Name "Lift" as "Platform", to be more generic.
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@ -125,7 +125,7 @@ static void activate(int active)
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if (!isOnScreen(self))
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if (!isOnScreen(self))
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{
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{
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setGameplayMessage(MSG_GAMEPLAY, _("Lift activated ..."));
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setGameplayMessage(MSG_GAMEPLAY, _("Platform activated ..."));
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}
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}
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}
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}
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}
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}
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