Don't play credits music if invoked from title.

This commit is contained in:
Steve 2018-03-20 19:19:18 +00:00
parent 44dcd06221
commit 6d9264fbac
4 changed files with 34 additions and 11 deletions

View File

@ -30,12 +30,13 @@ static Atlas *background;
static Credit head, *tail;
static float creditSpeed;
static int timeout;
static int isFromEnding;
void initCredits(void)
void initCredits(int fromEnding)
{
startSectionTransition();
stopMusic();
isFromEnding = fromEnding;
memset(&head, 0, sizeof(Credit));
tail = &head;
@ -50,9 +51,12 @@ void initCredits(void)
loadCredits();
loadMusic("music/Eternal Wishes.ogg");
if (isFromEnding)
{
loadMusic("music/Eternal Wishes.ogg");
playMusic(0);
playMusic(0);
}
endSectionTransition();
}
@ -70,7 +74,16 @@ static void logic(void)
if (--timeout <= 0)
{
exit(1);
if (isFromEnding)
{
initTitle();
}
else
{
startSectionTransition();
returnToTitle();
endSectionTransition();
}
}
}
@ -139,7 +152,14 @@ static void loadCredits(void)
limitTextWidth(0);
/* the music that plays over the credits is 1m 55s, so scroll credits roughly inline with that (plus 2 seconds) */
timeout = (60 + 57) * FPS;
if (isFromEnding)
{
timeout = (60 + 57) * FPS;
}
else
{
timeout = 60 * FPS;
}
creditSpeed = y;
creditSpeed /= timeout;

View File

@ -20,7 +20,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "../common.h"
#define CREDIT_LINE_LIMIT 500
#define CREDIT_LINE_LIMIT 900
extern void blitRectScaled(SDL_Texture *texture, int x, int y, int w, int h, SDL_Rect *srcRect, int center);
extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
@ -34,6 +34,8 @@ extern void playMusic(int loop);
extern char *readFile(const char *filename);
extern void startSectionTransition(void);
extern void stopMusic(void);
extern void returnToTitle(void);
extern void initTitle(void);
extern App app;
extern Colors colors;

View File

@ -65,7 +65,7 @@ static void logic(void)
}
else
{
exit(1);
initCredits(1);
}
}
}

View File

@ -32,6 +32,7 @@ extern int getWrappedTextHeight(const char *text, int size);
extern void limitTextWidth(int width);
extern char *readFile(const char *filename);
extern void startSectionTransition(void);
extern void initCredits(int playMusic);
extern App app;
extern Colors colors;