Debugging stuff.
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68fff35e1a
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443255baea
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@ -654,6 +654,7 @@ static SDL_Rect *getCurrentSprite(void)
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if (world.bob->spriteFrame >= s->numFrames)
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if (world.bob->spriteFrame >= s->numFrames)
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{
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{
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_WARN, "WARNING: %s (%d) bad sprite frames - %d > %d\n", world.bob->name, world.bob->type, world.bob->spriteFrame, s->numFrames);
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world.bob->spriteFrame = 0;
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world.bob->spriteFrame = 0;
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}
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}
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@ -191,6 +191,7 @@ static SDL_Rect *getCurrentSprite(void)
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if (self->spriteFrame >= s->numFrames)
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if (self->spriteFrame >= s->numFrames)
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{
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{
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_WARN, "WARNING: %s (%d) bad sprite frames - %d > %d\n", self->name, self->type, self->spriteFrame, s->numFrames);
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self->spriteFrame = 0;
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self->spriteFrame = 0;
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}
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}
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@ -414,6 +414,7 @@ static SDL_Rect *getCurrentSprite(void)
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if (self->spriteFrame >= s->numFrames)
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if (self->spriteFrame >= s->numFrames)
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{
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{
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_WARN, "WARNING: %s (%d) bad sprite frames - %d > %d\n", self->name, self->type, self->spriteFrame, s->numFrames);
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self->spriteFrame = 0;
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self->spriteFrame = 0;
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}
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}
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@ -172,6 +172,7 @@ static SDL_Rect *getCurrentSprite(void)
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if (self->spriteFrame >= s->numFrames)
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if (self->spriteFrame >= s->numFrames)
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{
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{
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_WARN, "WARNING: %s (%d) bad sprite frames - %d > %d\n", self->name, self->type, self->spriteFrame, s->numFrames);
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self->spriteFrame = 0;
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self->spriteFrame = 0;
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}
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}
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@ -290,6 +290,7 @@ static SDL_Rect *getCurrentSprite(void)
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if (self->spriteFrame >= s->numFrames)
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if (self->spriteFrame >= s->numFrames)
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{
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{
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_WARN, "WARNING: %s (%d) bad sprite frames - %d > %d\n", self->name, self->type, self->spriteFrame, s->numFrames);
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self->spriteFrame = 0;
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self->spriteFrame = 0;
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}
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}
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@ -90,10 +90,8 @@ static void compareQuadtree(void)
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for (e = world.entityHead.next ; e != NULL ; e = e->next) {numEnts++;}
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for (e = world.entityHead.next ; e != NULL ; e = e->next) {numEnts++;}
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printf("numEnts=%d, numCandidates=%d\n", numEnts, numCandidates);
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if (numCandidates > numEnts)
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if (numCandidates > numEnts)
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{
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{
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exit(1);
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printf("WARNING: numEnts=%d, numCandidates=%d\n", numEnts, numCandidates);
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}
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}
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}
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}
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