Tidied headers.

This commit is contained in:
Steve 2018-02-01 21:52:23 +00:00
parent 0df09f914a
commit 2eab687dec
5 changed files with 0 additions and 12 deletions

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@ -39,14 +39,10 @@ extern void playSound(int snd, int ch);
extern void addFlameParticles(float x, float y);
extern void throwFleshChunks(float x, float y, int amount);
extern void firePistol(void);
extern void fireAimedShot(Entity *e);
extern void fireMachineGun(Entity *e);
extern void fireGrenade(Entity *e);
extern void firePlasma(Entity *e);
extern void fireSpread(Entity *e, int n);
extern void fireLaser(Entity *e);
extern void fireShotgun(Entity *e);
extern void fireMissile(Entity *e);
extern void addTeleportStars(Entity *e);
extern Dev dev;

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@ -21,7 +21,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "../../common.h"
extern Unit *createUnit(void);
extern void unitTick(void);
extern Sprite *getSprite(char *name);
extern int rrnd(int low, int high);
extern Bullet *createBaseBullet(Unit *owner);

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@ -22,4 +22,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern void initEntity(Entity *e);
extern World world;

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@ -20,10 +20,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "../common.h"
extern Atlas *getImageFromAtlas(char *filename);
extern Texture *getTexture(const char *filename);
extern void blitRect(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, int center);
extern void loadMapData(char *filename);
extern void initMap(void);
extern void initHub(void);
extern void initGame(void);

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@ -24,8 +24,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern char *readFile(const char *filename);
extern void loadSprite(cJSON *root);
extern Entity *createEntity(char *typeStr);
extern long lookup(const char *name);
extern void initBob(Bob *b);
extern Entity *self;
extern World world;