#include #include "agg_basics.h" #include "agg_rendering_buffer.h" #include "agg_rasterizer_scanline_aa.h" #include "agg_scanline_p.h" #include "agg_renderer_scanline.h" #include "agg_pixfmt_rgb.h" #include "agg_ellipse.h" #include "agg_rounded_rect.h" #include "agg_conv_stroke.h" #include "platform/agg_platform_support.h" #include "ctrl/agg_slider_ctrl.h" #include "ctrl/agg_cbox_ctrl.h" #define AGG_BGR24 #include "pixel_formats.h" enum flip_y_e { flip_y = true }; class the_application : public agg::platform_support { double m_x[2]; double m_y[2]; double m_dx; double m_dy; int m_idx; agg::slider_ctrl m_radius; agg::slider_ctrl m_offset; agg::cbox_ctrl m_white_on_black; public: the_application(agg::pix_format_e format, bool flip_y) : agg::platform_support(format, flip_y), m_idx(-1), m_radius(10, 10, 600-10, 19, !flip_y), m_offset(10, 10+20, 600-10, 19+20, !flip_y), m_white_on_black(10, 10+40, "White on black") { m_x[0] = 100; m_y[0] = 100; m_x[1] = 500; m_y[1] = 350; add_ctrl(m_radius); add_ctrl(m_offset); add_ctrl(m_white_on_black); m_radius.label("radius=%4.3f"); m_radius.range(0.0, 50.0); m_radius.value(25.0); m_offset.label("subpixel offset=%4.3f"); m_offset.range(-2.0, 3.0); m_white_on_black.text_color(agg::srgba8(127, 127, 127)); m_white_on_black.inactive_color(agg::srgba8(127, 127, 127)); } virtual void on_draw() { typedef agg::renderer_base renderer_base; typedef agg::renderer_scanline_aa_solid renderer_solid; pixfmt pixf(rbuf_window()); renderer_base rb(pixf); renderer_solid ren(rb); rb.clear(m_white_on_black.status() ? agg::rgba(0,0,0) : agg::rgba(1,1,1)); agg::rasterizer_scanline_aa<> ras; agg::scanline_p8 sl; agg::ellipse e; // Render two "control" circles ren.color(agg::srgba8(127,127,127)); e.init(m_x[0], m_y[0], 3, 3, 16); ras.add_path(e); agg::render_scanlines(ras, sl, ren); e.init(m_x[1], m_y[1], 3, 3, 16); ras.add_path(e); agg::render_scanlines(ras, sl, ren); double d = m_offset.value(); // Creating a rounded rectangle agg::rounded_rect r(m_x[0]+d, m_y[0]+d, m_x[1]+d, m_y[1]+d, m_radius.value()); r.normalize_radius(); // Drawing as an outline agg::conv_stroke p(r); p.width(1.0); ras.add_path(p); ren.color(m_white_on_black.status() ? agg::rgba(1,1,1) : agg::rgba(0,0,0)); agg::render_scanlines(ras, sl, ren); // Render the controls agg::render_ctrl(ras, sl, rb, m_radius); agg::render_ctrl(ras, sl, rb, m_offset); agg::render_ctrl(ras, sl, rb, m_white_on_black); } virtual void on_mouse_button_down(int x, int y, unsigned flags) { if(flags & agg::mouse_left) { unsigned i; for (i = 0; i < 2; i++) { if(sqrt( (x-m_x[i]) * (x-m_x[i]) + (y-m_y[i]) * (y-m_y[i]) ) < 5.0) { m_dx = x - m_x[i]; m_dy = y - m_y[i]; m_idx = i; break; } } } } virtual void on_mouse_move(int x, int y, unsigned flags) { if(flags & agg::mouse_left) { if(m_idx >= 0) { m_x[m_idx] = x - m_dx; m_y[m_idx] = y - m_dy; force_redraw(); } } else { on_mouse_button_up(x, y, flags); } } virtual void on_mouse_button_up(int x, int y, unsigned flags) { m_idx = -1; } }; int agg_main(int argc, char* argv[]) { the_application app(pix_format, flip_y); app.caption("AGG Example. Rounded rectangle"); if(app.init(600, 400, agg::window_resize)) { return app.run(); } return 1; }