Save the game when exiting a previously visited level.
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@ -76,6 +76,8 @@ void initPostMission(void)
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{
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{
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if (world.isReturnVisit)
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if (world.isReturnVisit)
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{
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{
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saveGame();
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saveWorld();
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saveWorld();
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}
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}
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else
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else
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