//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- // // Adaptation for high precision colors has been sponsored by // Liberty Technology Systems, Inc., visit http://lib-sys.com // // Liberty Technology Systems, Inc. is the provider of // PostScript and PDF technology for software developers. // //---------------------------------------------------------------------------- #ifndef AGG_PIXFMT_GRAY_INCLUDED #define AGG_PIXFMT_GRAY_INCLUDED #include #include "agg_pixfmt_base.h" #include "agg_rendering_buffer.h" namespace agg { //============================================================blender_gray template struct blender_gray { typedef ColorT color_type; typedef typename color_type::value_type value_type; typedef typename color_type::calc_type calc_type; typedef typename color_type::long_type long_type; // Blend pixels using the non-premultiplied form of Alvy-Ray Smith's // compositing function. Since the render buffer is opaque we skip the // initial premultiply and final demultiply. static AGG_INLINE void blend_pix(value_type* p, value_type cv, value_type alpha, cover_type cover) { blend_pix(p, cv, color_type::mult_cover(alpha, cover)); } static AGG_INLINE void blend_pix(value_type* p, value_type cv, value_type alpha) { *p = color_type::lerp(*p, cv, alpha); } }; //======================================================blender_gray_pre template struct blender_gray_pre { typedef ColorT color_type; typedef typename color_type::value_type value_type; typedef typename color_type::calc_type calc_type; typedef typename color_type::long_type long_type; // Blend pixels using the premultiplied form of Alvy-Ray Smith's // compositing function. static AGG_INLINE void blend_pix(value_type* p, value_type cv, value_type alpha, cover_type cover) { blend_pix(p, color_type::mult_cover(cv, cover), color_type::mult_cover(alpha, cover)); } static AGG_INLINE void blend_pix(value_type* p, value_type cv, value_type alpha) { *p = color_type::prelerp(*p, cv, alpha); } }; //=====================================================apply_gamma_dir_gray template class apply_gamma_dir_gray { public: typedef typename ColorT::value_type value_type; apply_gamma_dir_gray(const GammaLut& gamma) : m_gamma(gamma) {} AGG_INLINE void operator () (value_type* p) { *p = m_gamma.dir(*p); } private: const GammaLut& m_gamma; }; //=====================================================apply_gamma_inv_gray template class apply_gamma_inv_gray { public: typedef typename ColorT::value_type value_type; apply_gamma_inv_gray(const GammaLut& gamma) : m_gamma(gamma) {} AGG_INLINE void operator () (value_type* p) { *p = m_gamma.inv(*p); } private: const GammaLut& m_gamma; }; //=================================================pixfmt_alpha_blend_gray template class pixfmt_alpha_blend_gray { public: typedef pixfmt_gray_tag pixfmt_category; typedef RenBuf rbuf_type; typedef typename rbuf_type::row_data row_data; typedef Blender blender_type; typedef typename blender_type::color_type color_type; typedef int order_type; // A fake one typedef typename color_type::value_type value_type; typedef typename color_type::calc_type calc_type; enum { num_components = 1, pix_width = sizeof(value_type) * Step, pix_step = Step, pix_offset = Offset, }; struct pixel_type { value_type c[num_components]; void set(value_type v) { c[0] = v; } void set(const color_type& color) { set(color.v); } void get(value_type& v) const { v = c[0]; } color_type get() const { return color_type(c[0]); } pixel_type* next() { return (pixel_type*)(c + pix_step); } const pixel_type* next() const { return (const pixel_type*)(c + pix_step); } pixel_type* advance(int n) { return (pixel_type*)(c + n * pix_step); } const pixel_type* advance(int n) const { return (const pixel_type*)(c + n * pix_step); } }; private: //-------------------------------------------------------------------- AGG_INLINE void blend_pix(pixel_type* p, value_type v, value_type a, unsigned cover) { blender_type::blend_pix(p->c, v, a, cover); } //-------------------------------------------------------------------- AGG_INLINE void blend_pix(pixel_type* p, value_type v, value_type a) { blender_type::blend_pix(p->c, v, a); } //-------------------------------------------------------------------- AGG_INLINE void blend_pix(pixel_type* p, const color_type& c, unsigned cover) { blender_type::blend_pix(p->c, c.v, c.a, cover); } //-------------------------------------------------------------------- AGG_INLINE void blend_pix(pixel_type* p, const color_type& c) { blender_type::blend_pix(p->c, c.v, c.a); } //-------------------------------------------------------------------- AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover) { if (!c.is_transparent()) { if (c.is_opaque() && cover == cover_mask) { p->set(c); } else { blend_pix(p, c, cover); } } } //-------------------------------------------------------------------- AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c) { if (!c.is_transparent()) { if (c.is_opaque()) { p->set(c); } else { blend_pix(p, c); } } } public: //-------------------------------------------------------------------- explicit pixfmt_alpha_blend_gray(rbuf_type& rb) : m_rbuf(&rb) {} void attach(rbuf_type& rb) { m_rbuf = &rb; } //-------------------------------------------------------------------- template bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2) { rect_i r(x1, y1, x2, y2); if (r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1))) { int stride = pixf.stride(); m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1), (r.x2 - r.x1) + 1, (r.y2 - r.y1) + 1, stride); return true; } return false; } //-------------------------------------------------------------------- AGG_INLINE unsigned width() const { return m_rbuf->width(); } AGG_INLINE unsigned height() const { return m_rbuf->height(); } AGG_INLINE int stride() const { return m_rbuf->stride(); } //-------------------------------------------------------------------- int8u* row_ptr(int y) { return m_rbuf->row_ptr(y); } const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); } row_data row(int y) const { return m_rbuf->row(y); } //-------------------------------------------------------------------- AGG_INLINE int8u* pix_ptr(int x, int y) { return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset); } AGG_INLINE const int8u* pix_ptr(int x, int y) const { return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset); } // Return pointer to pixel value, forcing row to be allocated. AGG_INLINE pixel_type* pix_value_ptr(int x, int y, unsigned len) { return (pixel_type*)(m_rbuf->row_ptr(x, y, len) + sizeof(value_type) * (x * pix_step + pix_offset)); } // Return pointer to pixel value, or null if row not allocated. AGG_INLINE const pixel_type* pix_value_ptr(int x, int y) const { int8u* p = m_rbuf->row_ptr(y); return p ? (pixel_type*)(p + sizeof(value_type) * (x * pix_step + pix_offset)) : 0; } // Get pixel pointer from raw buffer pointer. AGG_INLINE static pixel_type* pix_value_ptr(void* p) { return (pixel_type*)((value_type*)p + pix_offset); } // Get pixel pointer from raw buffer pointer. AGG_INLINE static const pixel_type* pix_value_ptr(const void* p) { return (const pixel_type*)((const value_type*)p + pix_offset); } //-------------------------------------------------------------------- AGG_INLINE static void write_plain_color(void* p, color_type c) { // Grayscale formats are implicitly premultiplied. c.premultiply(); pix_value_ptr(p)->set(c); } //-------------------------------------------------------------------- AGG_INLINE static color_type read_plain_color(const void* p) { return pix_value_ptr(p)->get(); } //-------------------------------------------------------------------- AGG_INLINE static void make_pix(int8u* p, const color_type& c) { ((pixel_type*)p)->set(c); } //-------------------------------------------------------------------- AGG_INLINE color_type pixel(int x, int y) const { if (const pixel_type* p = pix_value_ptr(x, y)) { return p->get(); } return color_type::no_color(); } //-------------------------------------------------------------------- AGG_INLINE void copy_pixel(int x, int y, const color_type& c) { pix_value_ptr(x, y, 1)->set(c); } //-------------------------------------------------------------------- AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover) { copy_or_blend_pix(pix_value_ptr(x, y, 1), c, cover); } //-------------------------------------------------------------------- AGG_INLINE void copy_hline(int x, int y, unsigned len, const color_type& c) { pixel_type* p = pix_value_ptr(x, y, len); do { p->set(c); p = p->next(); } while(--len); } //-------------------------------------------------------------------- AGG_INLINE void copy_vline(int x, int y, unsigned len, const color_type& c) { do { pix_value_ptr(x, y++, 1)->set(c); } while (--len); } //-------------------------------------------------------------------- void blend_hline(int x, int y, unsigned len, const color_type& c, int8u cover) { if (!c.is_transparent()) { pixel_type* p = pix_value_ptr(x, y, len); if (c.is_opaque() && cover == cover_mask) { do { p->set(c); p = p->next(); } while (--len); } else { do { blend_pix(p, c, cover); p = p->next(); } while (--len); } } } //-------------------------------------------------------------------- void blend_vline(int x, int y, unsigned len, const color_type& c, int8u cover) { if (!c.is_transparent()) { if (c.is_opaque() && cover == cover_mask) { do { pix_value_ptr(x, y++, 1)->set(c); } while (--len); } else { do { blend_pix(pix_value_ptr(x, y++, 1), c, cover); } while (--len); } } } //-------------------------------------------------------------------- void blend_solid_hspan(int x, int y, unsigned len, const color_type& c, const int8u* covers) { if (!c.is_transparent()) { pixel_type* p = pix_value_ptr(x, y, len); do { if (c.is_opaque() && *covers == cover_mask) { p->set(c); } else { blend_pix(p, c, *covers); } p = p->next(); ++covers; } while (--len); } } //-------------------------------------------------------------------- void blend_solid_vspan(int x, int y, unsigned len, const color_type& c, const int8u* covers) { if (!c.is_transparent()) { do { pixel_type* p = pix_value_ptr(x, y++, 1); if (c.is_opaque() && *covers == cover_mask) { p->set(c); } else { blend_pix(p, c, *covers); } ++covers; } while (--len); } } //-------------------------------------------------------------------- void copy_color_hspan(int x, int y, unsigned len, const color_type* colors) { pixel_type* p = pix_value_ptr(x, y, len); do { p->set(*colors++); p = p->next(); } while (--len); } //-------------------------------------------------------------------- void copy_color_vspan(int x, int y, unsigned len, const color_type* colors) { do { pix_value_ptr(x, y++, 1)->set(*colors++); } while (--len); } //-------------------------------------------------------------------- void blend_color_hspan(int x, int y, unsigned len, const color_type* colors, const int8u* covers, int8u cover) { pixel_type* p = pix_value_ptr(x, y, len); if (covers) { do { copy_or_blend_pix(p, *colors++, *covers++); p = p->next(); } while (--len); } else { if (cover == cover_mask) { do { copy_or_blend_pix(p, *colors++); p = p->next(); } while (--len); } else { do { copy_or_blend_pix(p, *colors++, cover); p = p->next(); } while (--len); } } } //-------------------------------------------------------------------- void blend_color_vspan(int x, int y, unsigned len, const color_type* colors, const int8u* covers, int8u cover) { if (covers) { do { copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, *covers++); } while (--len); } else { if (cover == cover_mask) { do { copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++); } while (--len); } else { do { copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, cover); } while (--len); } } } //-------------------------------------------------------------------- template void for_each_pixel(Function f) { unsigned y; for (y = 0; y < height(); ++y) { row_data r = m_rbuf->row(y); if (r.ptr) { unsigned len = r.x2 - r.x1 + 1; pixel_type* p = pix_value_ptr(r.x1, y, len); do { f(p->c); p = p->next(); } while (--len); } } } //-------------------------------------------------------------------- template void apply_gamma_dir(const GammaLut& g) { for_each_pixel(apply_gamma_dir_gray(g)); } //-------------------------------------------------------------------- template void apply_gamma_inv(const GammaLut& g) { for_each_pixel(apply_gamma_inv_gray(g)); } //-------------------------------------------------------------------- template void copy_from(const RenBuf2& from, int xdst, int ydst, int xsrc, int ysrc, unsigned len) { if (const int8u* p = from.row_ptr(ysrc)) { std::memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width, p + xsrc * pix_width, len * pix_width); } } //-------------------------------------------------------------------- // Blend from single color, using grayscale surface as alpha channel. template void blend_from_color(const SrcPixelFormatRenderer& from, const color_type& color, int xdst, int ydst, int xsrc, int ysrc, unsigned len, int8u cover) { typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type; typedef typename SrcPixelFormatRenderer::color_type src_color_type; if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc)) { pixel_type* pdst = pix_value_ptr(xdst, ydst, len); do { copy_or_blend_pix(pdst, color, src_color_type::scale_cover(cover, psrc->c[0])); psrc = psrc->next(); pdst = pdst->next(); } while (--len); } } //-------------------------------------------------------------------- // Blend from color table, using grayscale surface as indexes into table. // Obviously, this only works for integer value types. template void blend_from_lut(const SrcPixelFormatRenderer& from, const color_type* color_lut, int xdst, int ydst, int xsrc, int ysrc, unsigned len, int8u cover) { typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type; if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc)) { pixel_type* pdst = pix_value_ptr(xdst, ydst, len); do { copy_or_blend_pix(pdst, color_lut[psrc->c[0]], cover); psrc = psrc->next(); pdst = pdst->next(); } while (--len); } } private: rbuf_type* m_rbuf; }; typedef blender_gray blender_gray8; typedef blender_gray blender_sgray8; typedef blender_gray blender_gray16; typedef blender_gray blender_gray32; typedef blender_gray_pre blender_gray8_pre; typedef blender_gray_pre blender_sgray8_pre; typedef blender_gray_pre blender_gray16_pre; typedef blender_gray_pre blender_gray32_pre; typedef pixfmt_alpha_blend_gray pixfmt_gray8; typedef pixfmt_alpha_blend_gray pixfmt_sgray8; typedef pixfmt_alpha_blend_gray pixfmt_gray16; typedef pixfmt_alpha_blend_gray pixfmt_gray32; typedef pixfmt_alpha_blend_gray pixfmt_gray8_pre; typedef pixfmt_alpha_blend_gray pixfmt_sgray8_pre; typedef pixfmt_alpha_blend_gray pixfmt_gray16_pre; typedef pixfmt_alpha_blend_gray pixfmt_gray32_pre; } #endif