Removed references to trophy screenshot, as this feature no longer exists.

This commit is contained in:
Steve 2018-04-30 08:36:51 +01:00
parent 224952a962
commit 220525d6f8
3 changed files with 2 additions and 3 deletions

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@ -258,7 +258,6 @@ The options screen can be access at most times during the game. It allow you to
<li><span class='highlight'>Sound Volume</span>: change the volume of the sound effect. Use the left and right controls to change the levels.</li>
<li><span class='highlight'>Music Volume</span>: change the volume of the music. Use the left and right controls to change the levels.</li>
<li><span class='highlight'>Blood</span>: whether or not to show blood. When blood is off, enemy blobs won't scream when they die and will also disappear in a puff of white when they are defeated. Blood will not splatter the ground. The Extra option will do the opposite and leave more blood around for longer (this might clutter the screen a little, so be careful with this option).</li>
<li><span class='highlight'>Trophy Screenshot</span>: whether or not to save a screenshot when a trophy is earned. The screenshot is saved to the same location as the save files. Be aware that this might cause the game to pause for a moment when the screenshot to saved.</li>
<li><span class='highlight'>Trophy Alert</span>: whether or not to show an in-game alert when a trophy is earned. Switching to to Restricted will mean that alerts are not shown during a mission. This option may be best if you find the alerts obscuring gameplay.</li>
<li><span class='highlight'>Hud Inventory</span>: whether to show the in-game inventory in the top right corner of the screen during a mission. Turn this off if you find it either distract or is obscuring the gameplay.</li>
<li><span class='highlight'>Controls</span>: go to the controls configuration screen. See below for more details.</li>
@ -286,7 +285,7 @@ To change a control, highlight the relevant options and press Return or Space, t
<h3>Misc. Game Info</h3>
<p>
Blob Wars : Attrition features an in-game trophy system, not unlike the achievement and trophy system found in Steam, Xbox Live, and PSN. This is entirely an offline system and exists purely for fun. Trophies are awarded for things such as completing missions, defeating a certain number of enemies, and rescuing MIAs. You can view the trophies you have earned and those that are outstanding in the hub and mission menus. When a trophy is earned, a notification will appear on the screen. If you find these distracting, you can switch them off in the options screen (or set them to be restricted, so that they do not appear during missions). A screenshot is also saved, which can also be turned off.
Blob Wars : Attrition features an in-game trophy system, not unlike the achievement and trophy system found in Steam, Xbox Live, and PSN. This is entirely an offline system and exists purely for fun. Trophies are awarded for things such as completing missions, defeating a certain number of enemies, and rescuing MIAs. You can view the trophies you have earned and those that are outstanding in the hub and mission menus. When a trophy is earned, a notification will appear on the screen. If you find these distracting, you can switch them off in the options screen (or set them to be restricted, so that they do not appear during missions).
</p>
<h3>License</h3>

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@ -7,5 +7,5 @@ table {border-collapse: collapse;}
table, th, td {border: 1px solid white; padding: 8px;}
span.highlight {color: #fb0; font-weight: bold;}
img.screenshot {width: 800px; padding: 2px; border: 1px solid #ccc; margin-left: auto; margin-right: auto; display: block;}
div.annotation {font-size: 12px; position: absolute; background-color: #08f; color: #fff; padding: 5px; font-weight: bold; border: 1px #fff solid; text-align: center}
div.annotation {border-radius: 50%; font-size: 12px; position: absolute; background-color: #08f; color: #fff; padding: 5px; font-weight: bold; border: 1px #adf solid; text-align: center; width: 21px; height: 21px;}
div.annotationContainer {position: relative; width: 800px; display: block; margin-left: auto; margin-right: auto;}