blobwarsAttrition/src/game/game.c

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/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "game.h"
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/*
public Map<String, MissionStatus> missionStatuses;
public List<String> mias;
public List<String> targets;
public Map<String, AtomicInteger> keys;
*/
void initGame(void)
{
memset(&game, 0, sizeof(Game));
game.cells = 5;
game.hearts = 10;
game.timePlayed = 0;
}
/*
public void updateTimePlayedString()
{
final int hours = (int) TimeUnit.MILLISECONDS.toHours(timePlayed);
final int minutes = (int) TimeUnit.MILLISECONDS.toMinutes(timePlayed) % 60;
timePlayedString = String.format("%dh %02dm", hours, minutes);
}
public int getShotPercentage(int i)
{
return BMath.getPercentage(statShotsHit[i], statShotsFired[i]);
}
public void addKey(String key)
{
AtomicInteger i = keys.get(key);
if (i == null)
{
i = new AtomicInteger();
keys.put(key, i);
}
i.incrementAndGet();
}
public void removeKey(String key)
{
AtomicInteger i = keys.get(key);
if (i != null && i.decrementAndGet() == 0)
{
keys.remove(key);
}
}
*/
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void destroyGame(void)
{
}