Tidied all headers.
This commit is contained in:
parent
726243fcfe
commit
28f84f5236
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@ -26,4 +26,3 @@ extern void getSlope(int x1, int y1, int x2, int y2, float *dx, float *dy);
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extern int isSolid(int x, int y);
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extern int isSolid(int x, int y);
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extern World world;
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extern World world;
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@ -30,4 +30,3 @@ extern void stunBob(void);
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extern void swapSelf(Entity *e);
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extern void swapSelf(Entity *e);
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extern Game game;
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extern Game game;
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@ -31,4 +31,3 @@ extern void playSound(int snd, int ch);
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extern int rrnd(int low, int high);
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extern int rrnd(int low, int high);
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extern World world;
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extern World world;
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@ -53,4 +53,3 @@ extern App app;
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extern Dev dev;
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extern Dev dev;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -32,4 +32,3 @@ extern void updateObjective(char *targetName);
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -32,4 +32,3 @@ extern int rrnd(int low, int high);
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extern Entity *self;
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extern Entity *self;
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extern World world;
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extern World world;
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@ -22,4 +22,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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extern Boss *initBlobBoss(void);
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extern Boss *initBlobBoss(void);
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@ -40,4 +40,3 @@ extern void updateObjective(char *targetName);
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -24,4 +24,3 @@ extern Sprite *getSprite(char *name);
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extern void initEntity(Entity *e);
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extern void initEntity(Entity *e);
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extern World world;
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extern World world;
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@ -42,4 +42,3 @@ extern void updateObjective(char *targetName);
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -22,4 +22,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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extern Boss *initBlobBoss(void);
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extern Boss *initBlobBoss(void);
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@ -42,4 +42,3 @@ extern void updateObjective(char *targetName);
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -27,4 +27,3 @@ extern int rrnd(int low, int high);
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extern Entity *self;
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extern Entity *self;
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extern World world;
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extern World world;
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@ -31,4 +31,3 @@ extern Camera camera;
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -31,4 +31,3 @@ extern void swapSelf(Entity *e);
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -31,4 +31,3 @@ extern void swapSelf(Entity *e);
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -26,4 +26,3 @@ extern void initMissile(Bullet *b);
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extern int rrnd(int low, int high);
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extern int rrnd(int low, int high);
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extern Entity *self;
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extern Entity *self;
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@ -35,4 +35,3 @@ extern void updateObjective(char *targetName);
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extern Dev dev;
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extern Dev dev;
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extern Entity *self;
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extern Entity *self;
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extern World world;
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extern World world;
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@ -25,4 +25,3 @@ extern void addSmokeParticles(float x, float y, int rising);
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extern void initEntity(Entity *e);
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extern void initEntity(Entity *e);
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extern Entity *self;
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extern Entity *self;
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@ -26,4 +26,3 @@ extern void initEntity(Entity *e);
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extern App app;
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extern App app;
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extern Entity *self;
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extern Entity *self;
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@ -22,4 +22,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern Entity *self;
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extern Entity *self;
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extern World world;
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extern World world;
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@ -75,4 +75,3 @@ extern Entity *initWhiteKeycard(void);
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extern Entity *initYellowKeycard(void);
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extern Entity *initYellowKeycard(void);
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extern World world;
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extern World world;
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@ -22,4 +22,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern Unit *createEvilBlob(void);
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extern Unit *createEvilBlob(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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@ -41,4 +41,3 @@ extern Dev dev;
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -24,4 +24,3 @@ extern Unit *createEvilBlob(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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extern Entity *self;
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extern Entity *self;
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@ -24,4 +24,3 @@ extern Unit *createEvilBlob(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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extern Entity *self;
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extern Entity *self;
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@ -24,4 +24,3 @@ extern Unit *createEvilBlob(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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extern Entity *self;
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extern Entity *self;
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@ -22,4 +22,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern Unit *createEvilBlob(void);
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extern Unit *createEvilBlob(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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@ -24,4 +24,3 @@ extern Unit *createEvilBlob(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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extern Entity *self;
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extern Entity *self;
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@ -22,4 +22,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern Unit *createEvilBlob(void);
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extern Unit *createEvilBlob(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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@ -24,4 +24,3 @@ extern Unit *createEvilBlob(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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extern Entity *self;
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extern Entity *self;
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@ -41,4 +41,3 @@ extern Dev dev;
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -24,4 +24,3 @@ extern Unit *createEyeDroid(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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extern Entity *self;
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extern Entity *self;
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@ -24,4 +24,3 @@ extern Unit *createEyeDroid(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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extern Entity *self;
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extern Entity *self;
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@ -24,4 +24,3 @@ extern Unit *createEyeDroid(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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extern Entity *self;
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extern Entity *self;
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@ -22,4 +22,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern Unit *createEyeDroid(void);
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extern Unit *createEyeDroid(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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@ -24,4 +24,3 @@ extern Unit *createEyeDroid(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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extern Entity *self;
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extern Entity *self;
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@ -22,4 +22,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern Unit *createEyeDroid(void);
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extern Unit *createEyeDroid(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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@ -24,4 +24,3 @@ extern Unit *createEyeDroid(void);
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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extern Entity *self;
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extern Entity *self;
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@ -29,4 +29,3 @@ extern int touchedPlayer(Entity *e);
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -29,4 +29,3 @@ extern void updateHeartCellObjective(void);
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -30,4 +30,3 @@ extern int touchedPlayer(Entity *other);
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -23,4 +23,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern void initEntity(Entity *e);
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extern void initEntity(Entity *e);
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extern Entity *self;
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extern Entity *self;
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@ -30,4 +30,3 @@ extern void updateHeartCellObjective(void);
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -33,4 +33,3 @@ extern void updateObjective(char *targetName);
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -21,4 +21,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../../common.h"
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#include "../../common.h"
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extern Entity *createItem(void);
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extern Entity *createItem(void);
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@ -26,4 +26,3 @@ extern void teekaExitMission(void);
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extern void updateObjective(char *targetName);
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extern void updateObjective(char *targetName);
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extern World world;
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extern World world;
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@ -33,4 +33,3 @@ extern int touchedPlayer(Entity *e);
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -31,4 +31,3 @@ extern int rrnd(int low, int high);
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extern void updateObjective(char *targetName);
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extern void updateObjective(char *targetName);
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extern Entity *self;
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extern Entity *self;
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@ -28,4 +28,3 @@ extern void showInfoMessage(char *message);
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -31,4 +31,3 @@ extern void setGameplayMessage(int type, char *format, ...);
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extern Dev dev;
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extern Dev dev;
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extern Entity *self;
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extern Entity *self;
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@ -36,4 +36,3 @@ extern void setGameplayMessage(int type, char *format, ...);
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extern Dev dev;
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extern Dev dev;
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extern Entity *self;
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extern Entity *self;
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extern Entity *self;
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extern Entity *self;
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extern World world;
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extern World world;
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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extern Entity *initDoor(void);
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extern Entity *initDoor(void);
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@ -30,4 +30,3 @@ extern void setGameplayMessage(int type, char *format, ...);
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extern void updateObjective(char *targetName);
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extern void updateObjective(char *targetName);
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extern Entity *self;
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extern Entity *self;
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@ -31,4 +31,3 @@ extern void observeActivation(Entity *e);
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extern void setGameplayMessage(int type, char *format, ...);
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extern void setGameplayMessage(int type, char *format, ...);
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extern Entity *self;
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extern Entity *self;
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@ -31,4 +31,3 @@ extern Dev dev;
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extern Entity *self;
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extern Entity *self;
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extern Game game;
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extern Game game;
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extern World world;
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extern World world;
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@ -27,4 +27,3 @@ extern void playSound(int snd, int ch);
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extern Entity *self;
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extern Entity *self;
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extern World world;
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extern World world;
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@ -27,4 +27,3 @@ extern Sprite *getSprite(char *name);
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extern void playBattleSound(int snd, int ch, int x, int y);
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extern void playBattleSound(int snd, int ch, int x, int y);
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extern Entity *self;
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extern Entity *self;
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@ -28,4 +28,3 @@ extern void playBattleSound(int snd, int ch, int x, int y);
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extern int rrnd(int low, int high);
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extern int rrnd(int low, int high);
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extern Entity *self;
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extern Entity *self;
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@ -21,4 +21,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../../common.h"
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#include "../../common.h"
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extern void initEntity(Entity *e);
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extern void initEntity(Entity *e);
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@ -31,4 +31,3 @@ extern void setGameplayMessage(int type, char *format, ...);
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extern void teleportEntity(Entity *e, float tx, float ty);
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extern void teleportEntity(Entity *e, float tx, float ty);
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extern Entity *self;
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extern Entity *self;
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@ -22,4 +22,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern Sprite *getSprite(char *name);
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extern Sprite *getSprite(char *name);
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extern Entity *initLaserTrap(void);
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extern Entity *initLaserTrap(void);
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@ -35,4 +35,3 @@ extern void swapSelf(Entity *e);
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extern Entity *self;
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extern Entity *self;
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extern World world;
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extern World world;
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extern Entity *self;
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extern Entity *self;
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extern World world;
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extern World world;
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|
||||||
|
|
|
@ -38,4 +38,3 @@ extern void startSectionTransition(void);
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
extern Colors colors;
|
extern Colors colors;
|
||||||
|
|
||||||
|
|
|
@ -36,4 +36,3 @@ extern void startSectionTransition(void);
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
extern Colors colors;
|
extern Colors colors;
|
||||||
|
|
||||||
|
|
|
@ -38,4 +38,3 @@ extern App app;
|
||||||
extern Entity *self;
|
extern Entity *self;
|
||||||
extern Game game;
|
extern Game game;
|
||||||
extern World world;
|
extern World world;
|
||||||
|
|
||||||
|
|
|
@ -42,4 +42,3 @@ extern void startSectionTransition(void);
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
extern Colors colors;
|
extern Colors colors;
|
||||||
|
|
||||||
|
|
|
@ -40,4 +40,3 @@ extern char *timeToString(int seconds, int showHours);
|
||||||
extern App app;
|
extern App app;
|
||||||
extern Colors colors;
|
extern Colors colors;
|
||||||
extern Game game;
|
extern Game game;
|
||||||
|
|
||||||
|
|
|
@ -29,6 +29,7 @@ enum
|
||||||
};
|
};
|
||||||
|
|
||||||
extern void blitRect(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, int center);
|
extern void blitRect(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, int center);
|
||||||
|
extern void deleteSaveSlot(int slot);
|
||||||
extern void destroyGame(void);
|
extern void destroyGame(void);
|
||||||
extern void doWidgets(void);
|
extern void doWidgets(void);
|
||||||
extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
|
extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
|
||||||
|
@ -53,9 +54,7 @@ extern void setSelectedWidget(char *name, char *group);
|
||||||
extern void showWidgetGroup(char *group);
|
extern void showWidgetGroup(char *group);
|
||||||
extern void startSectionTransition(void);
|
extern void startSectionTransition(void);
|
||||||
extern void stopMusic(void);
|
extern void stopMusic(void);
|
||||||
extern void deleteSaveSlot(int slot);
|
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
extern Colors colors;
|
extern Colors colors;
|
||||||
extern Game game;
|
extern Game game;
|
||||||
|
|
||||||
|
|
|
@ -48,4 +48,3 @@ extern char *timeToDate(long millis);
|
||||||
extern App app;
|
extern App app;
|
||||||
extern Colors colors;
|
extern Colors colors;
|
||||||
extern Game game;
|
extern Game game;
|
||||||
|
|
||||||
|
|
|
@ -78,4 +78,3 @@ extern App app;
|
||||||
extern Colors colors;
|
extern Colors colors;
|
||||||
extern Dev dev;
|
extern Dev dev;
|
||||||
extern Game game;
|
extern Game game;
|
||||||
|
|
||||||
|
|
|
@ -42,4 +42,3 @@ extern App app;
|
||||||
extern Colors colors;
|
extern Colors colors;
|
||||||
extern Game game;
|
extern Game game;
|
||||||
extern World world;
|
extern World world;
|
||||||
|
|
||||||
|
|
|
@ -27,4 +27,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
extern Dev dev;
|
extern Dev dev;
|
||||||
|
|
||||||
|
|
|
@ -26,4 +26,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
extern Dev dev;
|
extern Dev dev;
|
||||||
|
|
||||||
|
|
|
@ -23,4 +23,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
extern unsigned long hashcode(const char *str);
|
extern unsigned long hashcode(const char *str);
|
||||||
extern char *readFile(const char *filename);
|
extern char *readFile(const char *filename);
|
||||||
|
|
||||||
|
|
|
@ -23,4 +23,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#define AXIS_MAX 32767
|
#define AXIS_MAX 32767
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
|
|
||||||
|
|
|
@ -27,4 +27,3 @@ extern App app;
|
||||||
extern Colors colors;
|
extern Colors colors;
|
||||||
extern Dev dev;
|
extern Dev dev;
|
||||||
extern Game game;
|
extern Game game;
|
||||||
|
|
||||||
|
|
|
@ -24,4 +24,3 @@ Foundation, 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA.
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#define TABLE_SIZE 255
|
#define TABLE_SIZE 255
|
||||||
|
|
||||||
|
|
|
@ -54,4 +54,3 @@ extern void setLanguage(char *applicationName, char *languageCode);
|
||||||
extern int writeFile(const char *filename, const char *data);
|
extern int writeFile(const char *filename, const char *data);
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
|
|
||||||
|
|
|
@ -23,4 +23,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#define MOUSE_DRAG_THRESHOLD 4
|
#define MOUSE_DRAG_THRESHOLD 4
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
|
|
||||||
|
|
|
@ -23,4 +23,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#include "sys/stat.h"
|
#include "sys/stat.h"
|
||||||
#include "dirent.h"
|
#include "dirent.h"
|
||||||
#include <zlib.h>
|
#include <zlib.h>
|
||||||
|
|
||||||
|
|
|
@ -30,4 +30,3 @@ extern int getDistance(int x1, int y1, int x2, int y2);
|
||||||
extern char *getFileLocation(char *filename);
|
extern char *getFileLocation(char *filename);
|
||||||
|
|
||||||
extern World world;
|
extern World world;
|
||||||
|
|
||||||
|
|
|
@ -25,4 +25,3 @@ extern char **getFileList(const char *dir, int *count);
|
||||||
extern Atlas *getImageFromAtlas(char *filename);
|
extern Atlas *getImageFromAtlas(char *filename);
|
||||||
extern char *readFile(const char *filename);
|
extern char *readFile(const char *filename);
|
||||||
extern float wrap(float value, float low, float high);
|
extern float wrap(float value, float low, float high);
|
||||||
|
|
||||||
|
|
|
@ -28,4 +28,3 @@ extern unsigned long hashcode(const char *str);
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
extern Colors colors;
|
extern Colors colors;
|
||||||
|
|
||||||
|
|
|
@ -26,4 +26,3 @@ extern char *getFileLocation(const char *filename);
|
||||||
extern unsigned long hashcode(const char *str);
|
extern unsigned long hashcode(const char *str);
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
|
|
||||||
|
|
|
@ -24,4 +24,3 @@ extern void clearInput(void);
|
||||||
extern void expireTexts(int all);
|
extern void expireTexts(int all);
|
||||||
extern void prepareScene(void);
|
extern void prepareScene(void);
|
||||||
extern void presentScene(void);
|
extern void presentScene(void);
|
||||||
|
|
||||||
|
|
|
@ -40,4 +40,3 @@ extern void textSize(const char *text, int size, int *w, int *h);
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
extern Colors colors;
|
extern Colors colors;
|
||||||
|
|
||||||
|
|
|
@ -27,4 +27,3 @@ extern void loadGame(void);
|
||||||
extern void saveGame(void);
|
extern void saveGame(void);
|
||||||
|
|
||||||
extern Game game;
|
extern Game game;
|
||||||
|
|
||||||
|
|
|
@ -24,4 +24,3 @@ extern float limit(float i, float a, float b);
|
||||||
|
|
||||||
extern Camera camera;
|
extern Camera camera;
|
||||||
extern World world;
|
extern World world;
|
||||||
|
|
||||||
|
|
|
@ -26,4 +26,3 @@ extern void initFleshChunk(Decoration *d);
|
||||||
extern int rrnd(int low, int high);
|
extern int rrnd(int low, int high);
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
|
|
||||||
|
|
|
@ -44,4 +44,3 @@ extern void terminateJetpack(void);
|
||||||
extern Camera camera;
|
extern Camera camera;
|
||||||
extern Entity *self;
|
extern Entity *self;
|
||||||
extern World world;
|
extern World world;
|
||||||
|
|
||||||
|
|
|
@ -39,4 +39,3 @@ extern Camera camera;
|
||||||
extern Colors colors;
|
extern Colors colors;
|
||||||
extern Dev dev;
|
extern Dev dev;
|
||||||
extern World world;
|
extern World world;
|
||||||
|
|
||||||
|
|
|
@ -29,4 +29,3 @@ extern Item *initCherry(void);
|
||||||
extern int rrnd(int low, int high);
|
extern int rrnd(int low, int high);
|
||||||
|
|
||||||
extern World world;
|
extern World world;
|
||||||
|
|
||||||
|
|
|
@ -30,4 +30,3 @@ extern int rrnd(int low, int high);
|
||||||
extern App app;
|
extern App app;
|
||||||
extern Camera camera;
|
extern Camera camera;
|
||||||
extern World world;
|
extern World world;
|
||||||
|
|
||||||
|
|
|
@ -26,4 +26,3 @@ extern void setGameplayMessage(int type, char *format, ...);
|
||||||
|
|
||||||
extern Game game;
|
extern Game game;
|
||||||
extern World world;
|
extern World world;
|
||||||
|
|
||||||
|
|
|
@ -31,4 +31,3 @@ extern int rrnd(int low, int high);
|
||||||
|
|
||||||
extern Camera camera;
|
extern Camera camera;
|
||||||
extern World world;
|
extern World world;
|
||||||
|
|
||||||
|
|
|
@ -26,4 +26,3 @@ extern void quitMission(void);
|
||||||
extern App app;
|
extern App app;
|
||||||
extern Dev dev;
|
extern Dev dev;
|
||||||
extern World world;
|
extern World world;
|
||||||
|
|
||||||
|
|
|
@ -26,4 +26,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
extern void *resize(void *array, int oldSize, int newSize);
|
extern void *resize(void *array, int oldSize, int newSize);
|
||||||
|
|
||||||
extern World world;
|
extern World world;
|
||||||
|
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue