Fully clean trophy bug fix.
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@ -747,6 +747,12 @@ static void awardMissionTrophies(void)
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{
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awardTrophy("CLEAN");
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}
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/* ignore Teeka's */
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if (numMissions - completedMissions == 1)
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{
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awardTrophy("FULLY_CLEAN");
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}
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}
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static int missionComparator(const void *a, const void *b)
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@ -45,11 +45,6 @@ void initPostMission(void)
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{
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app.restrictTrophyAlert = 0;
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if (status == MS_COMPLETE)
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{
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awardTrophy("FULLY_CLEAN");
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}
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canContinue = 0;
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oNum = 0;
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