diff --git a/src/world/world.c b/src/world/world.c index 12cb42d..66844ce 100644 --- a/src/world/world.c +++ b/src/world/world.c @@ -765,6 +765,8 @@ void drawGameOver(void) { int fadeAmount; + fadeAmount = 0; + if (world.gameOverTimer <= -FPS) { fadeAmount = MIN((world.gameOverTimer + FPS) * -1, 128); @@ -774,7 +776,7 @@ void drawGameOver(void) if (world.gameOverTimer <= -FPS * 2) { - blitRect(atlasTexture->texture, SCREEN_WIDTH / 2, 280, &missionFailed->rect, 1); + blitRect(atlasTexture->texture, SCREEN_WIDTH / 2, 240, &missionFailed->rect, 1); if (world.gameOverTimer <= -FPS * 3) {