D::affine(const Transformations& tr)
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{
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affine(agg::trans_affine(tr.affineMatrix[0], tr.affineMatrix[1], tr.affineMatrix[2],
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tr.affineMatrix[3], tr.affineMatrix[4], tr.affineMatrix[5]));
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}
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//------------------------------------------------------------------------
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void Agg2D::scale(double sx, double sy)
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{
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m_transform *= agg::trans_affine_scaling(sx, sy);
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m_convCurve.approximation_scale(worldToScreen(1.0) * g_approxScale);
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m_convStroke.approximation_scale(worldToScreen(1.0) * g_approxScale);
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}
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//------------------------------------------------------------------------
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void Agg2D::parallelogram(double x1, double y1, double x2, double y2, const double* para)
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{
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m_transform *= agg::trans_affine(x1, y1, x2, y2, para);
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m_convCurve.approximation_scale(worldToScreen(1.0) * g_approxScale);
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m_convStroke.approximation_scale(worldToScreen(1.0) * g_approxScale);
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}
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//------------------------------------------------------------------------
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void Agg2D::viewport(double worldX1, double worldY1, double worldX2, double worldY2,
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double screenX1, double screenY1, double screenX2, double screenY2,
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ViewportOption opt)
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{
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agg::trans_viewport vp;
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switch(opt)
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{
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case Anisotropic: vp.preserve_aspect_ratio(0.0, 0.0, agg::aspect_ratio_stretch); break;
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case XMinYMin: vp.preserve_aspect_ratio(0.0, 0.0, agg::aspect_ratio_meet); break;
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case XMidYMin: vp.preserve_aspect_ratio(0.5, 0.0, agg::aspect_ratio_meet); break;
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case XMaxYMin: vp.preserve_aspect_ratio(1.0, 0.0, agg::aspect_ratio_meet); break;
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case XMinYMid: vp.preserve_aspect_ratio(0.0, 0.5, agg::aspect_ratio_meet); break;
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case XMidYMid: vp.preserve_aspect_ratio(0.5, 0.5, agg::aspect_ratio_meet); break;
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case XMaxYMid: vp.preserve_aspect_ratio(1.0, 0.5, agg::aspect_ratio_meet); break;
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case XMinYMax: vp.preserve_aspect_ratio(0.0, 1.0, agg::aspect_ratio_meet); break;
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case XMidYMax: vp.preserve_aspect_ratio(0.5, 1.0, agg::aspect_ratio_meet); break;
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case XMaxYMax: vp.preserve_aspect_ratio(1.0, 1.0, agg::aspect_ratio_meet); break;
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}
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vp.world_viewport(worldX1, worldY1, worldX2, worldY2);
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vp.device_viewport(screenX1, screenY1, screenX2, screenY2);
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m_transform *= vp.to_affine();
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m_convCurve.approximation_scale(worldToScreen(1.0) * g_approxScale);
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m_convStroke.approximation_scale(worldToScreen(1.0) * g_approxScale);
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}
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//------------------------------------------------------------------------
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void Agg2D::fillColor(Color c)
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{
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m_fillColor = c;
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m_fillGradientFlag = Solid;
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}
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//------------------------------------------------------------------------
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void Agg2D::fillColor(unsigned r, unsigned g, unsigned b, unsigned a)
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{
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fillColor(Color(r, g, b, a));
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}
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//------------------------------------------------------------------------
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||
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void Agg2D::noFill()
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||
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{
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fillColor(Color(0, 0, 0, 0));
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}
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//------------------------------------------------------------------------
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void Agg2D::lineColor(Color c)
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||
|
{
|
||
|
m_lineColor = c;
|
||
|
m_lineGradientFlag = Solid;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::lineColor(unsigned r, unsigned g, unsigned b, unsigned a)
|
||
|
{
|
||
|
lineColor(Color(r, g, b, a));
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::noLine()
|
||
|
{
|
||
|
lineColor(Color(0, 0, 0, 0));
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
Agg2D::Color Agg2D::fillColor() const
|
||
|
{
|
||
|
return m_fillColor;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
Agg2D::Color Agg2D::lineColor() const
|
||
|
{
|
||
|
return m_lineColor;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::fillLinearGradient(double x1, double y1, double x2, double y2, Color c1, Color c2, double profile)
|
||
|
{
|
||
|
int i;
|
||
|
int startGradient = 128 - int(profile * 127.0);
|
||
|
int endGradient = 128 + int(profile * 127.0);
|
||
|
if (endGradient <= startGradient) endGradient = startGradient + 1;
|
||
|
double k = 1.0 / double(endGradient - startGradient);
|
||
|
for (i = 0; i < startGradient; i++)
|
||
|
{
|
||
|
m_fillGradient[i] = c1;
|
||
|
}
|
||
|
for (; i < endGradient; i++)
|
||
|
{
|
||
|
m_fillGradient[i] = c1.gradient(c2, double(i - startGradient) * k);
|
||
|
}
|
||
|
for (; i < 256; i++)
|
||
|
{
|
||
|
m_fillGradient[i] = c2;
|
||
|
}
|
||
|
double angle = atan2(y2-y1, x2-x1);
|
||
|
m_fillGradientMatrix.reset();
|
||
|
m_fillGradientMatrix *= agg::trans_affine_rotation(angle);
|
||
|
m_fillGradientMatrix *= agg::trans_affine_translation(x1, y1);
|
||
|
m_fillGradientMatrix *= m_transform;
|
||
|
m_fillGradientMatrix.invert();
|
||
|
m_fillGradientD1 = 0.0;
|
||
|
m_fillGradientD2 = sqrt((x2-x1) * (x2-x1) + (y2-y1) * (y2-y1));
|
||
|
m_fillGradientFlag = Linear;
|
||
|
m_fillColor = Color(0,0,0); // Set some real color
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::lineLinearGradient(double x1, double y1, double x2, double y2, Color c1, Color c2, double profile)
|
||
|
{
|
||
|
int i;
|
||
|
int startGradient = 128 - int(profile * 128.0);
|
||
|
int endGradient = 128 + int(profile * 128.0);
|
||
|
if (endGradient <= startGradient) endGradient = startGradient + 1;
|
||
|
double k = 1.0 / double(endGradient - startGradient);
|
||
|
for (i = 0; i < startGradient; i++)
|
||
|
{
|
||
|
m_lineGradient[i] = c1;
|
||
|
}
|
||
|
for (; i < endGradient; i++)
|
||
|
{
|
||
|
m_lineGradient[i] = c1.gradient(c2, double(i - startGradient) * k);
|
||
|
}
|
||
|
for (; i < 256; i++)
|
||
|
{
|
||
|
m_lineGradient[i] = c2;
|
||
|
}
|
||
|
double angle = atan2(y2-y1, x2-x1);
|
||
|
m_lineGradientMatrix.reset();
|
||
|
m_lineGradientMatrix *= agg::trans_affine_rotation(angle);
|
||
|
m_lineGradientMatrix *= agg::trans_affine_translation(x1, y1);
|
||
|
m_fillGradientMatrix *= m_transform;
|
||
|
m_lineGradientMatrix.invert();
|
||
|
m_lineGradientD1 = 0;
|
||
|
m_lineGradientD2 = sqrt((x2-x1) * (x2-x1) + (y2-y1) * (y2-y1));
|
||
|
m_lineGradientFlag = Linear;
|
||
|
m_lineColor = Color(0,0,0); // Set some real color
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::fillRadialGradient(double x, double y, double r, Color c1, Color c2, double profile)
|
||
|
{
|
||
|
int i;
|
||
|
int startGradient = 128 - int(profile * 127.0);
|
||
|
int endGradient = 128 + int(profile * 127.0);
|
||
|
if (endGradient <= startGradient) endGradient = startGradient + 1;
|
||
|
double k = 1.0 / double(endGradient - startGradient);
|
||
|
for (i = 0; i < startGradient; i++)
|
||
|
{
|
||
|
m_fillGradient[i] = c1;
|
||
|
}
|
||
|
for (; i < endGradient; i++)
|
||
|
{
|
||
|
m_fillGradient[i] = c1.gradient(c2, double(i - startGradient) * k);
|
||
|
}
|
||
|
for (; i < 256; i++)
|
||
|
{
|
||
|
m_fillGradient[i] = c2;
|
||
|
}
|
||
|
m_fillGradientD2 = worldToScreen(r);
|
||
|
worldToScreen(x, y);
|
||
|
m_fillGradientMatrix.reset();
|
||
|
m_fillGradientMatrix *= agg::trans_affine_translation(x, y);
|
||
|
m_fillGradientMatrix.invert();
|
||
|
m_fillGradientD1 = 0;
|
||
|
m_fillGradientFlag = Radial;
|
||
|
m_fillColor = Color(0,0,0); // Set some real color
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::lineRadialGradient(double x, double y, double r, Color c1, Color c2, double profile)
|
||
|
{
|
||
|
int i;
|
||
|
int startGradient = 128 - int(profile * 128.0);
|
||
|
int endGradient = 128 + int(profile * 128.0);
|
||
|
if (endGradient <= startGradient) endGradient = startGradient + 1;
|
||
|
double k = 1.0 / double(endGradient - startGradient);
|
||
|
for (i = 0; i < startGradient; i++)
|
||
|
{
|
||
|
m_lineGradient[i] = c1;
|
||
|
}
|
||
|
for (; i < endGradient; i++)
|
||
|
{
|
||
|
m_lineGradient[i] = c1.gradient(c2, double(i - startGradient) * k);
|
||
|
}
|
||
|
for (; i < 256; i++)
|
||
|
{
|
||
|
m_lineGradient[i] = c2;
|
||
|
}
|
||
|
m_lineGradientD2 = worldToScreen(r);
|
||
|
worldToScreen(x, y);
|
||
|
m_lineGradientMatrix.reset();
|
||
|
m_lineGradientMatrix *= agg::trans_affine_translation(x, y);
|
||
|
m_lineGradientMatrix.invert();
|
||
|
m_lineGradientD1 = 0;
|
||
|
m_lineGradientFlag = Radial;
|
||
|
m_lineColor = Color(0,0,0); // Set some real color
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::fillRadialGradient(double x, double y, double r, Color c1, Color c2, Color c3)
|
||
|
{
|
||
|
int i;
|
||
|
for (i = 0; i < 128; i++)
|
||
|
{
|
||
|
m_fillGradient[i] = c1.gradient(c2, double(i) / 127.0);
|
||
|
}
|
||
|
for (; i < 256; i++)
|
||
|
{
|
||
|
m_fillGradient[i] = c2.gradient(c3, double(i - 128) / 127.0);
|
||
|
}
|
||
|
m_fillGradientD2 = worldToScreen(r);
|
||
|
worldToScreen(x, y);
|
||
|
m_fillGradientMatrix.reset();
|
||
|
m_fillGradientMatrix *= agg::trans_affine_translation(x, y);
|
||
|
m_fillGradientMatrix.invert();
|
||
|
m_fillGradientD1 = 0;
|
||
|
m_fillGradientFlag = Radial;
|
||
|
m_fillColor = Color(0,0,0); // Set some real color
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::lineRadialGradient(double x, double y, double r, Color c1, Color c2, Color c3)
|
||
|
{
|
||
|
int i;
|
||
|
for (i = 0; i < 128; i++)
|
||
|
{
|
||
|
m_lineGradient[i] = c1.gradient(c2, double(i) / 127.0);
|
||
|
}
|
||
|
for (; i < 256; i++)
|
||
|
{
|
||
|
m_lineGradient[i] = c2.gradient(c3, double(i - 128) / 127.0);
|
||
|
}
|
||
|
m_lineGradientD2 = worldToScreen(r);
|
||
|
worldToScreen(x, y);
|
||
|
m_lineGradientMatrix.reset();
|
||
|
m_lineGradientMatrix *= agg::trans_affine_translation(x, y);
|
||
|
m_lineGradientMatrix.invert();
|
||
|
m_lineGradientD1 = 0;
|
||
|
m_lineGradientFlag = Radial;
|
||
|
m_lineColor = Color(0,0,0); // Set some real color
|
||
|
}
|
||
|
|
||
|
|
||
|
void Agg2D::fillRadialGradient(double x, double y, double r)
|
||
|
{
|
||
|
m_fillGradientD2 = worldToScreen(r);
|
||
|
worldToScreen(x, y);
|
||
|
m_fillGradientMatrix.reset();
|
||
|
m_fillGradientMatrix *= agg::trans_affine_translation(x, y);
|
||
|
m_fillGradientMatrix.invert();
|
||
|
m_fillGradientD1 = 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::lineRadialGradient(double x, double y, double r)
|
||
|
{
|
||
|
m_lineGradientD2 = worldToScreen(r);
|
||
|
worldToScreen(x, y);
|
||
|
m_lineGradientMatrix.reset();
|
||
|
m_lineGradientMatrix *= agg::trans_affine_translation(x, y);
|
||
|
m_lineGradientMatrix.invert();
|
||
|
m_lineGradientD1 = 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::lineWidth(double w)
|
||
|
{
|
||
|
m_lineWidth = w;
|
||
|
m_convStroke.width(w);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
double Agg2D::lineWidth(double w) const
|
||
|
{
|
||
|
return m_lineWidth;
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::fillEvenOdd(bool evenOddFlag)
|
||
|
{
|
||
|
m_evenOddFlag = evenOddFlag;
|
||
|
m_rasterizer.filling_rule(evenOddFlag ? agg::fill_even_odd : agg::fill_non_zero);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
bool Agg2D::fillEvenOdd() const
|
||
|
{
|
||
|
return m_evenOddFlag;
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::lineCap(LineCap cap)
|
||
|
{
|
||
|
m_lineCap = cap;
|
||
|
m_convStroke.line_cap((agg::line_cap_e)cap);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
Agg2D::LineCap Agg2D::lineCap() const
|
||
|
{
|
||
|
return m_lineCap;
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::lineJoin(LineJoin join)
|
||
|
{
|
||
|
m_lineJoin = join;
|
||
|
m_convStroke.line_join((agg::line_join_e)join);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
Agg2D::LineJoin Agg2D::lineJoin() const
|
||
|
{
|
||
|
return m_lineJoin;
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::addLine(double x1, double y1, double x2, double y2)
|
||
|
{
|
||
|
m_path.move_to(x1, y1);
|
||
|
m_path.line_to(x2, y2);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::line(double x1, double y1, double x2, double y2)
|
||
|
{
|
||
|
m_path.remove_all();
|
||
|
addLine(x1, y1, x2, y2);
|
||
|
drawPath(StrokeOnly);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::triangle(double x1, double y1, double x2, double y2, double x3, double y3)
|
||
|
{
|
||
|
m_path.remove_all();
|
||
|
m_path.move_to(x1, y1);
|
||
|
m_path.line_to(x2, y2);
|
||
|
m_path.line_to(x3, y3);
|
||
|
m_path.close_polygon();
|
||
|
drawPath(FillAndStroke);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::rectangle(double x1, double y1, double x2, double y2)
|
||
|
{
|
||
|
m_path.remove_all();
|
||
|
m_path.move_to(x1, y1);
|
||
|
m_path.line_to(x2, y1);
|
||
|
m_path.line_to(x2, y2);
|
||
|
m_path.line_to(x1, y2);
|
||
|
m_path.close_polygon();
|
||
|
drawPath(FillAndStroke);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::roundedRect(double x1, double y1, double x2, double y2, double r)
|
||
|
{
|
||
|
m_path.remove_all();
|
||
|
agg::rounded_rect rc(x1, y1, x2, y2, r);
|
||
|
rc.normalize_radius();
|
||
|
rc.approximation_scale(worldToScreen(1.0) * g_approxScale);
|
||
|
// JME audit
|
||
|
//m_path.add_path(rc, 0, false);
|
||
|
m_path.concat_path(rc,0);
|
||
|
drawPath(FillAndStroke);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::roundedRect(double x1, double y1, double x2, double y2, double rx, double ry)
|
||
|
{
|
||
|
m_path.remove_all();
|
||
|
agg::rounded_rect rc;
|
||
|
rc.rect(x1, y1, x2, y2);
|
||
|
rc.radius(rx, ry);
|
||
|
rc.normalize_radius();
|
||
|
//m_path.add_path(rc, 0, false);
|
||
|
m_path.concat_path(rc,0); // JME
|
||
|
drawPath(FillAndStroke);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::roundedRect(double x1, double y1, double x2, double y2,
|
||
|
double rx_bottom, double ry_bottom,
|
||
|
double rx_top, double ry_top)
|
||
|
{
|
||
|
m_path.remove_all();
|
||
|
agg::rounded_rect rc;
|
||
|
rc.rect(x1, y1, x2, y2);
|
||
|
rc.radius(rx_bottom, ry_bottom, rx_top, ry_top);
|
||
|
rc.normalize_radius();
|
||
|
rc.approximation_scale(worldToScreen(1.0) * g_approxScale);
|
||
|
//m_path.add_path(rc, 0, false);
|
||
|
m_path.concat_path(rc,0); // JME
|
||
|
drawPath(FillAndStroke);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::ellipse(double cx, double cy, double rx, double ry)
|
||
|
{
|
||
|
m_path.remove_all();
|
||
|
agg::bezier_arc arc(cx, cy, rx, ry, 0, 2*pi());
|
||
|
//m_path.add_path(arc, 0, false);
|
||
|
m_path.concat_path(arc,0); // JME
|
||
|
m_path.close_polygon();
|
||
|
drawPath(FillAndStroke);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::arc(double cx, double cy, double rx, double ry, double start, double sweep)
|
||
|
{
|
||
|
m_path.remove_all();
|
||
|
agg::bezier_arc arc(cx, cy, rx, ry, start, sweep);
|
||
|
//m_path.add_path(arc, 0, false);
|
||
|
m_path.concat_path(arc,0); // JME
|
||
|
drawPath(StrokeOnly);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::star(double cx, double cy, double r1, double r2, double startAngle, int numRays)
|
||
|
{
|
||
|
m_path.remove_all();
|
||
|
double da = agg::pi / double(numRays);
|
||
|
double a = startAngle;
|
||
|
int i;
|
||
|
for (i = 0; i < numRays; i++)
|
||
|
{
|
||
|
double x = cos(a) * r2 + cx;
|
||
|
double y = sin(a) * r2 + cy;
|
||
|
if (i) m_path.line_to(x, y);
|
||
|
else m_path.move_to(x, y);
|
||
|
a += da;
|
||
|
m_path.line_to(cos(a) * r1 + cx, sin(a) * r1 + cy);
|
||
|
a += da;
|
||
|
}
|
||
|
closePolygon();
|
||
|
drawPath(FillAndStroke);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::curve(double x1, double y1, double x2, double y2, double x3, double y3)
|
||
|
{
|
||
|
m_path.remove_all();
|
||
|
m_path.move_to(x1, y1);
|
||
|
m_path.curve3(x2, y2, x3, y3);
|
||
|
drawPath(StrokeOnly);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::curve(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4)
|
||
|
{
|
||
|
m_path.remove_all();
|
||
|
m_path.move_to(x1, y1);
|
||
|
m_path.curve4(x2, y2, x3, y3, x4, y4);
|
||
|
drawPath(StrokeOnly);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::polygon(double* xy, int numPoints)
|
||
|
{
|
||
|
m_path.remove_all();
|
||
|
//m_path.add_poly(xy, numPoints);
|
||
|
m_path.concat_poly(xy,0,true); // JME
|
||
|
closePolygon();
|
||
|
drawPath(FillAndStroke);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::polyline(double* xy, int numPoints)
|
||
|
{
|
||
|
m_path.remove_all();
|
||
|
//m_path.add_poly(xy, numPoints);
|
||
|
m_path.concat_poly(xy,0,true); // JME
|
||
|
drawPath(StrokeOnly);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::flipText(bool flip)
|
||
|
{
|
||
|
m_fontEngine.flip_y(flip);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::font(const char* fontName,
|
||
|
double height,
|
||
|
bool bold,
|
||
|
bool italic,
|
||
|
FontCacheType ch,
|
||
|
double angle)
|
||
|
{
|
||
|
m_textAngle = angle;
|
||
|
m_fontHeight = height;
|
||
|
m_fontCacheType = ch;
|
||
|
|
||
|
#ifdef AGG2D_USE_FREETYPE
|
||
|
m_fontEngine.load_font(fontName,
|
||
|
0,
|
||
|
(ch == VectorFontCache) ?
|
||
|
agg::glyph_ren_outline :
|
||
|
agg::glyph_ren_agg_gray8);
|
||
|
m_fontEngine.hinting(m_textHints);
|
||
|
m_fontEngine.height((ch == VectorFontCache) ? height : worldToScreen(height));
|
||
|
#else
|
||
|
m_fontEngine.hinting(m_textHints);
|
||
|
|
||
|
m_fontEngine.create_font(fontName,
|
||
|
(ch == VectorFontCache) ?
|
||
|
agg::glyph_ren_outline :
|
||
|
agg::glyph_ren_agg_gray8,
|
||
|
(ch == VectorFontCache) ? height : worldToScreen(height),
|
||
|
0.0,
|
||
|
bold ? 700 : 400,
|
||
|
italic);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
double Agg2D::fontHeight() const
|
||
|
{
|
||
|
return m_fontHeight;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::textAlignment(TextAlignment alignX, TextAlignment alignY)
|
||
|
{
|
||
|
m_textAlignX = alignX;
|
||
|
m_textAlignY = alignY;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
double Agg2D::textWidth(const char* str)
|
||
|
{
|
||
|
double x = 0;
|
||
|
double y = 0;
|
||
|
bool first = true;
|
||
|
while(*str)
|
||
|
{
|
||
|
const agg::glyph_cache* glyph = m_fontCacheManager.glyph(*str);
|
||
|
if(glyph)
|
||
|
{
|
||
|
if(!first) m_fontCacheManager.add_kerning(&x, &y);
|
||
|
x += glyph->advance_x;
|
||
|
y += glyph->advance_y;
|
||
|
first = false;
|
||
|
}
|
||
|
++str;
|
||
|
}
|
||
|
return (m_fontCacheType == VectorFontCache) ? x : screenToWorld(x);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
bool Agg2D::textHints() const
|
||
|
{
|
||
|
return m_textHints;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::textHints(bool hints)
|
||
|
{
|
||
|
m_textHints = hints;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::text(double x, double y, const char* str, bool roundOff, double ddx, double ddy)
|
||
|
{
|
||
|
double dx = 0.0;
|
||
|
double dy = 0.0;
|
||
|
|
||
|
switch(m_textAlignX)
|
||
|
{
|
||
|
case AlignCenter: dx = -textWidth(str) * 0.5; break;
|
||
|
case AlignRight: dx = -textWidth(str); break;
|
||
|
default: break;
|
||
|
}
|
||
|
|
||
|
|
||
|
double asc = fontHeight();
|
||
|
const agg::glyph_cache* glyph = m_fontCacheManager.glyph('H');
|
||
|
if(glyph)
|
||
|
{
|
||
|
asc = glyph->bounds.y2 - glyph->bounds.y1;
|
||
|
}
|
||
|
|
||
|
if(m_fontCacheType == RasterFontCache)
|
||
|
{
|
||
|
asc = screenToWorld(asc);
|
||
|
}
|
||
|
|
||
|
switch(m_textAlignY)
|
||
|
{
|
||
|
case AlignCenter: dy = -asc * 0.5; break;
|
||
|
case AlignTop: dy = -asc; break;
|
||
|
default: break;
|
||
|
}
|
||
|
|
||
|
if(m_fontEngine.flip_y()) dy = -dy;
|
||
|
|
||
|
agg::trans_affine mtx;
|
||
|
|
||
|
double start_x = x + dx;
|
||
|
double start_y = y + dy;
|
||
|
|
||
|
if (roundOff)
|
||
|
{
|
||
|
start_x = int(start_x);
|
||
|
start_y = int(start_y);
|
||
|
}
|
||
|
start_x += ddx;
|
||
|
start_y += ddy;
|
||
|
|
||
|
mtx *= agg::trans_affine_translation(-x, -y);
|
||
|
mtx *= agg::trans_affine_rotation(m_textAngle);
|
||
|
mtx *= agg::trans_affine_translation(x, y);
|
||
|
|
||
|
agg::conv_transform<FontCacheManager::path_adaptor_type> tr(m_fontCacheManager.path_adaptor(), mtx);
|
||
|
|
||
|
if(m_fontCacheType == RasterFontCache)
|
||
|
{
|
||
|
worldToScreen(start_x, start_y);
|
||
|
}
|
||
|
|
||
|
int i;
|
||
|
for (i = 0; str[i]; i++)
|
||
|
{
|
||
|
glyph = m_fontCacheManager.glyph(str[i]);
|
||
|
if(glyph)
|
||
|
{
|
||
|
if(i) m_fontCacheManager.add_kerning(&start_x, &start_y);
|
||
|
m_fontCacheManager.init_embedded_adaptors(glyph, start_x, start_y);
|
||
|
|
||
|
if(glyph->data_type == agg::glyph_data_outline)
|
||
|
{
|
||
|
m_path.remove_all();
|
||
|
//m_path.add_path(tr, 0, false);
|
||
|
m_path.concat_path(tr,0); // JME
|
||
|
drawPath();
|
||
|
}
|
||
|
|
||
|
if(glyph->data_type == agg::glyph_data_gray8)
|
||
|
{
|
||
|
render(m_fontCacheManager.gray8_adaptor(),
|
||
|
m_fontCacheManager.gray8_scanline());
|
||
|
}
|
||
|
start_x += glyph->advance_x;
|
||
|
start_y += glyph->advance_y;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::resetPath() { m_path.remove_all(); }
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::moveTo(double x, double y)
|
||
|
{
|
||
|
m_path.move_to(x, y);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::moveRel(double dx, double dy)
|
||
|
{
|
||
|
m_path.move_rel(dx, dy);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::lineTo(double x, double y)
|
||
|
{
|
||
|
m_path.line_to(x, y);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::lineRel(double dx, double dy)
|
||
|
{
|
||
|
m_path.line_rel(dx, dy);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::horLineTo(double x)
|
||
|
{
|
||
|
m_path.hline_to(x);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::horLineRel(double dx)
|
||
|
{
|
||
|
m_path.hline_rel(dx);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::verLineTo(double y)
|
||
|
{
|
||
|
m_path.vline_to(y);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::verLineRel(double dy)
|
||
|
{
|
||
|
m_path.vline_rel(dy);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::arcTo(double rx, double ry,
|
||
|
double angle,
|
||
|
bool largeArcFlag,
|
||
|
bool sweepFlag,
|
||
|
double x, double y)
|
||
|
{
|
||
|
m_path.arc_to(rx, ry, angle, largeArcFlag, sweepFlag, x, y);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::arcRel(double rx, double ry,
|
||
|
double angle,
|
||
|
bool largeArcFlag,
|
||
|
bool sweepFlag,
|
||
|
double dx, double dy)
|
||
|
{
|
||
|
m_path.arc_rel(rx, ry, angle, largeArcFlag, sweepFlag, dx, dy);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::quadricCurveTo(double xCtrl, double yCtrl,
|
||
|
double xTo, double yTo)
|
||
|
{
|
||
|
m_path.curve3(xCtrl, yCtrl, xTo, yTo);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::quadricCurveRel(double dxCtrl, double dyCtrl,
|
||
|
double dxTo, double dyTo)
|
||
|
{
|
||
|
m_path.curve3_rel(dxCtrl, dyCtrl, dxTo, dyTo);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::quadricCurveTo(double xTo, double yTo)
|
||
|
{
|
||
|
m_path.curve3(xTo, yTo);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::quadricCurveRel(double dxTo, double dyTo)
|
||
|
{
|
||
|
m_path.curve3_rel(dxTo, dyTo);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::cubicCurveTo(double xCtrl1, double yCtrl1,
|
||
|
double xCtrl2, double yCtrl2,
|
||
|
double xTo, double yTo)
|
||
|
{
|
||
|
m_path.curve4(xCtrl1, yCtrl1, xCtrl2, yCtrl2, xTo, yTo);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::cubicCurveRel(double dxCtrl1, double dyCtrl1,
|
||
|
double dxCtrl2, double dyCtrl2,
|
||
|
double dxTo, double dyTo)
|
||
|
{
|
||
|
m_path.curve4_rel(dxCtrl1, dyCtrl1, dxCtrl2, dyCtrl2, dxTo, dyTo);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::cubicCurveTo(double xCtrl2, double yCtrl2,
|
||
|
double xTo, double yTo)
|
||
|
{
|
||
|
m_path.curve4(xCtrl2, yCtrl2, xTo, yTo);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::cubicCurveRel(double xCtrl2, double yCtrl2,
|
||
|
double xTo, double yTo)
|
||
|
{
|
||
|
m_path.curve4_rel(xCtrl2, yCtrl2, xTo, yTo);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::addEllipse(double cx, double cy, double rx, double ry, Direction dir)
|
||
|
{
|
||
|
agg::bezier_arc arc(cx, cy, rx, ry, 0, (dir == CCW) ? 2*pi() : -2*pi());
|
||
|
//m_path.add_path(arc, 0, false);
|
||
|
m_path.concat_path(arc,0); // JME
|
||
|
m_path.close_polygon();
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::closePolygon()
|
||
|
{
|
||
|
m_path.close_polygon();
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::imageFilter(ImageFilter f)
|
||
|
{
|
||
|
m_imageFilter = f;
|
||
|
switch(f)
|
||
|
{
|
||
|
case NoFilter: break;
|
||
|
case Bilinear: m_imageFilterLut.calculate(agg::image_filter_bilinear(), true); break;
|
||
|
case Hanning: m_imageFilterLut.calculate(agg::image_filter_hanning(), true); break;
|
||
|
case Hermite: m_imageFilterLut.calculate(agg::image_filter_hermite(), true); break;
|
||
|
case Quadric: m_imageFilterLut.calculate(agg::image_filter_quadric(), true); break;
|
||
|
case Bicubic: m_imageFilterLut.calculate(agg::image_filter_bicubic(), true); break;
|
||
|
case Catrom: m_imageFilterLut.calculate(agg::image_filter_catrom(), true); break;
|
||
|
case Spline16: m_imageFilterLut.calculate(agg::image_filter_spline16(), true); break;
|
||
|
case Spline36: m_imageFilterLut.calculate(agg::image_filter_spline36(), true); break;
|
||
|
case Blackman144: m_imageFilterLut.calculate(agg::image_filter_blackman144(), true); break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
Agg2D::ImageFilter Agg2D::imageFilter() const
|
||
|
{
|
||
|
return m_imageFilter;
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::imageResample(ImageResample f)
|
||
|
{
|
||
|
m_imageResample = f;
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
Agg2D::ImageResample Agg2D::imageResample() const
|
||
|
{
|
||
|
return m_imageResample;
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::transformImage(const Image& img, int imgX1, int imgY1, int imgX2, int imgY2,
|
||
|
double dstX1, double dstY1, double dstX2, double dstY2)
|
||
|
{
|
||
|
resetPath();
|
||
|
moveTo(dstX1, dstY1);
|
||
|
lineTo(dstX2, dstY1);
|
||
|
lineTo(dstX2, dstY2);
|
||
|
lineTo(dstX1, dstY2);
|
||
|
closePolygon();
|
||
|
double parallelogram[6] = { dstX1, dstY1, dstX2, dstY1, dstX2, dstY2 };
|
||
|
renderImage(img, imgX1, imgY1, imgX2, imgY2, parallelogram);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::transformImage(const Image& img, double dstX1, double dstY1, double dstX2, double dstY2)
|
||
|
{
|
||
|
resetPath();
|
||
|
moveTo(dstX1, dstY1);
|
||
|
lineTo(dstX2, dstY1);
|
||
|
lineTo(dstX2, dstY2);
|
||
|
lineTo(dstX1, dstY2);
|
||
|
closePolygon();
|
||
|
double parallelogram[6] = { dstX1, dstY1, dstX2, dstY1, dstX2, dstY2 };
|
||
|
renderImage(img, 0, 0, img.renBuf.width(), img.renBuf.height(), parallelogram);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::transformImage(const Image& img, int imgX1, int imgY1, int imgX2, int imgY2,
|
||
|
const double* parallelogram)
|
||
|
{
|
||
|
resetPath();
|
||
|
moveTo(parallelogram[0], parallelogram[1]);
|
||
|
lineTo(parallelogram[2], parallelogram[3]);
|
||
|
lineTo(parallelogram[4], parallelogram[5]);
|
||
|
lineTo(parallelogram[0] + parallelogram[4] - parallelogram[2],
|
||
|
parallelogram[1] + parallelogram[5] - parallelogram[3]);
|
||
|
closePolygon();
|
||
|
renderImage(img, imgX1, imgY1, imgX2, imgY2, parallelogram);
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::transformImage(const Image& img, const double* parallelogram)
|
||
|
{
|
||
|
resetPath();
|
||
|
moveTo(parallelogram[0], parallelogram[1]);
|
||
|
lineTo(parallelogram[2], parallelogram[3]);
|
||
|
lineTo(parallelogram[4], parallelogram[5]);
|
||
|
lineTo(parallelogram[0] + parallelogram[4] - parallelogram[2],
|
||
|
parallelogram[1] + parallelogram[5] - parallelogram[3]);
|
||
|
closePolygon();
|
||
|
renderImage(img, 0, 0, img.renBuf.width(), img.renBuf.height(), parallelogram);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::transformImagePath(const Image& img, int imgX1, int imgY1, int imgX2, int imgY2,
|
||
|
double dstX1, double dstY1, double dstX2, double dstY2)
|
||
|
{
|
||
|
double parallelogram[6] = { dstX1, dstY1, dstX2, dstY1, dstX2, dstY2 };
|
||
|
renderImage(img, imgX1, imgY1, imgX2, imgY2, parallelogram);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::transformImagePath(const Image& img, double dstX1, double dstY1, double dstX2, double dstY2)
|
||
|
{
|
||
|
double parallelogram[6] = { dstX1, dstY1, dstX2, dstY1, dstX2, dstY2 };
|
||
|
renderImage(img, 0, 0, img.renBuf.width(), img.renBuf.height(), parallelogram);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::transformImagePath(const Image& img, int imgX1, int imgY1, int imgX2, int imgY2,
|
||
|
const double* parallelogram)
|
||
|
{
|
||
|
renderImage(img, imgX1, imgY1, imgX2, imgY2, parallelogram);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::transformImagePath(const Image& img, const double* parallelogram)
|
||
|
{
|
||
|
renderImage(img, 0, 0, img.renBuf.width(), img.renBuf.height(), parallelogram);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::drawPath(DrawPathFlag flag)
|
||
|
{
|
||
|
m_rasterizer.reset();
|
||
|
switch(flag)
|
||
|
{
|
||
|
case FillOnly:
|
||
|
if (m_fillColor.a)
|
||
|
{
|
||
|
m_rasterizer.add_path(m_pathTransform);
|
||
|
render(true);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case StrokeOnly:
|
||
|
if (m_lineColor.a && m_lineWidth > 0.0)
|
||
|
{
|
||
|
m_rasterizer.add_path(m_strokeTransform);
|
||
|
render(false);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case FillAndStroke:
|
||
|
if (m_fillColor.a)
|
||
|
{
|
||
|
m_rasterizer.add_path(m_pathTransform);
|
||
|
render(true);
|
||
|
}
|
||
|
|
||
|
if (m_lineColor.a && m_lineWidth > 0.0)
|
||
|
{
|
||
|
m_rasterizer.add_path(m_strokeTransform);
|
||
|
render(false);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case FillWithLineColor:
|
||
|
if (m_lineColor.a)
|
||
|
{
|
||
|
m_rasterizer.add_path(m_pathTransform);
|
||
|
render(false);
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
class Agg2DRenderer
|
||
|
{
|
||
|
public:
|
||
|
//--------------------------------------------------------------------
|
||
|
template<class BaseRenderer, class SolidRenderer>
|
||
|
void static render(Agg2D& gr, BaseRenderer& renBase, SolidRenderer& renSolid, bool fillColor)
|
||
|
{
|
||
|
// JME
|
||
|
typedef agg::span_allocator<Agg2D::ColorType> span_allocator_type;
|
||
|
//- typedef agg::renderer_scanline_aa<BaseRenderer, Agg2D::LinearGradientSpan> RendererLinearGradient;
|
||
|
typedef agg::renderer_scanline_aa<BaseRenderer,
|
||
|
span_allocator_type,
|
||
|
Agg2D::LinearGradientSpan> RendererLinearGradient;
|
||
|
//- typedef agg::renderer_scanline_aa<BaseRenderer, Agg2D::RadialGradientSpan> RendererRadialGradient;
|
||
|
typedef agg::renderer_scanline_aa<BaseRenderer,
|
||
|
span_allocator_type,
|
||
|
Agg2D::RadialGradientSpan> RendererRadialGradient;
|
||
|
|
||
|
if ((fillColor && gr.m_fillGradientFlag == Agg2D::Linear) ||
|
||
|
(!fillColor && gr.m_lineGradientFlag == Agg2D::Linear))
|
||
|
{
|
||
|
if (fillColor)
|
||
|
{
|
||
|
Agg2D::LinearGradientSpan span(/*gr.m_allocator, */
|
||
|
gr.m_fillGradientInterpolator,
|
||
|
gr.m_linearGradientFunction,
|
||
|
gr.m_fillGradient,
|
||
|
gr.m_fillGradientD1,
|
||
|
gr.m_fillGradientD2);
|
||
|
//-RendererLinearGradient ren(renBase,span);
|
||
|
RendererLinearGradient ren(renBase,gr.m_allocator,span);
|
||
|
agg::render_scanlines(gr.m_rasterizer, gr.m_scanline, ren);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Agg2D::LinearGradientSpan span(/*gr.m_allocator,*/
|
||
|
gr.m_lineGradientInterpolator,
|
||
|
gr.m_linearGradientFunction,
|
||
|
gr.m_lineGradient,
|
||
|
gr.m_lineGradientD1,
|
||
|
gr.m_lineGradientD2);
|
||
|
//- RendererLinearGradient ren(renBase, span);
|
||
|
RendererLinearGradient ren(renBase,gr.m_allocator,span);
|
||
|
agg::render_scanlines(gr.m_rasterizer, gr.m_scanline, ren);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ((fillColor && gr.m_fillGradientFlag == Agg2D::Radial) ||
|
||
|
(!fillColor && gr.m_lineGradientFlag == Agg2D::Radial))
|
||
|
{
|
||
|
if (fillColor)
|
||
|
{
|
||
|
Agg2D::RadialGradientSpan span(/*gr.m_allocator, */
|
||
|
gr.m_fillGradientInterpolator,
|
||
|
gr.m_radialGradientFunction,
|
||
|
gr.m_fillGradient,
|
||
|
gr.m_fillGradientD1,
|
||
|
gr.m_fillGradientD2);
|
||
|
//-RendererRadialGradient ren(renBase, span);
|
||
|
RendererRadialGradient ren(renBase,gr.m_allocator,span);
|
||
|
agg::render_scanlines(gr.m_rasterizer, gr.m_scanline, ren);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Agg2D::RadialGradientSpan span(/*gr.m_allocator,*/
|
||
|
gr.m_lineGradientInterpolator,
|
||
|
gr.m_radialGradientFunction,
|
||
|
gr.m_lineGradient,
|
||
|
gr.m_lineGradientD1,
|
||
|
gr.m_lineGradientD2);
|
||
|
//-RendererRadialGradient ren(renBase, span);
|
||
|
RendererRadialGradient ren(renBase,gr.m_allocator,span);
|
||
|
agg::render_scanlines(gr.m_rasterizer, gr.m_scanline, ren);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
renSolid.color(fillColor ? gr.m_fillColor : gr.m_lineColor);
|
||
|
agg::render_scanlines(gr.m_rasterizer, gr.m_scanline, renSolid);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
class SpanConvImageBlend
|
||
|
{
|
||
|
public:
|
||
|
SpanConvImageBlend(Agg2D::BlendMode m, Agg2D::Color c) :
|
||
|
m_mode(m), m_color(c)
|
||
|
{}
|
||
|
|
||
|
void convert(Agg2D::Color* span, int x, int y, unsigned len) const
|
||
|
{
|
||
|
unsigned l2;
|
||
|
Agg2D::Color* s2;
|
||
|
if(m_mode != Agg2D::BlendDst)
|
||
|
{
|
||
|
l2 = len;
|
||
|
s2 = span;
|
||
|
typedef agg::comp_op_adaptor_clip_to_dst_rgba_pre<Agg2D::Color, agg::order_rgba> OpType;
|
||
|
do
|
||
|
{
|
||
|
OpType::blend_pix(m_mode,
|
||
|
(Agg2D::Color::value_type*)s2,
|
||
|
m_color.r,
|
||
|
m_color.g,
|
||
|
m_color.b,
|
||
|
Agg2D::Color::full_value(),
|
||
|
agg::cover_full);
|
||
|
++s2;
|
||
|
}
|
||
|
while(--l2);
|
||
|
}
|
||
|
if(!m_color.is_opaque())
|
||
|
{
|
||
|
l2 = len;
|
||
|
s2 = span;
|
||
|
do
|
||
|
{
|
||
|
s2->r = Agg2D::Color::multiply(s2->r, m_color.a);
|
||
|
s2->g = Agg2D::Color::multiply(s2->g, m_color.a);
|
||
|
s2->b = Agg2D::Color::multiply(s2->b, m_color.a);
|
||
|
s2->a = Agg2D::Color::multiply(s2->a, m_color.a);
|
||
|
++s2;
|
||
|
}
|
||
|
while(--l2);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
Agg2D::BlendMode m_mode;
|
||
|
Agg2D::Color m_color;
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
template<class BaseRenderer, class SolidRenderer, class Rasterizer, class Scanline>
|
||
|
void static render(Agg2D& gr, BaseRenderer& renBase, SolidRenderer& renSolid, Rasterizer& ras, Scanline& sl)
|
||
|
{
|
||
|
// JME
|
||
|
typedef agg::span_allocator<Agg2D::ColorType> span_allocator_type;
|
||
|
typedef agg::renderer_scanline_aa<BaseRenderer,span_allocator_type,Agg2D::LinearGradientSpan> RendererLinearGradient;
|
||
|
typedef agg::renderer_scanline_aa<BaseRenderer,span_allocator_type,Agg2D::RadialGradientSpan> RendererRadialGradient;
|
||
|
|
||
|
if(gr.m_fillGradientFlag == Agg2D::Linear)
|
||
|
{
|
||
|
Agg2D::LinearGradientSpan span(
|
||
|
gr.m_fillGradientInterpolator,
|
||
|
gr.m_linearGradientFunction,
|
||
|
gr.m_fillGradient,
|
||
|
gr.m_fillGradientD1,
|
||
|
gr.m_fillGradientD2);
|
||
|
RendererLinearGradient ren(renBase,gr.m_allocator,span);
|
||
|
agg::render_scanlines(ras, sl, ren);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if(gr.m_fillGradientFlag == Agg2D::Radial)
|
||
|
{
|
||
|
Agg2D::RadialGradientSpan span(
|
||
|
gr.m_fillGradientInterpolator,
|
||
|
gr.m_radialGradientFunction,
|
||
|
gr.m_fillGradient,
|
||
|
gr.m_fillGradientD1,
|
||
|
gr.m_fillGradientD2);
|
||
|
RendererRadialGradient ren(renBase,gr.m_allocator,span);
|
||
|
agg::render_scanlines(ras, sl, ren);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
renSolid.color(gr.m_fillColor);
|
||
|
agg::render_scanlines(ras, sl, renSolid);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//--------------------------------------------------------------------
|
||
|
//! JME - this is where the bulk of the changes have taken place.
|
||
|
template<class BaseRenderer, class Interpolator>
|
||
|
static void renderImage(Agg2D& gr, const Agg2D::Image& img,
|
||
|
BaseRenderer& renBase, Interpolator& interpolator)
|
||
|
{
|
||
|
//! JME - have not quite figured which part of this is not const-correct
|
||
|
// hence the cast.
|
||
|
Agg2D::Image& imgc = const_cast<Agg2D::Image&>(img);
|
||
|
Agg2D::PixFormat img_pixf(imgc.renBuf);
|
||
|
typedef agg::image_accessor_clone<Agg2D::PixFormat> img_source_type;
|
||
|
img_source_type source(img_pixf);
|
||
|
|
||
|
SpanConvImageBlend blend(gr.m_imageBlendMode, gr.m_imageBlendColor);
|
||
|
if (gr.m_imageFilter == Agg2D::NoFilter)
|
||
|
{
|
||
|
|
||
|
typedef agg::span_image_filter_rgba_nn<img_source_type,Interpolator> SpanGenType;
|
||
|
typedef agg::span_converter<SpanGenType,SpanConvImageBlend> SpanConvType;
|
||
|
typedef agg::renderer_scanline_aa<BaseRenderer,Agg2D::SpanAllocator,SpanGenType> RendererType;
|
||
|
|
||
|
SpanGenType sg(source,interpolator);
|
||
|
SpanConvType sc(sg, blend);
|
||
|
RendererType ri(renBase,gr.m_allocator,sg);
|
||
|
agg::render_scanlines(gr.m_rasterizer, gr.m_scanline, ri);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
bool resample = (gr.m_imageResample == Agg2D::ResampleAlways);
|
||
|
if(gr.m_imageResample == Agg2D::ResampleOnZoomOut)
|
||
|
{
|
||
|
double sx, sy;
|
||
|
interpolator.transformer().scaling_abs(&sx,&sy);
|
||
|
if (sx > 1.125 || sy > 1.125)
|
||
|
{
|
||
|
resample = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (resample)
|
||
|
{
|
||
|
typedef agg::span_image_resample_rgba_affine<img_source_type> SpanGenType;
|
||
|
typedef agg::span_converter<SpanGenType,SpanConvImageBlend> SpanConvType;
|
||
|
typedef agg::renderer_scanline_aa<BaseRenderer,Agg2D::SpanAllocator,SpanGenType> RendererType;
|
||
|
|
||
|
SpanGenType sg(source,interpolator,gr.m_imageFilterLut);
|
||
|
SpanConvType sc(sg, blend);
|
||
|
RendererType ri(renBase,gr.m_allocator,sg);
|
||
|
agg::render_scanlines(gr.m_rasterizer, gr.m_scanline, ri);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// this is the AGG2D default
|
||
|
if (gr.m_imageFilter == Agg2D::Bilinear)
|
||
|
{
|
||
|
typedef agg::span_image_filter_rgba_bilinear<img_source_type,Interpolator> SpanGenType;
|
||
|
typedef agg::span_converter<SpanGenType,SpanConvImageBlend> SpanConvType;
|
||
|
typedef agg::renderer_scanline_aa<BaseRenderer,Agg2D::SpanAllocator,SpanGenType> RendererType;
|
||
|
|
||
|
SpanGenType sg(source,interpolator);
|
||
|
SpanConvType sc(sg, blend);
|
||
|
RendererType ri(renBase,gr.m_allocator,sg);
|
||
|
agg::render_scanlines(gr.m_rasterizer, gr.m_scanline, ri);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if(gr.m_imageFilterLut.diameter() == 2)
|
||
|
{
|
||
|
typedef agg::span_image_filter_rgba_2x2<img_source_type,Interpolator> SpanGenType;
|
||
|
typedef agg::span_converter<SpanGenType,SpanConvImageBlend> SpanConvType;
|
||
|
typedef agg::renderer_scanline_aa<BaseRenderer,Agg2D::SpanAllocator,SpanGenType> RendererType;
|
||
|
|
||
|
SpanGenType sg(source,interpolator,gr.m_imageFilterLut);
|
||
|
SpanConvType sc(sg,blend);
|
||
|
RendererType ri(renBase,gr.m_allocator,sg);
|
||
|
agg::render_scanlines(gr.m_rasterizer, gr.m_scanline, ri);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
typedef agg::span_image_filter_rgba<img_source_type,Interpolator> SpanGenType;
|
||
|
typedef agg::span_converter<SpanGenType,SpanConvImageBlend> SpanConvType;
|
||
|
typedef agg::renderer_scanline_aa<BaseRenderer,Agg2D::SpanAllocator,SpanGenType> RendererType;
|
||
|
SpanGenType sg(source,interpolator,gr.m_imageFilterLut);
|
||
|
SpanConvType sc(sg, blend);
|
||
|
RendererType ri(renBase,gr.m_allocator,sg);
|
||
|
agg::render_scanlines(gr.m_rasterizer, gr.m_scanline, ri);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::render(bool fillColor)
|
||
|
{
|
||
|
if(m_blendMode == BlendAlpha)
|
||
|
{
|
||
|
Agg2DRenderer::render(*this, m_renBase, m_renSolid, fillColor);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Agg2DRenderer::render(*this, m_renBaseComp, m_renSolidComp, fillColor);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::render(FontRasterizer& ras, FontScanline& sl)
|
||
|
{
|
||
|
if(m_blendMode == BlendAlpha)
|
||
|
{
|
||
|
Agg2DRenderer::render(*this, m_renBase, m_renSolid, ras, sl);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Agg2DRenderer::render(*this, m_renBaseComp, m_renSolidComp, ras, sl);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::renderImage(const Image& img, int x1, int y1, int x2, int y2,
|
||
|
const double* parl)
|
||
|
{
|
||
|
agg::trans_affine mtx((double)x1,
|
||
|
(double)y1,
|
||
|
(double)x2,
|
||
|
(double)y2,
|
||
|
parl);
|
||
|
mtx *= m_transform;
|
||
|
mtx.invert();
|
||
|
|
||
|
m_rasterizer.reset();
|
||
|
m_rasterizer.add_path(m_pathTransform);
|
||
|
|
||
|
typedef agg::span_interpolator_linear<agg::trans_affine> Interpolator;
|
||
|
Interpolator interpolator(mtx);
|
||
|
|
||
|
if(m_blendMode == BlendAlpha)
|
||
|
{
|
||
|
// JME audit -
|
||
|
Agg2DRenderer::renderImage(*this,img, m_renBasePre, interpolator);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Agg2DRenderer::renderImage(*this,img, m_renBaseCompPre, interpolator);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
struct Agg2DRasterizerGamma
|
||
|
{
|
||
|
|
||
|
Agg2DRasterizerGamma(double alpha, double gamma) :
|
||
|
m_alpha(alpha), m_gamma(gamma) {}
|
||
|
|
||
|
double operator() (double x) const
|
||
|
{
|
||
|
return m_alpha(m_gamma(x));
|
||
|
}
|
||
|
agg::gamma_multiply m_alpha;
|
||
|
agg::gamma_power m_gamma;
|
||
|
};
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::updateRasterizerGamma()
|
||
|
{
|
||
|
m_rasterizer.gamma(Agg2DRasterizerGamma(m_masterAlpha, m_antiAliasGamma));
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::blendImage(Image& img,
|
||
|
int imgX1, int imgY1, int imgX2, int imgY2,
|
||
|
double dstX, double dstY, unsigned alpha)
|
||
|
{
|
||
|
worldToScreen(dstX, dstY);
|
||
|
PixFormat pixF(img.renBuf);
|
||
|
// JME
|
||
|
//agg::rect r(imgX1, imgY1, imgX2, imgY2);
|
||
|
Rect r(imgX1, imgY1, imgX2, imgY2);
|
||
|
if(m_blendMode == BlendAlpha)
|
||
|
{
|
||
|
m_renBasePre.blend_from(pixF, &r, int(dstX)-imgX1, int(dstY)-imgY1, alpha);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_renBaseCompPre.blend_from(pixF, &r, int(dstX)-imgX1, int(dstY)-imgY1, alpha);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::blendImage(Image& img, double dstX, double dstY, unsigned alpha)
|
||
|
{
|
||
|
worldToScreen(dstX, dstY);
|
||
|
PixFormat pixF(img.renBuf);
|
||
|
m_renBasePre.blend_from(pixF, 0, int(dstX), int(dstY), alpha);
|
||
|
if(m_blendMode == BlendAlpha)
|
||
|
{
|
||
|
m_renBasePre.blend_from(pixF, 0, int(dstX), int(dstY), alpha);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_renBaseCompPre.blend_from(pixF, 0, int(dstX), int(dstY), alpha);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::copyImage(Image& img,
|
||
|
int imgX1, int imgY1, int imgX2, int imgY2,
|
||
|
double dstX, double dstY)
|
||
|
{
|
||
|
worldToScreen(dstX, dstY);
|
||
|
// JME
|
||
|
//agg::rect r(imgX1, imgY1, imgX2, imgY2);
|
||
|
Rect r(imgX1, imgY1, imgX2, imgY2);
|
||
|
m_renBase.copy_from(img.renBuf, &r, int(dstX)-imgX1, int(dstY)-imgY1);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::copyImage(Image& img, double dstX, double dstY)
|
||
|
{
|
||
|
worldToScreen(dstX, dstY);
|
||
|
m_renBase.copy_from(img.renBuf, 0, int(dstX), int(dstY));
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::Image::premultiply()
|
||
|
{
|
||
|
PixFormat pixf(renBuf);
|
||
|
pixf.premultiply();
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------
|
||
|
void Agg2D::Image::demultiply()
|
||
|
{
|
||
|
PixFormat pixf(renBuf);
|
||
|
pixf.demultiply();
|
||
|
}
|
||
|
|