Increase available number of sounds channels.

This commit is contained in:
Steve 2018-02-08 22:24:53 +00:00
parent 28023ba18b
commit 46d9983142
1 changed files with 1 additions and 1 deletions

View File

@ -77,7 +77,7 @@ void initSDL(void)
exit(1);
}
Mix_AllocateChannels(CH_MAX);
Mix_AllocateChannels(CH_MAX * 3);
app.window = SDL_CreateWindow("Blob Wars : Attrition", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, app.winWidth, app.winHeight, windowFlags);