Start of radar map.

This commit is contained in:
Steve 2018-02-12 08:09:03 +00:00
parent 9d5021f7dc
commit 26858489b9
6 changed files with 174 additions and 19 deletions

View File

@ -46,6 +46,7 @@ _OBJS += machineGunBlob.o machineGunDroid.o main.o map.o maths.o mia.o missile.o
_OBJS += objectives.o _OBJS += objectives.o
_OBJS += particles.o player.o plasmaBlob.o plasmaDroid.o pistolBlob.o pistolDroid.o powerPoint.o powerPool.o pressurePlate.o pushBlock.o _OBJS += particles.o player.o plasmaBlob.o plasmaDroid.o pistolBlob.o pistolDroid.o powerPoint.o powerPool.o pressurePlate.o pushBlock.o
_OBJS += quadtree.o _OBJS += quadtree.o
_OBJS += radar.o
_OBJS += shotgunBlob.o shotgunDroid.o sound.o spreadGunBlob.o spreadGunDroid.o sprites.o structures.o _OBJS += shotgunBlob.o shotgunDroid.o sound.o spreadGunBlob.o spreadGunDroid.o sprites.o structures.o
_OBJS += tankCommander.o tankTrack.o teeka.o teleporter.o text.o textures.o title.o triggers.o _OBJS += tankCommander.o tankTrack.o teeka.o teleporter.o text.o textures.o title.o triggers.o
_OBJS += unit.o util.o _OBJS += unit.o util.o

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@ -24,5 +24,4 @@ extern Entity *createItem(void);
extern void updateObjective(char *targetName); extern void updateObjective(char *targetName);
extern void teekaExitMission(void); extern void teekaExitMission(void);
extern Entity *self;
extern World world; extern World world;

View File

@ -22,7 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
void initAtlasTest(void) void initAtlasTest(void)
{ {
dev.cheatStatic = 1; dev.cheatStatic = 0;
dev.cheatBlind = 0; dev.cheatBlind = 0;
dev.cheatNoEnemies = 0; dev.cheatNoEnemies = 0;
dev.cheatKeys = 1; dev.cheatKeys = 1;
@ -33,11 +33,13 @@ void initAtlasTest(void)
initHub(); initHub();
loadWorld("beachFront4"); loadWorld("beachApproach");
initWorld(); initWorld();
initMap(); initMap();
initEntities(); initEntities();
initRadar();
} }

View File

@ -25,6 +25,7 @@ extern void initMap(void);
extern void initHub(void); extern void initHub(void);
extern void initGame(void); extern void initGame(void);
extern void initEntities(void); extern void initEntities(void);
extern void initRadar(void);
extern void loadWorld(char *id); extern void loadWorld(char *id);
extern Dev dev; extern Dev dev;

View File

@ -1,22 +1,44 @@
#define RADAR_TILE_SIZE 32 /*
#define OFFSET_X ((SCREEN_WIDTH - (RADAR_TILE_SIZE * RADAR_TILE_SIZE)) / 2) Copyright (C) 2018 Parallel Realities
#define OFFSET_Y ((SCREEN_HEIGHT - (RADAR_TILE_SIZE * RADAR_TILE_SIZE)) / 2)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "radar.h"
static void logic(void); static void logic(void);
static void draw(void); static void draw(void);
static void getMapTileColor(int i, SDL_Color *c);
static void drawMap(void); static void drawMap(void);
static void drawEntities(void);
static int isValidBlip(Entity *e);
static void getBlipColor(Entity *e, SDL_Color *c);
static SDL_Rect viewRect; static SDL_Rect viewRect;
void initRadar(void) void initRadar(void)
{ {
app.delegate.logic = logic; app.delegate.logic = logic;
app.delegate.logic = draw; app.delegate.draw = draw;
viewRect.x = (world.bob->x / MAP_TILE_SIZE) - (RADAR_TILE_SIZE / 2); viewRect.x = (world.bob->x / MAP_TILE_SIZE) - (VIEW_SIZE / 2);
viewRect.y = (world.bob->y / MAP_TILE_SIZE) - (RADAR_TILE_SIZE / 2); viewRect.y = (world.bob->y / MAP_TILE_SIZE) - (VIEW_SIZE / 2);
viewRect.w = RADAR_TILE_SIZE; viewRect.w = VIEW_SIZE;
viewRect.h = RADAR_TILE_SIZE; viewRect.h = VIEW_SIZE;
} }
static void logic(void) static void logic(void)
@ -27,40 +49,137 @@ static void logic(void)
static void draw(void) static void draw(void)
{ {
drawMap(); drawMap();
drawEntities();
} }
static void drawMap(void) static void drawMap(void)
{ {
int x, y, mx, my; int x, y, mx, my;
SDL_Color c;
for (x = 0 ; x < viewRect.w ; x++) for (x = 0 ; x < viewRect.w ; x++)
{ {
for (y = 0 ; y < viewRect.h ; y++) for (y = 0 ; y < viewRect.h ; y++)
{ {
mx = viewRect.x + x; mx = viewRect.x + x;
my = viewRect.y + y; my = viewRect.y + y;
if (withinMap(mx, my)) if (isWithinMap(mx, my))
{ {
drawRect(OFFSET_X + (x * RADAR_TILE_SIZE), OFFSET_Y + (y * RADAR_TILE_SIZE), RADAR_TILE_SIZE - 1, RADAR_TILE_SIZE - 1, 0, 200, 0, 255); if (world.map.data[mx][my] > MAP_TILE_AIR)
{
getMapTileColor(world.map.data[mx][my], &c);
drawRect(OFFSET_X + (x * RADAR_TILE_SIZE), OFFSET_Y + (y * RADAR_TILE_SIZE), RADAR_TILE_SIZE - 1, RADAR_TILE_SIZE - 1, c.r, c.g, c.b, 255);
}
} }
} }
} }
} }
static void getMapTileColor(int i, SDL_Color *c)
{
c->r = c->g = c->b = 0;
switch (i)
{
case MAP_TILE_WATER:
c->r = c->g = c->b = 128;
c->b = 255;
break;
case MAP_TILE_SLIME:
c->r = c->g = c->b = 128;
c->g = 255;
break;
case MAP_TILE_LAVA:
c->r = c->g = c->b = 128;
c->r = 255;
break;
default:
if (i < MAP_TILE_NON_SOLID)
{
c->r = c->g = c->b = 168;
}
break;
}
}
static void drawEntities(void) static void drawEntities(void)
{ {
Entity *e; Entity *e;
Entity **candidates; Entity **candidates;
int i, x, y; int i, x, y;
SDL_Color c;
candidates = getAllEntsWithin(viewRect.x * MAP_TILE_SIZE, viewRect.y * MAP_TILE_SIZE, viewRect.w * MAP_TILE_SIZE, viewRect.h * MAP_TILE_SIZE, NULL); candidates = getAllEntsWithin(viewRect.x * MAP_TILE_SIZE, viewRect.y * MAP_TILE_SIZE, viewRect.w * MAP_TILE_SIZE, viewRect.h * MAP_TILE_SIZE, NULL);
for (i = 0, e = candidates[i] ; e != NULL ; e = candidates[++i]) for (i = 0, e = candidates[i] ; e != NULL ; e = candidates[++i])
{ {
x = viewRect.x + (e->x / RADAR_TILE_SIZE); if (isValidBlip(e))
y = viewRect.y + (e->y / RADAR_TILE_SIZE); {
x = (e->x / MAP_TILE_SIZE) - viewRect.x;
y = (e->y / MAP_TILE_SIZE) - viewRect.y;
getBlipColor(e, &c);
drawRect(OFFSET_X + (x * RADAR_TILE_SIZE), OFFSET_Y + (y * RADAR_TILE_SIZE), RADAR_TILE_SIZE - 1, RADAR_TILE_SIZE - 1, 200, 0, 0, 255); drawRect(OFFSET_X + (x * RADAR_TILE_SIZE), OFFSET_Y + (y * RADAR_TILE_SIZE), RADAR_TILE_SIZE - 1, RADAR_TILE_SIZE - 1, c.r, c.g, c.b, 255);
}
}
}
static int isValidBlip(Entity *e)
{
switch (e->type)
{
case ET_BOB:
return 1;
case ET_ENEMY:
case ET_TEEKA:
case ET_BOSS:
case ET_HEART_CELL:
case ET_KEY:
case ET_ITEM:
case ET_MIA:
case ET_DESTRUCTABLE:
return 1;
default:
return 0;
}
return 0;
}
static void getBlipColor(Entity *e, SDL_Color *c)
{
c->r = c->g = c->b = 0;
switch (e->type)
{
case ET_BOB:
break;
case ET_ENEMY:
c->r = 255;
break;
case ET_TEEKA:
case ET_BOSS:
case ET_HEART_CELL:
case ET_KEY:
case ET_ITEM:
case ET_MIA:
case ET_DESTRUCTABLE:
c->r = c->b = 255;
break;
default:
break;
} }
} }

33
src/world/radar.h Normal file
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@ -0,0 +1,33 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#define RADAR_TILE_SIZE 16
#define VIEW_SIZE 60
#define OFFSET_X ((SCREEN_WIDTH - (RADAR_TILE_SIZE * VIEW_SIZE)) / 2)
#define OFFSET_Y ((SCREEN_HEIGHT - (RADAR_TILE_SIZE * VIEW_SIZE)) / 2)
#include "../common.h"
extern int isWithinMap(int x, int y);
extern Entity **getAllEntsWithin(int x, int y, int w, int h, Entity *ignore);
extern void drawRect(int x, int y, int w, int h, int r, int g, int b, int a);
extern App app;
extern World world;