diff --git a/src/world/effects.c b/src/world/effects.c index 951c53d..ee00fc1 100644 --- a/src/world/effects.c +++ b/src/world/effects.c @@ -100,12 +100,12 @@ void throwDebris(float x, float y, int amount) piece->dx = rrnd(-20, 20); piece->dx /= 10; piece->dy = -rrnd(10, 15); - piece->health = FPS * rrnd(1, 3); + piece->health = FPS * rrnd(1, 10); piece->sprite[0] = piece->sprite[1] = piece->sprite[2] = debris[i % 3]; if (app.config.blood == 2) { - piece->health = FPS * rrnd(FPS / 2, FPS); + piece->health = FPS * rrnd(30, 60); } } }