Windows and Mac make files.

This commit is contained in:
Steve 2019-12-01 11:57:04 +00:00
parent 2fa40d8933
commit 13c8c9c05a
4 changed files with 59 additions and 9 deletions

1
.gitignore vendored
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@ -7,3 +7,4 @@ blobwarsAttrition
dist/*
/blobwarsAttrition.exe
/.errors
build

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@ -1,9 +0,0 @@
#!/bin/sh
cd ..
rm -rf dist
make clean
make
make dist
make src-dist

35
makefile.mac Normal file
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@ -0,0 +1,35 @@
PROG = blobwarsAttrition
CC = gcc
PREFIX ?= /usr
BIN_DIR ?= $(PREFIX)/bin
DATA_DIR ?= /opt/$(PROG)
LOCALE_DIR = $(PREFIX)/share/locale
ICON_DIR = $(PREFIX)/share/icons/hicolor
DESKTOP_DIR = $(PREFIX)/share/applications
DESTDIR ?=
INST_BIN_DIR = $(DESTDIR)$(BIN_DIR)
INST_DATA_DIR = $(DESTDIR)$(DATA_DIR)
INST_LOCALE_DIR = $(DESTDIR)$(LOCALE_DIR)
INST_ICON_DIR = $(DESTDIR)$(ICON_DIR)
INST_DESKTOP_DIR = $(DESTDIR)$(DESKTOP_DIR)
SEARCHPATH += src/plat/unix
_OBJS += unixInit.o
include common.mk
CXXFLAGS += `sdl2-config --cflags` -DVERSION=$(VERSION) -DREVISION=$(REVISION) -DDATA_DIR=\"$(DATA_DIR)\" -DLOCALE_DIR=\"$(LOCALE_DIR)\"
CXXFLAGS += -fms-extensions
LDFLAGS += `sdl2-config --libs` -lSDL2_mixer -lSDL2_image -lSDL2_ttf -lm -lz -lpng
SHARED_FILES = LICENSE README.md data gfx manual music sound icons
DIST_FILES = $(SHARED_FILES) locale $(PROG)
SRC_DIST_FILES = $(SHARED_FILES) src makefile* common.mk
# linking the program.
$(PROG): $(OBJS)
$(CC) -o $@ $(OBJS) $(LDFLAGS)
.PHONY: dist

23
makefile.win32 Normal file
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@ -0,0 +1,23 @@
PROG = blobwarsAttrition.exe
CC = x86_64-w64-mingw32-gcc
SDLC = /usr/x86_64-w64-mingw32/bin/sdl2-config
LOCALE_DIR = locale
SEARCHPATH += src/plat/win32
_OBJS += win32Init.o
include common.mk
NPROCS = $(shell grep -c 'processor' /proc/cpuinfo)
MAKEFLAGS += -j$(NPROCS)
CXXFLAGS += `$(SDLC) --cflags` -DVERSION=$(VERSION) -DREVISION=$(REVISION) -DDATA_DIR=\"$(DATA_DIR)\" -DLOCALE_DIR=\"$(LOCALE_DIR)\"
CXXFLAGS += -Wall -Wempty-body -ansi -pedantic -Werror -Wstrict-prototypes -Werror=maybe-uninitialized -Warray-bounds
CXXFLAGS += -g -lefence
CXXFLAGS += -fms-extensions -std=gnu11
LDFLAGS += `$(SDLC) --libs` -lm -lSDL2_mixer -lSDL2_image -lSDL2_ttf -lSDL2main -lpng -lz
# linking the program.
$(PROG): $(OBJS)
$(CC) -o $@ $(OBJS) $(LDFLAGS) -L$(LIBPATH)