agg/include/agg_pixfmt_gray.h

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2021-12-27 20:14:31 +01:00
//----------------------------------------------------------------------------
// Anti-Grain Geometry - Version 2.4
// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
//
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
//----------------------------------------------------------------------------
// Contact: mcseem@antigrain.com
// mcseemagg@yahoo.com
// http://www.antigrain.com
//----------------------------------------------------------------------------
//
// Adaptation for high precision colors has been sponsored by
// Liberty Technology Systems, Inc., visit http://lib-sys.com
//
// Liberty Technology Systems, Inc. is the provider of
// PostScript and PDF technology for software developers.
//
//----------------------------------------------------------------------------
#ifndef AGG_PIXFMT_GRAY_INCLUDED
#define AGG_PIXFMT_GRAY_INCLUDED
#include <cstring>
#include "agg_pixfmt_base.h"
#include "agg_rendering_buffer.h"
namespace agg
{
//============================================================blender_gray
template<class ColorT> struct blender_gray
{
typedef ColorT color_type;
typedef typename color_type::value_type value_type;
typedef typename color_type::calc_type calc_type;
typedef typename color_type::long_type long_type;
// Blend pixels using the non-premultiplied form of Alvy-Ray Smith's
// compositing function. Since the render buffer is opaque we skip the
// initial premultiply and final demultiply.
static AGG_INLINE void blend_pix(value_type* p,
value_type cv, value_type alpha, cover_type cover)
{
blend_pix(p, cv, color_type::mult_cover(alpha, cover));
}
static AGG_INLINE void blend_pix(value_type* p,
value_type cv, value_type alpha)
{
*p = color_type::lerp(*p, cv, alpha);
}
};
//======================================================blender_gray_pre
template<class ColorT> struct blender_gray_pre
{
typedef ColorT color_type;
typedef typename color_type::value_type value_type;
typedef typename color_type::calc_type calc_type;
typedef typename color_type::long_type long_type;
// Blend pixels using the premultiplied form of Alvy-Ray Smith's
// compositing function.
static AGG_INLINE void blend_pix(value_type* p,
value_type cv, value_type alpha, cover_type cover)
{
blend_pix(p, color_type::mult_cover(cv, cover), color_type::mult_cover(alpha, cover));
}
static AGG_INLINE void blend_pix(value_type* p,
value_type cv, value_type alpha)
{
*p = color_type::prelerp(*p, cv, alpha);
}
};
//=====================================================apply_gamma_dir_gray
template<class ColorT, class GammaLut> class apply_gamma_dir_gray
{
public:
typedef typename ColorT::value_type value_type;
apply_gamma_dir_gray(const GammaLut& gamma) : m_gamma(gamma) {}
AGG_INLINE void operator () (value_type* p)
{
*p = m_gamma.dir(*p);
}
private:
const GammaLut& m_gamma;
};
//=====================================================apply_gamma_inv_gray
template<class ColorT, class GammaLut> class apply_gamma_inv_gray
{
public:
typedef typename ColorT::value_type value_type;
apply_gamma_inv_gray(const GammaLut& gamma) : m_gamma(gamma) {}
AGG_INLINE void operator () (value_type* p)
{
*p = m_gamma.inv(*p);
}
private:
const GammaLut& m_gamma;
};
//=================================================pixfmt_alpha_blend_gray
template<class Blender, class RenBuf, unsigned Step = 1, unsigned Offset = 0>
class pixfmt_alpha_blend_gray
{
public:
typedef pixfmt_gray_tag pixfmt_category;
typedef RenBuf rbuf_type;
typedef typename rbuf_type::row_data row_data;
typedef Blender blender_type;
typedef typename blender_type::color_type color_type;
typedef int order_type; // A fake one
typedef typename color_type::value_type value_type;
typedef typename color_type::calc_type calc_type;
enum
{
num_components = 1,
pix_width = sizeof(value_type) * Step,
pix_step = Step,
pix_offset = Offset,
};
struct pixel_type
{
value_type c[num_components];
void set(value_type v)
{
c[0] = v;
}
void set(const color_type& color)
{
set(color.v);
}
void get(value_type& v) const
{
v = c[0];
}
color_type get() const
{
return color_type(c[0]);
}
pixel_type* next()
{
return (pixel_type*)(c + pix_step);
}
const pixel_type* next() const
{
return (const pixel_type*)(c + pix_step);
}
pixel_type* advance(int n)
{
return (pixel_type*)(c + n * pix_step);
}
const pixel_type* advance(int n) const
{
return (const pixel_type*)(c + n * pix_step);
}
};
private:
//--------------------------------------------------------------------
AGG_INLINE void blend_pix(pixel_type* p,
value_type v, value_type a,
unsigned cover)
{
blender_type::blend_pix(p->c, v, a, cover);
}
//--------------------------------------------------------------------
AGG_INLINE void blend_pix(pixel_type* p, value_type v, value_type a)
{
blender_type::blend_pix(p->c, v, a);
}
//--------------------------------------------------------------------
AGG_INLINE void blend_pix(pixel_type* p, const color_type& c, unsigned cover)
{
blender_type::blend_pix(p->c, c.v, c.a, cover);
}
//--------------------------------------------------------------------
AGG_INLINE void blend_pix(pixel_type* p, const color_type& c)
{
blender_type::blend_pix(p->c, c.v, c.a);
}
//--------------------------------------------------------------------
AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover)
{
if (!c.is_transparent())
{
if (c.is_opaque() && cover == cover_mask)
{
p->set(c);
}
else
{
blend_pix(p, c, cover);
}
}
}
//--------------------------------------------------------------------
AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c)
{
if (!c.is_transparent())
{
if (c.is_opaque())
{
p->set(c);
}
else
{
blend_pix(p, c);
}
}
}
public:
//--------------------------------------------------------------------
explicit pixfmt_alpha_blend_gray(rbuf_type& rb) :
m_rbuf(&rb)
{}
void attach(rbuf_type& rb) { m_rbuf = &rb; }
//--------------------------------------------------------------------
template<class PixFmt>
bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
{
rect_i r(x1, y1, x2, y2);
if (r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
{
int stride = pixf.stride();
m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1),
(r.x2 - r.x1) + 1,
(r.y2 - r.y1) + 1,
stride);
return true;
}
return false;
}
//--------------------------------------------------------------------
AGG_INLINE unsigned width() const { return m_rbuf->width(); }
AGG_INLINE unsigned height() const { return m_rbuf->height(); }
AGG_INLINE int stride() const { return m_rbuf->stride(); }
//--------------------------------------------------------------------
int8u* row_ptr(int y) { return m_rbuf->row_ptr(y); }
const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
row_data row(int y) const { return m_rbuf->row(y); }
//--------------------------------------------------------------------
AGG_INLINE int8u* pix_ptr(int x, int y)
{
return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
}
AGG_INLINE const int8u* pix_ptr(int x, int y) const
{
return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
}
// Return pointer to pixel value, forcing row to be allocated.
AGG_INLINE pixel_type* pix_value_ptr(int x, int y, unsigned len)
{
return (pixel_type*)(m_rbuf->row_ptr(x, y, len) + sizeof(value_type) * (x * pix_step + pix_offset));
}
// Return pointer to pixel value, or null if row not allocated.
AGG_INLINE const pixel_type* pix_value_ptr(int x, int y) const
{
int8u* p = m_rbuf->row_ptr(y);
return p ? (pixel_type*)(p + sizeof(value_type) * (x * pix_step + pix_offset)) : 0;
}
// Get pixel pointer from raw buffer pointer.
AGG_INLINE static pixel_type* pix_value_ptr(void* p)
{
return (pixel_type*)((value_type*)p + pix_offset);
}
// Get pixel pointer from raw buffer pointer.
AGG_INLINE static const pixel_type* pix_value_ptr(const void* p)
{
return (const pixel_type*)((const value_type*)p + pix_offset);
}
//--------------------------------------------------------------------
AGG_INLINE static void write_plain_color(void* p, color_type c)
{
// Grayscale formats are implicitly premultiplied.
c.premultiply();
pix_value_ptr(p)->set(c);
}
//--------------------------------------------------------------------
AGG_INLINE static color_type read_plain_color(const void* p)
{
return pix_value_ptr(p)->get();
}
//--------------------------------------------------------------------
AGG_INLINE static void make_pix(int8u* p, const color_type& c)
{
((pixel_type*)p)->set(c);
}
//--------------------------------------------------------------------
AGG_INLINE color_type pixel(int x, int y) const
{
if (const pixel_type* p = pix_value_ptr(x, y))
{
return p->get();
}
return color_type::no_color();
}
//--------------------------------------------------------------------
AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
{
pix_value_ptr(x, y, 1)->set(c);
}
//--------------------------------------------------------------------
AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
{
copy_or_blend_pix(pix_value_ptr(x, y, 1), c, cover);
}
//--------------------------------------------------------------------
AGG_INLINE void copy_hline(int x, int y,
unsigned len,
const color_type& c)
{
pixel_type* p = pix_value_ptr(x, y, len);
do
{
p->set(c);
p = p->next();
}
while(--len);
}
//--------------------------------------------------------------------
AGG_INLINE void copy_vline(int x, int y,
unsigned len,
const color_type& c)
{
do
{
pix_value_ptr(x, y++, 1)->set(c);
}
while (--len);
}
//--------------------------------------------------------------------
void blend_hline(int x, int y,
unsigned len,
const color_type& c,
int8u cover)
{
if (!c.is_transparent())
{
pixel_type* p = pix_value_ptr(x, y, len);
if (c.is_opaque() && cover == cover_mask)
{
do
{
p->set(c);
p = p->next();
}
while (--len);
}
else
{
do
{
blend_pix(p, c, cover);
p = p->next();
}
while (--len);
}
}
}
//--------------------------------------------------------------------
void blend_vline(int x, int y,
unsigned len,
const color_type& c,
int8u cover)
{
if (!c.is_transparent())
{
if (c.is_opaque() && cover == cover_mask)
{
do
{
pix_value_ptr(x, y++, 1)->set(c);
}
while (--len);
}
else
{
do
{
blend_pix(pix_value_ptr(x, y++, 1), c, cover);
}
while (--len);
}
}
}
//--------------------------------------------------------------------
void blend_solid_hspan(int x, int y,
unsigned len,
const color_type& c,
const int8u* covers)
{
if (!c.is_transparent())
{
pixel_type* p = pix_value_ptr(x, y, len);
do
{
if (c.is_opaque() && *covers == cover_mask)
{
p->set(c);
}
else
{
blend_pix(p, c, *covers);
}
p = p->next();
++covers;
}
while (--len);
}
}
//--------------------------------------------------------------------
void blend_solid_vspan(int x, int y,
unsigned len,
const color_type& c,
const int8u* covers)
{
if (!c.is_transparent())
{
do
{
pixel_type* p = pix_value_ptr(x, y++, 1);
if (c.is_opaque() && *covers == cover_mask)
{
p->set(c);
}
else
{
blend_pix(p, c, *covers);
}
++covers;
}
while (--len);
}
}
//--------------------------------------------------------------------
void copy_color_hspan(int x, int y,
unsigned len,
const color_type* colors)
{
pixel_type* p = pix_value_ptr(x, y, len);
do
{
p->set(*colors++);
p = p->next();
}
while (--len);
}
//--------------------------------------------------------------------
void copy_color_vspan(int x, int y,
unsigned len,
const color_type* colors)
{
do
{
pix_value_ptr(x, y++, 1)->set(*colors++);
}
while (--len);
}
//--------------------------------------------------------------------
void blend_color_hspan(int x, int y,
unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
pixel_type* p = pix_value_ptr(x, y, len);
if (covers)
{
do
{
copy_or_blend_pix(p, *colors++, *covers++);
p = p->next();
}
while (--len);
}
else
{
if (cover == cover_mask)
{
do
{
copy_or_blend_pix(p, *colors++);
p = p->next();
}
while (--len);
}
else
{
do
{
copy_or_blend_pix(p, *colors++, cover);
p = p->next();
}
while (--len);
}
}
}
//--------------------------------------------------------------------
void blend_color_vspan(int x, int y,
unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
if (covers)
{
do
{
copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, *covers++);
}
while (--len);
}
else
{
if (cover == cover_mask)
{
do
{
copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++);
}
while (--len);
}
else
{
do
{
copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, cover);
}
while (--len);
}
}
}
//--------------------------------------------------------------------
template<class Function> void for_each_pixel(Function f)
{
unsigned y;
for (y = 0; y < height(); ++y)
{
row_data r = m_rbuf->row(y);
if (r.ptr)
{
unsigned len = r.x2 - r.x1 + 1;
pixel_type* p = pix_value_ptr(r.x1, y, len);
do
{
f(p->c);
p = p->next();
}
while (--len);
}
}
}
//--------------------------------------------------------------------
template<class GammaLut> void apply_gamma_dir(const GammaLut& g)
{
for_each_pixel(apply_gamma_dir_gray<color_type, GammaLut>(g));
}
//--------------------------------------------------------------------
template<class GammaLut> void apply_gamma_inv(const GammaLut& g)
{
for_each_pixel(apply_gamma_inv_gray<color_type, GammaLut>(g));
}
//--------------------------------------------------------------------
template<class RenBuf2>
void copy_from(const RenBuf2& from,
int xdst, int ydst,
int xsrc, int ysrc,
unsigned len)
{
if (const int8u* p = from.row_ptr(ysrc))
{
std::memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width,
p + xsrc * pix_width,
len * pix_width);
}
}
//--------------------------------------------------------------------
// Blend from single color, using grayscale surface as alpha channel.
template<class SrcPixelFormatRenderer>
void blend_from_color(const SrcPixelFormatRenderer& from,
const color_type& color,
int xdst, int ydst,
int xsrc, int ysrc,
unsigned len,
int8u cover)
{
typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
typedef typename SrcPixelFormatRenderer::color_type src_color_type;
if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
{
pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
do
{
copy_or_blend_pix(pdst, color, src_color_type::scale_cover(cover, psrc->c[0]));
psrc = psrc->next();
pdst = pdst->next();
}
while (--len);
}
}
//--------------------------------------------------------------------
// Blend from color table, using grayscale surface as indexes into table.
// Obviously, this only works for integer value types.
template<class SrcPixelFormatRenderer>
void blend_from_lut(const SrcPixelFormatRenderer& from,
const color_type* color_lut,
int xdst, int ydst,
int xsrc, int ysrc,
unsigned len,
int8u cover)
{
typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
{
pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
do
{
copy_or_blend_pix(pdst, color_lut[psrc->c[0]], cover);
psrc = psrc->next();
pdst = pdst->next();
}
while (--len);
}
}
private:
rbuf_type* m_rbuf;
};
typedef blender_gray<gray8> blender_gray8;
typedef blender_gray<sgray8> blender_sgray8;
typedef blender_gray<gray16> blender_gray16;
typedef blender_gray<gray32> blender_gray32;
typedef blender_gray_pre<gray8> blender_gray8_pre;
typedef blender_gray_pre<sgray8> blender_sgray8_pre;
typedef blender_gray_pre<gray16> blender_gray16_pre;
typedef blender_gray_pre<gray32> blender_gray32_pre;
typedef pixfmt_alpha_blend_gray<blender_gray8, rendering_buffer> pixfmt_gray8;
typedef pixfmt_alpha_blend_gray<blender_sgray8, rendering_buffer> pixfmt_sgray8;
typedef pixfmt_alpha_blend_gray<blender_gray16, rendering_buffer> pixfmt_gray16;
typedef pixfmt_alpha_blend_gray<blender_gray32, rendering_buffer> pixfmt_gray32;
typedef pixfmt_alpha_blend_gray<blender_gray8_pre, rendering_buffer> pixfmt_gray8_pre;
typedef pixfmt_alpha_blend_gray<blender_sgray8_pre, rendering_buffer> pixfmt_sgray8_pre;
typedef pixfmt_alpha_blend_gray<blender_gray16_pre, rendering_buffer> pixfmt_gray16_pre;
typedef pixfmt_alpha_blend_gray<blender_gray32_pre, rendering_buffer> pixfmt_gray32_pre;
}
#endif