Mark carried items on radar, so they don't become invisible during clean up runs.
This commit is contained in:
parent
009bb74a95
commit
22f7b02413
|
@ -350,7 +350,7 @@ static int isValidBlip(Entity *e)
|
|||
return i->canBeCarried || i->canBePickedUp || i->isMissionTarget;
|
||||
|
||||
case ET_ENEMY:
|
||||
return e->isMissionTarget || world.isEliminateAllEnemies;
|
||||
return e->isMissionTarget || ((Unit*)e)->carriedItem != NULL || world.isEliminateAllEnemies;
|
||||
|
||||
case ET_ITEM_PAD:
|
||||
return !e->active;
|
||||
|
@ -365,6 +365,8 @@ static int isValidBlip(Entity *e)
|
|||
|
||||
static void getBlipColor(Entity *e, SDL_Color *c)
|
||||
{
|
||||
Unit *u;
|
||||
|
||||
c->r = c->g = c->b = 0;
|
||||
|
||||
switch (e->type)
|
||||
|
@ -374,6 +376,18 @@ static void getBlipColor(Entity *e, SDL_Color *c)
|
|||
break;
|
||||
|
||||
case ET_ENEMY:
|
||||
u = (Unit*)e;
|
||||
if (u->carriedItem != NULL)
|
||||
{
|
||||
c->g = 168;
|
||||
c->b = 255;
|
||||
}
|
||||
else
|
||||
{
|
||||
c->r = 255;
|
||||
}
|
||||
break;
|
||||
|
||||
case ET_BOSS:
|
||||
case ET_DESTRUCTABLE:
|
||||
case ET_ITEM_PAD:
|
||||
|
|
Loading…
Reference in New Issue