diff --git a/README.md b/README.md index 4b7de6f..df70be6 100644 --- a/README.md +++ b/README.md @@ -44,6 +44,10 @@ gfx/trophies/platinum.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http: gfx/trophies/silver.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html gfx/trophies/unearned.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html +gfx/hud/health.png - Hearts icon, by Skoll (CC BY 3.0): http://game-icons.net/skoll/originals/hearts.html +gfx/hud/oxygen.png - Lungs icon, by Delapouite (CC BY 3.0): http://game-icons.net/delapouite/originals/lungs.html +gfx/hud/power.png - Battery pack icon, by sbed (CC BY 3.0): http://game-icons.net/sbed/originals/battery-pack.html + All other graphics are CC BY-NC-SA 3.0, with the following attribution: Copyright 2014-2018, Parallel Realities ### SOUND diff --git a/manual/hub.jpg b/manual/hub1.jpg similarity index 100% rename from manual/hub.jpg rename to manual/hub1.jpg diff --git a/manual/hub2.jpg b/manual/hub2.jpg new file mode 100644 index 0000000..57832cc Binary files /dev/null and b/manual/hub2.jpg differ diff --git a/manual/index.html b/manual/index.html index fdd4d2f..2157aa3 100644 --- a/manual/index.html +++ b/manual/index.html @@ -90,7 +90,7 @@ A number of weapons are at Bob's disposal:

Cherries and Batteries

-Cherrys and batteries restore Bob's health and power respectively. Each come in different sizes, topping up the health and power by different amounts. A small cherry and a weak battery will refill Bob's gauges a small amount, while a bunch of berries and a full battery will restore much more. You should collect cherries and batteries as often as you can, to keep your health and power as high as possible. +Cherries and batteries restore Bob's health and power respectively. Each come in different sizes, topping up the health and power by different amounts. A small cherry and a weak battery will refill Bob's gauges a small amount, while a bunch of berries and a full battery will restore much more. You should collect cherries and batteries as often as you can, to keep your health and power as high as possible.

Flying and Swimming

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Controls

Title Screen

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+The title screen offers a range of options. +

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Hub / World Map

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Main Mission

Objectives / Inventory

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+At any time during gameplay, pressing Pause will display the mission's current objectives, as well as their progress. It will also display the inventory, showing items carried. Required objectives are displayed in red, completed objectives in green, and other objectives (non-required) in white. Bob may carry up to 14 items (keys only occupy one inventory slot, their numbers stacking). There is no way for Bob to drop items that he is carrying, other than to use them. +

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  3. An incomplete (required) objective
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Radar

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Ending the Game

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+If Bob loses all his health, the mission is failed. At this point, you will have the option to restart the mission or return to the hub. Restarting the mission will reset everything to the way it was when the mission began; keys, items, etc. will be reset to their previous state, including the player's inventory and health bonuses. In the case of a new mission, this will mean restarting from the beginning. If returning to the mission, the player will restart from that point. +

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+Once all missions have been completed, the player will have the option to continue the game in Free Play mode. They may play any mission they like, at any time. The state of the mission will not be saved, however. +

Options

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Hints and Tips

License

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+Please refer to the LICENSE and README.md files that came with this game for information on the various copyrights of the source code, graphics, sound, and data. Additionally, you may visit https://github.com/stephenjsweeney/blobwarsAttrition to get the source code itself, and view the files there. +

About

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+Blob Wars : Attrition is a port of the Android game of the same name. It is the third game in the Blob Wars series of games, that began in 2002. +

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