Clip camera when observing entities.
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a3a4c01049
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@ -435,7 +435,7 @@ static void handleWidgets(void)
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static void doWorldObserving(void)
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{
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int tx, ty;
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int tx, ty, cx, cy;
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float diffX, diffY;
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tx = world.entityToTrack->x - (SCREEN_WIDTH / 2);
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@ -449,27 +449,35 @@ static void doWorldObserving(void)
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diffX = MAX(3, MIN(50, diffX));
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diffY = MAX(3, MIN(50, diffY));
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if (camera.x > tx)
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cx = camera.x;
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cy = camera.y;
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if (cx > tx)
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{
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camera.x -= diffX;
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cx -= diffX;
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}
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if (camera.x < tx)
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if (cx < tx)
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{
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camera.x += diffX;
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cx += diffX;
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}
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if (camera.y > ty)
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if (cy > ty)
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{
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camera.y -= diffY;
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cy -= diffY;
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}
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if (camera.y < ty)
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if (cy < ty)
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{
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camera.y += diffY;
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cy += diffY;
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}
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if (collision(camera.x, camera.y, MAP_TILE_SIZE, MAP_TILE_SIZE, tx, ty, MAP_TILE_SIZE, MAP_TILE_SIZE))
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camera.x = cx;
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camera.y = cy;
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clipCamera();
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if (collision(cx, cy, MAP_TILE_SIZE, MAP_TILE_SIZE, tx, ty, MAP_TILE_SIZE, MAP_TILE_SIZE))
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{
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if (--world.observationTimer <= 0)
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{
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@ -115,6 +115,7 @@ extern void showWidgetGroup(char *group);
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extern void startSectionTransition(void);
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extern void stopMusic(void);
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extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);
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extern void clipCamera(void);
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extern App app;
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extern Camera camera;
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