Misc.
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@ -21,13 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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extern void initWorld(void);
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extern void initMap(void);
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extern void initHub(void);
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extern void initEntities(void);
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extern void loadWorld(char *id);
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extern void saveConfig(void);
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extern void loadGame(void);
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extern void saveGame(void);
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extern void awardTrophy(char *id);
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extern Dev dev;
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@ -35,6 +35,9 @@ void initObjectives(void)
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isReturnVisit = world.currentStatus == MS_PARTIAL || world.currentStatus == MS_MISSING_HEART_CELL;
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missingHeartCell = world.currentStatus == MS_MISSING_HEART_CELL;
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_DEBUG, "isReturnVisit = %d", isReturnVisit);
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_DEBUG, "missingHeartCell = %d", missingHeartCell);
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for (o = world.objectiveHead.next ; o != NULL ; o = o->next)
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{
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totalTargets = countTargetsInWorld(o->targetName);
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@ -86,8 +86,6 @@ extern void destroyQuadtree(void);
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extern void loadWorld(char *id);
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extern void initMap(void);
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extern void initEntities(void);
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extern void saveGame(void);
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extern void saveWorld(void);
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extern void initPostMission(void);
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extern void addKeysFromStash(void);
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