Show stats during level.
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@ -42,11 +42,12 @@ static void options(void);
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static void stats(void);
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static void trophies(void);
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static void quit(void);
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static void returnFromStats(void);
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int getMissionStatus(void);
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static Texture *background;
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static int observationIndex;
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static int showingWidgets;
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static int showing;
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void initWorld(void)
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{
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@ -181,9 +182,15 @@ static void draw(void)
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break;
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}
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if (showingWidgets)
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switch (showing)
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{
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drawInGameWidgets();
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case SHOW_WIDGETS:
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drawInGameWidgets();
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break;
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case SHOW_STATS:
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drawStats();
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break;
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}
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}
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@ -194,7 +201,7 @@ static void drawInGameWidgets(void)
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w = 300;
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h = 550;
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drawRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0, 0, 64);
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drawRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0, 0, 128);
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drawRect((SCREEN_WIDTH - w) / 2, (SCREEN_HEIGHT - h) / 2, w, h, 0, 0, 0, 192);
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drawOutlineRect((SCREEN_WIDTH - w) / 2, (SCREEN_HEIGHT - h) / 2, w, h, 255, 255, 255, 255);
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@ -277,7 +284,7 @@ static void doWorldInProgress(void)
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doPlayer();
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if (!showingWidgets)
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if (showing == SHOW_NONE)
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{
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doBob();
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@ -320,7 +327,7 @@ static void doWorldInProgress(void)
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app.keyboard[SDL_SCANCODE_ESCAPE] = 0;
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showWidgetGroup("gamePaused");
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playSound(SND_MENU_BACK, 0);
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showingWidgets = 1;
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showing = SHOW_WIDGETS;
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}
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if (world.observationTimer > 0)
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@ -333,10 +340,19 @@ static void doWorldInProgress(void)
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}
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}
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}
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else
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else if (showing == SHOW_WIDGETS)
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{
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handleWidgets();
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}
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else if (showing == SHOW_STATS)
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{
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doStats();
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if (app.keyboard[SDL_SCANCODE_ESCAPE])
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{
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returnFromStats();
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}
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}
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}
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static void handleWidgets(void)
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@ -668,7 +684,7 @@ static void resume(void)
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{
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app.keyboard[SDL_SCANCODE_ESCAPE] = 0;
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hideAllWidgets();
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showingWidgets = 0;
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showing = SHOW_NONE;
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}
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static void options(void)
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@ -677,6 +693,8 @@ static void options(void)
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static void stats(void)
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{
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showing = SHOW_STATS;
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showWidgetGroup("stats");
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}
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static void trophies(void)
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@ -687,6 +705,13 @@ static void quit(void)
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{
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}
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static void returnFromStats(void)
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{
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showWidgetGroup("hub");
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showing = SHOW_WIDGETS;
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app.keyboard[SDL_SCANCODE_ESCAPE] = 0;
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}
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void destroyWorld(void)
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{
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int i;
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@ -20,6 +20,14 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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enum
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{
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SHOW_NONE,
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SHOW_WIDGETS,
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SHOW_STATS,
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SHOW_TROPHIES
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};
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extern Texture *getTexture(const char *filename);
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extern void initObjectives(void);
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extern Entity *getRandomObjectiveEntity(void);
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@ -89,6 +97,8 @@ extern void initMap(void);
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extern void initEntities(void);
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extern void initPostMission(void);
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extern void addKeysFromStash(void);
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extern void drawStats(void);
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extern void doStats(void);
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extern App app;
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extern Colors colors;
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