Create screenshot folder as needed.

This commit is contained in:
Steve 2018-04-15 10:45:18 +01:00
parent 2031d5a301
commit 775dc8d71d
5 changed files with 4 additions and 4 deletions

View File

@ -124,6 +124,7 @@ static void handleCommandLine(int argc, char *argv[])
{ {
dev.debug = 1; dev.debug = 1;
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_DEBUG); SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_DEBUG);
createScreenshotFolder();
} }
if (strcmp(argv[i], "-info") == 0) if (strcmp(argv[i], "-info") == 0)
@ -164,6 +165,7 @@ static void handleCommandLine(int argc, char *argv[])
if (strcmp(argv[i], "-screenshots") == 0) if (strcmp(argv[i], "-screenshots") == 0)
{ {
dev.takeScreenshots = 1; dev.takeScreenshots = 1;
createScreenshotFolder();
} }
if (strcmp(argv[i], "-world") == 0) if (strcmp(argv[i], "-world") == 0)

View File

@ -39,6 +39,7 @@ extern void presentScene(void);
extern void saveScreenshot(char *name); extern void saveScreenshot(char *name);
extern void saveTrophyScreenshot(void); extern void saveTrophyScreenshot(void);
extern void initTitle(void); extern void initTitle(void);
extern void createScreenshotFolder(void);
App app; App app;
Camera camera; Camera camera;

View File

@ -44,10 +44,10 @@ extern void initGraphics(void);
extern void initSounds(void); extern void initSounds(void);
extern void initSprites(void); extern void initSprites(void);
extern void initStats(void); extern void initStats(void);
extern void initStrings(void);
extern void initTextures(void); extern void initTextures(void);
extern void initTrophies(void); extern void initTrophies(void);
extern void initWidgets(void); extern void initWidgets(void);
extern void initStrings(void);
extern long lookup(const char *name); extern long lookup(const char *name);
extern void prepareScene(void); extern void prepareScene(void);
extern void presentScene(void); extern void presentScene(void);

View File

@ -26,8 +26,6 @@ void initWorldTest(char *worldId)
saveGame(); saveGame();
createScreenshotFolder();
if (worldId != NULL) if (worldId != NULL)
{ {
STRNCPY(game.worldId, worldId, MAX_NAME_LENGTH); STRNCPY(game.worldId, worldId, MAX_NAME_LENGTH);

View File

@ -20,7 +20,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "../common.h" #include "../common.h"
extern void createScreenshotFolder(void);
extern void initHub(void); extern void initHub(void);
extern void initWorld(void); extern void initWorld(void);
extern void loadGame(void); extern void loadGame(void);