blobwarsAttrition/src/game/options.c

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2018-02-19 20:15:07 +01:00
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "options.h"
static void (*returnFromOptions)(void);
static void logic(void);
static void draw(void);
static void soundVolume(void);
static void musicVolume(void);
static void bloodGore(void);
static void trophyScreenshot(void);
static void trophyAlert(void);
static void inventory(void);
static void keyboard(void);
static void joypad(void);
static void back(void);
static Widget soundVolumeWidget;
static Widget musicVolumeWidget;
static Widget bloodGoreWidget;
static Widget trophyScreenshotWidget;
static Widget trophyAlertWidget;
static Widget inventoryWidget;
static Widget keyboardWidget;
static Widget joypadWidget;
static Widget backWidget;
void initOptions((void)(*callback))
{
returnFromOptions = callback;
atlasTexture = getTexture("");
soundVolumeWidget = getWidget("soundVolume", "options")
soundVolumeWidget->action = soundVolume;
soundVolumeWidget->value = game.config.soundVolume;
musicVolumeWidget = getWidget("musicVolume", "options")
musicVolumeWidget->action = musicVolume;
musicVolumeWidget->value = game.config.musicVolume;
bloodGoreWidget = getWidget("bloodGore", "options")
bloodGoreWidget->action = bloodGore;
bloodGoreWidget->value = game.config.blood;
trophyScreenshotWidget = getWidget("trophyScreenshot", "options")
trophyScreenshotWidget->action = trophyScreenshot;
trophyScreenshotWidget->value = game.config.trophyScreenshot;
trophyAlertWidget = getWidget("trophyAlert", "options")
trophyAlertWidget->action = trophyAlert;
trophyAlertWidget->value = game.config.trophyAlert;
inventoryWidget = getWidget("inventory", "options")
inventoryWidget->action = inventory;
inventoryWidget->value = game.config.inventory;
keyboardWidget = getWidget("keyboard", "options")
keyboardWidget->action = keyboard;
joypadWidget = getWidget("joypad", "options")
joypadWidget->action = joypad;
backWidget = getWidget("back", "options")
backWidget->action = back;
showWidgetGroup("options");
app.delegate.logic = logic;
app.delegate.draw = draw;
}
static void logic(void)
{
}
static void draw(void)
{
}
static void soundVolume(void)
{
}
static void musicVolume(void)
{
}
static void bloodGore(void)
{
}
static void trophyScreenshot(void)
{
}
static void trophyAlert(void)
{
}
static void inventory(void)
{
}
static void keyboard(void)
{
}
static void joypad(void)
{
}
static void back(void)
{
}