Make droids and evil blobs more aggressive.
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parent
6cf315d3ef
commit
25c3c499c5
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@ -248,13 +248,13 @@ static void lookForPlayer(void)
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r = randF() * 0.3;
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r = randF() * 0.3;
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}
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}
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if (r < 0.065)
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if (r < 0.1)
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{
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{
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moveTowardsPlayer();
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moveTowardsPlayer();
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u->shotsToFire = rrnd(1, u->maxShotsToFire);
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u->shotsToFire = rrnd(1, u->maxShotsToFire);
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u->action = u->preFire;
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u->action = u->preFire;
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}
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}
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else if (r < 0.12)
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else if (r < 0.2)
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{
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{
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u->dx = 0;
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u->dx = 0;
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u->shotsToFire = rrnd(1, u->maxShotsToFire);
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u->shotsToFire = rrnd(1, u->maxShotsToFire);
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@ -233,13 +233,13 @@ static void lookForPlayer(void)
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r = randF() * 0.3;
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r = randF() * 0.3;
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}
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}
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if (r < 0.065)
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if (r < 0.1)
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{
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{
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chase();
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chase();
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u->shotsToFire = rrnd(1, u->maxShotsToFire);
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u->shotsToFire = rrnd(1, u->maxShotsToFire);
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u->action = u->preFire;
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u->action = u->preFire;
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}
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}
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else if (r < 0.12)
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else if (r < 0.2)
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{
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{
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u->dx = 0;
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u->dx = 0;
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u->shotsToFire = rrnd(1, u->maxShotsToFire);
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u->shotsToFire = rrnd(1, u->maxShotsToFire);
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