agg/examples/win32_api_dmc/Makefile

594 lines
14 KiB
Makefile

#==============================================
# Digital Mars Makefile
#
# Modify this variable if necessary
#
DM = \dm\bin
#
CXX = $(DM)\dmc.exe -c -I..\..\include -I..\..\gpc -I..\..\font_win32_tt
C = $(DM)\dmc.exe -c -o+speed -I..\..\gpc
LINK = $(DM)\dmc.exe -L$(DM)\link.exe -L/SU:WINDOWS gdi32.lib
LIB = $(DM)\lib.exe
all: aa_demo.exe \
aa_test.exe \
alpha_gradient.exe \
alpha_mask.exe \
alpha_mask2.exe \
alpha_mask3.exe \
bezier_div.exe \
blur.exe \
blend_color.exe \
bspline.exe \
circles.exe \
component_rendering.exe \
compositing.exe \
compositing2.exe \
conv_contour.exe \
conv_dash_marker.exe \
conv_stroke.exe \
distortions.exe \
flash_rasterizer.exe \
flash_rasterizer2.exe \
gamma_correction.exe \
gamma_ctrl.exe \
gamma_tuner.exe \
gouraud.exe \
gouraud_mesh.exe \
gpc_test.exe \
gradient_focal.exe \
gradients.exe \
graph_test.exe \
idea.exe \
image1.exe \
image_alpha.exe \
image_filters.exe \
image_filters2.exe \
image_fltr_graph.exe \
image_perspective.exe \
image_resample.exe \
image_transforms.exe \
line_patterns.exe \
line_patterns_clip.exe \
lion.exe \
lion_lens.exe \
lion_outline.exe \
mol_view.exe \
multi_clip.exe \
pattern_fill.exe \
pattern_perspective.exe \
pattern_resample.exe \
perspective.exe \
polymorphic_renderer.exe \
rasterizers.exe \
rasterizers2.exe \
rasterizer_compound.exe \
raster_text.exe \
rounded_rect.exe \
scanline_boolean.exe \
scanline_boolean2.exe \
simple_blur.exe \
trans_curve1.exe \
trans_curve2.exe \
trans_polar.exe \
truetype_test.exe
aa_demo.exe: aa_demo.obj agg.lib
$(LINK) $**
aa_demo.obj: ..\aa_demo.cpp
$(CXX) $** -o$@
aa_test.exe: aa_test.obj agg.lib
$(LINK) $**
aa_test.obj: ..\aa_test.cpp
$(CXX) $** -o$@
alpha_gradient.exe: alpha_gradient.obj agg.lib
$(LINK) $**
alpha_gradient.obj: ..\alpha_gradient.cpp
$(CXX) $** -o$@
alpha_mask.exe: alpha_mask.obj parse_lion.obj agg.lib
$(LINK) $**
alpha_mask.obj: ..\alpha_mask.cpp
$(CXX) $** -o$@
alpha_mask2.exe: alpha_mask2.obj parse_lion.obj agg.lib
$(LINK) $**
alpha_mask2.obj: ..\alpha_mask2.cpp
$(CXX) $** -o$@
alpha_mask3.exe: alpha_mask3.obj make_arrows.obj make_gb_poly.obj agg.lib
$(LINK) $**
alpha_mask3.obj: ..\alpha_mask3.cpp
$(CXX) $** -o$@
bezier_div.exe: bezier_div.obj agg.lib
$(LINK) $**
bezier_div.obj: ..\bezier_div.cpp
$(CXX) $** -o$@
blur.exe: blur.obj agg.lib
$(LINK) $**
blur.obj: ..\blur.cpp
$(CXX) $** -o$@
blend_color.exe: blend_color.obj agg.lib
$(LINK) $**
blend_color.obj: ..\blend_color.cpp
$(CXX) $** -o$@
bspline.exe: bspline.obj interactive_polygon.obj agg.lib
$(LINK) $**
bspline.obj: ..\bspline.cpp
$(CXX) $** -o$@
circles.exe: circles.obj agg.lib
$(LINK) $**
circles.obj: ..\circles.cpp
$(CXX) $** -o$@
component_rendering.exe: component_rendering.obj agg.lib
$(LINK) $**
component_rendering.obj: ..\component_rendering.cpp
$(CXX) $** -o$@
compositing.exe: compositing.obj agg.lib
$(LINK) $**
compositing.obj: ..\compositing.cpp
$(CXX) $** -o$@
compositing2.exe: compositing2.obj agg.lib
$(LINK) $**
compositing2.obj: ..\compositing2.cpp
$(CXX) $** -o$@
conv_contour.exe: conv_contour.obj agg.lib
$(LINK) $**
conv_contour.obj: ..\conv_contour.cpp
$(CXX) $** -o$@
conv_dash_marker.exe: conv_dash_marker.obj agg.lib
$(LINK) $**
conv_dash_marker.obj: ..\conv_dash_marker.cpp
$(CXX) $** -o$@
conv_stroke.exe: conv_stroke.obj agg.lib
$(LINK) $**
conv_stroke.obj: ..\conv_stroke.cpp
$(CXX) $** -o$@
distortions.exe: distortions.obj agg.lib
$(LINK) $**
distortions.obj: ..\distortions.cpp
$(CXX) $** -o$@
flash_rasterizer.exe: flash_rasterizer.obj agg.lib
$(LINK) $**
flash_rasterizer.obj: ..\flash_rasterizer.cpp
$(CXX) $** -o$@
flash_rasterizer2.exe: flash_rasterizer2.obj agg.lib
$(LINK) $**
flash_rasterizer2.obj: ..\flash_rasterizer2.cpp
$(CXX) $** -o$@
gamma_correction.exe: gamma_correction.obj agg.lib
$(LINK) $**
gamma_correction.obj: ..\gamma_correction.cpp
$(CXX) $** -o$@
gamma_ctrl.exe: gamma_ctrl.obj agg.lib
$(LINK) $**
gamma_ctrl.obj: ..\gamma_ctrl.cpp
$(CXX) $** -o$@
gamma_tuner.exe: gamma_tuner.obj agg.lib
$(LINK) $**
gamma_tuner.obj: ..\gamma_tuner.cpp
$(CXX) $** -o$@
gouraud.exe: gouraud.obj agg.lib
$(LINK) $**
gouraud.obj: ..\gouraud.cpp
$(CXX) $** -o$@
gouraud_mesh.exe: gouraud_mesh.obj agg.lib
$(LINK) $**
gouraud_mesh.obj: ..\gouraud_mesh.cpp
$(CXX) $** -o$@
gpc_test.exe: gpc_test.obj make_arrows.obj make_gb_poly.obj agg.lib
$(LINK) $**
gpc_test.obj: ..\gpc_test.cpp
$(CXX) $** -o$@
gradient_focal.exe: gradient_focal.obj agg.lib
$(LINK) $**
gradient_focal.obj: ..\gradient_focal.cpp
$(CXX) $** -o$@
gradients.exe: gradients.obj agg.lib
$(LINK) $**
gradients.obj: ..\gradients.cpp
$(CXX) $** -o$@
graph_test.exe: graph_test.obj agg.lib
$(LINK) $**
graph_test.obj: ..\graph_test.cpp
$(CXX) $** -o$@
idea.exe: idea.obj agg.lib
$(LINK) $**
idea.obj: ..\idea.cpp
$(CXX) $** -o$@
image1.exe: image1.obj agg.lib
$(LINK) $**
image1.obj: ..\image1.cpp
$(CXX) $** -o$@
image_alpha.exe: image_alpha.obj agg.lib
$(LINK) $**
image_alpha.obj: ..\image_alpha.cpp
$(CXX) $** -o$@
image_filters.exe: image_filters.obj agg.lib
$(LINK) $**
image_filters.obj: ..\image_filters.cpp
$(CXX) $** -o$@
image_filters2.exe: image_filters2.obj agg.lib
$(LINK) $**
image_filters2.obj: ..\image_filters2.cpp
$(CXX) $** -o$@
image_fltr_graph.exe: image_fltr_graph.obj agg.lib
$(LINK) $**
image_fltr_graph.obj: ..\image_fltr_graph.cpp
$(CXX) $** -o$@
image_perspective.exe: image_perspective.obj interactive_polygon.obj agg.lib
$(LINK) $**
image_perspective.obj: ..\image_perspective.cpp
$(CXX) $** -o$@
image_resample.exe: image_resample.obj interactive_polygon.obj agg.lib
$(LINK) $**
image_resample.obj: ..\image_resample.cpp
$(CXX) $** -o$@
image_transforms.exe: image_transforms.obj agg.lib
$(LINK) $**
image_transforms.obj: ..\image_transforms.cpp
$(CXX) $** -o$@
line_patterns.exe: line_patterns.obj agg.lib
$(LINK) $**
line_patterns.obj: ..\line_patterns.cpp
$(CXX) $** -o$@
line_patterns_clip.exe: line_patterns_clip.obj agg.lib
$(LINK) $**
line_patterns_clip.obj: ..\line_patterns_clip.cpp
$(CXX) $** -o$@
lion.exe: lion.obj parse_lion.obj agg.lib
$(LINK) $**
lion.obj: ..\lion.cpp
$(CXX) $** -o$@
lion_lens.exe: lion_lens.obj parse_lion.obj agg.lib
$(LINK) $**
lion_lens.obj: ..\lion_lens.cpp
$(CXX) $** -o$@
lion_outline.exe: lion_outline.obj parse_lion.obj agg.lib
$(LINK) $**
lion_outline.obj: ..\lion_outline.cpp
$(CXX) $** -o$@
mol_view.exe: mol_view.obj agg.lib
$(LINK) $**
mol_view.obj: ..\mol_view.cpp
$(CXX) $** -o$@
multi_clip.exe: multi_clip.obj parse_lion.obj agg.lib
$(LINK) $**
multi_clip.obj: ..\multi_clip.cpp
$(CXX) $** -o$@
pattern_fill.exe: pattern_fill.obj agg.lib
$(LINK) $**
pattern_fill.obj: ..\pattern_fill.cpp
$(CXX) $** -o$@
pattern_perspective.exe: pattern_perspective.obj interactive_polygon.obj agg.lib
$(LINK) $**
pattern_perspective.obj: ..\pattern_perspective.cpp
$(CXX) $** -o$@
pattern_resample.exe: pattern_resample.obj interactive_polygon.obj agg.lib
$(LINK) $**
pattern_resample.obj: ..\pattern_resample.cpp
$(CXX) $** -o$@
perspective.exe: perspective.obj parse_lion.obj interactive_polygon.obj agg.lib
$(LINK) $**
perspective.obj: ..\perspective.cpp
$(CXX) $** -o$@
polymorphic_renderer.exe: polymorphic_renderer.obj agg.lib
$(LINK) $**
polymorphic_renderer.obj: ..\polymorphic_renderer.cpp
$(CXX) $** -o$@
rasterizers.exe: rasterizers.obj agg.lib
$(LINK) $**
rasterizers.obj: ..\rasterizers.cpp
$(CXX) $** -o$@
rasterizers2.exe: rasterizers2.obj agg.lib
$(LINK) $**
rasterizers2.obj: ..\rasterizers2.cpp
$(CXX) $** -o$@
rasterizer_compound.exe: rasterizer_compound.obj agg.lib
$(LINK) $**
rasterizer_compound.obj: ..\rasterizer_compound.cpp
$(CXX) $** -o$@
raster_text.exe: raster_text.obj agg.lib
$(LINK) $**
raster_text.obj: ..\raster_text.cpp
$(CXX) $** -o$@
rounded_rect.exe: rounded_rect.obj agg.lib
$(LINK) $**
rounded_rect.obj: ..\rounded_rect.cpp
$(CXX) $** -o$@
scanline_boolean.exe: scanline_boolean.obj interactive_polygon.obj agg.lib
$(LINK) $**
scanline_boolean.obj: ..\scanline_boolean.cpp
$(CXX) $** -o$@
scanline_boolean2.exe: scanline_boolean2.obj make_arrows.obj make_gb_poly.obj agg.lib
$(LINK) $**
scanline_boolean2.obj: ..\scanline_boolean2.cpp
$(CXX) $** -o$@
simple_blur.exe: simple_blur.obj parse_lion.obj agg.lib
$(LINK) $**
simple_blur.obj: ..\simple_blur.cpp
$(CXX) $** -o$@
trans_curve1.exe: trans_curve1.obj interactive_polygon.obj agg.lib
$(LINK) $**
trans_curve1.obj: ..\trans_curve1.cpp
$(CXX) $** -o$@
trans_curve2.exe: trans_curve2.obj interactive_polygon.obj agg.lib
$(LINK) $**
trans_curve2.obj: ..\trans_curve2.cpp
$(CXX) $** -o$@
trans_polar.exe: trans_polar.obj agg.lib
$(LINK) $**
trans_polar.obj: ..\trans_polar.cpp
$(CXX) $** -o$@
truetype_test.exe: truetype_test.obj agg.lib
$(LINK) $**
truetype_test.obj: ..\truetype_test.cpp
$(CXX) $** -o$@
parse_lion.obj: ..\parse_lion.cpp
$(CXX) $** -o$@
make_arrows.obj: ..\make_arrows.cpp
$(CXX) $** -o$@
make_gb_poly.obj: ..\make_gb_poly.cpp
$(CXX) $** -o$@
interactive_polygon.obj: ..\interactive_polygon.cpp
$(CXX) $** -o$@
agg.lib: agg_arc.obj agg_arrowhead.obj agg_bezier_arc.obj agg_bspline.obj agg_curves.obj \
agg_embedded_raster_fonts.obj agg_gsv_text.obj agg_image_filters.obj \
agg_line_aa_basics.obj agg_line_profile_aa.obj agg_rounded_rect.obj \
agg_sqrt_tables.obj agg_trans_affine.obj agg_trans_double_path.obj \
agg_trans_single_path.obj agg_trans_warp_magnifier.obj agg_vcgen_bspline.obj \
agg_vcgen_contour.obj agg_vcgen_dash.obj agg_vcgen_markers_term.obj \
agg_vcgen_smooth_poly1.obj agg_vcgen_stroke.obj agg_vpgen_clip_polygon.obj \
agg_vpgen_clip_polyline.obj agg_vpgen_segmentator.obj agg_font_win32_tt.obj \
agg_bezier_ctrl.obj agg_cbox_ctrl.obj agg_gamma_ctrl.obj agg_gamma_spline.obj \
agg_polygon_ctrl.obj agg_rbox_ctrl.obj agg_scale_ctrl.obj agg_slider_ctrl.obj \
agg_spline_ctrl.obj agg_platform_support.obj agg_win32_bmp.obj gpc.obj
$(LIB) -c $@ $**
agg_arc.obj: ..\..\src\agg_arc.cpp
$(CXX) $** -o$@
agg_arrowhead.obj: ..\..\src\agg_arrowhead.cpp
$(CXX) $** -o$@
agg_bezier_arc.obj: ..\..\src\agg_bezier_arc.cpp
$(CXX) $** -o$@
agg_bspline.obj: ..\..\src\agg_bspline.cpp
$(CXX) $** -o$@
agg_curves.obj: ..\..\src\agg_curves.cpp
$(CXX) $** -o$@
agg_embedded_raster_fonts.obj: ..\..\src\agg_embedded_raster_fonts.cpp
$(CXX) $** -o$@
agg_gsv_text.obj: ..\..\src\agg_gsv_text.cpp
$(CXX) $** -o$@
agg_image_filters.obj: ..\..\src\agg_image_filters.cpp
$(CXX) $** -o$@
agg_line_aa_basics.obj: ..\..\src\agg_line_aa_basics.cpp
$(CXX) $** -o$@
agg_line_profile_aa.obj: ..\..\src\agg_line_profile_aa.cpp
$(CXX) $** -o$@
agg_rounded_rect.obj: ..\..\src\agg_rounded_rect.cpp
$(CXX) $** -o$@
agg_sqrt_tables.obj: ..\..\src\agg_sqrt_tables.cpp
$(CXX) $** -o$@
agg_trans_affine.obj: ..\..\src\agg_trans_affine.cpp
$(CXX) $** -o$@
agg_trans_double_path.obj: ..\..\src\agg_trans_double_path.cpp
$(CXX) $** -o$@
agg_trans_single_path.obj: ..\..\src\agg_trans_single_path.cpp
$(CXX) $** -o$@
agg_trans_warp_magnifier.obj: ..\..\src\agg_trans_warp_magnifier.cpp
$(CXX) $** -o$@
agg_vcgen_bspline.obj: ..\..\src\agg_vcgen_bspline.cpp
$(CXX) $** -o$@
agg_vcgen_contour.obj: ..\..\src\agg_vcgen_contour.cpp
$(CXX) $** -o$@
agg_vcgen_dash.obj: ..\..\src\agg_vcgen_dash.cpp
$(CXX) $** -o$@
agg_vcgen_markers_term.obj: ..\..\src\agg_vcgen_markers_term.cpp
$(CXX) $** -o$@
agg_vcgen_smooth_poly1.obj: ..\..\src\agg_vcgen_smooth_poly1.cpp
$(CXX) $** -o$@
agg_vcgen_stroke.obj: ..\..\src\agg_vcgen_stroke.cpp
$(CXX) $** -o$@
agg_vpgen_clip_polygon.obj: ..\..\src\agg_vpgen_clip_polygon.cpp
$(CXX) $** -o$@
agg_vpgen_clip_polyline.obj: ..\..\src\agg_vpgen_clip_polyline.cpp
$(CXX) $** -o$@
agg_vpgen_segmentator.obj: ..\..\src\agg_vpgen_segmentator.cpp
$(CXX) $** -o$@
agg_font_win32_tt.obj: ..\..\font_win32_tt\agg_font_win32_tt.cpp
$(CXX) $** -o$@
agg_bezier_ctrl.obj: ..\..\src\ctrl\agg_bezier_ctrl.cpp
$(CXX) $** -o$@
agg_cbox_ctrl.obj: ..\..\src\ctrl\agg_cbox_ctrl.cpp
$(CXX) $** -o$@
agg_gamma_ctrl.obj: ..\..\src\ctrl\agg_gamma_ctrl.cpp
$(CXX) $** -o$@
agg_gamma_spline.obj: ..\..\src\ctrl\agg_gamma_spline.cpp
$(CXX) $** -o$@
agg_polygon_ctrl.obj: ..\..\src\ctrl\agg_polygon_ctrl.cpp
$(CXX) $** -o$@
agg_rbox_ctrl.obj: ..\..\src\ctrl\agg_rbox_ctrl.cpp
$(CXX) $** -o$@
agg_scale_ctrl.obj: ..\..\src\ctrl\agg_scale_ctrl.cpp
$(CXX) $** -o$@
agg_slider_ctrl.obj: ..\..\src\ctrl\agg_slider_ctrl.cpp
$(CXX) $** -o$@
agg_spline_ctrl.obj: ..\..\src\ctrl\agg_spline_ctrl.cpp
$(CXX) $** -o$@
agg_platform_support.obj: ..\..\src\platform\win32\agg_platform_support.cpp
$(CXX) $** -o$@
agg_win32_bmp.obj: ..\..\src\platform\win32\agg_win32_bmp.cpp
$(CXX) $** -o$@
gpc.obj: ..\..\gpc\gpc.c
$(C) $(CFLAGS) $** -o$@
clean:
del *.obj
del agg.lib
del *.exe
del *.map