From 575ce1eaddcf19a6c70d148b877e35d600ae500f Mon Sep 17 00:00:00 2001 From: Steve Date: Thu, 22 Feb 2018 19:19:43 +0000 Subject: [PATCH] Replaced health, power, oxygen text with icons. --- src/world/hud.c | 42 ++++++++++++++++++++++++------------------ src/world/hud.h | 2 ++ 2 files changed, 26 insertions(+), 18 deletions(-) diff --git a/src/world/hud.c b/src/world/hud.c index 5c7740d..f71a258 100644 --- a/src/world/hud.c +++ b/src/world/hud.c @@ -32,6 +32,9 @@ static int messageType; static SDL_Color messageColor; static char infoMessage[MAX_DESCRIPTION_LENGTH]; static Texture *atlasTexture; +static Atlas *health; +static Atlas *power; +static Atlas *oxygen; void initHud(void) { @@ -41,6 +44,9 @@ void initHud(void) messageColor = colors.white; atlasTexture = getTexture("gfx/atlas/atlas.png"); + health = getImageFromAtlas("gfx/hud/health.png"); + power = getImageFromAtlas("gfx/hud/power.png"); + oxygen = getImageFromAtlas("gfx/hud/oxygen.png"); } void doHud(void) @@ -67,7 +73,7 @@ void drawHud(void) drawOxygen(); - drawText(5, 80, 16, TA_LEFT, colors.white, "Weapon: %s", getWeaponName(world.bob->weaponType)); + drawText(10, 82, 16, TA_LEFT, colors.white, _("Weapon: %s"), getWeaponName(world.bob->weaponType)); if (app.config.inventory) { @@ -104,71 +110,71 @@ static void drawHealth(void) { int w; - drawText(5, 5, 16, TA_LEFT, colors.white, "Health"); + blitRect(atlasTexture->texture, 17, 17, &health->rect, 1); w = world.bob->healthMax * 12; - drawRect(65, 8, w, 18, 0, 64, 0, 255); + drawRect(35, 8, w, 18, 0, 64, 0, 255); w = world.bob->health * 12; - drawRect(65, 8, w, 18, 0, 225, 0, 255); + drawRect(35, 8, w, 18, 0, 225, 0, 255); if (world.frameCounter % 60 < 30 && getPercent(world.bob->health, world.bob->healthMax) <= 33) { - drawRect(65, 8, w, 18, 255, 225, 255, 255); + drawRect(35, 8, w, 18, 255, 225, 255, 255); } w = world.bob->healthMax * 12; - drawOutlineRect(65, 8, w, 18, 0, 0, 0, 255); + drawOutlineRect(35, 8, w, 18, 0, 0, 0, 255); - drawText(65 + w + 5, 7, 14, TA_LEFT, colors.white, "%d", world.bob->health); + drawText(35 + w + 5, 7, 14, TA_LEFT, colors.white, "%d", world.bob->health); } static void drawPower(void) { float w; - drawText(5, 30, 16, TA_LEFT, colors.white, "Power"); + blitRect(atlasTexture->texture, 17, 42, &power->rect, 1); w = world.bob->powerMax * 24; - drawRect(65, 33, w, 18, 64, 32, 0, 255); + drawRect(35, 33, w, 18, 64, 32, 0, 255); w = world.bob->power * 24; - drawRect(65, 33, w, 18, 225, 112, 0, 255); + drawRect(35, 33, w, 18, 225, 112, 0, 255); w = world.bob->powerMax * 24; - drawOutlineRect(65, 33, w, 18, 0, 0, 0, 255); + drawOutlineRect(35, 33, w, 18, 0, 0, 0, 255); - drawText(65 + w + 5, 32, 14, TA_LEFT, colors.white, "%.2f", world.bob->power); + drawText(35 + w + 5, 32, 14, TA_LEFT, colors.white, "%.1f", world.bob->power); } static void drawOxygen(void) { int w; - drawText(5, 55, 16, TA_LEFT, colors.white, "Oxygen"); + blitRect(atlasTexture->texture, 17, 67, &oxygen->rect, 1); w = MAX_OXYGEN / 5; - drawRect(65, 58, w, 18, 0, 32, 64, 255); + drawRect(35, 58, w, 18, 0, 32, 64, 255); w = world.bob->oxygen / 5; - drawRect(65, 58, w, 18, 0, 112, 225, 255); + drawRect(35, 58, w, 18, 0, 112, 225, 255); if (world.frameCounter % 60 < 30 && getPercent(world.bob->oxygen, MAX_OXYGEN) <= 33) { - drawRect(65, 58, w, 18, 255, 225, 255, 255); + drawRect(35, 58, w, 18, 255, 225, 255, 255); } w = MAX_OXYGEN / 5; - drawOutlineRect(65, 58, w, 18, 0, 0, 0, 255); + drawOutlineRect(35, 58, w, 18, 0, 0, 0, 255); - drawText(65 + w + 5, 57, 14, TA_LEFT, colors.white, "%ds", world.bob->oxygen / FPS); + drawText(35 + w + 5, 57, 14, TA_LEFT, colors.white, "%ds", world.bob->oxygen / FPS); } static void drawInventory(void) diff --git a/src/world/hud.h b/src/world/hud.h index 75b6bca..fb38ed5 100644 --- a/src/world/hud.h +++ b/src/world/hud.h @@ -30,6 +30,8 @@ extern void blitRectScaled(SDL_Texture *texture, int x, int y, int w, int h, SDL extern Texture *getTexture(const char *filename); extern SDL_Rect *getCurrentFrame(Sprite *s); extern int getPercent(float current, float total); +extern Atlas *getImageFromAtlas(char *filename); +extern void blitRect(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, int center); extern App app; extern Dev dev;