Triggers.

This commit is contained in:
Steve 2018-01-21 12:19:07 +00:00
parent 4fd1abd52d
commit 7380514a7e
6 changed files with 188 additions and 1 deletions

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@ -10,13 +10,14 @@ DEPS += defs.h structs.h
OBJS += camera.o
OBJS += draw.o
OBJS += entities.o
OBJS += game.o
OBJS += hud.o
OBJS += init.o input.o io.o
OBJS += lookup.o
OBJS += main.o map.o maths.o
OBJS += quadtree.o
OBJS += text.o textures.o title.o
OBJS += text.o textures.o title.o triggers.o
OBJS += util.o
OBJS += widgets.o

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@ -22,6 +22,8 @@ typedef struct Texture Texture;
typedef struct Lookup Lookup;
typedef struct Quadtree Quadtree;
typedef struct Entity Entity;
typedef struct Objective Objective;
typedef struct Trigger Trigger;
typedef struct {
int debug;
@ -79,6 +81,29 @@ struct Entity {
int h;
};
struct Objective {
char id[MAX_NAME_LENGTH];
char description[MAX_DESCRIPTION_LENGTH];
char targetName[MAX_NAME_LENGTH];
int currentValue;
int targetValue;
int totalValue;
int required;
Objective *next;
};
/* How you going, Dave? */
struct Trigger {
char name[MAX_NAME_LENGTH];
char message[MAX_DESCRIPTION_LENGTH];
char targetNames[MAX_DESCRIPTION_LENGTH];
int x;
int y;
int w;
int h;
Trigger *next;
};
typedef struct {
SDL_Rect bounds;
float shakeAmount;
@ -140,6 +165,8 @@ struct Quadtree {
};
typedef struct {
Entity *bob;
Map map;
Quadtree quadtree;
Trigger triggerHead, *triggerTail;
} World;

25
src/world/entities.c Normal file
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@ -0,0 +1,25 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "entities.h"
void activateEntities(char *names, int activate)
{
}

21
src/world/entities.h Normal file
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@ -0,0 +1,21 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../common.h"

86
src/world/triggers.c Normal file
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@ -0,0 +1,86 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "triggers.h"
void doLocationTriggers(void)
{
Trigger *t, *prev;
prev = &world.triggerHead;
for (t = world.triggerHead.next ; t != NULL ; t = t->next)
{
if (t->w > 0 && t->h > 0)
{
if (collision(t->x, t->y, t->w, t->h, world.bob->x, world.bob->y, world.bob->w, world.bob->h))
{
activateEntities(t->targetNames, 1);
if (t->message != NULL)
{
setGameplayMessage(t->message, MSG_GAMEPLAY);
}
if (t == world.triggerTail)
{
world.triggerTail = prev;
}
prev->next = t->next;
free(t);
t = prev;
}
}
prev = t;
}
}
void fireTriggers(char *name)
{
Trigger *t, *prev;
prev = &world.triggerHead;
for (t = world.triggerHead.next ; t != NULL ; t = t->next)
{
if (strcmp(t->name, name) == 0)
{
activateEntities(t->targetNames, 1);
if (t->message != NULL)
{
setGameplayMessage(t->message, MSG_GAMEPLAY);
}
if (t == world.triggerTail)
{
world.triggerTail = prev;
}
prev->next = t->next;
free(t);
t = prev;
}
prev = t;
}
}

27
src/world/triggers.h Normal file
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@ -0,0 +1,27 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../common.h"
extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);
extern void activateEntities(char *names, int activate);
extern void setGameplayMessage(char *newMessage, int newMessageType);
extern World world;