Save type of destructable and exit.
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@ -135,6 +135,7 @@ static void save(cJSON *root)
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s = (Structure*)self;
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cJSON_AddStringToObject(root, "type", "Destructable");
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cJSON_AddNumberToObject(root, "health", s->health);
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cJSON_AddNumberToObject(root, "healthMax", s->healthMax);
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cJSON_AddStringToObject(root, "spriteName", s->spriteName);
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@ -162,5 +162,6 @@ static void save(cJSON *root)
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s = (Structure*)self;
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cJSON_AddStringToObject(root, "type", "Exit");
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cJSON_AddNumberToObject(root, "active", s->active);
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}
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