Fix for Bob taking slime / lava damage.
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9a18d03a39
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@ -177,7 +177,7 @@ static void doAlive(void)
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{
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world.bob->outTimer = FPS * 3;
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world.bob->stunTimer = 1;
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if (world.bob->flags & EF_IMMUNE)
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if (!(world.bob->flags & EF_IMMUNE))
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{
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world.bob->health--;
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}
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@ -189,7 +189,7 @@ static void doAlive(void)
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{
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world.bob->outTimer = FPS * 3;
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world.bob->stunTimer = 1;
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if (world.bob->flags & EF_IMMUNE)
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if (!(world.bob->flags & EF_IMMUNE))
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{
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world.bob->health -= 2;
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}
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