2018-01-26 19:27:15 +01:00
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/*
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Copyright (C) 2018 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "../../../common.h"
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extern void initBoss(Entity *e);
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extern int getSpriteIndex(char *name);
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extern void playMusic(char *filename, int loop);
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extern void addTeleportStars(Entity *e);
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extern float limit(float i, float a, float b);
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extern int rrnd(int low, int high);
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extern int getDistance(int x1, int y1, int x2, int y2);
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extern int enemyCanSeePlayer(Entity *e);
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extern void addDefeatedTarget(char *name);
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extern void updateObjective(char *targetName);
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extern void playSound(int snd, int ch);
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2018-01-27 09:13:50 +01:00
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extern Bullet *createBaseBullet(Entity *owner);
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2018-01-26 19:27:15 +01:00
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extern void getSlope(int x1, int y1, int x2, int y2, float *dx, float *dy);
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extern void addExplosion(float x, float y, int radius, Entity *owner);
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extern void addScorchDecal(int x, int y);
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extern void initTankTrack(Entity *e);
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extern Entity *self;
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extern Game game;
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extern World world;
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