Use power instead of value for batteries.
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70d1101ded
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1ed138b766
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@ -122,27 +122,27 @@ void dropBattery(float x, float y)
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if (r < 1)
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{
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STRNCPY(i->name, _("full battery"), MAX_NAME_LENGTH);
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i->value = 4;
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i->power = 4;
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}
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else if (r < 10)
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{
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STRNCPY(i->name, _("battery"), MAX_NAME_LENGTH);
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i->value = 3;
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i->power = 3;
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}
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else if (r < 25)
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{
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STRNCPY(i->name, _("used battery"), MAX_NAME_LENGTH);
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i->value = 2;
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i->power = 2;
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}
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else
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{
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STRNCPY(i->name, _("weak battery"), MAX_NAME_LENGTH);
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i->value = 1;
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i->power = 1;
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}
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i->sprite[0] = i->sprite[1] = i->sprite[2] = batterySprite;
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i->spriteTime = -1;
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i->spriteFrame = i->value;
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i->spriteFrame = i->power;
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i->x = x;
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i->y = y;
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