From 513f7fdb58634d6a3a3439a2c4c07189494d40c3 Mon Sep 17 00:00:00 2001 From: Steve Date: Fri, 16 Mar 2018 22:27:26 +0000 Subject: [PATCH] 1 in 5 chance of cell or heart being available when in free play mode. --- src/entities/items/cell.c | 2 +- src/entities/items/heart.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/entities/items/cell.c b/src/entities/items/cell.c index 0b62865..70d5d55 100644 --- a/src/entities/items/cell.c +++ b/src/entities/items/cell.c @@ -48,7 +48,7 @@ Entity *initCell(void) static void init(void) { - if (game.isComplete) + if (game.isComplete && rand() % 5 > 0) { self->alive = ALIVE_DEAD; } diff --git a/src/entities/items/heart.c b/src/entities/items/heart.c index 64183aa..26dd934 100644 --- a/src/entities/items/heart.c +++ b/src/entities/items/heart.c @@ -50,7 +50,7 @@ Entity *initHeart(Entity *e) static void init(void) { - if (game.isComplete) + if (game.isComplete && rand() % 5 > 0) { self->alive = ALIVE_DEAD; }